Humanoid animation (H-Anim)
Part 1: Architecture

Bibliography

This annex contains the informative references in this document. These are references to optional standards or documents. All required standards are referenced in 2 Normative references.

Identifier | Reference
--- | ---
ISO/IEC 10646 | ISO/IEC 10646, Information technology — Universal Coded Character Set (UCS).
ISO/IEC 14772-1 | ISO/IEC 14772-1, Information technology — Computer graphics and image processing — The Virtual reality modeling language (VRML) — Part 1: Functional specification and UTF-8 encoding.
ISO/IEC 19774-2 | ISO/IEC 19774-2, Information technology — Computer graphics, image processing and environmental data representation — Humanoid animation (H-Anim) Part 2: Motion data animation.
ISO/IEC 19775-1 | ISO/IEC 19775-1, Information technology — Computer graphics, image processing and environmental data representation — Extensible 3D (X3D) — Part 1: Architecture and base components.
ISO/IEC 19776-1 | ISO/IEC 19776-1, Information technology — Computer graphics, image processing and environmental data representation — Extensible 3D (X3D) encodings.
ISO/IEC/IEEE 60559 | ISO/IEC/IEEE 60559:2011, Information Technology — Microprocessor systems — Floating-Point arithmetic.
BADLER | Badler, Phillips, and Webber, Simulating Humans: Computer Graphics, Animation, and Control, Oxford University Press, May 1993, ISBN 0-195-07359-2.
CAESAR | Civilian American and European Surface Anthropometry Resource Project — CAESAR® 3D Landmarks, SAE International, 2018. https://www.sae.org/standardsdev/tsb/cooperative/caeland.htm