Difference between revisions of "April 9th, 2014 at 5:00pm PDT, Agenda and Minutes"

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Attendees:  
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Attendees: Glascoe, Lee, Puk, and Brutzman
  
Don Brutzman, Myeong Won Lee, William Glascoe, and Dick Puk
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On 4/8/2014 5:35 PM, Myeong Won Lee wrote:
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The H-Anim WG meeting will be held with agenda items as follows:
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(Please add agenda items if you have anything you would like to discuss.)
  
 
1. LOA1, LOA2, LOA3  pictures (Updated)
 
1. LOA1, LOA2, LOA3  pictures (Updated)
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http://web3d.org/wiki/index.php/H-Anim#H-Anim_LOA_Figures
 
http://web3d.org/wiki/index.php/H-Anim#H-Anim_LOA_Figures
  
The figures look very good.
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We all agreed that the updated figures look great! Thanks Myeong Won Lee.
   
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2. Table of Contents for H-Anim Part 1: Architecture
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Also added a link to the X3D model used for these images:
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SkeletonCompleteNormals.x3d
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http://www.web3d.org/x3d/content/examples/Basic/Medical/SkeletonCompleteNormals.x3d
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2. Table of Contents for H-Anim Part 1: Architecture
 
http://h-anim.org/Specifications/H-Anim200x/ISO_IEC_FCD_19774/
 
http://h-anim.org/Specifications/H-Anim200x/ISO_IEC_FCD_19774/
  
Review Table 4.1
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- Review Table 4.1
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- 4.2 H-Anim Figures ==> LOA1, 2, 3 details
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- 4.9 Structure of a humanoid ==> LOA1, 2, 3 structures
  
4.2 H-Anim Figures => LOA 1, 2, 3 details
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Discussion points:
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- Yes the figures should be integrated in the new draft specification
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- We need prose to indicate that the H-Anim figures do not necessarily need to be a skeleton or a human being, but a general humanoid
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- We should build a change document for what will be a new specification
  
4.9 Structure of a humanoid => LOA 1, 2, 3 structures
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William will work on merging sections into subsections, or restructuring the H-Anim wiki into multiple pages, in order to make it more understandable.
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(Perhaps 10 sections, depth of no more than 3 hopefully).
3. Joe's comments dated 24 March
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The structures used by BVH and H-Anim are different.
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William will try to have a basic revision ready at the next meeting.  Then we will start a "change document" for additions and modifications of the H-Anim Specification.
There is not a direct correspondence between them.  
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4. Scheduling next meeting:
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3. Joe's comments dated March 24
  
   23 April (Wednesday) at 5:00pm PDT (24th, 9:00am KST)
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>The structures used by BVH and H-Anim are different.
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>There is not a direct correspondence between them.
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...
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Mail from 24 March 2014:
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http://web3d.org/mailman/private/h-anim_web3d.org/2014-March/000533.html
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(I thought I had more recent email from Joe explaining further that he is more satisfied with the progress.)
 +
 
 +
Myeong Won Lee provided a good summary of thinking that it appears we have reconciled differences and found correspondences between the structure/timing models for BVH and H-Anim.
 +
 
 +
This is increasingly well explained on the H-Anim wiki:
 +
http://web3d.org/wiki/index.php/H-Anim#BVH_mocap_conversion_to_X3D_interpolators
 +
 
 +
We missed you today Joe!  Looking forward to reviewing your updated comments and feedback together at the next meeting.
 +
 
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4. Scheduling next meeting:
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   April 23rd (Wednesday) at 5:00pm PDT (24th, 9:00am KST)

Revision as of 19:19, 9 April 2014

Attendees: Glascoe, Lee, Puk, and Brutzman

On 4/8/2014 5:35 PM, Myeong Won Lee wrote: The H-Anim WG meeting will be held with agenda items as follows: (Please add agenda items if you have anything you would like to discuss.)

1. LOA1, LOA2, LOA3 pictures (Updated)

http://web3d.org/wiki/index.php/H-Anim#H-Anim_LOA_Figures

We all agreed that the updated figures look great! Thanks Myeong Won Lee.

Also added a link to the X3D model used for these images:

SkeletonCompleteNormals.x3d

http://www.web3d.org/x3d/content/examples/Basic/Medical/SkeletonCompleteNormals.x3d

2. Table of Contents for H-Anim Part 1: Architecture http://h-anim.org/Specifications/H-Anim200x/ISO_IEC_FCD_19774/

- Review Table 4.1 - 4.2 H-Anim Figures ==> LOA1, 2, 3 details - 4.9 Structure of a humanoid ==> LOA1, 2, 3 structures

Discussion points: - Yes the figures should be integrated in the new draft specification - We need prose to indicate that the H-Anim figures do not necessarily need to be a skeleton or a human being, but a general humanoid - We should build a change document for what will be a new specification

William will work on merging sections into subsections, or restructuring the H-Anim wiki into multiple pages, in order to make it more understandable. (Perhaps 10 sections, depth of no more than 3 hopefully).

William will try to have a basic revision ready at the next meeting. Then we will start a "change document" for additions and modifications of the H-Anim Specification.

3. Joe's comments dated March 24

>The structures used by BVH and H-Anim are different. >There is not a direct correspondence between them. ...

Mail from 24 March 2014: http://web3d.org/mailman/private/h-anim_web3d.org/2014-March/000533.html

(I thought I had more recent email from Joe explaining further that he is more satisfied with the progress.)

Myeong Won Lee provided a good summary of thinking that it appears we have reconciled differences and found correspondences between the structure/timing models for BVH and H-Anim.

This is increasingly well explained on the H-Anim wiki: http://web3d.org/wiki/index.php/H-Anim#BVH_mocap_conversion_to_X3D_interpolators

We missed you today Joe! Looking forward to reviewing your updated comments and feedback together at the next meeting.

4. Scheduling next meeting:

 April 23rd (Wednesday) at 5:00pm PDT (24th, 9:00am KST)