Extensible 3D (X3D)
Part 1: Architecture and base components

Bibliography

This annex contains the informative references in this documentS. These are references to unofficial standards or documents. All official standards are referenced in 2 Normative references.

Identifier | Reference
--- | ---
BLINN | James F. Blinn, "Models of light reflection for computer synthesized pictures", Proceedings of 4th annual conference on computer graphics and interactive techniques, ACM SIGGRAPH, 1977. https://dx.doi.org/10.1145/563858.563893.
CATROM | Catmull, Edwin and Rom, Raphael, "A class of local interpolating splines" in Proceedings of First International Conference on Computer Aided Geometric Design, published as Computer-Aided Geometric Design edited by Barnhill, Robert E. and Reisenfeld, Richard F., New York Press, 1974.
Cg | Cg Shading Language Specification, NVIDIA Corporation, version 3.1, 2012. https://developer.download.nvidia.com/cg/Cg_language.html
COMPMUSIC | Charles Dodge and Thomas A. Jerse, Computer Music: Synthesis, Composition, and Performance, second edition, Cengage Learning, 1997. https://dl.acm.org/doi/book/10.5555/549805
DDS | DirectDraw Surface (DDS) File Reference, Microsoft Software Developer Network, 2018. https://docs.microsoft.com/en-us/windows/win32/direct3ddds/dx-graphics-dds
EBERT | Ebert, David and Rheingans, Penny, "Volume Illustration: Non-Photorealistic Rendering of Volume Models", Proceedings of IEEE Visualization, 2000, San Francisco, California 2000, 195-202. https://www.csee.umbc.edu/~rheingan/pubs/volillus00.pdf
ENGEL | Klaus Engel, Markus Hadwiger, Joe Kniss, Christof Rezk-Salama and Daniel Weiskopf, Real-Time Volume Graphics, A. K. Peters, 2006. https://www.real-time-volume-graphics.org
FOLEY | John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner and Kurt Akeley, Computer Graphics Principles and Practice, third Edition, Pearson, 2014. https://www.pearson.com/us/higher-education/program/Hughes-Computer-Graphics-Principles-and-Practice-3rd-Edition/PGM29906.html
FX | Reference for Direct3D, Microsoft Windows Developer, 2018. https://docs.microsoft.com/en-us/windows/win32/direct3d9/dx9-graphics-reference
GOOCH1 | Amy Gooch, Bruce Gooch, Peter Shirley, and Elaine Cohen. 1998. "A non-photorealistic lighting model for automatic technical illustration", Proceedings of the 25th annual conference on Computer graphics and interactive techniques ACM SIGGRAPH, New York, 1998. https://doi.acm.org/10.1145/280814.280950
GOOCH2 | Bruce Gooch and Amy Gooch, Non-photorealistic rendering, A K Peters, Ltd., Natick, MA, 2001. https://users.cs.northwestern.edu/~bgooch/Publications.html
GIF | "GIF™" Graphics Interchange Format™, Version 89a, CompuServe, Columbus Ohio, 1990. https://www.w3.org/Graphics/GIF/spec-gif89a.txt
GLSL | John Kessenich, Dave Baldwin and Randi Rost, OpenGL Shading Language Language, version 4.60, The Khronos Group, 2019. https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.4.60.pdf
HENYEY | L. Henyey and J. Greenstein, Diffuse radiation in the galaxy, Astrophysics Journal, Vol. 93, 1941. https://ui.adsabs.harvard.edu/abs/1941ApJ....93...70H/abstract
HLSL | Microsoft High Level Shading Language Specification for DirectX 9.0 https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl
LMIP | Y Sato 1, N Shiraga, S Nakajima, S Tamura, R Kikinis, "Local Maximum Intensity Projection: A new rendering method for vascular visualisation", Journal of Computer Assisted Tomography, Vol. 22, No. 6, 1998. https://pubmed.ncbi.nlm.nih.gov/9843232
NRRD | Definition of NRRD File Format. http://teem.sourceforge.net/nrrd/format.html
NURBS | Piegl, Les and Tiller, Wayne, The NURBS Book, 2nd Edition, Springer-Verlag (Berlin), 1997. https://www.springer.com/gp/book/9783642973857
OPENGL | Mark Segal and Kurt Akeley, OpenGL Core Profile, version 4.6. The Khronos Group, 2019. https://khronos.org/registry/OpenGL/specs/gl/glspec46.core.pdf
PHONG | B. T. Phong, "Illumination for computer generated pictures", Communications of the ACM, vol. 18 no. 6, 1975. https://users.cs.northwestern.edu/~ago820/cs395/Papers/Phong_1975.pdf
SHOEMAKE | Shoemake, Ken, Animating Rotations with Quaternion Curves, Proceedings of 14th annual conference on computer graphics and interactive techniques, ACM SIGGRAPH 1987. https://www.cs.cmu.edu/~kiranb/animation/p245-shoemake.pdf
SNY87 | John P. Snyder, MAP Projections: A Working Manual, U.S. Geological Survey Professional Paper 1395, U.S. Government Printing Office, Washington DC, 1987. https://pubs.er.usgs.gov/publication/pp1395
VIS2002 | Aidong Lu, C.J. Morris, D.S. Ebert, P. Rheingans, C. Hansen, "Non-photorealistic volume rendering using stippling techniques," IEEE Visualization, 2002. https://ieeexplore.ieee.org/document/1183777
VOL | Brooks, Paul, Volume data format, 2000. http://paulbourke.net/dataformats/volumetric
WAV | Waveform Audio File Format, Multimedia Programming Interface and Data Specification v1.0, Issued by IBM & Microsoft, 1991. https://www.loc.gov/preservation/digital/formats/fdd/fdd000001.shtml
W3C-CSS-Snapshot | Cascading Style Sheets (CSS) Snapshot 2018, World Wide Web Consortium (W3C) Working Group Note, 22 January 2019.
W3C-CSS-Style | Cascading Style Sheets (CSS) Style Attributes, World Wide Web Consortium (W3C) Recommendation, 7 November 2013.
W3C-DOM | Document Object Model (DOM) Technical Reports, World Wide Web Consortium (W3C), 1 December 2020.
W3C-HTML5 | Hypertext Markup Language (HTML) 5.2, World Wide Web Consortium (W3C) Recommendation, 14 December 2017.
W3C-SVG | Scalable Vector Graphics (SVG) 2, World Wide Web Consortium (W3C) Candidate Recommendation, 4 October 2018.
W3C-XML | Extensible Markup Language (XML) 1.0 (Fifth Edition), World Wide Web Consortium (W3C) Recommendation, 26 November 2008.
WHATWG-Fetch | Fetch Living Standard, WHATWG community,6 March 2023.