Uses of Interface
org.web3d.x3d.sai.RigidBodyPhysics.SingleAxisHingeJoint
Package
Description
The Rigid Body Physics component describes how to model rigid bodies and their interactions through the application of basic physics principles to effect motion.
The Rigid Body Physics component describes how to model rigid bodies and their interactions through the application of basic physics principles to effect motion.
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Uses of SingleAxisHingeJoint in org.web3d.x3d.jsail.RigidBodyPhysics
Modifier and TypeClassDescriptionclass
SingleAxisHingeJoint has single axis about which to rotate, similar to a traditional door hinge. -
Uses of SingleAxisHingeJoint in org.web3d.x3d.sai.RigidBodyPhysics
Modifier and TypeMethodDescriptionSingleAxisHingeJoint.setAnchorPoint
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named anchorPoint.SingleAxisHingeJoint.setAxis
(float[] newValue) Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named axis.Accessor method to assign org.web3d.x3d.sai.RigidBodyPhysics.RigidBody instance (using a properly typed node) to inputOutput SFNode field body1.Accessor method to assign org.web3d.x3d.sai.RigidBodyPhysics.RigidBody instance (using a properly typed node) to inputOutput SFNode field body2.SingleAxisHingeJoint.setForceOutput
(String[] newValue) Accessor method to assign String enumeration array (""ALL"" | ""NONE"") to inputOutput MFString field named forceOutput.SingleAxisHingeJoint.setMaxAngle
(float newValue) Accessor method to assign float value unit axis, angle (in radians) to inputOutput SFFloat field named maxAngle.SingleAxisHingeJoint.setMetadata
(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.SingleAxisHingeJoint.setMinAngle
(float newValue) Accessor method to assign float value unit axis, angle (in radians) to inputOutput SFFloat field named minAngle.SingleAxisHingeJoint.setStopBounce
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named stopBounce.SingleAxisHingeJoint.setStopErrorCorrection
(float newValue) Accessor method to assign float value to inputOutput SFFloat field named stopErrorCorrection.