Difference between revisions of "X3D version 3.4 Development"

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* Mobile Profile
 
* Mobile Profile
 
* [[X3D Multitexture]] is undergoing review for correctness, completeness and conformance of rendering example scenes
 
* [[X3D Multitexture]] is undergoing review for correctness, completeness and conformance of rendering example scenes
* Projective texture mapping
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* Rendering: bump maps, projective texture mapping (PTM), shadows
* Other components to be added by Web3D Consortium members
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* Other componentsmay be added by Web3D Consortium members
  
 
'''Notes'''
 
'''Notes'''
  
Any work related to HTML5 or Augmented Reality Continuum (ARC) is first considered as part of the X3D version 4.0 efforts.  Some new technologies may get pushed from 4.0 to 3.4 after consideration there.
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[[X3D version 4.0 Development]] efforts are focused on HTML5/Declarative 3D/X3DOM and Augmented Reality Continuum (ARC) technologies, which may require architectural changes.  Some new technologies may get pushed from 4.0 to 3.4 (or back again) after careful consideration.
  
As with all other X3D components, all work is defined in the abstract specification has corresponding encodings (.x3d .x3dv .x3db) and language bindings (Ecmascript and Java).
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As with all other X3D components, all work is defined in the abstract specification has corresponding file encodings (.x3d .x3dv .x3db) and language bindings (ECMAScript and Java).

Revision as of 01:10, 20 June 2013

X3D version 3.4 Development efforts are evolutionary improvements to the proven X3D Graphics architecture.

Working groups are currently defining goals and requirements.

We expect to add a lot of links and details during this summer's Web3D 2013 and SIGGRAPH 2013 conference meetings.

  • Audio and sound: free formats, aural spatialization
  • CAD Interactive Profile
  • Ecmascript (Javascript) revision: confirm compatibility
  • H-Anim new work items
  • Medical improvements
  • Mobile Profile
  • X3D Multitexture is undergoing review for correctness, completeness and conformance of rendering example scenes
  • Rendering: bump maps, projective texture mapping (PTM), shadows
  • Other componentsmay be added by Web3D Consortium members

Notes

X3D version 4.0 Development efforts are focused on HTML5/Declarative 3D/X3DOM and Augmented Reality Continuum (ARC) technologies, which may require architectural changes. Some new technologies may get pushed from 4.0 to 3.4 (or back again) after careful consideration.

As with all other X3D components, all work is defined in the abstract specification has corresponding file encodings (.x3d .x3dv .x3db) and language bindings (ECMAScript and Java).