complexType X3DSingleTextureNode
diagram x3d-4.0_diagrams/x3d-4.0_p380.png
type extension of X3DTextureNode
properties
base X3DTextureNode
abstract true
children IS MetadataBoolean MetadataDouble MetadataFloat MetadataInteger MetadataSet MetadataString
used by
complexType X3DTexture2DNode
attributes
Name  Type  Use  Default  Fixed  Annotation
DEF  xs:ID        
appinfo

                    DEF defines a unique ID name for each node, referenceable by other nodes.
               
USE  xs:IDREF        
appinfo

                    USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).
               
class  xs:NMTOKENS        
appinfo

                    The class attribute is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
                    This attribute is only functional if the X3D model is loaded within an HTML page.
               
id  xs:NMTOKEN        
appinfo

                    The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing.
                    This attribute is only functional if the X3D model is loaded within an HTML page.
               
style  SFString        
appinfo

                    The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.
                    This attribute is only functional if the X3D model is loaded within an HTML page.
               
description  SFString        
annotation
appinfo
<xs:attribute name="componentName" type="componentNameChoices" fixed="Texturing"/>
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
                Base type for all texture node types that define a single texture.
                A single texture can be used to influence a parameter of various material nodes in the Shape component, and it can be a child of MultiTexture.
           
documentation

                X3D version 4
           
source <xs:complexType name="X3DSingleTextureNode" abstract="true">
 
<xs:annotation>
   
<xs:appinfo>
     
<xs:attribute name="componentName" type="componentNameChoices" fixed="Texturing"/>
     
<xs:attribute name="componentLevel" type="xs:positiveInteger" fixed="1"/>
                Base type for all texture node types that define a single texture.
                A single texture can be used to influence a parameter of various material nodes in the Shape component, and it can be a child of MultiTexture.
           
</xs:appinfo>
   
<xs:documentation source="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/texturing.html#X3DSingleTextureNode">
                X3D version 4
           
</xs:documentation>
 
</xs:annotation>
 
<xs:complexContent>
   
<xs:extension base="X3DTextureNode"/>
 
</xs:complexContent>
</xs:complexType>


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