Uses of Package

The Geospatial component defines how to associate real-world locations in an X3D scene and specifies nodes particularly tuned for geospatial applications.
  • Class
    GeoCoordinate builds geometry as a set of geographic 3D coordinates.
    GeoElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0.
    GeoLocation positions a regular X3D model onto earth's surface.
    Note that MFNode rootNode field can contain multiple nodes and has accessType inputOutput.
    GeoMetadata includes a generic subset of metadata about the geographic data.
    GeoOrigin is deprecated and discouraged (but nevertheless allowed) in X3D version 3.3.
    GeoPositionInterpolator animates objects within a geographic coordinate system.
    GeoProximitySensor generates events when the viewer enters, exits and moves within a region of space (defined by a box).
    GeoTouchSensor returns geographic coordinates for the object being selected.
    GeoTransform is a Grouping node that can contain most nodes.
    GeoViewpoint specifies viewpoints using geographic coordinates.