ExplodingBuildingExample.x3d using X3DOM

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home)

A simple exploding structure, experimenting with the "Hello World" of explosions - click on the silver chimney to trigger the explosion. This prototype demonstrates a simplified and scalable approach for modeling explosions. Each chunk of geometry inside an Exploder prototype is given initial/final position/orientation. Intermediate heights for each polygon are at the same height as the distance traveled over ground.

 

X3D Scene   Metadata
Examples Archive   https://www.web3d.org/x3d/content/examples/Savage/Tools/Explosions/ExplodingBuildingExampleIndex.html
title   ExplodingBuildingExample.x3d
description   A simple exploding structure, experimenting with the "Hello World" of explosions - click on the silver chimney to trigger the explosion. This prototype demonstrates a simplified and scalable approach for modeling explosions. Each chunk of geometry inside an Exploder prototype is given initial/final position/orientation. Intermediate heights for each polygon are at the same height as the distance traveled over ground.
creator   Don Brutzman
created   16 September 2002
modified   28 November 2019
reference   Exploding building schematic layout diagram:
Image   ExplodingBuildingLayout.pdf
Image   ExplodingBuildingSnapshots.pdf
Image   ExplodingBuildingMontage.png
MovingImage   ExplodingBuildingExampleVideo.mov
reference   ExplodingBuildingLargeExample.wrl
reference   Rotation calculations performed using the Dizzy utility from Vapour Technologies by James Smith.
reference   http://www.vapourtech.com
reference   DIS-Java-VRML Working Group
reference   https://www.web3d.org/WorkingGroups/vrtp/dis-java-vrml
identifier   https://www.web3d.org/x3d/content/examples/Savage/Tools/Explosions/ExplodingBuildingExample.x3d
generator   X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit
license   ../../license.html
 
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