Difference between revisions of "X3D MIME-Type"

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(Current work to gain final MIME-type approval: rationale)
(9. Applications that use this media type:: - rewrite)
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===9. Applications that use this media type:===
===9. Applications that use this media type:===
There are well over 20 - both browsers, exporters and importers.
The applications that use (or would use) the
* model/x3d+
media type are those that display, create, edit, import, or export 3D model content using the X3D standard. A short list of the applications include:
* BS Contact (Bitmanagement)
* Instant Reality (Fraunhofer)
* ''Maya exporter''
* ''add as necessary''
===10. Additional information:===
===10. Additional information:===

Revision as of 09:37, 13 April 2012

Current work to gain final MIME-type approval

In 1997 the Internet Engineering Task Force (IETF) approved IETF RFC 2077 for the Model MIME type. This supports VRML and establishes a MIME basis for other 3D model formats. However, the IETF has not yet approved X3D as an official MIME type, primarily due our incomplete prior efforts which did not submit a formal final application. This page is where we are building that formal application for official status of the X3D MIME-Type.

The current round work started in 2008 with the initial submission at the end of the year. Comments were received from IETF MIME-Type task force and incorporated back into the application in February 2009. Comments were collected and reported regarding Registration of media type model/x3d+XXX.

The February 2009 document is below. All edits need to be done in conformance with the current application standard. When completed, the application needs to be sent to 'ietf-types@iana.org' with the subject line "Registration of media type model/x3d+XXX" included.


Work needing to be done:

  • Ensure that this is the correct format for the application
  • "Encoding considerations" to update the binary encoding to current state
  • Update all specification references to the latest version and description

Next steps:

  • Review the IETF MIME Type Submission references
  • Finalize application details that follow
  • Submit to IETF and follow up on any resulting actions or approvals

Draft registration application for X3D MIME type

XML, ClassicVRML, and Binary responses merged together. In the end, three separate applications will need to be created. See RFC 3023, XML Media Types for requirements specific to XML media types.

1. Media Type Name:


2. Subtype names:

Standards Tree

  • x3d-vrml
  • x3d+xml
  • x3d+fastinfoset

3. Required parameters:


4. Optional parameters:


5. Encoding considerations:

This application represents the different MIME types used for three different encodings of the X3D ISO standard (see [1]). The standard defines an abstract information structural representation, for which several file formats are available. These formats are currently defined to be:

  • XML: '8-bit text'
  • ClassicVRML: '8-bit text'
  • Compressed Binary: 'binary'

6. Security considerations:

This needs to be rewritten to address the questions and statements in RFC 4288, Media Type Specifications and Registration Procedures (Security Requirements). Specifically need to address/state response for

  • Complex media types
  • Active content
  • Release of information
  • Decompression issues
  • External security considerations

Scripting is defined as being available for the specification. Two languages are defined: Java and ECMAScript. Each scripting language is controlled by its local security model. As the content may run in many different situations, the X3D specification does not impose specific security policies. For example, some standalone applications will want to directly interact with the local file system, network or database, while others that run in a web browser would use the web-browser's security model.

7. Interoperability considerations:

There are no known interoperability issues. There are existing applications that run on PC, Macintosh, and Unix/Linux systems that work with the file format. The Web3D Consortium makes an effort to keep the file format interoperable across all platforms.

Previous text: The definition of the file format is maintained by the Web3d Consortium (http://www.web3d.org) and published through the ISO process. Several revisions of the specification have been made and it continues to be made. All revisions use the same MIME type definitions, and are backwards compatible internally and structurally. In addition, each of the file format encodings may be losslessly transformed between each other.

8. Published specification:

See RFC 4288, Media Type Specifications and Registration Procedures (Publication Requirements) for detailed instructions. All revisions of the X3D specification can be found here: http://www.web3d.org/realtime-3d/specification/all The most recent specification is available from the ISO website (for a fee) or from Web3D Consortium

9. Applications that use this media type:

The applications that use (or would use) the

  • model/x3d+

media type are those that display, create, edit, import, or export 3D model content using the X3D standard. A short list of the applications include:

  • BS Contact (Bitmanagement)
  • Instant Reality (Fraunhofer)
  • Maya exporter
  • add as necessary

10. Additional information:

  • Magic number(s):

x3d-vrml: "#X3D" x3d+xml: Use XML’s specification x3d+fastinfoset: "#X3D"

  • File extension(s):

x3d-vrml: .x3dv, .x3dvz x3d+xml: .x3d, .x3dz x3d+fastinfoset: .x3db

  • Macintosh file type code(s):

11. Intended usage:


12. Other Information/GeneralComment:

The X3D standard is a continuation of the VRML standard that is defined in RFC2077. As part of this work, several large modifications were made to the file format and specification. The basic premise for the specification continues the VRML design rational. The MIME types and file extensions were changed to indicate this modified standard.

  1. Content Sub-types

Each content type may have an additional Content-Encoding to indicate whether the content has been compressed using GZIP in addition to the basic textual encoding. This is also indicated by modifying each file extension with the character "z". For example, the plaintext VRML-encoded file format would use the extension ".x3dv", and if compressed using GZIP uses the extension ".x3dvz"

13. Person to contact for further information:

  • Name: Leonard Daly (X3D Working Group Co-Chair)
  • E-mail: <use appropriate alias>
  • Author / Change controller: The Web3D Consortium