X3D Model Documentation: CallSign.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.2//EN" "https://www.web3d.org/specifications/x3d-3.2.dtd">
  3  <X3D profile='Interchange' version='3.2 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.2.xsd'>
  4       <head>
  5            <meta name='titlecontent=' CallSign.x3d '/>
  6            <meta name='descriptioncontent='Brazilian Naval Academy Training Ship'/>
  7            <meta name='creatorcontent='Claudio Coreixas'/>
  8            <meta name='createdcontent='20 October 2009'/>
  9            <meta name='modifiedcontent='20 October 2019'/>
 10            <meta name='referencecontent='http://www.en.mar.mil.br'/>
 11            <meta name='subjectcontent='ships parts'/>
 12            <meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/CallSign.x3d '/>
 13            <meta name='generatorcontent='X3D-Edit, https://www.web3d.org/x3d/tools/X3D-Edit'/>
 14            <meta name='licensecontent='../../license.html'/>
 15       </head>
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 16       <Scene>
 17            <WorldInfo title='CallSign.x3d'/>
 18            <Transform rotation='0 0 1 -0.59'>
 19                 <Shape DEF='callSign'>
 20                      <Appearance>
 21                           <ImageTexture   url=' "CallSign.jpg " "https://www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/CallSign.jpg " '/>
 22                      </Appearance>
 23                      <IndexedFaceSet DEF='brassIFSconvex='falsecreaseAngle='1.5solid='falsecoordIndex='0 1 2 3 -1'>
 24                           <Coordinate point='0 0 0 0.07 0 0 0.07 0.14 0 0 0.14 0'/>
 25                      </IndexedFaceSet>
 26                 </Shape>
 27            </Transform>
 28       </Scene>
 29  </X3D>
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<!-- to top DEF nodes index: brassIFS, callSign
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X3D Tooltips element index: Appearance, Coordinate, head, ImageTexture, IndexedFaceSet, meta, Scene, Shape, Transform, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

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<!-- Online at
https://www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/CallSignIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/CallSign.x3d -->

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