[x3d-public] Fitness requirements for virtual worlds
    John Carlson 
    yottzumm at gmail.com
       
    Sun Mar  7 09:20:44 PST 2021
    
    
  
Has anyone worked on fitness requirements for virtual worlds yet?   I know
about quality control, X3D validator, X3DJSAIL, but I’m interested in
evolving scenegraphs, similar to how Cameron Browne evolves games.
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