Difference between revisions of "H-Anim Future Work and Outreach 2014"

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(Overview)
 
(Korean Characters)
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'''Overview.''' Lots of activity continues to gradually proceed in H-Anim.  These lists of suggested steps can help us stay organized and productive.
 
'''Overview.''' Lots of activity continues to gradually proceed in H-Anim.  These lists of suggested steps can help us stay organized and productive.
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== Examples ==
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=== Human Skeleton ===
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* Modified over years by Joe Williams and Damon Hernandez, origin uncertain
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* Modified DEC 2013 by Joe Williams and Don Brutzman, checked into Medical examples at
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** http://www.web3d.org/x3d/content/examples/Basic/Medical
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** http://www.web3d.org/x3d/content/examples/Basic/Medical/BonesAllSkeleton.x3d
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** http://www.web3d.org/x3d/content/examples/Basic/Medical/SkeletonCompleteNoNormals.x3d
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=== Korean Characters ==
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* prepared by MWL and students, excellent cartoon characters
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* Joints/Segments and skin, H-Anim compliant, LOA?
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* TODO add to Basic archives, find/review prior list of requested fixes
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== Tools ==
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=== BVH Converter ===
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* Algorithm
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* MWL's C++ code, described in slides, final fixes needed
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* DPB to consider writing corresponding Java code

Revision as of 18:08, 20 January 2014

(Our meeting today is hosted by Myeong Won Lee and the Web3D Korea Chapter. Thank you - ham sa ham ni dah!)

Overview. Lots of activity continues to gradually proceed in H-Anim. These lists of suggested steps can help us stay organized and productive.


Examples

Human Skeleton

= Korean Characters

  • prepared by MWL and students, excellent cartoon characters
  • Joints/Segments and skin, H-Anim compliant, LOA?
  • TODO add to Basic archives, find/review prior list of requested fixes

Tools

BVH Converter

  • Algorithm
  • MWL's C++ code, described in slides, final fixes needed
  • DPB to consider writing corresponding Java code