1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content=' XperimentalSub.x3d '/> |
6 | <meta name='creator' content='Andy Wiest'/> |
7 | <meta name='created' content='1 July 2000'/> |
8 | <meta name='modified' content='28 November 2019'/> |
9 | <meta name='description' content='Imaginary experimental submarine - any similarity to submarines living or dead is purely coincidental, etc.'/> |
10 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/Submarines/Various/XperimentalSub.x3d '/> |
11 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
12 | <meta name='license' content='../../license.html'/> |
13 | </head> |
14 | <Scene> |
15 | <WorldInfo title='XperimentalSub.x3d'/> |
16 | <Viewpoint description='Xperimental sub' position='0 0 70'/> |
17 | <Background groundColor='.5 .5 .5' skyColor='.5 .5 .5'/> |
18 | <Transform DEF='Sub_w_propulsor' scale='7 7 7'> |
19 | <Transform DEF='US_multicolor_sub' rotation='0 0 1 -1.5707' scale='.8 1 1'> |
20 | <Transform DEF='body_of_sub'> |
21 | <Shape> |
22 | <Cylinder height='4'/> |
23 | |
24 |
<ImageTexture DEF='Sub_body_texture'
url=' "SubmarineSkin.jpg![]() ![]() |
25 | <Material ambientIntensity='.2' diffuseColor='.7 .7 .7' emissiveColor='.05 .05 .05' shininess='.1' specularColor='.02 .03 .04'/> |
26 | </Appearance> |
27 | </Shape> |
28 | </Transform> |
29 | <Transform DEF='sonar_dome' scale='1 2 1' translation='0 2 0'> |
30 | <Shape> |
31 | <Sphere/> |
32 | <Appearance USE='sub_skin'/> |
33 | </Shape> |
34 | </Transform> |
35 | <Transform DEF='ER_of_sub' rotation='0 0 1 -3.14159' translation='0 -4.5 0'> |
36 | <Shape> |
37 | <Cone height='5'/> |
38 | <Appearance USE='sub_skin'/> |
39 | </Shape> |
40 | </Transform> |
41 | <Transform DEF='sail_of_sub' scale='1.2 .8 .3' translation='-1 1.3 0'> |
42 | <Shape DEF='sail_circle'> |
43 | <Sphere radius='.62'/> |
44 | <Appearance USE='sub_skin'/> |
45 | </Shape> |
46 | <Transform translation='0 -.2 0'> |
47 | <Shape DEF='back_sail_circle'> |
48 | <Sphere radius='.62'/> |
49 | <Appearance USE='sub_skin'/> |
50 | </Shape> |
51 | </Transform> |
52 | <Transform translation='-.34 .1 0'> |
53 | <Shape DEF='sail_top'> |
54 | <Box size='.5 .6 .5'/> |
55 | <Appearance USE='sub_skin'/> |
56 | </Shape> |
57 | </Transform> |
58 | <Transform scale='.4 1 1.1' translation='-.52 -.1 0'> |
59 | <Shape> |
60 | <Sphere radius='.3'/> |
61 | <Appearance USE='sub_skin'/> |
62 | </Shape> |
63 | </Transform> |
64 | </Transform> |
65 | <Transform DEF='rudder_of_sub1' translation='0 -5.5 0'> |
66 | <Transform rotation='0 1 0 .785'> |
67 | |
68 | <Shape> |
69 | <Box size='2.3 .6 .05'/> |
70 | <Appearance USE='sub_skin'/> |
71 | </Shape> |
72 | <Transform rotation='0 0 1 1.571' scale='1.2 1.2 1.2' translation='1.2 0 0'> |
73 | <Inline url=' "TowedArrayHousing.wrl" "https://www.web3d.org/x3d/content/examples/Savage/Submarines/Various/TowedArrayHousing.wrl" "TowedArrayHousing.x3d" "https://www.web3d.org/x3d/content/examples/Savage/Submarines/Various/TowedArrayHousing.x3d" '/> |
74 | </Transform> |
75 | </Transform> |
76 | </Transform> |
77 | <Transform rotation='0 1 0 -.785'> |
78 | <Transform USE='tailfin1'/> |
79 | </Transform> |
80 | </Transform> |
81 | <Transform DEF='bow_planes' translation='0 2 0'> |
82 | <Shape> |
83 | <Box size='.07 .6 3.2'/> |
84 | <Appearance USE='sub_skin'/> |
85 | </Shape> |
86 | </Transform> |
87 | </Transform> |
88 | <Transform rotation='0 1 0 -1.571' scale='.185 .185 .25' translation='-6.3 0 0'> |
89 | <Inline url=' "ShroudedPropulsor.wrl" "https://www.web3d.org/x3d/content/examples/Savage/Submarines/Various/ShroudedPropulsor.wrl" "ShroudedPropulsor.x3d" "https://www.web3d.org/x3d/content/examples/Savage/Submarines/Various/ShroudedPropulsor.x3d" '/> |
90 | </Transform> |
91 | </Transform> |
92 | </Scene> |
93 | </X3D> |
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