Difference between revisions of "Jul 16th, 2014 at 5:00pm PDT, Agenda and Minutes"

From Web3D.org
Jump to: navigation, search
(notes on the schedule of the three meetings for H-Anim)
 
m
Line 1: Line 1:
H-Anim Birds of the Feather  
+
H-Anim Birds of the Feather started at 8:10 pm Eastern and adjourned at pm
  
Dick Puk, Don Brutzman, Wiliam Glascoe
+
Dick Puk, Don Brutzman, and Wiliam Glascoe attended
  
 
Room size is limited to 20 people for the BoF venue! This is unusually small
 
Room size is limited to 20 people for the BoF venue! This is unusually small
 
We need a table (size:= )  
 
We need a table (size:= )  
Myeong suggests one hour for H-Anim WG meeting, 1-hr for Korean Chapter then 1-hr H-Anim BoF
+
Myeong suggests one hour for H-Anim WG meeting, 1-hr for Korean Chapter then 1-hr H-Anim BoF meeting.
 +
The SIGGRAPH final program is at the printer so we have to conform to the printed scheduled! See Anita H.
 +
Don suggested we review the work completed to date and how folks can get involved in the working group.
  
August 11 at 2:00-3:30 pm
+
Dick suggest we technical in the BoF
 +
Outreach in the first third of the meeting.
 +
Use the flyer. Be responsive to the audience questions. Questions up front, if at all must
 +
 
 +
Ten slides at most.
 +
 
 +
1. I'm working Outreach slides (20 minutes presentation 10 minutes discussion). (web3D.org, YouTube channel, Hackathons, Contests)
 +
2. Myeong Won Lee's work (focus on what we can do with H-Anim; and how it's done today)
 +
3. Skin (3D meshes Joe Williams; textures; vertex colors; dynamic textures
 +
4. Tools (X3D Edit)
 +
 
 +
Four topics with screenshots galore
 +
 
 +
And guess what, 90 minutes just went by
 +
 
 +
Goals: Snapshot of what's goes
 +
 
 +
1. Who else? H-Anim projects (success, in progress, failures)
 +
2. What is it you need?
 +
3. How can I do medical informatics to bridge (Biology and Technology)
 +
4.
 +
5.
 +
6.
 +
7.
 +
8.
 +
9.
 +
0.
 +
 
 +
Monday, 11 August 2014 at 2:00-3:30 pm Pacific
 +
 
 +
Summarize the work started
 +
 
 +
1. Humanoid Animation (H-Anim) Part 1: Architecture
  
1. Humanoid Animation (H-Anim) Part 1: Architecture
 
 
2. Humanoid Animation (H-Anim) Part 2: Motion Capture
 
2. Humanoid Animation (H-Anim) Part 2: Motion Capture
 +
 
3. H-Anim Facial Animation
 
3. H-Anim Facial Animation
 +
 
4. H-Anim Hands and Feet Animation
 
4. H-Anim Hands and Feet Animation
 +
 
5. etc.
 
5. etc.
 
   
 
   
August 11 at 3:30-5:00 pm
+
Monday, 11 August 2014 at 3:30-5:00 pm Pacific
  
 
1. Projective Texture Mapping
 
1. Projective Texture Mapping
 +
 
2. X3D Augmented Reality
 
2. X3D Augmented Reality
 +
 
3. X3D CAD Conversion
 
3. X3D CAD Conversion
 +
 
4. X3D Physical Sensors
 
4. X3D Physical Sensors
 +
 
5. etc.
 
5. etc.

Revision as of 18:17, 16 July 2014

H-Anim Birds of the Feather started at 8:10 pm Eastern and adjourned at pm

Dick Puk, Don Brutzman, and Wiliam Glascoe attended

Room size is limited to 20 people for the BoF venue! This is unusually small We need a table (size:= ) Myeong suggests one hour for H-Anim WG meeting, 1-hr for Korean Chapter then 1-hr H-Anim BoF meeting. The SIGGRAPH final program is at the printer so we have to conform to the printed scheduled! See Anita H. Don suggested we review the work completed to date and how folks can get involved in the working group.

Dick suggest we technical in the BoF Outreach in the first third of the meeting. Use the flyer. Be responsive to the audience questions. Questions up front, if at all must

Ten slides at most.

1. I'm working Outreach slides (20 minutes presentation 10 minutes discussion). (web3D.org, YouTube channel, Hackathons, Contests) 2. Myeong Won Lee's work (focus on what we can do with H-Anim; and how it's done today) 3. Skin (3D meshes Joe Williams; textures; vertex colors; dynamic textures 4. Tools (X3D Edit)

Four topics with screenshots galore

And guess what, 90 minutes just went by

Goals: Snapshot of what's goes

1. Who else? H-Anim projects (success, in progress, failures) 2. What is it you need? 3. How can I do medical informatics to bridge (Biology and Technology) 4. 5. 6. 7. 8. 9. 0.

Monday, 11 August 2014 at 2:00-3:30 pm Pacific

Summarize the work started

1. Humanoid Animation (H-Anim) Part 1: Architecture

2. Humanoid Animation (H-Anim) Part 2: Motion Capture

3. H-Anim Facial Animation

4. H-Anim Hands and Feet Animation

5. etc.

Monday, 11 August 2014 at 3:30-5:00 pm Pacific

1. Projective Texture Mapping

2. X3D Augmented Reality

3. X3D CAD Conversion

4. X3D Physical Sensors

5. etc.