[x3d-public] Progress on es6 proto expander
    John Carlson 
    yottzumm at gmail.com
       
    Fri May 22 15:41:33 PDT 2020
    
    
  
Made progress on es6 proto expander today.   Implemented deep expand on all
classes.   Fixed enum testing to handle use=“required”    If not required
log, else return null.   Should throw an exception.  Example scenegraph
copied correctly.
Next steps:   Copy ProtoBody child into ProtoInstance slots.   Create a
visitor pattern to pass around global classes, or create a singleton for
declarations and scoping items.   No surprises yet.
Desired:   JSON reader or XML reader so we don’t need X3dToES6.xslt.
Contributions?   Give us your method names, then start hacking on
packageGenerator.py in www.web3d.org/x3d/stylesheets/es6 on sourceforge.
John
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