Difference between revisions of "April 9th, 2014 at 5:00pm PDT, Agenda and Minutes"
m |
m |
||
Line 1: | Line 1: | ||
− | Attendees: | + | Attendees: Glascoe, Lee, Puk, and Brutzman |
− | + | On 4/8/2014 5:35 PM, Myeong Won Lee wrote: | |
+ | The H-Anim WG meeting will be held with agenda items as follows: | ||
+ | (Please add agenda items if you have anything you would like to discuss.) | ||
1. LOA1, LOA2, LOA3 pictures (Updated) | 1. LOA1, LOA2, LOA3 pictures (Updated) | ||
Line 7: | Line 9: | ||
http://web3d.org/wiki/index.php/H-Anim#H-Anim_LOA_Figures | http://web3d.org/wiki/index.php/H-Anim#H-Anim_LOA_Figures | ||
− | + | We all agreed that the updated figures look great! Thanks Myeong Won Lee. | |
− | + | ||
− | + | ||
+ | Also added a link to the X3D model used for these images: | ||
+ | |||
+ | SkeletonCompleteNormals.x3d | ||
+ | |||
+ | http://www.web3d.org/x3d/content/examples/Basic/Medical/SkeletonCompleteNormals.x3d | ||
+ | |||
+ | 2. Table of Contents for H-Anim Part 1: Architecture | ||
http://h-anim.org/Specifications/H-Anim200x/ISO_IEC_FCD_19774/ | http://h-anim.org/Specifications/H-Anim200x/ISO_IEC_FCD_19774/ | ||
− | + | - Review Table 4.1 | |
+ | - 4.2 H-Anim Figures ==> LOA1, 2, 3 details | ||
+ | - 4.9 Structure of a humanoid ==> LOA1, 2, 3 structures | ||
− | + | Discussion points: | |
+ | - Yes the figures should be integrated in the new draft specification | ||
+ | - We need prose to indicate that the H-Anim figures do not necessarily need to be a skeleton or a human being, but a general humanoid | ||
+ | - We should build a change document for what will be a new specification | ||
− | + | William will work on merging sections into subsections, or restructuring the H-Anim wiki into multiple pages, in order to make it more understandable. | |
− | + | (Perhaps 10 sections, depth of no more than 3 hopefully). | |
− | 3. | + | |
− | + | William will try to have a basic revision ready at the next meeting. Then we will start a "change document" for additions and modifications of the H-Anim Specification. | |
− | + | ||
− | + | 3. Joe's comments dated March 24 | |
− | + | >The structures used by BVH and H-Anim are different. | |
+ | >There is not a direct correspondence between them. | ||
+ | ... | ||
+ | |||
+ | Mail from 24 March 2014: | ||
+ | http://web3d.org/mailman/private/h-anim_web3d.org/2014-March/000533.html | ||
+ | |||
+ | (I thought I had more recent email from Joe explaining further that he is more satisfied with the progress.) | ||
+ | |||
+ | Myeong Won Lee provided a good summary of thinking that it appears we have reconciled differences and found correspondences between the structure/timing models for BVH and H-Anim. | ||
+ | |||
+ | This is increasingly well explained on the H-Anim wiki: | ||
+ | http://web3d.org/wiki/index.php/H-Anim#BVH_mocap_conversion_to_X3D_interpolators | ||
+ | |||
+ | We missed you today Joe! Looking forward to reviewing your updated comments and feedback together at the next meeting. | ||
+ | |||
+ | 4. Scheduling next meeting: | ||
+ | April 23rd (Wednesday) at 5:00pm PDT (24th, 9:00am KST) |
Revision as of 19:19, 9 April 2014
Attendees: Glascoe, Lee, Puk, and Brutzman
On 4/8/2014 5:35 PM, Myeong Won Lee wrote: The H-Anim WG meeting will be held with agenda items as follows: (Please add agenda items if you have anything you would like to discuss.)
1. LOA1, LOA2, LOA3 pictures (Updated)
http://web3d.org/wiki/index.php/H-Anim#H-Anim_LOA_Figures
We all agreed that the updated figures look great! Thanks Myeong Won Lee.
Also added a link to the X3D model used for these images:
SkeletonCompleteNormals.x3d
http://www.web3d.org/x3d/content/examples/Basic/Medical/SkeletonCompleteNormals.x3d
2. Table of Contents for H-Anim Part 1: Architecture http://h-anim.org/Specifications/H-Anim200x/ISO_IEC_FCD_19774/
- Review Table 4.1 - 4.2 H-Anim Figures ==> LOA1, 2, 3 details - 4.9 Structure of a humanoid ==> LOA1, 2, 3 structures
Discussion points: - Yes the figures should be integrated in the new draft specification - We need prose to indicate that the H-Anim figures do not necessarily need to be a skeleton or a human being, but a general humanoid - We should build a change document for what will be a new specification
William will work on merging sections into subsections, or restructuring the H-Anim wiki into multiple pages, in order to make it more understandable. (Perhaps 10 sections, depth of no more than 3 hopefully).
William will try to have a basic revision ready at the next meeting. Then we will start a "change document" for additions and modifications of the H-Anim Specification.
3. Joe's comments dated March 24
>The structures used by BVH and H-Anim are different. >There is not a direct correspondence between them. ...
Mail from 24 March 2014: http://web3d.org/mailman/private/h-anim_web3d.org/2014-March/000533.html
(I thought I had more recent email from Joe explaining further that he is more satisfied with the progress.)
Myeong Won Lee provided a good summary of thinking that it appears we have reconciled differences and found correspondences between the structure/timing models for BVH and H-Anim.
This is increasingly well explained on the H-Anim wiki: http://web3d.org/wiki/index.php/H-Anim#BVH_mocap_conversion_to_X3D_interpolators
We missed you today Joe! Looking forward to reviewing your updated comments and feedback together at the next meeting.
4. Scheduling next meeting:
April 23rd (Wednesday) at 5:00pm PDT (24th, 9:00am KST)