[x3d-public] What is the metaverse?
John Carlson
yottzumm at gmail.com
Fri May 2 05:02:49 PDT 2025
XR = VR + AR + MR + objective reality
XR is extended reality. Google it.
XR devices are used to enter the metaverse, webiverse, the external
world. There’s already OpenXR and WebXR standards.
Come out and see what’s outside the Cave.
What we haven’t handled yet is subjective reality. Ideal reality? IR?
Yes, UR.
On Fri, May 2, 2025 at 6:49 AM Christoph Valentin via x3d-public <
x3d-public at web3d.org> wrote:
> Correction:
>
> I mean, MR does not "extend" reality, it's just a special part of reality,
> which deals with immersive, interactive, multiuser story telling, command
> and control
>
> --
> Gesendet mit der GMX Mail App
>
>
> Am 02.05.25, 13:41 schrieb Christoph Valentin via x3d-public <x3d-public@
> web3d.org>:
>
>> The "metaverse" is the thing, that is perceived by the user, but that's
>> nothing, that must be specified
>>
>> --
>> Gesendet mit der GMX Mail App
>>
>>
>> Am 02.05.25, 13:33 schrieb Christoph Valentin via x3d-public <x3d-public@
>> web3d.org>:
>>>
>>> Hi,
>>>
>>> I like "mixed reality = virtual reality + real reality".
>>>
>>> I mean, VR does not "extend" reality, it's just a special part of
>>> reality, which deals with immersive, interactive story telling, command and
>>> control
>>>
>>> --
>>> Gesendet mit der GMX Mail App
>>>
>>>
>>> Am 30.04.25, 20:33 schrieb John Carlson via x3d-public <x3d-public@
>>> web3d.org>:
>>>>
>>>> I kind of like “Spatial Internet” is to Metaverse/World as Internet is
>>>> to Website.
>>>>
>>>>
>>>> Perhaps “extended-reality” would be better than “virtual-reality.”
>>>> Meaning we’ve extended beyond mere VR into other accessible media including
>>>> the passive and active external environments.
>>>>
>>>> This means that real objects with behaviors can be brought into each
>>>> metaverse, and many metaverses can be viewed in the metaverse, and state
>>>> can transfer between metaverses via the external environments.
>>>>
>>>>
>>>> XRML anyone?
>>>>
>>>> On Wed, Apr 30, 2025 at 1:06 PM Joe D Williams via x3d-public <
>>>> x3d-public at web3d.org> wrote:
>>>>
>>>>>
>>>>> This XR idea of our blossoming metaverse to integrate
>>>>> realtime Spatial anchors and assets of the current reality
>>>>> with realtime Scene anchors and assets of the current virtuality
>>>>> means the metaverse definition of our Immersive Web
>>>>> needs to be extended.
>>>>>
>>>>> From Google Dictionary
>>>>> (Current) Definition from Oxford Languages ·
>>>>> met·a·verse
>>>>> /ˈmedəˌvərs/
>>>>> noun Computing
>>>>>
>>>>> "a virtual-reality space in which users can interact with
>>>>> a computer-generated environment and other users"
>>>>>
>>>>> New Extended Candidate:
>>>>> metaverse or webiverse or webimetaverse, or whatever, you get the
>>>>> idea.
>>>>>
>>>>> "a virtual-reality space in which a user can interact with
>>>>> the real external environment,
>>>>> a computer-generated environment,
>>>>> and other real and virtual users"
>>>>>
>>>>> All Good for the WWW,
>>>>> Joe
>>>>>
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