X3D Model Documentation: Waves.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent=' Waves.x3d '/>
  6            <meta name='modifiedcontent='20 October 2019'/>
  7            <meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/FrigateGreece/Waves.x3d '/>
  8            <meta name='generatorcontent='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/>
  9            <meta name='licensecontent='../../license.html'/>
 10       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top DEF nodes index: BALL, BALLSIZE, CLOCK
-->
 11       <Scene>
 12            <WorldInfo title='Waves.x3d'/>
 13            <Group>
 14 
               <!-- ROUTE information for BALL node:  [from BALLSIZE.value_changed to set_scale ] -->
               <Transform DEF='BALL'>
 15                      <Shape>
 16                           <ElevationGrid creaseAngle='0.785solid='falsexSpacing='4zDimension='20zSpacing='4height='0.00 0.59 0.95 0.95 0.59 0.00 -0.59 -0.95 -0.95 -0.59 0.00 0.59 0.95 0.95 0.59 0.00 -0.59 -0.95 -0.95 -0.59 0.00 0.59 0.95 0.95 0.59 0.00 -0.59 -0.95 -0.95 -0.59 0.00 0.59 0.95 0.95 0.59 0.00 -0.59 -0.95 -0.95 -0.59'/>
 17                           <Appearance>
 18                                <Material diffuseColor='1.0 1.0 1.0transparency='0.4'/>
 19                           </Appearance>
 20                      </Shape>
 21                 </Transform>
 22 
               <!-- ROUTE information for CLOCK node:  [from fraction_changed to BALLSIZE.set_fraction ] -->
               <TimeSensor DEF='CLOCKcycleInterval='4.0loop='true'/>
 23 
               <!-- ROUTE information for BALLSIZE node:  [from CLOCK.fraction_changed to set_fraction ] [from value_changed to BALL.set_scale ] -->
               <PositionInterpolator DEF='BALLSIZEkey='0.0 0.2 0.65 1.0keyValue='1.0 1.0 1.0 1.5 1.5 1.5 1.1 1.1 1.1 1.0 1.0 1.0'/>
 24            </Group>
 25            < ROUTE  fromNode='CLOCK' fromField='fraction_changed' toNode='BALLSIZE' toField='set_fraction'/>
 26            < ROUTE  fromNode='BALLSIZE' fromField='value_changed' toNode='BALL' toField='set_scale'/>
 27       </Scene>
 28  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top DEF nodes index: BALL, BALLSIZE, CLOCK
-->
X3D Tooltips element index: Appearance, ElevationGrid, Group, head, Material, meta, PositionInterpolator, ROUTE, Scene, Shape, TimeSensor, Transform, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table with 2 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

CLOCK
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
BALLSIZE
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
BALLSIZE
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(2)
BALL
Transform
set_scale
SFVec3f

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/FrigateGreece/WavesIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/FrigateGreece/Waves.x3d -->

<!-- Color-coding legend: X3D terminology <X3dNode  DEF='idNamefield='value'/> matches XML terminology <XmlElement  DEF='idNameattribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

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