X3D Model Documentation: spine.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 4.0//EN" "https://www.web3d.org/specifications/x3d-4.0.dtd">
  3  <X3D profile='Interactive' version='4.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-4.0.xsd'>
  4       <head>
  5            <meta name='titlecontent=' spine.x3d '/>
  6            <meta name='descriptioncontent='The spinal column, also known as the vertebral column, spine or backbone, is the part of the axial skeleton in humans and othervertebrate animals. The spinal column is a segmented column of vertebrae that surrounds and protects the spinal cord. The vertebrae are separated by intervertebral discs in a series of cartilaginous joints.'/>
  7            <meta name='creatorcontent='Don Brutzman'/>
  8            <meta name='createdcontent='4 April 2026'/>
  9            <meta name='modifiedcontent='4 April 2026'/>
 10            <meta name='referencecontent='https://en.wikipedia.org/wiki/Spinal_column'/>
 11            <meta name='specificationSectioncontent='X3D 4.0 Architecture, ISO/IEC 19775-1:202x draft version 4.1, clause 4 Concepts, section 4.11.6.6 LOA‑5 hierarchy'/>
 12            <meta name='specificationUrlcontent='https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19774/ISO-IEC19774-1/ISO-IEC19774-1v2.1/ISO-IEC19774-1v2.1-WD/Architecture/concepts.html#Hierarchy5'/>
 13            <meta name='generatorcontent='X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit'/>
 14            <meta name='generatorcontent=' X3D Tidy, https://www.web3d.org/x3d/stylesheets/X3dTidy.html '/>
 15            <meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Bones/spine.x3d '/>
 16            <meta name='licensecontent='../license.html'/>
 17       </head>
<!--

Event Graph ROUTE Table shows event connections.

--> <!-- to top DEF nodes index: c1, c2, c2disc, c3, c3disc, c4, c4disc, c5, c5disc, c6, c6disc, c7, c7disc, HiddenLight, l1, l1disc, l2, l2disc, l3, l3disc, l4, l4disc, l5, l5disc, SkullLocalOffset, t1, t10, t10disc, t11, t11disc, t12, t12disc, t1disc, t2, t2disc, t3, t3disc, t4, t4disc, t5, t5disc, t6, t6disc, t7, t7disc, t8, t8disc, t9, t9disc, UserTouchSensor

Index for Viewpoint and ViewpointGroup nodes: HiddenViewpoint, ViewFromAbove, ViewFromBehind, ViewFromBelow, ViewFromFront, ViewFromLeft, ViewFromRight, ViewpointGroup_spine

-->
 18       <Scene>
 19            <WorldInfo title='spine.x3d'/>
 20            <NavigationInfo type='"EXAMINE"'/>
 21            <Background skyColor='0.858824 1 0.94902'/>
 22            <!-- user hover lights bone and reveals description, user selection/deselection temporarily binds/unbinds close-up hidden viewpoint -->
 23 
          <!-- ROUTE information for UserTouchSensor node:  [from isActive to HiddenViewpoint.set_bind ] [from isOver to HiddenLight.on ] -->
          <TouchSensor DEF='UserTouchSensordescription='spine, vertebrae and cartilage'/>
 24            <Transform DEF='SkullLocalOffsetcenter='0 1.35 0translation='0 1.35 0'>
 25                 <ViewpointGroup DEF='ViewpointGroup_spinedescription='spine modelretainUserOffsets='truecontainerField='children'>
 26                      <Viewpoint DEF='ViewFromFrontdescription='spine facenearDistance='0.001position='0 0 1.1retainUserOffsets='true'/>
 27                      <Viewpoint DEF='ViewFromBehinddescription='spine from left sidenearDistance='0.001orientation='0 1 0 1.5708position='1.1 0 0retainUserOffsets='true'/>
 28                      <Viewpoint DEF='ViewFromLeftdescription='spine from behindnearDistance='0.001orientation='0 1 0 3.1416position='0 0 -1.1retainUserOffsets='true'/>
 29                      <Viewpoint DEF='ViewFromRightdescription='spine from right sidenearDistance='0.001orientation='0 1 0 -1.5708position='-1.1 0 0retainUserOffsets='true'/>
 30                      <Viewpoint DEF='ViewFromAbovedescription='spine from abovenearDistance='0.001orientation='1 0 0 -1.5708position='0 0.8 0retainUserOffsets='true'/>
 31                      <Viewpoint DEF='ViewFromBelowdescription='spine from belownearDistance='0.001orientation='1 0 0 1.5708position='0 -0.8 0retainUserOffsets='true'/>
 32                 </ViewpointGroup>
 33                 <!-- nevertheless, TouchSensor interfaces from each of the Inline models are closer, taking priority and overriding this interface -->
 34 
               <!-- ROUTE information for HiddenViewpoint node:  [from UserTouchSensor.isActive to set_bind ] -->
               <Viewpoint DEF='HiddenViewpointnearDistance='0.001position='0 0 0.2retainUserOffsets='true'>
 35                      <NavigationInfo containerField='navigationInfotransitionType='"ANIMATE"type='"EXAMINE"'/>
 36                 </Viewpoint>
 37                 < ROUTE  fromNode='UserTouchSensor' fromField='isActive' toNode='HiddenViewpoint' toField='set_bind'/>
 38 
               <!-- ROUTE information for HiddenLight node:  [from UserTouchSensor.isOver to on ] -->
               <DirectionalLight DEF='HiddenLightambientIntensity='1color='0.1 0.1 1on='false'/>
 39                 < ROUTE  fromNode='UserTouchSensor' fromField='isOver' toNode='HiddenLight' toField='on'/>
 40            </Transform>
 41            <!-- order is from base of spine to skull, matching LOA-5 hierarch Figure 4.16 -->
 42            <!-- sacrum.x3d handled separately -->
 43            <Inline DEF='l5'   url=' "l5.x3d"'/>
 44            <Inline DEF='l5disc'   url=' "l5disc.x3d"'/>
 45            <Inline DEF='l4'   url=' "l4.x3d"'/>
 46            <Inline DEF='l4disc'   url=' "l4disc.x3d"'/>
 47            <Inline DEF='l3'   url=' "l3.x3d"'/>
 48            <Inline DEF='l3disc'   url=' "l3disc.x3d"'/>
 49            <Inline DEF='l2'   url=' "l2.x3d"'/>
 50            <Inline DEF='l2disc'   url=' "l2disc.x3d"'/>
 51            <Inline DEF='l1'   url=' "l1.x3d"'/>
 52            <Inline DEF='l1disc'   url=' "l1disc.x3d"'/>
 53            <Inline DEF='t12'   url=' "t12.x3d"'/>
 54            <Inline DEF='t12disc'   url=' "t12disc.x3d"'/>
 55            <Inline DEF='t11'   url=' "t11.x3d"'/>
 56            <Inline DEF='t11disc'   url=' "t11disc.x3d"'/>
 57            <Inline DEF='t10'   url=' "t10.x3d"'/>
 58            <Inline DEF='t10disc'   url=' "t10disc.x3d"'/>
 59            <Inline DEF='t9'   url=' "t9.x3d"'/>
 60            <Inline DEF='t9disc'   url=' "t9disc.x3d"'/>
 61            <Inline DEF='t8'   url=' "t8.x3d"'/>
 62            <Inline DEF='t8disc'   url=' "t8disc.x3d"'/>
 63            <Inline DEF='t7'   url=' "t7.x3d"'/>
 64            <Inline DEF='t7disc'   url=' "t7disc.x3d"'/>
 65            <Inline DEF='t6'   url=' "t6.x3d"'/>
 66            <Inline DEF='t6disc'   url=' "t6disc.x3d"'/>
 67            <Inline DEF='t5'   url=' "t5.x3d"'/>
 68            <Inline DEF='t5disc'   url=' "t5disc.x3d"'/>
 69            <Inline DEF='t4'   url=' "t4.x3d"'/>
 70            <Inline DEF='t4disc'   url=' "t4disc.x3d"'/>
 71            <Inline DEF='t3'   url=' "t3.x3d"'/>
 72            <Inline DEF='t3disc'   url=' "t3disc.x3d"'/>
 73            <Inline DEF='t2'   url=' "t2.x3d"'/>
 74            <Inline DEF='t2disc'   url=' "t2disc.x3d"'/>
 75            <Inline DEF='t1'   url=' "t1.x3d"'/>
 76            <Inline DEF='t1disc'   url=' "t1disc.x3d"'/>
 77            <Inline DEF='c7'   url=' "c7.x3d"'/>
 78            <Inline DEF='c7disc'   url=' "c7disc.x3d"'/>
 79            <Inline DEF='c6'   url=' "c6.x3d"'/>
 80            <Inline DEF='c6disc'   url=' "c6disc.x3d"'/>
 81            <Inline DEF='c5'   url=' "c5.x3d"'/>
 82            <Inline DEF='c5disc'   url=' "c5disc.x3d"'/>
 83            <Inline DEF='c4'   url=' "c4.x3d"'/>
 84            <Inline DEF='c4disc'   url=' "c4disc.x3d"'/>
 85            <Inline DEF='c3'   url=' "c3.x3d"'/>
 86            <Inline DEF='c3disc'   url=' "c3disc.x3d"'/>
 87            <Inline DEF='c2'   url=' "c2.x3d"'/>
 88            <Inline DEF='c2disc'   url=' "c2disc.x3d"'/>
 89            <Inline DEF='c1'   url=' "c1.x3d"'/>
 90            <!-- TODO missing <Inline DEF='c1disc' url='"c1disc.x3d"'/> -->
 91       </Scene>
 92  </X3D>
<!--

Event Graph ROUTE Table shows event connections.

--> <!-- to top DEF nodes index: c1, c2, c2disc, c3, c3disc, c4, c4disc, c5, c5disc, c6, c6disc, c7, c7disc, HiddenLight, l1, l1disc, l2, l2disc, l3, l3disc, l4, l4disc, l5, l5disc, SkullLocalOffset, t1, t10, t10disc, t11, t11disc, t12, t12disc, t1disc, t2, t2disc, t3, t3disc, t4, t4disc, t5, t5disc, t6, t6disc, t7, t7disc, t8, t8disc, t9, t9disc, UserTouchSensor

Index for Viewpoint and ViewpointGroup nodes: HiddenViewpoint, ViewFromAbove, ViewFromBehind, ViewFromBelow, ViewFromFront, ViewFromLeft, ViewFromRight, ViewpointGroup_spine

-->
X3D Tooltips element index: Background, DirectionalLight, head, Inline, meta, NavigationInfo, ROUTE, Scene, TouchSensor, Transform, Viewpoint, ViewpointGroup, WorldInfo, X3D,
plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

UserTouchSensor
TouchSensor
isActive
SFBool
→
ROUTE
event to
(1)
HiddenViewpoint
Viewpoint
set_bind
SFBool
UserTouchSensor
TouchSensor
isOver
SFBool
→
ROUTE
event to
(1)
HiddenLight
DirectionalLight
on
SFBool

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Bones/spineIndex.html -->
<!-- SourceForge version control Version control at    
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/HumanoidAnimation/Bones/spine.x3d -->

<!-- Color-coding legend: X3D terminology <X3dNode DEF='idNamefield='value'/> matches XML terminology <XmlElement DEF='idNameattribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

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