1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content=' AGM65MaverickViewAnchors.x3d '/> |
6 | <meta name='description' content='AGM-65M Maverick Missile with anchors points for selective viewpoints, and touch sensors for user interaction.'/> |
7 | <meta name='creator' content='Al Shaffer'/> |
8 | <meta name='created' content='20 January 2005'/> |
9 | <meta name='modified' content='16 January 2014'/> |
10 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/AGM65MaverickViewAnchors.x3d '/> |
11 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
12 | <meta name='license' content='../../license.html'/> |
13 | </head> |
Event Graph ROUTE Table entries with 8 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
MyClickSensor
TouchSensor touchTime SFTime |
CLOCK2
TimeSensor set_startTime SFTime |
then
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CLOCK2
TimeSensor fraction_changed SFFloat |
PathInterpolator
PositionInterpolator set_fraction SFFloat |
then
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PathInterpolator
PositionInterpolator value_changed SFVec3f |
MISSILE_TRANSFORM
Transform set_translation SFVec3f |
|||
then
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CLOCK2
TimeSensor fraction_changed SFFloat |
SpinInterpolator
OrientationInterpolator set_fraction SFFloat |
then
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SpinInterpolator
OrientationInterpolator value_changed SFRotation |
MISSILE_TRANSFORM
Transform set_rotation SFRotation |
MyTouchSensor
TouchSensor isOver SFBool |
CLOCK1
TimeSensor set_enabled SFBool |
then
|
CLOCK1
TimeSensor fraction_changed SFFloat |
RotateInterpolator
OrientationInterpolator set_fraction SFFloat |
then
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RotateInterpolator
OrientationInterpolator value_changed SFRotation |
MISSILE_TRANSFORM
Transform set_rotation SFRotation |
line 20
Anchor |
description='Click for closeup viewpoint of missile' User-interaction hint for this node. |
line 32
Anchor |
description='Click for aft view of missile (for cool launch view)' User-interaction hint for this node. |
line 44
Anchor |
description='Click to return to initial view of missile' User-interaction hint for this node. |
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<XmlElement
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