[x3d-public] RawKee Normal Export Issue Fixed - WAS: Reallusion Character Creator - HAnim Example

John Carlson yottzumm at gmail.com
Tue Aug 26 02:43:19 PDT 2025


On Sun, Aug 24, 2025 at 11:54 PM Bergstrom, Aaron via x3d-public <
x3d-public at web3d.org> wrote:

> Turns out, if you miscalculate the normals, you get bizarre results.
> Holger pointed out my problem.
>
>
>
> Anyway, I fixed the exporter’s Per Vertex Normal calculation, and now I
> have a pretty good looking Character Creator avatar exported. I uploaded to
> the same place as yesterday.
>
>    - https://vr.csgrid.org/x_ite/rawkee-examples/cc/
>
>
Browser bake-off, round 2, starting with .x3dj file at above link,
converting to python, then to .x3d

https://coderextreme.net/BrowserBakeOffRound2.mp4

Of course, my renderer doesn't even have textures, so I'm not showing it ;)

Here's the secret:  Aaron is using data URLs, like:


                                            "@url": [
"data:image/png;charset=UTF-8;base64,iVBORw0KGgoAAAANSUhEUgAACAAAAAgACAIAAAA9xURnAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAP+6

                                                                    "@url":
[
"data:image/jpeg;charset=UTF-8;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEB


Maybe these can work in Castle Engine?   I don't really want to support a
castle-data:/ URL and a data URL.

Thanks!

John

>
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