Uses of Class
org.web3d.x3d.jsail.fields.MFColor
Package
Description
The Core component supplies the base functionality for the X3D run-time system, including the abstract base node type, field types, the event model, and routing.
Nodes in the Environmental effects component support the creation of realistic environmental effects such as panoramic backgrounds and fog.
The X3D Java fields package provides a
comprehensive set of strongly typed X3D Java classes for
concrete implementation of X3D field types.
Interpolator nodes provide keyframe-based animation capability.
The Rendering component includes fundamental rendering primitives such as TriangleSet and PointSet nodes, as well as geometric properties nodes that define how coordinate indices, colors, normals and texture coordinates are specified.
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Uses of MFColor in org.web3d.x3d.jsail.Core
Modifier and TypeMethodDescriptionfield.getValueMFColor()
Get typed value of this field declaration.fieldValue.getValueMFColor()
Get typed value of this fieldValue declaration.Modifier and TypeMethodDescriptionfield.appendValue
(MFColor newValue) Append MFColor to field for value attribute.fieldValue.appendValue
(MFColor newValue) Append MFColor to fieldValue for value attribute.Set typed value of a MFColor field declaration.Set typed value of a MFColor fieldValue declaration. -
Uses of MFColor in org.web3d.x3d.jsail.EnvironmentalEffects
Modifier and TypeMethodDescriptionBackground.setGroundColor
(MFColor newValue) Assign typed object value to MFColor groundColor field, similar toBackground.setGroundColor(float[])
.TextureBackground.setGroundColor
(MFColor newValue) Assign typed object value to MFColor groundColor field, similar toTextureBackground.setGroundColor(float[])
.Background.setSkyColor
(MFColor newValue) Assign typed object value to MFColor skyColor field, similar toBackground.setSkyColor(float[])
.TextureBackground.setSkyColor
(MFColor newValue) Assign typed object value to MFColor skyColor field, similar toTextureBackground.setSkyColor(float[])
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Uses of MFColor in org.web3d.x3d.jsail.fields
Modifier and TypeMethodDescriptionAppends a new MFColor to the end of the existing value array, increasing the field length accordingly.Appends a new singleton typed value at the end of the existing value array, increasing the field length accordingly.MFColor.complementRGB()
Complement all color values in RGB space (i.e. subtract each component from 1).MFColor.normalizeClip()
Ensure all component color values are within range [0-1] by clipping as necessary.MFColor.set1Value
(int index, int hexColorValue) Replace a single value at the appropriate location in the existing value array.MFColor.setValue
(double[] newValue) Assign a double-precision array value to this single-precision field.Apply an MFColor value to this field.Assign a single-field SFColor as new array value.MFColor.setValueByString
(String newValue) Utility accessor for MFColor using String value (which must pass parsing validation checks).Modifier and TypeMethodDescriptionAppends a new MFColor to the end of the existing value array, increasing the field length accordingly.boolean
Determine whether two objects contain equal values.Apply an MFColor value to this field. -
Uses of MFColor in org.web3d.x3d.jsail.Interpolation
Modifier and TypeMethodDescriptionColorInterpolator.setKeyValue
(MFColor newValue) Assign typed object value to MFColor keyValue field, similar toColorInterpolator.setKeyValue(float[])
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Uses of MFColor in org.web3d.x3d.jsail.Rendering
Modifier and TypeMethodDescriptionAssign typed object value to MFColor color field, similar toColor.setColor(float[])
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