package Basic.RigidBodyPhysics;

import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Geometry3D.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.Navigation.*;
import org.web3d.x3d.jsail.RigidBodyPhysics.*;
import org.web3d.x3d.jsail.Scripting.*;
import org.web3d.x3d.jsail.Shape.*;

// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
 * <p> Example scene for RigidBodyPhysics component. </p>
 <p> Related links: Catalog page <a href="../../../RigidBodyPhysics/BallBounceIndex.html" target="_blank">BallBounce</a>,  source <a href="../../../RigidBodyPhysics/BallBounce.java">BallBounce.java</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dResources.html" target="_blank">X3D Resources</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html" target="_blank">X3D Scene Authoring Hints</a>, and <a href="https://www.web3d.org/x3d/content/X3dTooltips.html" target="_blank">X3D Tooltips</a>. </p>
	<table style="color:black; border:0px solid; border-spacing:10px 0px;">
        <caption>Scene Meta Information</caption>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center; padding:10px 0px;"><i>meta tags</i></td>
			<td style="text-align:left;   padding:10px 0px;">&nbsp; Document Metadata </td>
		</tr>

		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> title </i> </td>
			<td> <a href="../../../RigidBodyPhysics/BallBounce.x3d">BallBounce.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> description </i> </td>
			<td> Example scene for RigidBodyPhysics component </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> creator </i> </td>
			<td> Alan Hudson and Justin Couch </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> translator </i> </td>
			<td> Don Brutzman </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> created </i> </td>
			<td> 1 January 2008 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> translated </i> </td>
			<td> 26 December 2008 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> modified </i> </td>
			<td> 20 October 2019 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> reference </i> </td>
			<td> <a href="http://www.xj3d.org/extensions/index.html#Physics" target="_blank">http://www.xj3d.org/extensions/index.html#Physics</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> reference </i> </td>
			<td> <a href="../../../RigidBodyPhysics/originals/ball_bounce.x3dv">originals/ball_bounce.x3dv</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> reference </i> </td>
			<td> <a href="https://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/rigid_physics.html" target="_blank">https://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/rigid_physics.html</a> </td>
		</tr>
		<tr style="color:burntorange">
			<td style="text-align:right; vertical-align: text-top;"> <i> warning </i> </td>
			<td> under development </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> identifier </i> </td>
			<td> <a href="https://www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallBounce.x3d" target="_blank">https://www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallBounce.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> generator </i> </td>
			<td> X3D-Edit 3.3, <a href="https://savage.nps.edu/X3D-Edit" target="_blank">https://savage.nps.edu/X3D-Edit</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> generator </i> </td>
			<td> Xj3D converter, <a href="http://www.xj3d.org" target="_blank">http://www.xj3d.org</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> license </i> </td>
			<td> <a href="../../../RigidBodyPhysics/../license.html">../license.html</a> </td>
		</tr>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center;" colspan="2">  &nbsp; </td>
		</tr>
	</table>

	<p>
		This program uses the
		<a href="https://www.web3d.org/specifications/java/X3DJSAIL.html" target="_blank">X3D Java Scene Access Interface Library (X3DJSAIL)</a>.
		It has been produced using the 
		<a href="https://www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">X3dToJava.xslt</a>
		stylesheet
	       (<a href="https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">version control</a>)
                which is used to create Java source code from an original <code>.x3d</code> model.
	</p>

	* @author Alan Hudson and Justin Couch
 */

public class BallBounce
{
	/** Default constructor to create this object. */
	public BallBounce ()
	{
	  initialize();
	}

	/** Create and initialize the X3D model for this object. */
	public final void initialize()
	{
            try { // catch-all
  x3dModel = new X3D().setProfile(X3D.PROFILE_IMMERSIVE).setVersion(X3D.VERSION_3_2)
  .setHead(new head()
    .addComponent(new component().setName("RigidBodyPhysics").setLevel(2))
    .addMeta(new meta().setName(meta.NAME_TITLE      ).setContent("BallBounce.x3d"))
    .addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("Example scene for RigidBodyPhysics component"))
    .addMeta(new meta().setName(meta.NAME_CREATOR    ).setContent("Alan Hudson and Justin Couch"))
    .addMeta(new meta().setName(meta.NAME_TRANSLATOR ).setContent("Don Brutzman"))
    .addMeta(new meta().setName(meta.NAME_CREATED    ).setContent("1 January 2008"))
    .addMeta(new meta().setName(meta.NAME_TRANSLATED ).setContent("26 December 2008"))
    .addMeta(new meta().setName(meta.NAME_MODIFIED   ).setContent("20 October 2019"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("http://www.xj3d.org/extensions/index.html#Physics"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("originals/ball_bounce.x3dv"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("https://www.web3d.org/x3d/specifications/ISO-IEC-FDIS-19775-1.2-X3D-AbstractSpecification/Part01/components/rigid_physics.html"))
    .addMeta(new meta().setName(meta.NAME_WARNING    ).setContent("under development"))
    .addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/Basic/RigidBodyPhysics/BallBounce.x3d"))
    .addMeta(new meta().setName(meta.NAME_GENERATOR  ).setContent("X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit"))
    .addMeta(new meta().setName(meta.NAME_GENERATOR  ).setContent("Xj3D converter, http://www.xj3d.org"))
    .addMeta(new meta().setName(meta.NAME_LICENSE    ).setContent("../license.html")))
  .setScene(new Scene()
    .addChild(new WorldInfo().setTitle("BallBounce.x3d"))
    .addChild(new Viewpoint().setPosition(0.0,0.0,4.0))
    .addChild(new Group()
      .addChild(new CollidableShape("BALL-GEOM")
        .setShape(new Shape()
          .setAppearance(new Appearance()
            .setMaterial(new Material().setEmissiveColor(1.0,0.0,0.0)))
          .setGeometry(new Sphere().setRadius(0.1))))
      .addChild(new CollidableShape("GROUND-GEOM").setTranslation(0.0,-0.5,0.0)
        .setShape(new Shape()
          .setAppearance(new Appearance()
            .setMaterial(new Material().setEmissiveColor(0.0,1.0,0.0)))
          .setGeometry(new Box().setSize(20.0,0.1,20.0)))))
    .addChild(new Transform().setTranslation(1.0,1.0,0.0)
      .addChild(new Shape()
        .setAppearance(new Appearance()
          .setMaterial(new Material("INDICATOR-MATERIAL").setEmissiveColor(0.0,0.0,1.0)))
        .setGeometry(new Sphere().setRadius(0.2))))
    .addChild(new RigidBodyCollection("BODY-COLLECTION")
      .addBodies(new RigidBody("BODY-1").setPosition(0.0,2.0,0.0)
        .addGeometry(new CollidableShape().setUSE("BALL-GEOM"))))
    .addChild(new CollisionSensor("COLLISION-OUTPUT")
      .setCollider(new CollisionCollection("COLLISION-GROUP").setBounce(1.0).setMinBounceSpeed(1.0)
        .addCollidables(new CollidableShape().setUSE("BALL-GEOM"))
        .addCollidables(new CollidableShape().setUSE("GROUND-GEOM"))))
    .addChild(new Script("CONTACT-SCRIPT").setDirectOutput(true).setSourceCode("""
ecmascript:
    function set_jointContacts(val) {
      for(i = 0; i < val.length; i++) {
        if(val[i].geometry1.equals(ground)) {
	  val[i].geometry1 = null;
	  val[i].body1 = null;
	  val[i].bounce = 1;
	}

        if(val[i].geometry2.equals(ground)) {
	  val[i].geometry2 = null;
	  val[i].body2 = null;
	  val[i].bounce = 1;
	}
      }
      correctedContacts = val;
    }

    function activeSensor(val) {
      if(val) {
        indicatorColor.r = 0;
        indicatorColor.g = 1;
        indicatorColor.b = 0;
      }	else {
        indicatorColor.r = 1;
        indicatorColor.g = 0;
        indicatorColor.b = 0;
      }
    }
""")
      .addField(new field().setName("activeSensor").setType(field.TYPE_SFBOOL).setAccessType(field.ACCESSTYPE_INPUTONLY))
      .addField(new field().setName("indicatorColor").setType(field.TYPE_SFCOLOR).setAccessType(field.ACCESSTYPE_OUTPUTONLY))
      .addField(new field().setName("set_jointContacts").setType(field.TYPE_MFNODE).setAccessType(field.ACCESSTYPE_INPUTONLY))
      .addField(new field().setName("correctedContacts").setType(field.TYPE_MFNODE).setAccessType(field.ACCESSTYPE_OUTPUTONLY))
      .addField(new field().setName("ground").setType(field.TYPE_SFNODE).setAccessType(field.ACCESSTYPE_INITIALIZEONLY)
        .addChild(new CollidableShape().setUSE("GROUND-GEOM"))))
    .addChild(new ROUTE().setFromNode("COLLISION-OUTPUT").setFromField("contacts").setToNode("CONTACT-SCRIPT").setToField("set_jointContacts"))
    .addChild(new ROUTE().setFromNode("COLLISION-OUTPUT").setFromField("isActive").setToNode("CONTACT-SCRIPT").setToField("activeSensor"))
    .addChild(new ROUTE().setFromNode("CONTACT-SCRIPT").setFromField("indicatorColor").setToNode("INDICATOR-MATERIAL").setToField("emissiveColor"))
    .addChild(new ROUTE().setFromNode("CONTACT-SCRIPT").setFromField("correctedContacts").setToNode("BODY-COLLECTION").setToField("set_contacts")));
            }
            catch (Exception ex)
            {       
                System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
                System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
                throw (ex);
            }
	}
	// end of initialize() method

	/** The initialized model object, created within initialize() method. */
	private X3D x3dModel;

	/** 
	 * Provide a 
	 * <a href="https://dzone.com/articles/java-copy-shallow-vs-deep-in-which-you-will-swim" target="_blank">shallow copy</a>
	 * of the X3D model.
	 * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html">X3D</a>
	 * @return BallBounce model
	 */
	public X3D getX3dModel()
	{	  
		return x3dModel;
	}
	   
    /** 
     * Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
     * @param args array of input parameters, provided as arguments
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#handleArguments-java.lang.String:A-">X3D.handleArguments(args)</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#validationReport--">X3D.validationReport()</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html">CommandLine</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html#USAGE">CommandLine.USAGE</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/ConfigurationProperties.html">ConfigurationProperties</a>
     */
    public static void main(String args[])
    {
        System.out.println("Build this X3D model, showing validation diagnostics...");
        X3D thisExampleX3dModel = new BallBounce().getX3dModel();
//      System.out.println("X3D model construction complete.");
	
        // next handle command line arguments
        boolean hasArguments = (args != null) && (args.length > 0);
        boolean validate = true; // default
        boolean argumentsLoadNewModel = false;
        String  fileName = new String();

        if (args != null)
        {
                for (String arg : args)
                {
                        if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
                        {
                                validate = true; // making sure
                        }
                        if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
                        {
                                argumentsLoadNewModel = true;
                                fileName = arg;
                        }
                }
        }
        if      (argumentsLoadNewModel)
                System.out.println("WARNING: \"Basic.RigidBodyPhysics.BallBounce\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
        else if (hasArguments) // if no arguments provided, this method produces usage warning
                thisExampleX3dModel.handleArguments(args);
	
        if (validate)
        {
            //  System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
		String validationResults = thisExampleX3dModel.validationReport();
            //  System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
                System.out.print("Basic.RigidBodyPhysics.BallBounce self-validation test confirmation: ");
                if (!validationResults.equals("success"))
                    System.out.println();
                System.out.println(validationResults.trim());

                // experimental: test X3DJSAIL output files
                // RigidBodyPhysics/BallBounce_JavaExport.* file validation is checked when building X3D Example Archives
                String filenameX3D  = "RigidBodyPhysics/BallBounce_JavaExport.x3d"; 
                String filenameX3DV = "RigidBodyPhysics/BallBounce_JavaExport.x3dv"; 
                String filenameJSON = "RigidBodyPhysics/BallBounce_JavaExport.json";
                thisExampleX3dModel.toFileX3D        (filenameX3D);
                thisExampleX3dModel.toFileClassicVRML(filenameX3DV);
// TODO         thisExampleX3dModel.toFileJSON       (filenameJSON);
        }
    }
}
