X3D Model Documentation: CombatZone.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent=' CombatZone.x3d '/>
  6            <meta name='descriptioncontent='A simple combat zone to test the aircraft.'/>
  7            <meta name='creatorcontent='Maj. Mounir Sidhom, Tunisian Air Force'/>
  8            <meta name='translatorcontent=' Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html '/>
  9            <meta name='createdcontent='5 August 2004'/>
 10            <meta name='translatedcontent='13 August 2004'/>
 11            <meta name='modifiedcontent='28 November 2019'/>
 12            <meta name='drawingcontent='char.png'/>
 13            <meta name='drawingcontent='fleche.png'/>
 14            <meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Savage/AircraftFixedWing/C130HerculesTunisia/CombatZone.x3d '/>
 15            <meta name='generatorcontent='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/>
 16            <meta name='generatorcontent=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/>
 17            <meta name='licensecontent='../../license.html'/>
 18       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top DEF nodes index: BODY, CANON, CBT, CbtPath, CLOCK, CLOCK2, ELEVATIONS, LIGHT_VP, MAIN_VP, OrientationPath, ROUE, ROUEPATH, ROUET, TOP_GATE, TURN_VP, WHEEL_G, WHELL_D

Index for Viewpoint nodes: LIGHT_VP, MAIN_VP, TURN_VP
-->
 19       <Scene>
 20            <WorldInfo title='CombatZone.x3d'/>
 21            <Viewpoint DEF='MAIN_VPdescription='combat zone, main viewpointorientation='0.0 1.0 0.1 -0.47position='-9.5 3.0 30.0'/>
 22            <Viewpoint DEF='TURN_VPdescription='turning pointorientation='0.0 1.0 0.0 1.57position='35.0 3.5 12.5'/>
 23            <Viewpoint DEF='LIGHT_VPdescription='lightorientation='0.5 1.0 0.0 0.5position='35.0 2.0 30.0'/>
 24            <SpotLight color='0.5 0.7 0.0direction='-1.0 -0.5 -0.5intensity='0.5location='-8.0 5.0 15.0'/>
 25            <Transform DEF='ELEVATIONStranslation='-15.0 0.0 0.0'>
 26                 <Shape>
 27                      <Appearance>
 28                           <Material diffuseColor='0.7 0.4 0.3'/>
 29                      </Appearance>
 30                      <ElevationGrid creaseAngle='0.785xDimension='60zDimension='28height='1.1 1.2 1.4 1.5 1.9 2.0 1.9 1.7 1.5 1.1 1.7 2.1 2.2 2.6 2.9 3.0 3.5 3.2 3.1 2.5 2.4 2.2 2.0 2.0 2.1 1.8 1.7 1.5 2.0 2.4 2.9 3.3 3.8 4.0 4.2 4.4 4.8 4.9 5.4 5.5 4.0 4.2 3.5 2.5 2.0 3.0 3.5 4.0 4.6 5.2 5.5 4.5 3.3 2.5 4.0 2.0 2.4 2.9 3.3 3.8 4.0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'/>
 31                 </Shape>
 32                 <Transform translation='0.0 0.0 5.0'>
 33                      <Shape>
 34                           <Appearance>
 35                                <Material diffuseColor='0.7 0.4 0.3'/>
 36                           </Appearance>
 37                           <ElevationGrid creaseAngle='0.785xDimension='12xSpacing='0.8zDimension='13zSpacing='0.8height='0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 0.2 0.5 0.0 0.0 0.0 0.5 0.0 0.0 0.0 0.0 0.0 0.0 2.5 0.5 0.0 0.0 0.0 0.5 0.2 0.0 0.0 0.0 0.0 0.5 0.5 3.0 1.0 0.5 0.0 1.0 0.1 0.0 0.0 0.0 0.0 0.5 2.1 4.5 2.5 1.0 1.5 0.5 0.4 0.0 0.0 1.0 0.1 3.5 4.5 5.5 3.5 3.0 1.5 0.0 0.1 0.0 0.0 0.5 0.0 2.5 2.7 3.5 4.1 2.0 0.7 0.0 0.1 0.0 0.0 0.0 0.0 0.5 1.5 1.0 2.0 3.0 1.4 0.0 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 2.0 1.3 0.0 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 0.0 0.0 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0'/>
 38                      </Shape>
 39                 </Transform>
 40                 <Transform translation='20 0.0 10'>
 41                      <Shape>
 42                           <Appearance>
 43                                <Material diffuseColor='0.7 0.4 0.3'/>
 44                           </Appearance>
 45                           <ElevationGrid creaseAngle='1.57xDimension='12zDimension='16height='0.0 0.1 0.0 0.0 0.0 0.0 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 0.0 0.0 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 0.2 0.5 0.0 0.0 0.0 0.5 0.0 0.0 0.0 0.0 0.0 0.0 1.9 0.5 0.0 0.0 0.0 0.5 0.2 0.0 0.0 0.0 0.0 0.5 0.5 1.5 1.0 0.5 0.0 1.0 0.1 0.0 0.0 0.0 0.0 0.5 1.7 1.5 2.1 1.0 1.5 0.5 0.4 0.0 0.0 1.0 0.1 2.3 2.5 2.2 2.7 2.6 1.5 0.0 0.1 0.0 0.0 0.5 0.0 2.5 2.7 2.5 2.2 2.0 0.7 0.0 0.1 0.0 0.0 0.0 0.0 0.5 1.5 1.0 2.0 2.3 1.4 0.0 0.5 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 2.0 1.3 0.0 0.1 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.5 0.0 0.0 0.1 0.0 0.0'/>
 46                      </Shape>
 47                 </Transform>
 48            </Transform>
 49 
          <!-- ROUTE information for CBT node:  [from CbtPath.value_changed to set_translation ] [from OrientationPath.value_changed to set_rotation ] -->
          <Transform DEF='CBTscale='0.5 0.5 0.5translation='-8.0 0.0 12.0'>
 50 
               <!-- Group WHEEL_G is a DEF node that has 1 USE node: USE_1 -->
               <Group DEF='WHEEL_G'>
 51                      <Transform rotation='1.0 0.0 0.0 -1.57translation='0.0 0.4 6.0'>
 52 
                         <!-- Transform ROUET is a DEF node that has 2 USE nodes: USE_1, USE_2
                         <!-- ROUTE information for ROUET node:  [from ROUEPATH.value_changed to set_rotation ] -->
                         <Transform DEF='ROUET'>
 53                                <Shape DEF='ROUE'>
 54                                     <Appearance>
 55                                          <Material diffuseColor='0.4 0.4 0.0'/>
 56                                          <ImageTexture   url=' "croix.png " "https://www.web3d.org/x3d/content/examples/Savage/AircraftFixedWing/C130HerculesTunisia/croix.png " '/>
 57                                     </Appearance>
 58                                     <Cylinder height='0.4radius='0.4'/>
 59                                </Shape>
 60 
                              <!-- ROUTE information for CLOCK2 node:  [from fraction_changed to ROUEPATH.set_fraction ] -->
                              <TimeSensor DEF='CLOCK2cycleInterval='2.0loop='true'/>
 61 
                              <!-- ROUTE information for ROUEPATH node:  [from CLOCK2.fraction_changed to set_fraction ] [from value_changed to ROUET.set_rotation ] -->
                              <OrientationInterpolator DEF='ROUEPATHkey='0.0 0.5 1.0keyValue='0.0 1.0 0.0 0.0 0.0 1.0 0.0 3.14 0.0 1.0 0.0 6.28'/>
 62                           </Transform>
 63                      </Transform>
 64                      <Transform rotation='1.0 0.0 0.0 -1.57translation='4.0 0.4 6.0'>
 65                           <Transform USE='ROUET'/>
 66                      </Transform>
 67                      <Transform rotation='1.0 0.0 0.0 -1.57translation='2.0 0.4 6.0'>
 68                           <Transform USE='ROUET'/>
 69                      </Transform>
 70                 </Group>
 71                 <Transform DEF='WHELL_Dtranslation='0.0 0.0 -2.0'>
 72                      <Group USE='WHEEL_G'/>
 73                 </Transform>
 74                 <Transform DEF='BODYtranslation='2.0 1.1 5.0'>
 75                      <Shape>
 76                           <Appearance>
 77                                <Material diffuseColor='0.4 0.5 0.1'/>
 78                           </Appearance>
 79                           <Box size='5.4 0.8 2.5'/>
 80                      </Shape>
 81                 </Transform>
 82                 <Transform translation='2.0 1.5 5.0'>
 83                      <Shape>
 84                           <Appearance>
 85                                <Material diffuseColor='0.35 0.4 0.2'/>
 86                           </Appearance>
 87                           <Cylinder height='1.0radius='0.9'/>
 88                      </Shape>
 89                 </Transform>
 90                 <Transform DEF='CANONrotation='0.0 0.0 1.0 -1.25translation='3.4 1.9 5.0'>
 91                      <Shape>
 92                           <Appearance>
 93                                <Material diffuseColor='0.35 0.37 0.2specularColor='0.5 0.5 0.0'/>
 94                           </Appearance>
 95                           <Cylinder radius='0.15'/>
 96                      </Shape>
 97                      <Transform translation='0.0 1.5 0.0'>
 98                           <Shape>
 99                                <Appearance>
100                                     <Material diffuseColor='0.35 0.37 0.2specularColor='0.5 0.5 0.0'/>
101                                </Appearance>
102                                <Cylinder radius='0.1'/>
103                           </Shape>
104                      </Transform>
105                 </Transform>
106                 <Transform DEF='TOP_GATEtranslation='2.0 1.8 5.0'>
107                      <Shape>
108                           <Appearance>
109                                <Material diffuseColor='0.3 0.37 0.15specularColor='0.5 0.5 0.0'/>
110                           </Appearance>
111                           <Sphere radius='0.5'/>
112                      </Shape>
113                 </Transform>
114            </Transform>
115 
          <!-- ROUTE information for CLOCK node:  [from fraction_changed to CbtPath.set_fraction ] [from fraction_changed to OrientationPath.set_fraction ] -->
          <TimeSensor DEF='CLOCKcycleInterval='20.0loop='true'/>
116 
          <!-- ROUTE information for CbtPath node:  [from CLOCK.fraction_changed to set_fraction ] [from value_changed to CBT.set_translation ] -->
          <PositionInterpolator DEF='CbtPathkey='0.0 0.45 0.55 1.0keyValue='-10.0 0.0 12 15.0 0.0 12 15.0 0.0 8 -12.0 0.0 8'/>
117 
          <!-- ROUTE information for OrientationPath node:  [from CLOCK.fraction_changed to set_fraction ] [from value_changed to CBT.set_rotation ] -->
          <OrientationInterpolator DEF='OrientationPathkey='0.0 0.45 0.55keyValue='0.0 1.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0 3.14'/>
118            < ROUTE  fromNode='CLOCK' fromField='fraction_changed' toNode='CbtPath' toField='set_fraction'/>
119            < ROUTE  fromNode='CbtPath' fromField='value_changed' toNode='CBT' toField='set_translation'/>
120            < ROUTE  fromNode='CLOCK' fromField='fraction_changed' toNode='OrientationPath' toField='set_fraction'/>
121            < ROUTE  fromNode='OrientationPath' fromField='value_changed' toNode='CBT' toField='set_rotation'/>
122            < ROUTE  fromNode='CLOCK2' fromField='fraction_changed' toNode='ROUEPATH' toField='set_fraction'/>
123            < ROUTE  fromNode='ROUEPATH' fromField='value_changed' toNode='ROUET' toField='set_rotation'/>
124            <Anchor description='README gives description in how to use this scene'   url=' "readme.htm" "https://www.web3d.org/x3d/content/examples/Savage/AircraftFixedWing/C130HerculesTunisia/readme.htm" '>
125                 <Group>
126                      <Transform rotation='0.0 1.0 0.0 -1.57scale='0.5 0.5 0.5translation='25.05 1.5 12.25'>
127                           <Shape>
128                                <Appearance>
129                                     <ImageTexture   url=' "fleche.png " "https://www.web3d.org/x3d/content/examples/Savage/AircraftFixedWing/C130HerculesTunisia/fleche.png " '/>
130                                </Appearance>
131                                <IndexedFaceSet coordIndex='5 6 7 8 9 -1 0 4 3 2 1 -1 7 6 1 2 -1 7 2 3 8 -1 8 3 4 9 -1 9 4 0 5 -1 5 0 1 6 -1'>
132                                     <Coordinate point='0.0 0.0 0.0 1.0 0.0 0.0 1.0 1.0 0.0 0.0 1.0 0.0 -0.7 0.5 0.0 0.0 0.0 0.2 1.0 0.0 0.2 1.0 1.0 0.2 0.0 1.0 0.2 -0.7 0.5 0.2'/>
133                                </IndexedFaceSet>
134                           </Shape>
135                      </Transform>
136                      <Transform rotation='1.0 0.0 0.0 1.57scale='0.5 0.5 0.5translation='25.0 1.0 12.5'>
137                           <Shape>
138                                <Appearance>
139                                     <Material diffuseColor='0.1 0.15 0.2emissiveColor='0.3 0.3 0.4'/>
140                                </Appearance>
141                                <Box size='0.2 0.2 2.0'/>
142                           </Shape>
143                      </Transform>
144                 </Group>
145            </Anchor>
146       </Scene>
147  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top DEF nodes index: BODY, CANON, CBT, CbtPath, CLOCK, CLOCK2, ELEVATIONS, LIGHT_VP, MAIN_VP, OrientationPath, ROUE, ROUEPATH, ROUET, TOP_GATE, TURN_VP, WHEEL_G, WHELL_D

Index for Viewpoint nodes: LIGHT_VP, MAIN_VP, TURN_VP
-->
X3D Tooltips element index: Anchor, Appearance, Box, Coordinate, Cylinder, ElevationGrid, Group, head, ImageTexture, IndexedFaceSet, Material, meta, OrientationInterpolator, PositionInterpolator, ROUTE, Scene, Shape, Sphere, SpotLight, TimeSensor, Transform, Viewpoint, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table entries with 6 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

CLOCK
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
CbtPath
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
CbtPath
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(2)
CBT
Transform
set_translation
SFVec3f
CLOCK
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
OrientationPath
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
OrientationPath
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(2)
CBT
Transform
set_rotation
SFRotation

CLOCK2
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
ROUEPATH
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
ROUEPATH
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(2)
ROUET
Transform
set_rotation
SFRotation

line 124
Anchor
description='README gives description in how to use this scene' 
User-interaction hint for this node. 

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://www.web3d.org/x3d/content/examples/Savage/AircraftFixedWing/C130HerculesTunisia/CombatZoneIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Savage/AircraftFixedWing/C130HerculesTunisia/CombatZone.x3d -->

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