[x3d-public] Pattern to drive algorithm to generate X3D procedurally
    John Carlson 
    yottzumm at gmail.com
       
    Thu Sep 20 21:41:05 PDT 2018
    
    
  
So here’s what I’m thinking.  I can have a pattern or family of patterns which an algorithm uses to generate X3D procedurally.
Do you think this will work?  What other patterns/algorithms could be created?
There might be something in UML?
I believe “pattern” is the right word, but you might choose something better.
Thanks,
John
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