1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content=' HorizontalStabilizer.x3d '/> |
6 | <meta name='description' content='This file defines a horizontal stabilizer that is inlined to create the tail boom of a helicopter'/> |
7 | <meta name='creator' content='Jane Wu (adapted from the original horizontal.wrl created for vrtp demo helicopter)'/> |
8 | <meta name='created' content='8 January 2001'/> |
9 | <meta name='contributor' content='Del Beilstein'/> |
10 | <meta name='modified' content='20 October 2019'/> |
11 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/AircraftHelicopters/OH58dKiowaWarriorUnitedStates/HorizontalStabilizer.x3d '/> |
12 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
13 | <meta name='license' content='../../license.html'/> |
14 | </head> |
15 | <Scene> |
16 | <WorldInfo title='HorizontalStabilizer.x3d'/> |
17 | <Transform rotation='0.0 0.0 1.0 1.57'> |
18 | <Shape DEF='STABILIZER_SHAPE'> |
19 | <Appearance> |
20 | <Material diffuseColor='0.0 0.2 0.05'/> |
21 | </Appearance> |
22 | <Extrusion convex='false' creaseAngle='0.8' crossSection='-0.20 0.00 -0.10 0.02 -0.00 0.04 0.10 0.045 0.18 0.04 2.00 0.00 0.18 -0.02 0.10 -0.04 -0.00 -0.035 -0.10 -0.025 -0.20 0.00' solid='false' spine='0.0 -1.14 0.0 0.0 1.14 0.0'/> |
23 | </Shape> |
24 | <Transform DEF='RIGHT_LIGHT' translation='0.04 -1.15 0.0'> |
25 | <Shape> |
26 | <Appearance DEF='RED_LIGHT'> |
27 | <Material emissiveColor='1.0 0.0 0.0'/> |
28 | </Appearance> |
29 | <Sphere radius='0.03'/> |
30 | </Shape> |
31 | </Transform> |
32 | <Transform DEF='LEFT_LIGHT' translation='0.04 1.15 0.0'> |
33 | <Shape> |
34 | <Appearance DEF='GREEN_LIGHT'> |
35 | <Material emissiveColor='0.0 1.0 0.0'/> |
36 | </Appearance> |
37 | <Sphere radius='0.03'/> |
38 | </Shape> |
39 | </Transform> |
40 | </Transform> |
41 | </Scene> |
42 | </X3D> |
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