X3D Model Documentation: SubmarineRadar.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent=' SubmarineRadar.x3d '/>
  6            <meta name='descriptioncontent='Submarine radar based on a radar originally designed by George Stavritis for a Greek frigate'/>
  7            <meta name='creatorcontent='Anthony Varelas'/>
  8            <meta name='createdcontent='7 October 2002'/>
  9            <meta name='modifiedcontent='28 November 2019'/>
 10            <meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Savage/Submarines/Various/SubmarineRadar.x3d '/>
 11            <meta name='generatorcontent='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/>
 12            <meta name='licensecontent='../../license.html'/>
 13       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top DEF nodes index: Clock, Column, ColumnPath

Index for Viewpoint node: Viewpoint_1
-->
 14       <Scene>
 15            <WorldInfo title='SubmarineRadar.x3d'/>
 16            <Viewpoint description='Submarine radarorientation='1 0 0 0position='0 0 6'/>
 17            <Group>
 18 
               <!-- ROUTE information for Column node:  [from ColumnPath.value_changed to set_rotation ] -->
               <Transform DEF='Columnrotation='0 1 0 1scale='2 0.75 0.2'>
 19                      <Shape>
 20                           <Sphere radius='0.8'/>
 21                           <Appearance>
 22                                <Material diffuseColor='0.15 0.175 0.175specularColor='0.2 0.2 0.2'/>
 23                           </Appearance>
 24                      </Shape>
 25                 </Transform>
 26 
               <!-- ROUTE information for Clock node:  [from fraction_changed to ColumnPath.set_fraction ] -->
               <TimeSensor DEF='ClockcycleInterval='2loop='true'/>
 27 
               <!-- ROUTE information for ColumnPath node:  [from Clock.fraction_changed to set_fraction ] [from value_changed to Column.set_rotation ] -->
               <OrientationInterpolator DEF='ColumnPathkey='0.0 0.50 1.0keyValue='-1.0 0.0 1.0 3.14 0.0 0.0 1.0 3.14 1.0 0.0 1.0 3.14'/>
 28                 <Transform center='0 10 3'/>
 29                 <Shape>
 30                      <Cone bottomRadius='0.2'/>
 31                      <Appearance>
 32                           <Material diffuseColor='0.15 0.175 0.175specularColor='0.2 0.2 0.2'/>
 33                      </Appearance>
 34                 </Shape>
 35                 <Transform translation='0 -0.75 0'>
 36                      <Shape>
 37                           <Cylinder height='0.3radius='0.4'/>
 38                           <Appearance>
 39                                <Material diffuseColor='0.15 0.175 0.175specularColor='0.2 0.2 0.2'/>
 40                           </Appearance>
 41                      </Shape>
 42                 </Transform>
 43            </Group>
 44            <Transform center='-5 2 2rotation='1 0 0 0.752translation='1 1 1'/>
 45            < ROUTE  fromNode='Clock' fromField='fraction_changed' toNode='ColumnPath' toField='set_fraction'/>
 46            < ROUTE  fromNode='ColumnPath' fromField='value_changed' toNode='Column' toField='set_rotation'/>
 47       </Scene>
 48  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top DEF nodes index: Clock, Column, ColumnPath

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, Cone, Cylinder, Group, head, Material, meta, OrientationInterpolator, ROUTE, Scene, Shape, Sphere, TimeSensor, Transform, Viewpoint, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

Clock
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
ColumnPath
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
ColumnPath
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(2)
Column
Transform
set_rotation
SFRotation

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/Savage/Submarines/Various/SubmarineRadarIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Savage/Submarines/Various/SubmarineRadar.x3d -->

<!-- Color-coding legend: X3D terminology <X3dNode  DEF='idNamefield='value'/> matches XML terminology <XmlElement  DEF='idNameattribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

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