[x3d-public] RawKee Normal Export Issue Fixed - WAS: Reallusion Character Creator - HAnim Example
John Carlson
yottzumm at gmail.com
Tue Aug 26 02:43:19 PDT 2025
On Sun, Aug 24, 2025 at 11:54 PM Bergstrom, Aaron via x3d-public <
x3d-public at web3d.org> wrote:
> Turns out, if you miscalculate the normals, you get bizarre results.
> Holger pointed out my problem.
>
>
>
> Anyway, I fixed the exporter’s Per Vertex Normal calculation, and now I
> have a pretty good looking Character Creator avatar exported. I uploaded to
> the same place as yesterday.
>
> - https://vr.csgrid.org/x_ite/rawkee-examples/cc/
>
>
Browser bake-off, round 2, starting with .x3dj file at above link,
converting to python, then to .x3d
https://coderextreme.net/BrowserBakeOffRound2.mp4
Of course, my renderer doesn't even have textures, so I'm not showing it ;)
Here's the secret: Aaron is using data URLs, like:
"@url": [
"data:image/png;charset=UTF-8;base64,iVBORw0KGgoAAAANSUhEUgAACAAAAAgACAIAAAA9xURnAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAP+6
"@url":
[
"data:image/jpeg;charset=UTF-8;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wBDAAEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEBAQEB
Maybe these can work in Castle Engine? I don't really want to support a
castle-data:/ URL and a data URL.
Thanks!
John
>
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