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Extensible 3D (X3D) 3.3 Tooltips in 日本語版

  
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X3Dのツールチップは、X3D 仕様書3.3 3.3 で記述している各X3Dノード(要素)とフィールド(属性)の概要とオーサリングのヒントを提供します。.
(These are draft tooltips for Japanese.) The X3D tooltips provide context-sensitive support for authors and are usable within tools (such as X3D-Edit). Each node's table entry also provides appropriate links to the X3D Abstract Specification, X3D Schema Documentation, X3D DOCTYPE Documentation, X3D JSON Documentation (draft), X3D Regular Expressions (regexes), and X3D Java SAI Library (X3DJSAIL).
Complete support for the latest X3D specification can be found in the X3D Tooltips version 4.0 (draft).
Anchor   Appearance   Arc2D   ArcClose2D   AudioClip   Background   BallJoint   Billboard   BlendedVolumeStyle   BooleanFilter   BooleanSequencer   BooleanToggle   BooleanTrigger   BoundaryEnhancementVolumeStyle   BoundedPhysicsModel   Box   CADAssembly   CADFace   CADLayer   CADPart   CartoonVolumeStyle   Circle2D   ClipPlane   CollidableOffset   CollidableShape   Collision   CollisionCollection   CollisionSensor   CollisionSpace   Color   ColorChaser   ColorDamper   ColorInterpolator   ColorRGBA   component   ComposedCubeMapTexture   ComposedShader   ComposedTexture3D   ComposedVolumeStyle   Cone   ConeEmitter   connect   Contact   Contour2D   ContourPolyline2D   Coordinate   CoordinateChaser   CoordinateDamper   CoordinateDouble   CoordinateInterpolator   CoordinateInterpolator2D   Cylinder   CylinderSensor   DirectionalLight   DISEntityManager   DISEntityTypeMapping   Disk2D   DoubleAxisHingeJoint   EaseInEaseOut   EdgeEnhancementVolumeStyle   ElevationGrid   EspduTransform   ExplosionEmitter   EXPORT   ExternProtoDeclare   Extrusion   field   fieldValue   FillProperties   FloatVertexAttribute   Fog   FogCoordinate   FontStyle   ForcePhysicsModel   GeneratedCubeMapTexture   GeoCoordinate   GeoElevationGrid   GeoLocation   GeoLOD   GeoMetadata   GeoOrigin   GeoPositionInterpolator   GeoProximitySensor   GeoTouchSensor   GeoTransform   GeoViewpoint   Group   HAnimDisplacer   HAnimHumanoid   HAnimJoint   HAnimSegment   HAnimSite   head   ImageCubeMapTexture   ImageTexture   ImageTexture3D   IMPORT   IndexedFaceSet   IndexedLineSet   IndexedQuadSet   IndexedTriangleFanSet   IndexedTriangleSet   IndexedTriangleStripSet   Inline   IntegerSequencer   IntegerTrigger   IS   IsoSurfaceVolumeData   KeySensor   Layer   LayerSet   Layout   LayoutGroup   LayoutLayer   LinePickSensor   LineProperties   LineSet   LoadSensor   LocalFog   LOD   Material   Matrix3VertexAttribute   Matrix4VertexAttribute   meta   MetadataBoolean   MetadataDouble   MetadataFloat   MetadataInteger   MetadataSet   MetadataString   MotorJoint   MovieTexture   MultiTexture   MultiTextureCoordinate   MultiTextureTransform   NavigationInfo   Normal   NormalInterpolator   NurbsCurve   NurbsCurve2D   NurbsOrientationInterpolator   NurbsPatchSurface   NurbsPositionInterpolator   NurbsSet   NurbsSurfaceInterpolator   NurbsSweptSurface   NurbsSwungSurface   NurbsTextureCoordinate   NurbsTrimmedSurface   OpacityMapVolumeStyle   OrientationChaser   OrientationDamper   OrientationInterpolator   OrthoViewpoint   PackagedShader   ParticleSystem   PickableGroup   PixelTexture   PixelTexture3D   PlaneSensor   PointEmitter   PointLight   PointPickSensor   PointSet   Polyline2D   PolylineEmitter   Polypoint2D   PositionChaser   PositionChaser2D   PositionDamper   PositionDamper2D   PositionInterpolator   PositionInterpolator2D   PrimitivePickSensor   ProgramShader   ProjectionVolumeStyle   ProtoBody   ProtoDeclare   ProtoInstance   ProtoInterface   ProximitySensor   QuadSet   ReceiverPdu   Rectangle2D   RigidBody   RigidBodyCollection   ROUTE   ScalarChaser   ScalarDamper   ScalarInterpolator   Scene   ScreenFontStyle   ScreenGroup   Script   SegmentedVolumeData   ShadedVolumeStyle   ShaderPart   ShaderProgram   Shape   SignalPdu   SilhouetteEnhancementVolumeStyle   SingleAxisHingeJoint   SliderJoint   Sound   Sphere   SphereSensor   SplinePositionInterpolator   SplinePositionInterpolator2D   SplineScalarInterpolator   SpotLight   SquadOrientationInterpolator   StaticGroup   StringSensor   SurfaceEmitter   Switch   TexCoordChaser2D   TexCoordDamper2D   Text   TextureBackground   TextureCoordinate   TextureCoordinate3D   TextureCoordinate4D   TextureCoordinateGenerator   TextureProperties   TextureTransform   TextureTransform3D   TextureTransformMatrix3D   TimeSensor   TimeTrigger   ToneMappedVolumeStyle   TouchSensor   Transform   TransformSensor   TransmitterPdu   TriangleFanSet   TriangleSet   TriangleSet2D   TriangleStripSet   TwoSidedMaterial   unit   UniversalJoint   Viewpoint   ViewpointGroup   Viewport   VisibilitySensor   VolumeData   VolumeEmitter   VolumePickSensor   WindPhysicsModel   WorldInfo   X3D
accessType Definitions   type Definitions   XML data types   Range Intervals   Field Type Definitions   Credits and Translations   X3D Resources   X3D Scene Authoring Hints
SFBool   MFBool   SFColor   MFColor   SFColorRGBA   MFColorRGBA   SFInt32   MFInt32   SFFloat   MFFloat   SFDouble   MFDouble   SFImage   MFImage   SFNode   MFNode   SFRotation   MFRotation   SFString   MFString   SFTime   MFTime   SFVec2f   MFVec2f   SFVec2d   MFVec2d   SFVec3f   MFVec3f   SFVec3d   MFVec3d   SFVec4f   MFVec4f   SFVec4d   MFVec4d   SFMatrix3f   MFMatrix3f   SFMatrix3d   MFMatrix3d   SFMatrix4f   MFMatrix4f   SFMatrix4d   MFMatrix4d  
  accessType and type   Credits and Translations   X3D Resources   to top
Anchor Anchor Anchor is a Grouping ノード that can contain most nodes. When the user selects any of the geometry contained by the Anchor node, it jumps to another viewpoint or loads content (such as X3D, an image or HTML) specified by the url field. Loaded content completely replaces current content, if parameter is same window. ヒント: insert a Shape node before adding geometry or Appearance.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node. ヒント: many XML tools substitute XML character references automatically if needed (such as & for & ampersand character, or " for " quotation-mark character). Interchange profile ヒント: this field may be ignored.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Address of replacement world, or #ViewpointDEFName within the current scene, or alternate Web resource, activated by the user selecting Shape geometry within the Anchor children nodes. ヒント: jump to a world's internal viewpoint by appending viewpoint name (e.g. #ViewpointName, someOtherCoolWorld.x3d#GrandTour). ヒント: jump to a local viewpoint by only using viewpoint name (e.g. #GrandTour).
Hint: binding a different Viewpoint triggers an isBound event that can initiate other user-arrival reactions via event chains to interpolators or scripts. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is " (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: pop up a new window with url value as follows: "JavaScript:window.open('somePage.html','popup','width=240,height=240');location.href='HelloWorld.x3d'" ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
parameter [parameter accessType inputOutput, type MFString CDATA #IMPLIED]
If provided, parameter tells the X3D player where to to redirect the loaded url. ヒント: set parameter as target=_blank to load target url into a blank frame. ヒント: set parameter as target=frame_name to load target url into another browser frame. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks. "https://www.web3d.org" "https://www.web3d.org/about" "etc." Interchange profile ヒント: this field may be ignored.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | watchList) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Appearance Appearance Appearance specifies the visual properties of geometry by containing the Material, ImageTexture/MovieTexture/PixelTexture, FillProperties, LineProperties, programmable shader nodes (ComposedShader, PackagedShader, ProgramShader) and TextureTransform nodes. ヒント: insert a Shape node before adding geometry or Appearance. Interchange profile ヒント: only Material and ImageTexture are allowed. Advanced uses can contain MultiTexture, MultiTextureTransform/TextureTransformMatrix3D/TextureTransform3D, ComposedShader/PackagedShader/ProgramShader, ComposedTexture3D/ImageTexture3D/PixelTexture3D, or ComposedCubeMapTexture/GeneratedCubeMapTexture/ImageCubeMapTexture.
Hint: X3D Architecture 12.2.2 Appearance node https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#Appearancenode
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "appearance"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Arc2D Arc2D Arc2D is a line-based geometry node that defines a linear circular arc with center (0,0) in X-Y plane, with angles measured starting at positive x-axis and sweeping towards positive y-axis.
Hint: Material emissiveColor in corresponding Appearance is used for rendering lines.
Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection.
Warning: use a different Material emissiveColor than the Background color, otherwise geometry is invisible.
Hint: adding LineProperties to the corresponding Appearance node can modify the rendering style of these lines. ヒント: insert a Shape node before adding geometry or Appearance.
Warning: requires X3D profile='Full' or else include <component name='Geometry2D' level='2'/>
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
circle radius, of which the arc is a portion.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
startAngle [startAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,2pi]
Arc extends from startAngle counterclockwise to endAngle, in radians.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
Hint: https://en.wikipedia.org/wiki/Radian
endAngle [endAngle accessType initializeOnly, type SFFloat CDATA "1.570796"] [0,2pi]
Arc extends from startAngle counterclockwise to endAngle, in radians.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
Hint: https://en.wikipedia.org/wiki/Radian
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ArcClose2D ArcClose2D ArcClose2D is a polygonal geometry node that defines a linear circular arc, closed by PIE or CHORD line segments, with center (0,0) in X-Y plane with angles measured starting at positive x-axis and sweeping towards positive y-axis. ヒント: insert a Shape node before adding geometry or Appearance.
Warning: requires X3D profile='Full' or else include <component name='Geometry2D' level='2'/>
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
circle radius, of which the arc is a portion.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
startAngle [startAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,2pi]
Arc extends from startAngle counterclockwise to endAngle, in radians.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
Hint: https://en.wikipedia.org/wiki/Radian
endAngle [endAngle accessType initializeOnly, type SFFloat CDATA "1.570796"] [0,2pi]
Arc extends from startAngle counterclockwise to endAngle, in radians.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
Hint: https://en.wikipedia.org/wiki/Radian
closureType [closureType accessType initializeOnly, type SFString CDATA (PIE|CHORD) "PIE"]
Defines whether pair of line segments connect to center (PIE), or single line-segment chord connects arc endpoints (CHORD).
Warning: simple-geometry parameters cannot be changed after initial creation.
solid [solid accessType initializeOnly, type SFBool (true|false) "false"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
AudioClip AudioClip AudioClip provides audio data used by parent Sound nodes. ヒント: add a parent Sound node first. ヒント: utilize DEF/USE references for multiple copies of a single AudioClip sound file in order to avoid multiple-download delays, reduce memory requirements, and maintain synchronization. ヒント: support for .wav format is required, .midi format is recommended, other formats are optional. ヒント: X3D Scene Authoring Hints:Audio https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Audio
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント:USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Location and filename of sound file or stream. Support for .wav format is required, .midi format is recommended, other formats are optional. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks. "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
loop [loop accessType inputOutput, type SFBool (true|false) "false"]
Repeat indefinitely when loop=true, repeat only once when loop=false.
pitch [pitch accessType inputOutput, type SFFloat CDATA "1.0"] (0,+∞)
Multiplier for the rate at which sampled sound is played. Changing pitch also changes playback speed.
Hint: changing the pitch field does not trigger a duration_changed event. Playback interval may vary but duration of the original media data remains unmodified.
startTime [startTime accessType inputOutput, type SFTime CDATA "0"]
Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
stopTime [stopTime accessType inputOutput, type SFTime CDATA "0"]
Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: An active TimeSensor node ignores set_cycleInterval and set_startTime events.
Warning: An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
duration_changed [duration_changed accessType outputOnly, type SFTime CDATA #FIXED ""] [0,+∞)
or -1. duration_changed is Length of time in seconds for one cycle of media stream.
Warning: duration value of -1 implies that media data has not yet loaded or is unavailable for some reason.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: duration_changed is an SFTime duration interval, normally nonnegative, and not an absolute clock time.
Hint: changing the pitch field does not trigger a duration_changed event. Playback interval may vary but duration of the original media data remains unmodified.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when playback starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isPaused [isPaused accessType outputOnly, type SFBool #FIXED ""]
isPaused true/false events are sent when AudioClip is paused/resumed.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pauseTime [pauseTime accessType inputOutput, type SFTime CDATA "0"]
When time now >= pauseTime, isPaused becomes true and AudioClip becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
resumeTime [resumeTime accessType inputOutput, type SFTime CDATA "0"]
When resumeTime becomes <= time now, isPaused becomes false and AudioClip becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
elapsedTime [elapsedTime accessType outputOnly, type SFTime CDATA #FIXED ""] [0,+∞)
Current elapsed time since AudioClip activated/running, cumulative in seconds, and not counting any paused time.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: elapsedTime is a nonnegative SFTime duration interval, not an absolute clock time.
containerField [containerField type NMTOKEN "source"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Background Background Background simulates ground and sky, using vertical arrays of wraparound color values. Background can also provide url addresses for backdrop textures on all six sides. ヒント: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Hint: X3D Example Archives, Basic, Universal Media Panoramas https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaPanoramas
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
transparency (X3D version 3.2 or later) [transparency accessType inputOutput, type SFFloat CDATA "0"] [0,1]
how "clear" the background is, allows underlying page to show through: 1.0 is completely transparent, 0.0 is completely opaque. Interchange profile ヒント: transparency < .5 opaque, transparency > .5 transparent.
skyColor [skyColor accessType inputOutput, type MFColor CDATA "0 0 0"]
Color of the sky at various angles on the sky sphere. First value is color of sky at 0.0 radians representing the zenith (straight up).
Hint: setting the same color at two consecutive angles produces a solid color band.
Warning: you must have one more skyColor value than skyAngle values. Interchange profile ヒント: only one color might be rendered, others can be ignored.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
skyAngle [skyAngle accessType inputOutput, type MFFloat CDATA #IMPLIED] [0,π]
The angle array values increase from 0.0 zenith (straight up) to π/2=1.570796 (horizon) to π=3.14159 (nadir).
Warning: you must have one more skyColor value than skyAngle values.
Warning: colors at skyAngle=0 are ignored. Interchange profile ヒント: this field may be ignored.
Hint: https://en.wikipedia.org/wiki/Radian
groundColor [groundColor accessType inputOutput, type MFColor CDATA #IMPLIED]
Color of the ground at the various angles on the ground partial sphere. First value is color of ground at 0.0 radians representing the nadir (straight down).
Hint: setting the same color at two consecutive angles produces a solid color band.
Warning: you must have one more groundColor value than groundAngle values. Interchange profile ヒント: this field may be ignored.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
groundAngle [groundAngle accessType inputOutput, type MFFloat CDATA #IMPLIED] [0,π/2]
The angle array values increase from 0.0 nadir (straight down) to π/2=1.570796 (horizon).
Warning: you must have one more groundColor value than groundAngle values.
Warning: colors at groundAngle=0 are ignored. Interchange profile ヒント: this field may be ignored.
Hint: https://en.wikipedia.org/wiki/Radian
frontUrl [frontUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Image background panorama between ground/sky backdrop and scene's geometry. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. Interchange profile ヒント: this field may be ignored.
backUrl [backUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Image background panorama between ground/sky backdrop and scene's geometry. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. Interchange profile ヒント: this field may be ignored.
leftUrl [leftUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Image background panorama between ground/sky backdrop and scene's geometry. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. Interchange profile ヒント: this field may be ignored.
rightUrl [rightUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Image background panorama between ground/sky backdrop and scene's geometry. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. Interchange profile ヒント: this field may be ignored.
topUrl [topUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Image background panorama between ground/sky backdrop and scene's geometry. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. Interchange profile ヒント: this field may be ignored.
bottomUrl [bottomUrl accessType inputOutput, type MFString CDATA #IMPLIED]
Image background panorama between ground/sky backdrop and scene's geometry. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. Interchange profile ヒント: this field may be ignored.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
Input event set_bind=true makes this node active, input event set_bind=false makes this node inactive. Thus setting set_bind true/false will pop/push (enable/disable) this node.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
event sent when node becomes active/inactive.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
event true sent when node becomes active, event false sent when unbound by another node.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
BallJoint BallJoint (X3D version 3.2 or later) BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point. Contains two RigidBody nodes (containerField values body1, body2). ヒント: RigidBodyPhysics component, level 2. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
anchorPoint [anchorPoint accessType inputOutput, type SFVec3f CDATA "0 0 0"]
anchorPoint is joint center, specified in world coordinates.
forceOutput [forceOutput accessType inputOutput, type MFString CDATA "NONE"]
forceOutput controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
body1AnchorPoint [body1AnchorPoint accessType outputOnly, type SFVec3f CDATA]
body1AnchorPoint describes anchorPoint position relative to local coordinate reference frame. ヒント: can detect separation if body1AnchorPoint!=body2AnchorPoint.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
body2AnchorPoint [body2AnchorPoint accessType outputOnly, type SFVec3f CDATA]
body2AnchorPoint describes anchorPoint position relative to local coordinate reference frame. ヒント: can detect separation if body1AnchorPoint!=body2AnchorPoint.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "joints"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Billboard Billboard Billboard is a Grouping node that can contain most nodes. Contained child geometry faces the user, rotating about the specified axis. Set axisOfRotation=0 0 0 to fully face the user's camera. ヒント: Put Billboard as close to the geometry as possible, nested inside Transform for local coordinate system.
Warning: don't put Viewpoint inside a Billboard. ヒント: insert a Shape node before adding geometry or Appearance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
axisOfRotation [axisOfRotation accessType inputOutput, type SFVec3f CDATA "0 1 0"]
axisOfRotation direction is relative to local coordinate system. ヒント: axis 0 0 0 always faces viewer.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
BlendedVolumeStyle BlendedVolumeStyle (X3D version 3.3 or later) BlendedVolumeStyle combines rendering of two voxel data sets into one by blending voxel values.
Hint: BlendedVolumeStyle can contain just one each of following: VolumeStyle node with containerField='renderStyle', Texture3D node with containerField='voxels', Texture2D node with containerField='weightTransferFunction1' and Texture2D node with containerField='weightTransferFunction2'.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
weightConstant1 [weightConstant1 accessType inputOutput, type SFFloat CDATA "0.5"] [0,1]
weightConstant1 is used when weightFunction1=CONSTANT
weightConstant2 [weightConstant2 accessType inputOutput, type SFFloat CDATA "0.5"] [0,1]
weightConstant2 is used when weightFunction2=CONSTANT
weightFunction1 [weightFunction1 accessType inputOutput, type SFString CDATA ( CONSTANT | ALPHA1 | ALPHA2 | TABLE | ONE_MINUS_ALPHA1 | ONE_MINUS_ALPHA2 ) CONSTANT]
specifies 2D textures used to determine weight values when weight function is set to TABLE.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: See Table 41.3, Weight function types https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/volume.html#t-WeightFunctionTypes
Hint: X3D Architecture Table 41.4, Transfer function to weight mapping https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/volume.html#t-transferFunctionToWeightMapping
weightFunction2 [weightFunction2 accessType inputOutput, type SFString CDATA ( CONSTANT | ALPHA1 | ALPHA2 | TABLE | ONE_MINUS_ALPHA1 | ONE_MINUS_ALPHA2 ) CONSTANT]
specifies 2D textures used to determine weight values when weight function is set to TABLE.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: See Table 41.3, Weight function types https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/volume.html#t-WeightFunctionTypes
Hint: X3D Architecture Table 41.4, Transfer function to weight mapping https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/volume.html#t-transferFunctionToWeightMapping
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
BooleanFilter BooleanFilter BooleanFilter selectively passes true, false or negated events.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_boolean [set_boolean accessType inputOnly, type SFBool #FIXED ""]
set_boolean is the input value to be filtered.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
inputTrue [inputTrue accessType outputOnly, type SFBool #FIXED ""]
inputTrue only passes a true value, which occurs when set_boolean input is true.
Hint: inputTrue is an output event that can only provide a value of true.
inputFalse [inputFalse accessType outputOnly, type SFBool #FIXED ""]
inputFalse only passes a false value, which occurs when set_boolean is false.
Hint: inputFalse is an output event that can only provide a value of false.
inputNegate [inputNegate accessType outputOnly, type SFBool #FIXED ""]
inputNegate is an output event that provides an opposite value by negating set_boolean input.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
BooleanSequencer BooleanSequencer BooleanSequencer generates periodic discrete Boolean values. Authors can ROUTE value_changed output events to other Boolean attributes. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFBool CDATA #IMPLIED]
Output values for linear sequencing, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFBool #FIXED ""]
Single intermittent output value determined by current key time and corresponding keyValue entry.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
previous [previous accessType inputOnly, type SFBool (true|false) ""]
Send previous output value in keyValue array, and reset internal fraction field to match corresponding value in key array. ヒント: loops from first to last if necessary.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
next [next accessType inputOnly, type SFBool (true|false) ""]
Send next output value in keyValue array, and reset internal fraction field to match corresponding value in key array. ヒント: loops from last to first if necessary.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
BooleanToggle BooleanToggle BooleanToggle maintains state and negates output when a true input is provided.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_boolean [set_boolean accessType inputOnly, type SFBool #FIXED ""]
If input event set_boolean is true, flip state by negating current value of the toggle field
Hint: for logical consistency, input event set_boolean false has no effect (under review as part of Mantis issue 519).
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
toggle [toggle accessType inputOutput, type SFBool (true|false) "false"]
Persistent state value that gets toggled or reset.
Hint: directly setting a new value for the toggle field generates a corresponding toggle_changed output event.
toggle_changed [toggle_changed accessType outputOnly, type SFInt32 CDATA #FIXED ""]
toggle_changed provides boolean output event matching updated toggle value when input event set_boolean true is received.
Hint: directly setting a new value for the toggle field generates a corresponding toggle_changed output event.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
BooleanTrigger BooleanTrigger BooleanTrigger converts time events to boolean true events.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_triggerTime [set_triggerTime accessType inputOnly, type SFTime CDATA #FIXED ""]
set_triggerTime provides input time event, typical event sent is TouchSensor touchTime.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
triggerTrue [triggerTrue accessType outputOnly, type SFBool #FIXED ""]
triggerTrue outputs a true value whenever a triggerTime event is received.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
BoundaryEnhancementVolumeStyle
BoundaryEnhancementVolumeStyle
(X3D version 3.3 or later) BoundaryEnhancementVolumeStyle provides boundary enhancement for the volume rendering style. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
retainedOpacity [retainedOpacity accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
retainedOpacity k_gc is the amount of initial opacity to mix into the output
boundaryOpacity [boundaryOpacity accessType inputOutput, type SFFloat CDATA "0.9"] [0,+∞)
boundaryOpacity k_gs is the factored amount of the gradient enhancement to use.
opacityFactor [opacityFactor accessType inputOutput, type SFFloat CDATA "2"] [0,+∞)
opacityFactor k_ge is the power function to control the slope of the opacity curve to highlight the set of data.
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
BoundedPhysicsModel
BoundedPhysicsModel
(X3D version 3.2 or later) BoundedPhysicsModel provides user-defined geometrical boundaries for particle motion. A child geometry node specifies boundaries that constrain the location of the particles. ヒント: when a particle touches the boundary surface, it is reflected by the geometry (either inside or outside). Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geometry [geometry accessType inputOutput, type SFNode singleton, NULL node] [X3DGeometryNode]
The geometry node provides the geometry used for each particle when the parent ParticleSystem node has geometryType=GEOMETRY. ヒント: include <component name='Geospatial' level='1'/>
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
containerField [containerField type NMTOKEN "physics"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Box Box Box is a geometry node specifying a rectangular cuboid.
Hint: Cuboid https://en.wikipedia.org/wiki/Cuboid
Hint: Parallelepiped https://en.wikipedia.org/wiki/Parallelepiped ヒント: insert a Shape node before adding geometry or Appearance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
size [size accessType initializeOnly, type SFVec3f CDATA "2 2 2"] (0,+∞)
size x y z in meters.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CADAssembly CADAssembly (X3D version 3.1 or later) CADAssembly holds a set of Computer-Aided Design (CAD) assemblies or parts grouped together. CADAssembly is a Grouping node that can contain CADAssembly (subassembly), CADPart or CADFace nodes. ヒント: can also contain Shapes or other grouped content. ヒント: include <component name='CADGeometry' level='2'/>
Hint: ViewpointGroup and OrthoViewpoint require Navigation component level 3, which is higher than CADInterchange profile.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
name [name accessType inputOutput, type NMTOKEN #IMPLIED]
Optional name for this particular CAD node.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CADFace CADFace (X3D version 3.1 or later) CADFace holds geometry representing one face in a Computer-Aided Design (CAD) CADPart. CADFace can only contain a single Shape or LOD node (with containerField='shape'). ヒント: only zero or one Shape child can be active at one time. ヒント: include <component name='CADGeometry' level='2'/> Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #IMPLIED]
Optional name for this particular CAD node.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CADLayer CADLayer (X3D version 3.1 or later) CADLayer nodes define a hierarchy that shows layer structure for a Computer-Aided Design (CAD) model. CADLayer is a Grouping node that can contain CADAssembly and most nodes. ヒント: can also contain Shapes or other grouped content. ヒント: include <component name='CADGeometry' level='2'/> Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
name [name accessType inputOutput, type NMTOKEN #IMPLIED]
Optional name for this particular CAD node.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
visible [visible accessType inputOutput, type MFBool CDATA #IMPLIED]
Array of boolean values that specify whether each individual child CADAssembly is visible.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CADPart CADPart (X3D version 3.1 or later) CADPart is an atomic part that defines both coordinate-system location and the faces that constitute a part in a Computer-Aided Design (CAD) model. CADPart contains multiple CADFace nodes that make up a single part. ヒント: include <component name='CADGeometry' level='2'/> Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #IMPLIED]
Optional name for this particular CAD node.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position (x, y, z in meters) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation (axis, angle in radians) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system, applied prior to rotation or scaling. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations). ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CartoonVolumeStyle CartoonVolumeStyle (X3D version 3.3 or later) CartoonVolumeStyle generates cartoon-style non-photorealistic rendering of associated volumetric data.
Hint: contains single Texture3D node with containerField='surfaceNormals'
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
colorSteps [colorSteps accessType inputOutput, type SFInt32 CDATA "4"] [1,64]
Number of distinct colors taken from interpolated colors and used to render the object. ヒント: colorSteps=1 means no color interpolation takes place, only use orthogonalColor. ヒント: parallelColor and orthogonalColor interpolation is in HSV color space for RGB components, linearly for alpha component.
orthogonalColor [orthogonalColor accessType inputOutput, type SFColorRGBA CDATA "1 1 1 1"] [0,1]
orthogonalColor is used for surface normals that are orthogonal (perpendicular) to viewer's current location. ヒント: plane of surface itself is orthogonal to user's view direction.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
parallelColor [parallelColor accessType inputOutput, type SFColorRGBA CDATA "0 0 0 1"] [0,1]
parallelColor is used for surface normals that are orthogonal to viewer's current location. ヒント: plane of surface itself is parallel to user's view direction.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Circle2D Circle2D Circle2D is a geometry node that defines a linear circle with center (0,0) in X-Y plane.. ヒント: insert a Shape node before adding geometry or Appearance.
Warning: requires X3D profile='Full' or else include <component name='Geometry2D' level='2'/>
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
circle radius.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ClipPlane ClipPlane (X3D version 3.2 or later) ClipPlane specifies a single plane equation used to clip (i.e. cull or hide) displayed geometry. The plane field specifies a four-component plane equation that describes both inside and outside half space.
Hint: ClipPlane nodes only affect peer and descendant nodes, thus a parent grouping node can limit its effect. ヒント: include <component name='Rendering' level='5'/>
Examples: X3D Example Archives, Basic, CAD, Clip Plane Example https://www.web3d.org/x3d/content/examples/Basic/CAD/ClipPlaneExampleIndex.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
plane [plane accessType inputOutput, type SFVec4f CDATA "0 1 0 0"] [0,1]
If (a,b,c,d) is the plane, with the first three components being a normalized vector describing the plane's normal direction (and thus the fourth component d being distance from the origin), a point (x,y,z) is visible to the user, with regards to the clipping plane, if a*x+b*y+c*z+d is greater than 0. ヒント: negate all plane values to reverse which side of plane has visibility clipped. ヒント: https://en.wikipedia.org/wiki/Plane_(geometry)#Distance_from_a_point_to_a_plane
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CollidableOffset CollidableOffset (X3D version 3.2 or later) CollidableOffset repositions geometry relative to center of owning body. Contains a single CollidableShape or CollidableOffset node (containerField='collidable'). Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position (x, y, z in meters) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation (axis, angle in radians) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CollidableShape CollidableShape (X3D version 3.2 or later) CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph. Contains a single Shape node (containerField='shape') for animating collidable geometry.
Warning: avoid changing Shape geometry at run time to prevent performance problems.
Warning: apply containerField='shape' to single Shape child node, not containerField='children' default.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position (x, y, z in meters) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation (axis, angle in radians) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Collision Collision Collision detects camera-to-object contact using current view and NavigationInfo avatarSize. Collision is a Grouping node that handles collision detection for its children. Collision can contain a single proxy child node for substitute collision-detection geometry.
Hint: proxy geometry is not rendered.
Hint: PointSet, IndexedLineSet, LineSet and Text are not collidable geometry do not trigger collisions. ヒント: improve performance using proxy for simpler contact-calculation geometry. ヒント: NavigationInfo types '"WALK" "FLY"' support camera-to-object collision detection. ヒント: insert a Shape node before adding geometry or Appearance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables collision detection for children and all descendants. ヒント: former name "collide" in VRML97 specification.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when triggering the sensor. isActive=true when view-object collision occurs, isActive=false when view-object collision no longer occurs.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
collideTime [collideTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time of collision between camera (avatar) and geometry.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CollisionCollection
CollisionCollection
(X3D version 3.2 or later) CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions. ヒント: contains CollisionSpace, CollidableShape or CollidableOffset nodes (containerField='collidables'). Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
appliedParameters [appliedParameters accessType inputOutput, type MFString CDATA "BOUNCE"]
Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT-2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED-1" "SPEED-2" "SLIP-1" "SLIP-2".
Hint: BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT-2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED-1: apply first component of surfaceSpeed array; SPEED-2: apply second component of surfaceSpeed array; SLIP-1: apply first component of slipFactors array; SLIP-2: apply second component of slipFactors array.
bounce [bounce accessType inputOutput, type SFFloat CDATA "0"] [0,1]
bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
frictionCoefficients [frictionCoefficients accessType inputOutput, type SFVec2f CDATA "0 0"]
frictionCoefficients used for computing surface drag.
minBounceSpeed [minBounceSpeed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
minBounceSpeed m/s needed to bounce.
slipFactors [slipFactors accessType inputOutput, type SFVec2f CDATA "0 0"]
slipFactors used for computing surface drag.
softnessConstantForceMix [softnessConstantForceMix accessType inputOutput, type SFFloat CDATA "0"] [0,1]
softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft.
softnessErrorCorrection [softnessErrorCorrection accessType inputOutput, type SFFloat CDATA "0"] [0,1]
softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step).
surfaceSpeed [surfaceSpeed accessType inputOutput, type SFVec2f CDATA "0 0"]
surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies.
containerField [containerField type NMTOKEN "collider"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CollisionSensor CollisionSensor (X3D version 3.2 or later) CollisionSensor generates collision-detection events. ヒント: contains CollisionCollection node (containerField='collider'). ヒント: CollisionSensor also has output events: CollidableOffset and CollidableShape nodes (containerField='intersections'), Contact nodes (containerField='contacts'). ヒント: event timing details are explained in X3D Specification 4.4.8.3 Execution model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when sensing starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CollisionSpace CollisionSpace (X3D version 3.2 or later) CollisionSpace holds collection of objects considered together for resolution of inter-object collisions. Contains multiple CollidableShape, CollidableOffset, or CollisionSpace nodes (containerField='collidables'). Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
useGeometry [useGeometry accessType inputOutput, type SFBool (true|false) "false"]
useGeometry indicates whether collision-detection code checks down to level of geometry, or only make approximations using geometry bounds. ヒント: testing against object bounds is usually sufficient.
Warning: using geometry is more accurate but slower.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Color Color Color node defines a set of RGB color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node. Color is only used by ElevationGrid, IndexedFaceSet, IndexedLineSet, LineSet, PointSet, Triangle* and IndexedTriangle* nodes. ヒント: colors are often controlled by Material instead.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
color [color accessType inputOutput, type MFColor CDATA #IMPLIED]
The color field defines an array of 3-tuple RGB colors.
containerField [containerField type (color | colorRamp) "color"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ColorChaser ColorChaser (X3D version 3.3 or later) ColorChaser generates a series of SFColor values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to one of a <Material> node's color fields, for example.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
duration [duration accessType inputOutput, type SFTime CDATA "1"] [0,+∞)
duration is the time interval for filter response in seconds.
Hint: duration is a nonnegative SFTime duration interval, not an absolute clock time.
initialValue [initialValue accessType initializeOnly, type SFColor CDATA "0.8 0.8 0.8"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFColor CDATA "0.8 0.8 0.8"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFColor CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFColor CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFColor CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ColorDamper ColorDamper (X3D version 3.2 or later) ColorDamper generates a series of RGB color values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to one of a <Material> node's color fields, for example.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
order [order accessType initializeOnly, type SFInt32 CDATA "3"] [0,5]
order defines the number of internal filters (larger means smoother response, longer delay).
tau [tau accessType inputOutput, type SFTime CDATA "0.3"] [0,+∞)
tau is the exponential-decay time constant for filter response in seconds.
tolerance [tolerance accessType inputOutput, type SFFloat CDATA #IMPLIED] [0,+∞)
or -1. Absolute value for satisfactory completion proximity (-1 lets browser choose).
initialValue [initialValue accessType initializeOnly, type SFColor CDATA "0.8 0.8 0.8"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFColor CDATA "0.8 0.8 0.8"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFColor CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFColor CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFColor CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ColorInterpolator ColorInterpolator ColorInterpolator generates a range of color values. Authors can ROUTE value_changed output events to various color fields of Material or Color nodes. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFColor CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFColor CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ColorRGBA ColorRGBA ColorRGBA node defines a set of RGBA color values that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node. ColorRGBA is only used by ElevationGrid, IndexedFaceSet, IndexedLineSet, LineSet, PointSet, Triangle* and IndexedTriangle* nodes. ヒント: colors are often controlled by Material instead. ヒント: alpha channel may be ignored under Interchange profile.
Warning: ColorRGBA requires Rendering component level 3 (alpha fully supported), Rendering component level 1 (alpha optional), otherwise Full profile.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
color [color accessType inputOutput, type MFColorRGBA CDATA #IMPLIED] [0,1]
The color field defines an array of 4-tuple RGBA colors.
Warning: ColorRGBA requires Rendering component level 3 (alpha fully supported), Rendering component level 1 (alpha optional), otherwise Full profile.
containerField [containerField type (color | colorRamp) "color"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
component component Each added component statement indicates needed scene functionality above the given X3D profile. ヒント: component statements are optional secondary children of head statement (add a head statement first).
Hint: X3D XML Encoding https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#Header
Warning: the COMPONENT statement is capitalized in the ClassicVRML Encoding.
Hint: X3D Architecture 7.2.5.4 COMPONENT statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#COMPONENTStatement
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
name [name type ENUMERATION #REQUIRED]
Provides name of this component, as defined in corresponding X3D Specification component Introduction.
Example: X3D Architecture 10.1.1 Name for Grouping component https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#Name ヒント: all nodes, components and levels are already supported in Full profile.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
level [level type SFInt32 #REQUIRED]
Necessary level of support for this scene, as defined in corresponding Support table for a given node's component.
Hint: for example specification definitions, X3D Architecture Grouping component, 10.5 Support levels https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#SupportLevels
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ComposedCubeMapTexture
ComposedCubeMapTexture
ComposedCubeMapTexture (X3D version 3.1 or later) is a texture node that defines a cubic environment map source as an explicit set of images drawn from individual 2D texture nodes. ヒント: 0,6 child image nodes are allowed, with containerField values: front back left right top bottom.
Warning: each of the child ImageTexture or PixelTexture nodes must have unique containerField values for back, bottom, front, left, right, or top.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ComposedShader ComposedShader (X3D version 3.1 or later) ComposedShader defines a shader where the individual source files are assembled from contained ShaderPart program sections. All access to shading capabilities is defined through a single interface that applies to all parts.
Hint: ComposedShader contains field declarations and then corresponding IS/connect statements (if any), followed by <ShaderPart containerField='parts'/> nodes.
Warning: ComposedShader does not contain CDATA section of plain-text source code. All source programs are contained in child ShaderPart nodes.
Hint: apply default containerField='shaders' when parent node is Appearance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
activate [activate accessType inputOnly, type SFBool (true|false)]
activate forces the shader to activate the contained objects.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isSelected [isSelected accessType outputOnly, type SFBool (true|false)]
isSelected indicates this shader instance is selected for use by browser
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isValid [isValid accessType outputOnly, type SFBool (true|false)]
isValid indicates whether current shader objects can be run as a shader program.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available. ヒント: recognized values include "Cg" "GLSL" "HLSL".
containerField [containerField type NMTOKEN "shaders"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ComposedTexture3D ComposedTexture3D (X3D version 3.1 or later) ComposedTexture3D defines a 3D image-based texture map as a collection of 2D texture sources at various depths.
Hint: insert 2^n ImageTexture, PixelTexture or MovieTexture child nodes. The first image is at depth 0 and each following image is at an increasing depth value in the R direction. ヒント: insert Shape and Appearance nodes before adding texture.
Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "false"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along T axis.
repeatR [repeatR accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along R axis.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ComposedVolumeStyle
ComposedVolumeStyle
(X3D version 3.3 or later) ComposedVolumeStyle allows compositing multiple rendering styles into single rendering pass.
Hint: contains multiple RenderStyle nodes.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
ordered [ordered accessType inputOutput, type SFBool (true|false) "false"]
If ordered is true, strictly apply each contained renderStyle node in order declared.
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Cone Cone Cone is a geometry node.
Hint: cone https://en.wikipedia.org/wiki/Cone ヒント: insert a Shape node before adding geometry or Appearance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
height [height accessType initializeOnly, type SFFloat CDATA "2"] (0,+∞)
Size in meters.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
bottomRadius [bottomRadius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
Size in meters.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
side [side accessType initializeOnly, type SFBool (true|false) "true"]
Whether to draw sides (other inside faces are not drawn).
Warning: cannot be changed after initial creation.
bottom [bottom accessType initializeOnly, type SFBool (true|false) "true"]
Whether to draw bottom (other inside faces are not drawn).
Warning: cannot be changed after initial creation.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ConeEmitter ConeEmitter (X3D version 3.2 or later) ConeEmitter generates all available particles from a specific point in space. Particles are emitted from the single point specified by the position field emanating in a direction randomly distributed within the cone specified by the angle and direction fields. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
angle [angle accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
Cone boundary for random distribution of particles about initial direction.
Hint: https://en.wikipedia.org/wiki/Radian
direction [direction accessType inputOutput, type SFVec3f CDATA "0 1 0"]
Initial direction from which particles emanate.
position [position accessType inputOutput, type SFVec3f CDATA "0 1 0"]
Point from which particles emanate.
speed [speed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
surfaceArea [surfaceArea accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Particle surface area in area base units (default is meters squared). Surface area is used for calculations such as wind effects per particle. ヒント: surfaceArea value represents average frontal area presented to the wind. ヒント: assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
variation [variation accessType inputOutput, type SFFloat CDATA "0.25"] [0,+∞)
Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of possible initial values possible. ヒント: variation of zero does not allow any randomness.
containerField [containerField type NMTOKEN "emitter"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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connect connect connect statements define event-routing connections between node fields defined inside a ProtoBody declaration back to corresponding ProtoInterface fields. To define each Prototype connection between a ProtoInterface field and a ProtoBody node field, add one or more connect statements within each IS statement.
Warning: IS/connect elements are only allowed within ProtoDeclare body definitions.
Warning: nodeField and protoField types must match.
Hint: any matching field type can be connected, including SFNode or MFNode.
Hint: see the IS and ProtoBody statements.
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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nodeField [nodeField type NMTOKEN #REQUIRED]
Name of field within this node which IS CONNECTed to the ancestor ProtoDeclare field definition.
Warning: do not define a nodeField connection to an internal DEF, USE, class or containerField, since they are not fields in a node that can be modified by events at run time.
Warning: do not connect more than one interface protoField to a single field within this node.
Warning: nodeField and protoField types must match.
protoField [protoField type NMTOKEN #REQUIRED]
Name of parent ProtoDeclare field definition connecting to field in this node. ヒント: use multiple IS/connect elements for multiple fan-out from a single protoField interface.
Warning: nodeField and protoField types must match.
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Contact Contact (X3D version 3.2 or later) Contact nodes are produced as output events when two collidable objects or spaces make contact. ヒント: contains two RigidBody nodes (containerField='body1' and containerField='body2') as well as two CollidableShape or CollidableOffset nodes (containerField='geometry1' and containerField='geometry2').
Warning: Contact nodes are transient and can only occur at run time. It is an error to define this transient node in an X3D file.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
appliedParameters [appliedParameters accessType inputOutput, type MFString CDATA "BOUNCE"]
Default global parameters for collision outputs of rigid body physics system. Contact node can override parent CollisionCollection node. Selectable values for array: "BOUNCE" "USER_FRICTION" "FRICTION_COEFFICIENT-2" "ERROR_REDUCTION" "CONSTANT_FORCE" "SPEED-1" "SPEED-2" "SLIP-1" "SLIP-2".
Hint: BOUNCE: bounce value is used; USER_FRICTION: apply user-supplied value; FRICTION_COEFFICIENT-2: apply frictionCoefficients values; ERROR_REDUCTION: apply softnessErrorCorrection value; CONSTANT_FORCE: apply softnessConstantForceMix value; SPEED-1: apply first component of surfaceSpeed array; SPEED-2: apply second component of surfaceSpeed array; SLIP-1: apply first component of slipFactors array; SLIP-2: apply second component of slipFactors array.
bounce [bounce accessType inputOutput, type SFFloat CDATA "0"] [0,1]
bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce).
contactNormal [contactNormal accessType inputOutput, type SFVec3f CDATA "0 1 0"]
contactNormal is unit vector describing normal between two colliding bodies.
depth [depth accessType inputOutput, type SFFloat CDATA "0"] [0,1]
depth indicates how deep the current intersection is along normal vector.
frictionCoefficients [frictionCoefficients accessType inputOutput, type SFVec2f CDATA "0 0"]
frictionCoefficients used for computing surface drag.
frictionDirection [frictionDirection accessType inputOutput, type SFVec3f CDATA "0 1 0"]
frictionDirection controls friction vector. ヒント: value of (0 0 0) indicates no friction.
minBounceSpeed [minBounceSpeed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
minBounceSpeed m/s needed to bounce.
position [position accessType inputOutput, type SFVec3f CDATA "0 0 10"]
position (x, y, z in meters) of exact location of collision.
slipCoefficients [slipCoefficients accessType inputOutput, type SFVec2f CDATA "0 0"]
slipCoefficients used for computing surface drag.
softnessConstantForceMix [softnessConstantForceMix accessType inputOutput, type SFFloat CDATA "0"] [0,1]
softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft.
softnessErrorCorrection [softnessErrorCorrection accessType inputOutput, type SFFloat CDATA "0"] [0,1]
softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step).
surfaceSpeed [surfaceSpeed accessType inputOutput, type SFVec2f CDATA "0 0"]
surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies.
containerField [containerField type NMTOKEN "contacts"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Contour2D Contour2D Contour2D groups a set of curve segments into a composite contour. The children segments form a closed loop, with first point of first child repeated as last point of last child, and last point of each segment repeated as the first point of the next consecutive segment. The children segments are type NurbsCurve2D or ContourPolyline2D, enumerated in the consecutive order of contour topology.
Warning: Contour2D is not a renderable geometry node.
Hint: Contour2D is used as the trimmingContour field of the NurbsTrimmedSurface node.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "trimmingContour"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ContourPolyline2D ContourPolyline2D ContourPolyline2D defines a linear curve segment as part of a trimming contour in the u-v domain of a NURBS surface. NurbsCurve2D and ContourPolyline2D nodes that together form a closed contour, defined in the u-v parametric space of a NURBS surface, may be used as children in a Contour2D node.
Warning: ContourPolyline2D is not a renderable geometry node.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
controlPoint [controlPoint accessType inputOutput, type MFVec2d CDATA #IMPLIED]
controlPoint specifies the end points of each segment of the piecewise linear curve.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Coordinate Coordinate Coordinate builds geometry by defining a set of 3D coordinate (triplet) point values. Coordinate is used by IndexedFaceSet, IndexedLineSet, LineSet, PointSet, Triangle* and IndexedTriangle* nodes. Coordinate is also used by HAnimHumanoid, HAnimSegment, and various Nurbs nodes. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType inputOutput, type MFVec3f CDATA #IMPLIED]
point contains a set of 3D coordinate (triplet) point values.
containerField [containerField type NMTOKEN "coord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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CoordinateChaser CoordinateChaser (X3D version 3.3 or later) CoordinateChaser generates a series of coordinate arrays that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <Coordinate> node's point field, for example. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
duration [duration accessType inputOutput, type SFTime CDATA "1"] [0,+∞)
duration is the time interval for filter response in seconds.
Hint: duration is a nonnegative SFTime duration interval, not an absolute clock time.
initialValue [initialValue accessType initializeOnly, type MFVec3f CDATA "0 0 0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type MFVec3f CDATA "0 0 0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type MFVec3f CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type MFVec3f CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec3f CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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CoordinateDamper CoordinateDamper (X3D version 3.2 or later) CoordinateDamper generates a series of coordinate arrays that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <Coordinate> node's point field, for example. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
order [order accessType initializeOnly, type SFInt32 CDATA "3"] [0,5]
order defines the number of internal filters (larger means smoother response, longer delay).
tau [tau accessType inputOutput, type SFTime CDATA "0.3"] [0,+∞)
tau is the exponential-decay time constant for filter response in seconds.
tolerance [tolerance accessType inputOutput, type SFFloat CDATA #IMPLIED] [0,+∞)
or -1. Absolute value for satisfactory completion proximity (-1 lets browser choose).
initialValue [initialValue accessType initializeOnly, type MFVec3f CDATA "0 0 0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type MFVec3f CDATA "0 0 0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type MFVec3f CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type MFVec3f CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec3f CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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CoordinateDouble CoordinateDouble CoordinateDouble builds geometry by defining a set of 3D coordinate (triplet) point values. CoordinateDouble is used by IndexedFaceSet, IndexedLineSet, LineSet, PointSet, Triangle* and IndexedTriangle* nodes. CoordinateDouble is also used by NurbsPositionInterpolator and NurbsOrientationInterpolator.
Warning: CoordinateDouble requires NURBS component level 1, otherwise Full profile.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType inputOutput, type MFVec3d CDATA #IMPLIED]
point contains a set of 3D coordinate (triplet) point values.
containerField [containerField type NMTOKEN "coord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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CoordinateInterpolator
CoordinateInterpolator
CoordinateInterpolator linearly interpolates among a list of 3-tuple MFVec3f arrays, producing a single MFVec3f array that is fractional average between two nearest arrays in the list. Authors can ROUTE value_changed output events (an array of 3-tuple SFVec3f values) to a Coordinate node's point field, or to another MFVec3f field. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array. ヒント: number of keyValues must be an integer multiple of the number of keys! ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function ヒント: number of keyValues must be an integer multiple of the number of keys! ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect. ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CoordinateInterpolator2D
CoordinateInterpolator2D
CoordinateInterpolator2D generates a series of SFVec2f or MFVec2f 2-tuple float values. Authors can ROUTE value_changed output events to a SFVec2f or MFVec2f attribute. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='3'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array. ヒント: number of keyValues must be an integer multiple of the number of keys! ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec2f CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function ヒント: number of keyValues must be an integer multiple of the number of keys! ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec2f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect. ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Cylinder Cylinder Cylinder is a geometry node.
Hint: Cylinder https://en.wikipedia.org/wiki/Cylinder ヒント: insert a Shape node before adding geometry or Appearance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
height [height accessType initializeOnly, type SFFloat CDATA "2"] (0,+∞)
Size in meters.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
Size in meters.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
top [top accessType initializeOnly, type SFBool (true|false) "true"]
Whether to draw top (inside faces are never drawn).
Warning: cannot be changed after initial creation.
side [side accessType initializeOnly, type SFBool (true|false) "true"]
Whether to draw sides (inside faces are never drawn).
Warning: cannot be changed after initial creation.
bottom [bottom accessType initializeOnly, type SFBool (true|false) "true"]
Whether to draw bottom (inside faces are never drawn).
Warning: cannot be changed after initial creation.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
CylinderSensor CylinderSensor CylinderSensor converts pointer motion (for example, a mouse or wand) into rotation values using an invisible cylinder aligned with local Y-axis. ヒント: TouchSensor detects pointing-device actions affecting peer nodes and their child geometry. ヒント: add semi-transparent surrounding geometry to see the effect of the sensor. ヒント: initial relative bearing of pointer drag determines whether cylinder sides or end-cap disks are used for manipulation.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.2 Drag sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#DragSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node. ヒント: use spaces, make descriptions clear and readable. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
minAngle [minAngle accessType inputOutput, type SFFloat CDATA "0"]
clamps rotation_changed events within range of min/max values ヒント: if minAngle > maxAngle, rotation is not clamped.
Hint: https://en.wikipedia.org/wiki/Radian
maxAngle [maxAngle accessType inputOutput, type SFFloat CDATA "0"]
clamps rotation_changed events within range of min/max values ヒント: if minAngle > maxAngle, rotation is not clamped.
Hint: https://en.wikipedia.org/wiki/Radian
diskAngle [diskAngle accessType inputOutput, type SFFloat CDATA "0.262" (15 degrees)]
Help decide rotation behavior from initial relative bearing of pointer drag: acute angle whether cylinder sides or end-cap disks of virtual-geometry sensor are used for manipulation. ヒント: diskAngle 0 forces disk-like behavior, diskAngle 1.570796 (90 degrees) forces cylinder-like behavior.
autoOffset [autoOffset accessType inputOutput, type SFBool (true|false) "true"]
determines whether previous offset values are remembered/accumulated.
offset [offset accessType inputOutput, type SFFloat CDATA "0"]
Sends event and remembers last value sensed.
Warning: ROUTE connecting rotation_changed to set_offset creates a self-reinforcing positive feedback loop and results in unmanageable response.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Select geometry by activating the pointing device (e.g. clicking the mouse) to generate isActive events. Output event isActive=true is sent when geometry is selected (e.g. when primary mouse button is pressed), output event isActive=false is sent when geometry is deselected (e.g. when primary mouse button is released).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isOver [isOver accessType outputOnly, type SFBool #FIXED ""]
Hover over geometry by aiming the mouse (or pointing device) to generate isOver events. Sensor sends output event isOver=true event when pointing device moves over sensor's geometry, and later sends output event isOver=false event when pointing device moves off.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
rotation_changed [rotation_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
rotation_changed events equal sum of relative bearing changes plus offset value about Y-axis in local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
trackPoint_changed [trackPoint_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
trackPoint_changed events give intersection point of bearing with sensor's virtual geometry.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Warning: trackPoint_changed events represent unclamped intersection points on plane surface. Browsers can interpret drags off of the surface in various ways. Note that translation_changed events are clamped by minPosition/maxPosition and thus may be preferable.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
DirectionalLight DirectionalLight DirectionalLight defines parallel light rays that illuminate geometric shapes. Lighting illuminates all geometry except lines and points. By default, light scope only illuminates peer geometry and children nodes within the scene graph hierarchy. No source location is needed since rays are parallel from an infinitely distant source. DirectionalLight nodes do not attenuate with distance. Lights have no visible shape themselves and lighting effects continue through any intermediate geometry. ヒント: animate direction to simulate time-of-day sunlight effects. ヒント: The bound NavigationInfo controls whether headlight is enabled on/off. Interchange profile ヒント: light might not be scoped by parent Group or Transform. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
on [on accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables this light source.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
color of light, applied to colors of objects.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
direction [direction accessType inputOutput, type SFVec3f CDATA "0 0 -1"]
Orientation vector of light relative to local coordinate system. ヒント: animate direction to simulate time-of-day sunlight effects.
intensity [intensity accessType inputOutput, type SFFloat CDATA "1"] [0,1]
Brightness of direct emission from the light.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0"] [0,1]
Brightness of ambient (nondirectional background) emission from the light. Interchange profile ヒント: this field may be ignored.
global (X3D version 3.1 or later) [global accessType inputOutput, type SFBool (true|false) "false"]
Global lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
Warning: DirectionalLight default global=false to limit scope and avoid inadvertently illuminating every object in a large scene. PointLight and SpotLight default global=true since their effects are each limited by maximum radius value.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
DISEntityManager DISEntityManager DISEntityManager notifies a scene when new DIS ESPDU entities arrive or current entities leave. DISEntityManager may contain any number of DISEntityTypeMapping nodes that provide a best-match X3D model to incoming entity type values. For each new DIS entity, DISEntityManager thus produces a new EspduTransform node that contains a corresponding X3D model.
Hint: DISEntityManager contains DISEntityTypeMapping nodes.
Hint: DisEntityManager ESPDU packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS ヒント: include <component name='DIS' level='2'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost" example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Multicast network port, for example: 3000.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
DISEntityTypeMapping
DISEntityTypeMapping
DISEntityTypeMapping provides a best-match mapping from DIS ESPDU entity type information to a specific X3D model, thus providing a visual and behavioral representation that best matches the entity type. Fields are processed in order: kind, domain, country, category, subcategory, specific, extra.
Hint: values set to zero are wildcards, matching any received value.
Hint: DISEntityTypeMapping is contained by a DISEntityManager node.
Hint: DisEntityManager ESPDU packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS ヒント: values set to zero are wildcards. All values in the ordered list must be 0 after the first 0 is defined. ヒント: include <component name='DIS' level='2'/>
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Local and/or online addresses of X3D model of interest, for example: "ExtrusionExampleShip.x3d" "https://www.web3d.org/x3d/content/examples/Basic/course/ExtrusionExampleShip.x3d"
Hint: see https://www.web3d.org/x3d/content/examples/Basic/course/ExtrusionExampleShipIndex.html ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
kind [kind accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.
domain [domain accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.
country [country accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for country to which the design of the entity or its design specification is attributed.
category [category accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for main category that describes the entity, semantics of each code varies according to domain. See DIS Enumerations values.
subCategory [subCategory accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for particular subcategory to which an entity belongs based on the Category field. See DIS Enumerations values.
specific [specific accessType inputOutput, type SFInt32 CDATA "0"]
Specific information about an entity based on the Subcategory field. See DIS Enumerations values.
extra [extra accessType inputOutput, type SFInt32 CDATA "0"]
Any extra information required to describe a particular entity. The contents of this field shall depend on the type of entity represented.
containerField [containerField type NMTOKEN (mapping | watchList) "mapping"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Disk2D Disk2D Disk2D is a geometry node that defines a filled (or partially filled) planar circle with center (0,0) in X-Y plane. ヒント: insert a Shape node before adding geometry or Appearance.
Warning: requires X3D profile='Full' or else include <component name='Geometry2D' level='2'/>
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
innerRadius [innerRadius accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Inner circle radius, greater than or equal to 0.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
outerRadius [outerRadius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
Outer radius of circle, greater than or equal to inner radius.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
solid [solid accessType initializeOnly, type SFBool (true|false) "false"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
DoubleAxisHingeJoint
DoubleAxisHingeJoint
(X3D version 3.2 or later) DoubleAxisHingeJoint has two independent axes located around a common anchor point. axis1 has limits and a motor, axis 2 only has a motor Contains two RigidBody nodes (containerField values body1, body2). ヒント: RigidBodyPhysics component, level 2. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
anchorPoint [anchorPoint accessType inputOutput, type SFVec3f CDATA "0 0 0"]
anchorPoint is joint center, specified in world coordinates.
axis1 [axis1 accessType inputOutput, type SFVec3f CDATA "0 0 0"]
axis1 defines axis vector of joint connection to body1. ヒント: 0 0 0 means motor disabled.
axis2 [axis2 accessType inputOutput, type SFVec3f CDATA "0 0 0"]
axis2 defines axis vector of joint connection to body2. ヒント: 0 0 0 means motor disabled.
desiredAngularVelocity1 [desiredAngularVelocity1 accessType inputOutput, type SFFloat CDATA "0"]
desiredAngularVelocity1 is goal rotation rate for hinge connection to body1.
desiredAngularVelocity2 [desiredAngularVelocity2 accessType inputOutput, type SFFloat CDATA "0"]
desiredAngularVelocity2 is goal rotation rate for hinge connection to body2.
forceOutput [forceOutput accessType inputOutput, type MFString CDATA "NONE"]
forceOutput controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
minAngle1 [minAngle1 accessType inputOutput, type SFFloat CDATA "-3.1416"] [-π,π]
minAngle1 is minimum rotation angle for hinge.
maxAngle1 [maxAngle1 accessType inputOutput, type SFFloat CDATA "3.1416"] [-π,π]
maxAngle1 is maximum rotation angle for hinge.
maxTorque1 [maxTorque1 accessType inputOutput, type SFFloat CDATA "0"]
maxTorque1 is maximum rotational torque applied by corresponding motor axis to achieve desiredAngularVelocity1.
maxTorque2 [maxTorque2 accessType inputOutput, type SFFloat CDATA "0"]
maxTorque2 is maximum rotational torque applied by corresponding motor axis to achieve desiredAngularVelocity2.
stop1Bounce [stop1Bounce accessType inputOutput, type SFFloat CDATA "0"] [0,1]
stop1Bounce is velocity factor for bounce back once stop point is reached. ヒント: 0 means no bounce, 1 means return velocity matches.
stop1ErrorCorrection [stop1ErrorCorrection accessType inputOutput, type SFFloat CDATA "0.8"] [0,1]
stop1ErrorCorrection is fraction of error correction performed during time step once stop point is reached. ヒント: 0 means no error correction, 1 means all error corrected in single step.
stop1ConstantForceMix [stop1ConstantForceMix accessType inputOutput, type SFFloat CDATA "0.001"] [0,1]
stop1ConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft. ヒント: use with suspensionForce to improve softness and numerical stability. ヒント: 0 means no stop adjustment, 1 means springier stop response.
suspensionErrorCorrection [suspensionErrorCorrection accessType inputOutput, type SFFloat CDATA "0.8"] [0,1]
suspensionErrorCorrection describes how quickly the system resolves intersection errors due to floating-point inaccuracies. ヒント: use with stop1ConstantForceMix to improve softness and numerical stability. ヒント: 0 means no stop adjustment, 1 means springier stop response.
suspensionForce [suspensionForce accessType inputOutput, type SFFloat CDATA "0.8"] [0,1]
suspensionForce describes how quickly the system resolves intersection errors due to floating-point inaccuracies. ヒント: use with stop1ConstantForceMix to improve softness and numerical stability. ヒント: 0 means no stop adjustment, 1 means springier stop response.
containerField [containerField type NMTOKEN "joints"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
EaseInEaseOut EaseInEaseOut (X3D version 3.2 or later) EaseInEaseOut enables gradual animation transitions by modifying TimeSensor fraction outputs. Output values are modified fractions. Authors can ROUTE value_changed output events to an interpolator, a sequencer, or another SFFloat attribute. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO thisEaseInEaseOutDEF.set_fraction ヒント: typical output connection is ROUTE thisEaseInEaseOutDEF.modifiedFraction_changed TO someDestinationNodeDEF.set_fraction.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='3'/>
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to easeInEaseOut array. ヒント: number of keys must be one more than the number of easeInEaseOut values!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
easeInEaseOut [easeInEaseOut accessType inputOutput, type MFVec2f CDATA #IMPLIED]
Array of paired values for easeOut fraction and easeIn fraction within each key interval. ヒント: number of easeInEaseOut values must be one less than the number of keys.
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input fraction for computation of corresponding easeInEaseOut output value, modifiedFraction_changed.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
modifiedFraction_changed [modifiedFraction_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Interpolated output value determined by current key time, corresponding easeInEaseOut smoothing intervals, and corresponding key pair.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
EdgeEnhancementVolumeStyle
EdgeEnhancementVolumeStyle
(X3D version 3.3 or later) EdgeEnhancementVolumeStyle specifies edge enhancement for the volume rendering style.
Hint: surfaceNormals can be provided in a single ComposedTexture3D, ImageTexture3D or PixelTexture3D node.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
gradientThreshold [gradientThreshold accessType inputOutput, type SFFloat CDATA "0.4"] [0,1]
minimum angle (in radians) away from view-direction vector for surface normal before applying enhancement
edgeColor [edgeColor accessType inputOutput, type SFColorRGBA CDATA "0 0 0 1"] [0,1]
color used to highlight edges.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ElevationGrid ElevationGrid ElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0. Vertices corresponding to ElevationGrid height values define quadrilaterals, which are placed above or below a flat surface.
Hint: the height array defines (xDimension-1)*(zDimension-1) quadrilaterals.
Warning: generated quadrilaterals can be nonplanar. Tessellation splits quadrilaterals into triangles along seam starting at initial vertex of the quadrilateral and proceeding to opposite vertex.
Hint: positive direction for normal of each triangle is on same side of the quadrilateral. Triangles are defined either counterclockwise or clockwise depending on value of ccw field.
Hint: ElevationGrid can contain Color|ColorRGBA, Normal and TextureCoordinate nodes. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
xDimension [xDimension accessType initializeOnly, type SFInt32 CDATA "2"] [0,+∞)
Number of elements in the height array along X direction.
Hint: total horizontal x-axis distance equals (xDimension-1) * xSpacing.
Warning: xDimension < 2 means that ElevationGrid contains no quadrilaterals.
zDimension [zDimension accessType initializeOnly, type SFInt32 CDATA "2"] [0,+∞)
Number of elements in the height array along Z direction.
Hint: total horizontal z-axis distance equals (zDimension-1) * zSpacing.
Warning: zDimension < 2 means that ElevationGrid contains no quadrilaterals.
xSpacing [xSpacing accessType initializeOnly, type SFFloat CDATA "1.0"] (0,+∞)
Meters distance between grid-array vertices along X direction. ヒント: total horizontal x-axis distance equals (xDimension-1) * xSpacing.
zSpacing [zSpacing accessType initializeOnly, type SFFloat CDATA "1.0"] (0,+∞)
Meters distance between grid-array vertices along Z direction. ヒント: total lateral z-axis distance equals (zDimension-1) * zSpacing.
height [height accessType initializeOnly, type MFFloat CDATA "0 0 0 0"]
Grid array of height vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.
Hint: height array values are given in row-major order from left to right along X axis, then back to front along Z axis.
set_height [set_height accessType inputOnly, type MFFloat CDATA #FIXED ""]
Grid array of height vertices with upward direction along +Y axis, with xDimension rows and zDimension columns.
Hint: height array values are given in row-major order from left to right along X axis, then back to front along Z axis.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
creaseAngle [creaseAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
creaseAngle defines angle (in radians) for determining whether adjacent polygons are drawn with sharp edges or smooth shading. If angle between normals of two adjacent polygons is less than creaseAngle, smooth shading is rendered across the shared line segment. ヒント: creaseAngle=0 means render all edges sharply, creaseAngle=3.14159 means render all edges smoothly.
Hint: https://en.wikipedia.org/wiki/Radian
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color node color values are applied to each point vertex (true) or per quadrilateral (false).
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or per quadrilateral (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
EspduTransform EspduTransform EspduTransform is a networked Transform node that can contain most nodes. If activated, EspduTransform can send or receive Entity State Protocol Data Unit (PDU) packets, also integrating functionality for the following DIS PDUs: EntityStatePdu, CollisionPdu, DetonatePdu, FirePdu, CreateEntity and RemoveEntity PDUs.
Hint: these PDU packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS ヒント: insert a Shape node before adding geometry or Appearance. ヒント: include <component name='DIS' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enable/disable network sensing and event passing.
marking [marking accessType inputOutput, type SFString CDATA #IMPLIED]
Maximum of 11 characters for simple entity label.
entityID [entityID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise entityID is a unique ID for a single entity within that application.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
Simulation/exercise applicationID is unique for application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
forceID [forceID accessType inputOutput, type SFInt32 CDATA "0"]
forceID determines the team membership of the issuing entity, and whether FRIENDLY OPPOSING or NEUTRAL or OTHER.
entityKind [entityKind accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.
entityDomain [entityDomain accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.
entityCountry [entityCountry accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for country to which the design of the entity or its design specification is attributed.
entityCategory [entityCategory accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for main category that describes the entity, semantics of each code varies according to domain. See DIS Enumerations values.
entitySubCategory [entitySubCategory accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for particular subcategory to which an entity belongs based on the Category field. See DIS Enumerations values.
entitySpecific [entitySpecific accessType inputOutput, type SFInt32 CDATA "0"]
Specific information about an entity based on the Subcategory field. See DIS Enumerations values.
entityExtra [entityExtra accessType inputOutput, type SFInt32 CDATA "0"]
Any extra information required to describe a particular entity. The contents of this field shall depend on the type of entity represented.
readInterval [readInterval accessType inputOutput, type SFTime CDATA "0.1"] [0,+∞)
Seconds between read updates, 0 means no reading.
Hint: readInterval is a nonnegative SFTime duration interval, not an absolute clock time.
writeInterval [writeInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
Seconds between write updates, 0 means no writing (sending).
Hint: writeInterval is a nonnegative SFTime duration interval, not an absolute clock time.
networkMode [networkMode accessType inputOutput, type SFString CDATA ( standAlone | networkReader | networkWriter ) standAlone]
Whether this entity is ignoring the network, sending DIS packets to the network, or receiving DIS packets from the network. (1) standAlone: ignore network but still respond to events in local scene. (2) networkReader: listen to network and read PDU packets at readInterval, act as remotely linked copy of entity. (3) networkWriter: send PDU packets to network at writeInterval, act as master entity. Default value "standAlone" ensures that DIS network activation within a scene as networkReader or networkWriter is intentional.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
Warning: network activity may have associated security issues.
isStandAlone [isStandAlone accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="local" (ignore network but still respond to local events)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkReader [isNetworkReader accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="remote" (listen to network as copy of remote entity)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkWriter [isNetworkWriter accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="master" (output to network as master entity at writeInterval)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost"
Example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Network connection port number (EXAMPLE 3000) for sending or receiving DIS messages.
Example: 3000.
multicastRelayHost [multicastRelayHost accessType inputOutput, type SFString CDATA #IMPLIED]
Fallback server address if multicast not available locally.
Example: track.nps.edu.
multicastRelayPort [multicastRelayPort accessType inputOutput, type SFInt32 CDATA "0"]
Fallback server port if multicast not available locally.
Example: 8010.
rtpHeaderExpected [rtpHeaderExpected accessType initializeOnly, type SFBool (true|false) "false"]
Whether RTP headers are prepended to DIS PDUs.
isRtpHeaderHeard [isRtpHeaderHeard accessType outputOnly, type SFBool #FIXED ""]
Whether incoming DIS packets have an RTP header prepended.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Have we received a network update recently?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
timestamp [timestamp accessType outputOnly, type SFTime CDATA #FIXED ""]
DIS timestamp received from latest PDU update, converted to X3D SFTime units.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of children relative to local coordinate system, usually read from (or written to) remote, networked EspduTransform nodes.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of children relative to local coordinate system, usually read from (or written to) remote, networked EspduTransform nodes.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
linearVelocity [linearVelocity accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Velocity of the entity relative to the rotating Earth in either world or entity coordinates, depending on the dead reckoning algorithm used.
linearAcceleration [linearAcceleration accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Acceleration of the entity relative to the rotating Earth in either world or entity coordinates, depending on the dead reckoning algorithm used.
deadReckoning [deadReckoning accessType inputOutput, type SFInt32 CDATA "0"]
Dead reckoning algorithm being used to project position/orientation with velocities/accelerations.
isCollided [isCollided accessType outputOnly, type SFBool #FIXED ""]
Has a matching CollisionPDU reported a collision?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
collideTime [collideTime accessType outputOnly, type SFTime CDATA #FIXED ""]
When were we collided with?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isDetonated [isDetonated accessType outputOnly, type SFBool #FIXED ""]
Has a matching DetonationPDU reported a detonation?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
detonateTime [detonateTime accessType outputOnly, type SFTime CDATA #FIXED ""]
When were we detonated?
fired1 [fired1 accessType inputOutput, type SFBool (true|false) "false"]
Has the primary weapon (Fire PDU) been fired?
fired2 [fired2 accessType inputOutput, type SFBool (true|false) "false"]
Has the secondary weapon (Fire PDU) been fired?
fireMissionIndex [fireMissionIndex accessType inputOutput, type SFInt32 CDATA #FIXED ""]
firedTime [firedTime accessType outputOnly, type SFTime CDATA #FIXED ""]
When did we shoot a weapon (Fire PDU)?
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
munitionStartPoint [munitionStartPoint accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Initial point of the munition path from firing weapon to detonation or impact, in exercise coordinates.
munitionEndPoint [munitionEndPoint accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Final point of the munition path from firing weapon to detonation or impact, in exercise coordinates.
munitionEntityID [munitionEntityID accessType inputOutput, type SFInt32 CDATA "0"]
munitionEntityID is unique ID for entity firing munition within that application.
munitionApplicationID [munitionApplicationID accessType inputOutput, type SFInt32 CDATA "1"]
munitionApplicationID, unique for application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
munitionSiteID [munitionSiteID accessType inputOutput, type SFInt32 CDATA "0"]
Munition siteID of the participating LAN or organization.
warhead [warhead accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for type of warhead on the munition.
fuse [fuse accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for type of fuse on the munition.
munitionQuantity [munitionQuantity accessType inputOutput, type SFInt32 CDATA "0"]
Quantity of munitions fired.
firingRate [firingRate accessType inputOutput, type SFInt32 CDATA "0"]
Rate at which munitions are fired.
firingRange [firingRange accessType inputOutput, type SFFloat CDATA "0"]
Range (three dimension, straight-line distance) that the firing entity's fire control system has assumed for computing the fire control solution if a weapon and if the value is known
collisionType [collisionType accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration for type of collision: ELASTIC or INELASTIC.
detonationLocation [detonationLocation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
World coordinates for detonationLocation
detonationRelativeLocation [detonationRelativeLocation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Relative coordinates for detonation location
detonationResult [detonationResult accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration for type of detonation and result that occurred., if any.
eventNumber [eventNumber accessType inputOutput, type SFInt32 CDATA "0"]
Sequential number of each event issued by an application.
Warning: reuse of numbers may be necessary during long simulation exercises.
eventEntityID [eventEntityID accessType inputOutput, type SFInt32 CDATA "0"]
For a given event, simulation/exercise entityID is a unique ID for a single entity within that application.
eventApplicationID [eventApplicationID accessType inputOutput, type SFInt32 CDATA "1"]
Simulation/exercise eventApplicationID is unique for events generated from application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
eventSiteID [eventSiteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
articulationParameterCount [articulationParameterCount accessType inputOutput, type SFInt32 CDATA "0"]
Number of articulated parameters attached to this entity state PDU.
articulationParameterDesignatorArray [articulationParameterDesignatorArray accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Array of designators for each articulated parameter.
articulationParameterChangeIndicatorArray [articulationParameterChangeIndicatorArray accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Array of change counters, each incremented when an articulated parameter is updated.#IMPLIED]
articulationParameterIdPartAttachedToArray [articulationParameterIdPartAttachedToArray accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Array of ID parts that each articulated parameter is attached to.
articulationParameterTypeArray [articulationParameterTypeArray accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Array of type enumerations for each articulated parameter element.
articulationParameterArray [articulationParameterArray accessType inputOutput, type MFFloat CDATA #IMPLIED]
Information required for representation of the entity's visual appearance and position of its articulated parts.
Hint: renamed as Variable Parameter in IEEE DIS 2012 revised standard.
set_articulationParameterValue0 [set_articulationParameterValue0 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue1 [set_articulationParameterValue1 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue2 [set_articulationParameterValue2 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue3 [set_articulationParameterValue3 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue4 [set_articulationParameterValue4 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue5 [set_articulationParameterValue5 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue6 [set_articulationParameterValue6 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_articulationParameterValue7 [set_articulationParameterValue7 accessType inputOnly, type SFFloat CDATA #FIXED ""]
Set element of user-defined payload array.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
articulationParameterValue0_changed [articulationParameterValue0_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue1_changed [articulationParameterValue1_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue2_changed [articulationParameterValue2_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
articulationParameterValue3_changed [articulationParameterValue3_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue4_changed [articulationParameterValue4_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue5_changed [articulationParameterValue5_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue6_changed [articulationParameterValue6_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
articulationParameterValue7_changed [articulationParameterValue7_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Get element of user-defined payload array.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
geoSystem (X3D version 3.3 or later) [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords (X3D version 3.3 or later) [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters). ヒント: include <component name='Geospatial' level='1'/>
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ExplosionEmitter ExplosionEmitter (X3D version 3.2 or later) ExplosionEmitter generates all particles from a specific point in space at the initial time enabled. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
position [position accessType inputOutput, type SFVec3f CDATA "0 1 0"]
Point from which particles emanate.
mass [mass accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Basic mass of each particle, defined in mass base units (default is kilograms). ヒント: mass is needed if gravity or other force-related calculations are performed on a per-particle basis.
Hint: https://en.wikipedia.org/wiki/Kilogram
Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
speed [speed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
surfaceArea [surfaceArea accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Particle surface area in area base units (default is meters squared). Surface area is used for calculations such as wind effects per particle. ヒント: surfaceArea value represents average frontal area presented to the wind. ヒント: assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
variation [variation accessType inputOutput, type SFFloat CDATA "0.25"] [0,+∞)
Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of initial values possible. ヒント: variation of zero does not allow any randomness.
containerField [containerField type NMTOKEN "emitter"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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EXPORT EXPORT EXPORT exposes a local node for ROUTE passing of event values when the current Scene is included via Inline by a parent external world. These connections allow event values to be exchanged via ROUTE statements between a parent model and a child Inline model. ヒント: you can place EXPORT statements after Scene tag to show interfaces at top.
Warning: EXPORT statements are not allowed in prototype declarations.
Warning: corresponding parent-scene IMPORT and child Inline-scene EXPORT statements are necessary in order to ROUTE values between a parent model and a child Inline model.
Hint: X3D Architecture 4.4.6 Import/Export semantics https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ImportExportsemantics
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
localDEF [localDEF type IDREF #REQUIRED]
localDEF is the DEF name of the local node to be EXPORTed.
AS #IMPLIED]
rename localDEF node AS a different name when exporting. ヒント: optional, default is to use same localDEF name.
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ExternProtoDeclare ExternProtoDeclare ExternProtoDeclare refers to a ProtoDeclare node declaration provided in another file. ExternProtoDeclare interfaces are defined by <field> statements (without IS/connect statements). ヒント: ExternProto is a definition only, add corresponding ProtoInstance nodes to create new instances. ヒント: ExternProtoDeclare url is of the form https://www.web3d.org/x3d/someWorld.x3d#ProtoName ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes
Warning: do not include a <ProtoInterface> element.
Warning: setting a value is not allowed for ExternProtoDeclare field declarations, since original ProtoDeclare initializations or local ProtoInstance fieldValue initializations take precedence.
Hint: X3D Architecture 7.2.5.9 EXTERNPROTO statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#EXTERNPROTOStatement
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
name [name type NMTOKEN #REQUIRED]
name of the ExternProtoDeclare (External Prototype Declaration) being referenced.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
url [url accessType initializeOnly, type MFString CDATA #IMPLIED]
Location and filename of ProtoDeclare source declaration of interest. Multiple locations are more reliable, and including a Web address lets e-mail attachments work. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
appinfo [appinfo type SFString CDATA #IMPLIED]
Application information to provide simple description usable as a tooltip, similar to XML Schema appinfo tag.
documentation [documentation type SFString CDATA #IMPLIED]
Documentation url for further information, similar to XML Schema documentation tag.
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Extrusion Extrusion Extrusion is a geometry node that sequentially stretches a 2D cross section along a 3D-spine path in the local coordinate system, creating an outer hull. Scaling and rotating the crossSection 2D outline at each control point can modify the outer hull of the Extrusion to produce a wide variety of interesting shapes. ヒント: insert a Shape node before adding geometry or Appearance. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
spine [spine accessType initializeOnly, type MFVec3f CDATA "0 0 0, 0 1 0"]
The spine array defines a center-line sequence of 3D points that define a piecewise-linear curve forming a series of connected vertices. The spine can be open or closed (closed means that endpoints are coincident). The spine is set of points along which a 2D crossSection is extruded, scaled and oriented. ヒント: number of spine points, scale values and orientation values must be the same.
Warning: take care if creating loops or spirals, otherwise self-intersecting, impossible or inverted geometry can result!
crossSection [crossSection accessType initializeOnly, type MFVec2f CDATA "1 1, 1 -1, -1 -1, -1 1, 1 1"]
The crossSection array defines a silhouette outline of the outer Extrusion surface. crossSection is an ordered set of 2D points that draw a piecewise-linear curve which is extruded to form a series of connected vertices.
Hint: the crossSection array can be open or closed (closed means that endpoints are coincident).
Hint: number of values must all match for 3-tuple spine points, 2-tuple scale values, and 4-tuple orientation values.
Warning: match clockwise/counterclockwise, otherwise self-intersecting, impossible or inverted geometry can result!
Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined. , particularly for end caps.
scale [scale accessType initializeOnly, type MFVec2f CDATA "1 1"] (0,+∞)
scale is a list of 2D-scale parameters applied at each spine-aligned cross-section plane. ヒント: number of spine points, scale values and orientation values must be the same.
Hint: if the scale array contains one value, it is applied at all spine-aligned crossSection planes.
Warning: zero or negative scale values not allowed.
orientation [orientation accessType initializeOnly, type MFRotation CDATA "0 0 1 0"]
The orientation array is a list of axis-angle 4-tuple values applied at each spine-aligned cross-section plane.
Hint: if the orientation array contains a single 4-tuple value, it is applied at all spine-aligned crossSection planes. ヒント: number of spine points, scale values and orientation values must be the same.
beginCap [beginCap accessType initializeOnly, type SFBool (true|false) "true"]
Whether beginning cap is drawn (similar to Cylinder top cap).
Warning: cannot be changed after initial creation.
endCap [endCap accessType initializeOnly, type SFBool (true|false) "true"]
Whether end cap is drawn (similar to Cylinder bottom cap).
Warning: cannot be changed after initial creation.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex-coordinates orientation. ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
convex [convex accessType initializeOnly, type SFBool (true|false) "true"]
Whether all polygons in a shape are convex (true), or possibly concave (false). A convex polygon is planar, does not intersect itself, and has all interior angles < 180 degrees.
Warning: concave or inverted geometry may be invisible when using default value convex=true.
creaseAngle [creaseAngle accessType initializeOnly, type SFFloat CDATA "0.0"] [0,+∞)
creaseAngle defines angle (in radians) where adjacent polygons are drawn with sharp edges or smooth shading. If angle between normals of two adjacent polygons is less than creaseAngle, smooth shading is rendered across the shared line segment. ヒント: creaseAngle=0 means render all edges sharply, creaseAngle=3.14159 means render all edges smoothly.
Hint: https://en.wikipedia.org/wiki/Radian
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
set_crossSection [set_crossSection accessType inputOnly, type MFVec2f CDATA #FIXED ""]
The crossSection array defines a silhouette outline of the outer Extrusion surface. crossSection is an ordered set of 2D points that draw a piecewise-linear curve which is extruded to form a series of connected vertices.
Warning: match clockwise/counterclockwise, otherwise self-intersecting, impossible or inverted geometry can result!
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_orientation [set_orientation accessType inputOnly, type MFRotation CDATA #FIXED ""]
The orientation array is a list of axis-angle 4-tuple values applied at each spine-aligned cross-section plane.
Hint: if the orientation array contains a single 4-tuple value, it is applied at all spine-aligned crossSection planes. ヒント: number of spine points, scale values and orientation values must be the same.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_scale [set_scale accessType inputOnly, type MFVec2f CDATA #FIXED ""] (0,+∞)
scale is a list of 2D-scale parameters applied at each spine-aligned cross-section plane. ヒント: number of spine points, scale values and orientation values must be the same.
Warning: zero or negative scale values not allowed.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_spine [set_spine accessType inputOnly, type MFVec3f CDATA #FIXED ""]
The spine array defines a center-line sequence of 3D points that define a piecewise-linear curve forming a series of connected vertices. The spine can be open or closed (closed means that endpoints are coincident). The spine is set of points along which a 2D crossSection is extruded, scaled and oriented. ヒント: number of spine points, scale values and orientation values must be the same.
Warning: take care if creating loops or spirals, otherwise self-intersecting, impossible or inverted geometry can result!
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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field field A field statement defines an interface attribute or node. ヒント: first add a parent Script node or ProtoDeclare/ProtoInterface statements before defining a new field. ヒント: put initializing SFNode/MFNode into contained content. Search
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name [name type NMTOKEN #REQUIRED]
Name of this field declaration.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
accessType [accessType , type NMTOKEN #REQUIRED]
Event-model semantics for field set/get capabilities.
Hint: renamed accessType correspondences for X3D from VRML97 are inputOnly=eventIn, outputOnly=eventOut, initializeOnly=field, inputOutput=exposedField.
Warning: inputOutput=exposedField not allowed in VRML97 Script nodes, use initializeOnly=field for backwards compatibility.
Hint: an accessType value is required and must be provided.
Hint: X3D Architecture 4.4.2.2 Field semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#FieldSemantics
Hint: X3D XML Encoding 4.3.7 Prototype and field declaration syntax, https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#PrototypeAndFieldDeclarationSyntax
type [type NMTOKEN #REQUIRED]
Base type of this field variable.
Hint: a type value is required and must be provided.
value [value type CDATA #IMPLIED]
Provide default initialization value for this field variable (which may be re-initialized later by instantiation value of a named ProtoInstance fieldValue). ヒント: SFNode/MFNode fields are initialized using contained node content, instead of this value attribute. ヒント: value is required for Script and ProtoDeclare unless MF-type array initialization is empty list, SFString initialization is empty string, or SFNode is being initialized. ヒント: SFNode/MFNode fields are initialized by contained node element(s), if any.
Warning: setting a value is not allowed for ExternProtoDeclare field declarations, since original ProtoDeclare initializations or local ProtoInstance fieldValue initializations take precedence.
Warning: not allowed for field variables with accessType inputOnly or outputOnly.
appinfo [appinfo type SFString CDATA #IMPLIED]
Application information to provide simple description usable as a tooltip, similar to XML Schema appinfo tag.
documentation [documentation type SFString CDATA #IMPLIED]
Documentation url for further information, similar to XML Schema documentation tag.
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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fieldValue fieldValue A fieldValue statement re-initializes the default value of a field in a parent ProtoInstance. Note that a field statement with a matching name must be already defined by the corresponding ProtoDeclare or ExternProtoDeclare statement.
Hint: first add a parent ProtoInstance node before defining a new fieldValue.
Warning: fieldValue content type must match the content type defined in the corresponding ProtoDeclare or ExternProtoDeclare field statement. ヒント: put initializing SFNode/MFNode into fieldValue's contained content.
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name [name type NMTOKEN #REQUIRED]
Name of the ProtoInstance field being re-initialized (corresponding to field name already defined in ProtoDeclare or ExternProtoDeclare).
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value type CDATA #IMPLIED]
Initial value for this field, which overrides default initialization value defined in original ProtoDeclare field. ヒント: initialize SFNode/MFNode field value using contained content element(s), instead of a simple attribute value.
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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FillProperties FillProperties FillProperties indicates whether appearance is filled or hatched for associated geometry nodes inside the same Shape. Hatches are applied on top of the already rendered appearance of the node, and are not affected by lighting.
Hint: DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes in a scene. ヒント: include <component name='Shape' level='3'/>
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
filled [filled accessType inputOutput, type SFBool (true|false) "true"]
Whether or not associated geometry is filled.
hatched [hatched accessType inputOutput, type SFBool (true|false) "true"]
Whether or not associated geometry is hatched.
hatchStyle [hatchStyle accessType inputOutput, type SFInt32 CDATA "1"]
hatchStyle selects a hatch pattern from International Register of Graphical Items. 1=Horizontal equally spaced parallel lines. 2=Vertical equally spaced parallel lines. 3=Positive slope equally spaced parallel lines. 4=Negative slope equally spaced parallel lines. 5=Horizontal/vertical crosshatch. 6=Positive slope/negative slope crosshatch. 7=(cast iron or malleable iron and general use for all materials). 8=(steel). 9=(bronze, brass, copper, and compositions). 10=(white metal, zinc, lead, babbit, and alloys). 11=(magnesium, aluminum, and aluminum alloys). 12=(rubber, plastic, and electrical insulation). 13=(cork, felt, fabric, leather, and fibre). 14=(thermal insulation). 15=(titanium and refi-actory material). 16=(marble, slate, porcelain, glass, etc.). 17=(earth). 18=(sand). 19=(repeating dot).
Hint: detailed descriptions of hatchstyle values are found at the ISO/IEC International Register of Graphical Items https://www.iso.org/jtc1/sc24/register (may require login)
hatchColor [hatchColor accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
Color of the hatch pattern.
containerField [containerField type NMTOKEN "fillProperties"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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FloatVertexAttribute
(X3D version 3.1 or later) FloatVertexAttribute defines a set of per-vertex single-precision floating-point attributes. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Required name for this particular VertexAttribute instance.
Warning: name is not specified if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFFloat CDATA ""]
value specifies an arbitrary collection of floating-point values that will be passed to the shader as per-vertex information. ヒント: the length of the value field shall be a multiple of numComponents.
numComponents [numComponents accessType initializeOnly, type SFFloat CDATA (1,4) "4"]
numComponents pecifies how many consecutive floating-point values should be grouped together per vertex. ヒント: the length of the value field shall be a multiple of numComponents.
containerField [containerField type NMTOKEN "attrib"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Fog Fog Fog simulates atmospheric effects by blending distant objects with fog color. ヒント: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
Fog color. ヒント: match Background color to make objects fade away.
fogType [fogType accessType inputOutput, type SFString CDATA (LINEAR|EXPONENTIAL) LINEAR]
Specifies algorithm for rate of increasing Fog, either LINEAR or EXPONENTIAL. ヒント: EXPONENTIAL is more natural but also more computationally expensive.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
visibilityRange [visibilityRange accessType inputOutput, type SFFloat CDATA "0.0"]
Distance in meters where objects are totally obscured by the fog, using local coordinate system. ヒント: visibilityRange 0 disables Fog.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
Receiving event set_bind=true activates and binds this node at the top of the binding stack. Receiving event set_bind=false deactivates and unbinds this node from the top of the binding stack. Thus setting set_bind to true/false will enable/disable the effect of this node.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Event sent reporting timestamp when node becomes active/inactive.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
Output event true gets sent when node becomes bound and activated, otherwise output event false gets sent when node becomes unbound and deactivated.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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FogCoordinate FogCoordinate (X3D version 3.1 or later) FogCoordinate defines a set of explicit fog depths on a per-vertex basis, overriding Fog visibilityRange. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
depth [depth accessType inputOutput, type MFVec3f CDATA #IMPLIED]
depth contains a set of 3D coordinate (triplet) point values.
containerField [containerField type NMTOKEN "coord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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FontStyle FontStyle [inherits X3DFontStyleNode]
FontStyle is an X3DFontStyleNode that defines the size, family, justification, and other styles used by Text nodes.
Hint: full internationalization (i18n) and localization (l10n) features are available for any written language.
Hint: DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n ヒント: first add a Text node as a parent node for FontStyle.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
family [family accessType initializeOnly, type MFString CDATA ( SERIF | SANS | TYPEWRITER ) "SERIF"]
Array of quoted font family names in preference order, browsers use the first supported family.
Hint: example family array might be "Times" "SERIF"
Warning: font family support often varies. ヒント: values with guaranteed support include "SERIF" "SANS" "TYPEWRITER". ヒント: SERIF and SANS are variable-width fonts (for example, Times Roman and Arial). ヒント: TYPEWRITER is a fixed-width font (for example, Courier). ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks". ヒント: see 15.2.2.2 Font family and style https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Fontfamilyandstyle for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
style [style accessType initializeOnly, type SFString CDATA ( PLAIN | BOLD | ITALIC | MIDDLE ) PLAIN]
Pick one of four values for text style.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see 15.2.2.2 Font family and style https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Fontfamilyandstyle for details.
justify [justify accessType initializeOnly, type MFString CDATA ( BEGIN | END | FIRST | MIDDLE ) "BEGIN" or "BEGIN" "END"]
The justify field determines alignment of the above text layout relative to the origin of the object coordinate system.
Hint: preferred value is usually justify=' "MIDDLE" "MIDDLE" ' for centered justification horizontally and vertically.
Warning: exactly two string values are provided for major and minor axis alignment.
Warning: do not use illegal values such as LEFT RIGHT TOP BOTTOM or CENTER. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks". ヒント: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
size [size accessType initializeOnly, type SFFloat CDATA "1.0"] (0,+∞)
Nominal height (in local coordinate system) of text glyphs Also sets default spacing between adjacent lines of text.
spacing [spacing accessType initializeOnly, type SFFloat CDATA "1.0"] [0,+∞)
Adjustment factor for line spacing between adjacent lines of text.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
Language codes consist of a primary code and a (possibly empty) series of subcodes. [ language-code = primary-code ( "-" subcode )* ] Two-letter primary codes are reserved for language abbreviations. Two-letter primary codes include en (English), fr (French), de (German), it (Italian), nl (Dutch), el (Greek), es (Spanish), pt (Portuguese), ar (Arabic), he (Hebrew), ru (Russian), zh (Chinese), ja (Japanese), hi (Hindi), ur (Urdu), and sa (Sanskrit). Any two-letter subcode is understood to be a country code.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see ISO3166 or http://xml.coverpages.org/languageIdentifiers.html
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
horizontal [horizontal accessType initializeOnly, type SFBool (true|false) "true"]
Whether text direction is horizontal (true) or vertical (false). ヒント: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
leftToRightll [leftToRightl accessType initializeOnly, type SFBool (true|false) "true"]
Whether text direction is left-to-right (true) or right-to-left (false). ヒント: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
topToBottom [topToBottom accessType initializeOnly, type SFBool (true|false) "true"]
Whether text direction is top-to-bottom (true) or bottom-to-top (false). ヒント: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
containerField [containerField type NMTOKEN "fontStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ForcePhysicsModel ForcePhysicsModel (X3D version 3.2 or later) ForcePhysicsModel applies a constant force value to the particles. ヒント: force may act in any given direction vector at any strength. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
force [force accessType inputOutput, type SFVec3f CDATA "0 -9.8 0"] (-∞,+∞)
force field indicates strength and direction of the propelling force on the particles (e.g. default is Earth's gravity). ヒント: force is specified in force base units (usually newtons). ヒント: if particles have zero mass, ForcePhysicsModel node has no effect.
containerField [containerField type NMTOKEN "physics"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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GeneratedCubeMapTexture
GeneratedCubeMapTexture
GeneratedCubeMapTexture (X3D version 3.1 or later) is a texture node that defines a cubic environment map that sources its data from internally generated images. The viewpoint of the generated texture is the location and orientation of the associated geometry in world space. ヒント: typically a Box is used. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
update [update accessType inputOutput, type SFString CDATA (NONE|NEXT_FRAME_ONLY|ALWAYS) NONE]
update controls regeneration of the texture.
Warning: An object trying to render itself in the scene graph can cause infinite loops.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
size [size accessType initializeOnly, type SFInt32 CDATA "128"] (0,+∞)
size indicates the resolution of the generated images in number of pixels per side.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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GeoCoordinate GeoCoordinate GeoCoordinate builds geometry as a set of geographic 3D coordinates. These are transformed into a geocentric, curved-earth representation. GeoCoordinate is only used by IndexedFaceSet, IndexedLineSet, LineSet and PointSet. GeoCoordinate can contain a GeoOrigin node. ヒント: include <component name='Geospatial' level='1'/> Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
point [point accessType inputOutput, type MFVec3d CDATA #IMPLIED]
point contains a set of actual 3D geographic coordinates, provided in geoSystem format can split strings if desired: "x1 y1 z1 x2 y2 z2" or "x1 y1 z1", "x2 y2 z2"
containerField [containerField type NMTOKEN "coord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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GeoElevationGrid GeoElevationGrid GeoElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0. Vertices corresponding to GeoElevationGrid height values define quadrilaterals, which are placed above or below a curved geospatial surface using geographic coordinates.
Hint: the height array defines (xDimension-1)*(zDimension-1) quadrilaterals.
Warning: generated quadrilaterals can be nonplanar. Tessellation splits quadrilaterals into triangles along seam starting at initial vertex of the quadrilateral and proceeding to opposite vertex.
Hint: positive direction for normal of each triangle is on same side of the quadrilateral. Triangles are defined either counterclockwise or clockwise depending on value of ccw field.
Hint: GeoElevationGrid can contain GeoOrigin, Color|ColorRGBA, Normal and TextureCoordinate nodes. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: include <component name='Geospatial' level='1'/>
Warning: avoid having GeoLocation or GeoTransform as a parent or ancestor node of GeoElevationGrid, since multiple geospatial transformations then occur with unpredictable results.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
GeoGridOrigin [geoGridOrigin accessType initializeOnly, type SFVec3d CDATA "0 0 0"]
Geographic coordinate for southwest (lower-left) corner of height dataset. ヒント: include <component name='Geospatial' level='1'/>
xDimension [xDimension accessType initializeOnly, type SFInt32 CDATA "2"] [0,+∞)
Number of elements in the height array along east-west X direction. ヒント: total horizontal x-axis distance equals (xDimension-1) * xSpacing.
Warning: xDimension < 2 means that ElevationGrid contains no quadrilaterals.
zDimension [zDimension accessType initializeOnly, type SFInt32 CDATA "2"] [0,+∞)
Number of elements in the height array along north-south Z direction. ヒント: total lateral z-axis distance equals (zDimension-1) * zSpacing.
Warning: zDimension < 2 means that ElevationGrid contains no quadrilaterals.
xSpacing [xSpacing accessType initializeOnly, type SFDouble CDATA "1.0"] (0,+∞)
Distance between grid-array vertices along east-west X direction.
Hint: when geoSystem is GDC, xSpacing is number of degrees of longitude.
Hint: when geoSystem is UTM, xSpacing is number of eastings (meters).
zSpacing [zSpacing accessType initializeOnly, type SFDouble CDATA "1.0"] (0,+∞)
Distance between grid-array vertices along north-south Z direction.
Hint: when geoSystem is GDC, zSpacing is number of degrees of latitude.
Hint: when geoSystem is UTM, zSpacing is number of northings (meters).
yScale [yScale accessType inputOutput, type SFFloat CDATA "1.0"] [0,+∞)
Vertical exaggeration of displayed data produced from the height array.
height [height accessType initializeOnly, type MFDouble CDATA "0 0 0 0"]
Contains xDimension rows * zDimension columns floating-point values for elevation above ellipsoid.
Hint: height array values are in row-major order from west to east, south to north.
Hint: geoGridOrigin is in southwest (lower-left) corner of height dataset.
set_height [set_height accessType initializeOnly, type MFDouble CDATA #FIXED ""]
Contains xDimension rows * zDimension columns floating-point values for elevation above ellipsoid.
Hint: height array values are in row-major order from west to east, south to north.
Hint: geoGridOrigin is in southwest (lower-left) corner of height dataset.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
creaseAngle [creaseAngle accessType initializeOnly, type SFDouble CDATA "0"] [0,+∞)
creaseAngle defines angle (in radians) for determining whether adjacent polygons are drawn with sharp edges or smooth shading. If angle between normals of two adjacent polygons is less than creaseAngle, smooth shading is rendered across the shared line segment. ヒント: creaseAngle=0 means render all edges sharply, creaseAngle=3.14159 means render all edges smoothly.
Hint: https://en.wikipedia.org/wiki/Radian
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color node color values are applied to each point vertex (true) or per quadrilateral (false).
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or per quadrilateral (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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GeoLocation GeoLocation GeoLocation positions a regular X3D model onto earth's surface. GeoLocation can contain children and GeoOrigin nodes. ヒント: include <component name='Geospatial' level='1'/>
Warning: avoid having GeoLocation or GeoTransform as a parent or ancestor node of each other, since multiple geospatial transformations then occur with unpredictable results.
Hint: GeoLocation adjusts orientation of children models appropriately: +Y axis is up direction for that local area (i.e. normal to tangent plane on the geospatial ellipsoid), -Z axis points towards north pole, and +X axis points east.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters). ヒント: include <component name='Geospatial' level='1'/>
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
GeoLOD GeoLOD GeoLOD provides quadtree level-of-detail loading/unloading for multi-resolution terrains. GeoLOD can contain children and GeoOrigin nodes. ヒント: children nodes expose the scene graph for the currently loaded set of nodes. ヒント: rootNode specifies the geometry of the root tile.
Warning: do not use rootUrl and rootNode simultaneously, since each specifies the root tile. ヒント: include <component name='Geospatial' level='1'/>
Warning: nested LOD (and/or GeoLOD) nodes with overlapping range intervals can lead to unexpected or undefined behavior.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
rootUrl [rootUrl accessType initializeOnly, type MFString CDATA #IMPLIED]
url for scene providing geometry for the root tile.
Warning: either rootNode or rootUrl can specify root tile, but specifying both is an error.
child1Url [child1Url accessType initializeOnly, type MFString CDATA #IMPLIED]
quadtree geometry loaded when viewer is within range.
child2Url [child2Url accessType initializeOnly, type MFString CDATA #IMPLIED]
quadtree geometry loaded when viewer is within range.
child3Url [child3Url accessType initializeOnly, type MFString CDATA #IMPLIED]
quadtree geometry loaded when viewer is within range.
child4Url [child4Url accessType initializeOnly, type MFString CDATA #IMPLIED]
quadtree geometry loaded when viewer is within range.
range [range accessType initializeOnly, type SFFloat CDATA #IMPLIED] (0,+∞)
Viewer range from geographic-coordinates center triggers quadtree loading/unloading. ヒント: not setting range values indicates that level switching can be optimized automatically based on performance.
center [center accessType initializeOnly, type SFVec3d CDATA "0 0 0"]
Viewer range from geographic-coordinates center triggers quadtree loading/unloading.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
GeoMetadata GeoMetadata GeoMetadata includes a generic subset of metadata about the geographic data. ヒント: include <component name='Geospatial' level='1'/>
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Hypertext link to an external, complete metadata description. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
data #IMPLIED]
DEF list of all nodes that implement this data. If no specific geospatial nodes identified, then this GeoMetadata node pertains to entire scene.
summary [summary accessType inputOutput, type MFString CDATA #IMPLIED]
The summary string array contains a set of keyword/value pairs, with each keyword and its subsequent value contained in separate strings.
Hint: example <GeoMetadata summary=' "title" "San Francisco, California USA" '/>.
Hint: Table 25.5, GeoMetadata keywords and values https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#t-keywordsandvalues
Hint: there should always be an even (or zero) number of strings to match key-value pairs.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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GeoOrigin GeoOrigin GeoOrigin specifies local geospatial coordinate system for parent node, enabling increased geographic precision during scene rendering (by mitigating potential floating-point roundoff errors). GeoOrigin can be contained by other Geospatial component nodes, typically via DEF/USE to ensure consistency. ヒント: only one geospatial coordinate system is allowed per scene, thus DEF-ing and later USE-ing only one GeoOrigin node per scene is recommended. ヒント: include <component name='Geospatial' level='1'/>
Warning: GeoOrigin is deprecated, discouraged and not legal in X3D v3.3. GeoOrigin can be ignored in X3D v3.2 and below.
Hint: GeoOrigin is likely to be restored in X3D v4.0 for special use on devices with limited floating-point resolution.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Defines absolute geographic location (and implicit local coordinate frame). ヒント: include <component name='Geospatial' level='1'/>
rotateYUp [rotateYUp accessType initializeOnly, type SFBool (true|false) "false"]
Whether to rotate coordinates of nodes using this GeoOrigin so that local-up direction aligns with VRML Y axis rotateYUp false means local up-direction is relative to planet surface rotateYUp true allows proper operation of NavigationInfo modes FLY, WALK.
containerField [containerField type NMTOKEN "geoOrigin"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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GeoPositionInterpolator
GeoPositionInterpolator
GeoPositionInterpolator animates objects within a geographic coordinate system. GeoPositionInterpolator can contain a GeoOrigin node. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. ヒント: include <component name='Geospatial' level='1'/> Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3d CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
geovalue_changed [geovalue_changed accessType outputOnly, type SFVec3d CDATA #FIXED ""]
interpolated coordinate in the geographic coordinate system specified by geoSystem ヒント: include <component name='Geospatial' level='1'/>
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
GeoProximitySensor GeoProximitySensor (X3D version 3.2 or later) GeoProximitySensor generates events when the viewer enters, exits and moves within a region of space (defined by a box). ヒント: multiple USEd instances are cumulative, but avoid overlaps. ヒント: can first use GeoTransform to relocate/reorient box. ヒント: surround entire world to start behaviors once scene is loaded. ヒント: include <component name='Geospatial' level='2'/> Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCenter [geoCenter accessType inputOutput, type SFVec3f CDATA "0 0 0"] (deprecated as of v3.3)
Position offset from origin of local coordinate system. ヒント: include <component name='Geospatial' level='1'/>
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"] (starting with v3.3)
Position offset from origin of local coordinate system.
size [size accessType inputOutput, type SFVec3f CDATA "0 0 0"] [0,+∞)
size of Proximity box. ヒント: size 0 0 0 is same as enabled false.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent as viewer enters/exits Proximity box. isActive=true when viewer enters Proximity box, isActive=false when viewer exits Proximity box.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
geoCoord_changed [geoCoord_changed accessType outputOnly, type SFVec3d CDATA #FIXED ""]
Sends geospatial coordinates of viewer's position corresponding to world position returned by position_changed. ヒント: include <component name='Geospatial' level='1'/>
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
position_changed [position_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Sends translation event relative to center.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
orientation_changed [orientation_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Sends rotation event relative to center.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
centerOfRotation_changed [centerOfRotation_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Sends changed centerOfRotation values, likely caused by user interaction.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
enterTime [enterTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when user's camera enters the box.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
exitTime [exitTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when user's camera exits the box.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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GeoTouchSensor GeoTouchSensor GeoTouchSensor returns geographic coordinates for the object being selected. GeoTouchSensor can contain a GeoOrigin node. ヒント: TouchSensor detects pointing-device actions affecting peer nodes and their child geometry. ヒント: include <component name='Geospatial' level='1'/> Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node. ヒント: use spaces, make descriptions clear and readable. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
isActive [isActive accessType inputOutput, type SFBool #FIXED ""]
Select geometry by activating the pointing device (e.g. clicking the mouse) to generate isActive events. Output event isActive=true is sent when geometry is selected (e.g. when primary mouse button is pressed), output event isActive=false is sent when geometry is deselected (e.g. when primary mouse button is released).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitGeoCoord_changed [hitGeoCoord_changed accessType outputOnly, type SFVec3d CDATA #FIXED ""]
Output event containing 3D point on surface of underlying geometry, given in GeoTouchSensor's local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitPoint_changed [hitPoint_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Output event containing 3D point on surface of underlying geometry, given in geometry coordinates (not geographic coordinates).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitNormal_changed [hitNormal_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Output event containing surface normal vector at the hitGeoCoordinate.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitTexCoord_changed [hitTexCoord_changed accessType outputOnly, type SFVec2f CDATA #FIXED ""]
Output event containing texture coordinates of surface at the hitGeoCoordinate.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isOver [isOver accessType outputOnly, type SFBool #FIXED ""]
Is pointing device over sensor's geometry?.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
touchTime [touchTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when touched.
Hint: touchTime event is generated when following three conditions are all met: (a) pointing device was pointing towards geometry when initially activated (isActive=true), (b) pointing device is currently pointing towards the geometry (isOver=true), and (c) pointing device selection is deactivated/deselected by user (isActive=false event is also generated).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
GeoTransform GeoTransform GeoTransform is a Grouping node that can contain most nodes. GeoTransform translates, orients and scales GeoCoordinate geometry within the local world coordinate system. GeoTransform coordinate system X-Z plane is tangent to ellipsoid of local spatial reference frame. ヒント: +Y axis is up. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: include <component name='Geospatial' level='2'/>
Warning: avoid having GeoLocation or GeoTransform as a parent or ancestor node of each other, since multiple geospatial transformations then occur with unpredictable results.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position (x, y, z in meters) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation (axis, angle in radians) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
geoCenter [geoCenter accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system, applied prior to rotation or scaling. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation. ヒント: include <component name='Geospatial' level='1'/>
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations). ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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GeoViewpoint GeoViewpoint GeoViewpoint specifies viewpoints using geographic coordinates. GeoViewpoint can contain a GeoOrigin node. Since GeoViewpoint must navigate smoothly inside a curved geographic coordinate system, it includes both Viewpoint and NavigationInfo attributes.
Hint: alternatively can use GeoLocation or GeoTransform as parent of a Viewpoint node to orient geospatial views. ヒント: include <component name='Geospatial' level='1'/>
Hint: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
Warning: GeoViewpoint navType and headlight fields were removed as part of X3D version 3.3, authors can instead use a NavigationInfo node for those fields in prior X3D versions 3.0, 3.1 or 3.2. Upgrading such legacy scenes to version 3.3 or greater is preferred and recommended.
Hint: Regardless of viewpoint jump value at bind time, the relative viewing transformation between user's view and defined position/orientation is stored for later use when un-jumping (returning to the viewpoint when subsequent viewpoint is unbound).
Hint: customizable design pattern for dedicated Viewpoint/NavigationInfo pair: <Viewpoint DEF='SpecialView'/> <NavigationInfo DEF='SpecialNav'/> <ROUTE fromNode='SpecialView' fromField='isBound' toNode='SpecialNav' toField='set_bind'/>
Warning: avoid having GeoLocation or GeoTransform as a parent or ancestor node of GeoViewpoint, since multiple geospatial transformations then occur with unpredictable results.
Hint: X3D Scene Authoring Hints, Viewpoints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
geoSystem [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node. ヒント: use spaces, make descriptions clear and readable. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
position [position accessType initializeOnly, type SFVec3d CDATA "0 0 100000"]
position relative to local georeferenced coordinate system, in proper format.
orientation [orientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Rotation of Viewpoint, relative to default -Z axis direction in local coordinate system. ヒント: this is orientation _change_ from default direction (0 0 -1) +Y axis is the up vector for the local area (the normal to the tangent plane on the ellipsoid), -Z points towards the north pole, and +X is east 1 0 0 -1.570796 always looks down.
centerOfRotation (X3D version 3.3 or later) [centerOfRotation accessType inputOutput, type SFVec3d CDATA "0 0 0"]
centerOfRotation specifies center point about which to rotate user's eyepoint when in EXAMINE or LOOKAT mode.
fieldOfView [fieldOfView accessType inputOutput, type SFFloat CDATA "0.7854" (0,π)]
Preferred minimum viewing angle from this viewpoint in radians, providing minimum height or minimum width (whichever is smaller). Small field of view roughly corresponds to a telephoto lens, large field of view roughly corresponds to a wide-angle lens.
jump [jump accessType inputOutput, type SFBool (true|false) "true"]
Whether to transition instantly by jumping, or else smoothly animate to this Viewpoint.
speedFactor [speedFactor accessType initializeOnly, type SFFloat CDATA "1"] [0,+∞)
speedFactor is a multiplier to modify the original elevation-based speed that is set automatically by the browser. ヒント: speedFactor is a relative value and not an absolute speed as defined by NavigationInfo.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
set_bind true makes this node active, set_bind false makes this node inactive.
set_position [set_position accessType inputOnly, type SFVec3d CDATA #FIXED ""]
position relative to local georeferenced coordinate system, in proper format.
set_orientation [set_orientation accessType inputOnly, type SFRotation CDATA #FIXED ""]
Rotation of Viewpoint, relative to default -Z axis direction in local coordinate system. ヒント: this is orientation _change_ from default direction (0 0 -1) +Y axis is the up vector for the local area (the normal to the tangent plane on the ellipsoid), -Z points towards the north pole, and +X is east 1 0 0 -1.570796 always looks down.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Event sent reporting timestamp when node becomes active/inactive.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
Output event true gets sent when node becomes bound and activated, otherwise output event false gets sent when node becomes unbound and deactivated.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Group Group Group is a Grouping node that can contain most nodes. ヒント: insert a Shape node before adding geometry or Appearance. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | proxy | rootNode | shape | skin) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
HAnimDisplacer HAnimDisplacer HAnimDisplacer nodes alter the shape of coordinate-based geometry within parent HAnimJoint or HAnimSegment nodes. Displacer effects are scaled by the corresponding weight field.
Hint: HAnimDisplacer can be used in three different ways: (a) identify vertices corresponding to a particular feature in a parent HAnimSegment node, (b) represent a particular muscular action for a parent HAnimJoint node by displacing corresponding HAnimHumanoid skin vertices in various directions (linearly or radially), or (c) represent a complete configuration of coordinate vertices in parent HAnimSegment or HAnimJoint nodes.
Example: in the case of a face, there might be a separate HAnimDisplacer node for each facial expression. ヒント: name suffixes include _feature, _action and _config.
Hint: multiple HAnimDisplacer nodes must appear consecutively inside parent HAnimSegment. ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html H-Anim Specification ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Displacer ヒント: include <component name='H-Anim' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes.
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Unique name attribute must be defined so that HAnimDisplacer node can be identified at run time for animation purposes.
Hint: HAnimSite names are based on feature point names.
Hint: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/FeaturePoints.html
Warning: allowed name suffixes include _feature, _action and _config.
Warning: name prefix must match ancestor HAnimHumanoid name followed by underscore character, if more than one humanoid appears within a scene file. For example, 'Nancy_' prepended before location name.
Warning: name is not included if this instance is a USE node.
Examples: sellion r_infraorbitale etc. as listed in H-Anim Specification. ヒント: https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSurfaceFeaturePoints19774V1.0.txt ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/FeaturePoints.html
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
coordIndex [coordIndex accessType inputOutput, type MFInt32 CDATA #IMPLIED] [0,+∞)
Defines index values into the parent HAnimSegment or HAnimBody/HAnimHumanoid coordinate array for the mesh of vertices affected by this HAnimDisplacer. Values start at index 0.
Warning: -1 sentinel values are not allowed.
displacements [displacements accessType inputOutput, type MFVec3f CDATA #IMPLIED]
displacements are a set of SFVec3f values added to neutral/resting position of each of the corresponding HAnimSegment vertices (or HAnimJoint/HAnimHumanoid vertices) referenced by coordIndex field.
Hint: Individual displacement values are scaled by the weight factor, if present.
weight [weight accessType inputOutput, type SFFloat CDATA 0.0]
The weigh factor has typical range [0,1] and defines the scale factor applied to displacement values before adding them to neutral vertex positions.
Hint: apply a non-zero weight factor to see the effect of HAnimDisplacer displacements.
containerField [containerField type NMTOKEN "displacers"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
HAnimHumanoid HAnimHumanoid The HAnimHumanoid node is used to: (a) store references to the joints, segments, sites, skeleton, optional skin, and fixed viewpoints, (b) serve as a container for the entire humanoid, (c) provide a convenient way of moving the humanoid through its environment, and (d) store human-readable metadata such as name, version, author, copyright, age, gender and other information. HAnimHumanoid contains a skeleton consisting of HAnimJoint, HAnimSegment and HAnimSite nodes. HAnimHumanoid can also contain an optional skin consisting of an IndexedFaceSet mesh with corresponding skinCoord Coordinate|CoordinateDouble vertices and skinNormal Normal vectors.
Hint: MFNode arrays for the joints, segments, sites, and viewpoints fields provide lists for all HAnim nodes found in the skeleton hierarchy and thus only contain USE node references. ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html H-Anim Specification ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Humanoid ヒント: include <component name='H-Anim' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Unique name attribute must be defined so that each HAnimHumanoid node in a scene can be identified at run time for animation purposes.
Hint: this same name is a required name prefix for all other HAnim nodes within the HAnimHumanoid, if more than one humanoid appears within a scene file.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
version [version accessType inputOutput, type SFString #REQUIRED]
HAnimHumanoid version, where value is 2.0 for standardized ISO 19774 initial version from 2006, and value is 2.2 for draft ISO 19774 version from 2018.
Warning: prior versions of HAnim nodes might not validate correctly due to small changes in the contained-node content model.
info [info accessType inputOutput, type MFString CDATA #IMPLIED]
Contains metadata keyword=value pairs, where approved keyword terms are humanoidVersion authorName authorEmail copyright creationDate usageRestrictions age gender height and weight.
Hint: alternate metadata keywords are also allowed.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of children relative to local coordinate system.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of children relative to local coordinate system.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
HAnimJoint HAnimJoint HAnimJoint node can represent each joint in a body. ヒント: HAnimJoint may only get inserted as one (or more) root nodes of HAnimHumanoid skeleton field, as a child of another HAnimJoint node, or as a USE node in the HAnimHumanoid joints field. ヒント: HAnimJoint can only contain HAnimSegment or HAnimJoint as children nodes.
Hint: visualization shapes for HAnimJoint nodes can be placed in child HAnimSegment or HAnimSite nodes.
Warning: an HAnimJoint may not be a child of an HAnimSegment. ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html H-Anim Specification ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Joint ヒント: include <component name='H-Anim' level='1'/>
Warning: the number of contained <HAnimJoint USE='*' containerField='joints'/> nodes at top level of HAnimHumanoid needs to match the number of corresponding HAnimJoint node instances found within the preceding skeleton hierarchy.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString #REQUIRED]
Unique name attribute must be defined so that HAnimJoint node can be identified at run time for animation purposes.
Warning: name prefix must match ancestor HAnimHumanoid name followed by underscore character, if more than one humanoid appears within a scene file. For example, 'Nancy_' prepended before location name.
Warning: name is not included if this instance is a USE node.
Examples: humanoid_root sacroiliac l_hip l_knee l_ankle etc. as listed in H-Anim Specification. ヒント: https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimJointNames19774V1.0.txt ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system. ヒント: usually HAnimJoint position is controlled by the center field, not the translation field.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of children relative to local coordinate system.
Warning: usually HAnimJoint position is controlled by the center field, not the translation field.
ulimit [ulimit accessType inputOutput, type MFFloat CDATA #IMPLIED]
Upper limit for maximum joint rotation in radians. ヒント: always contains 3 values, one for each local axis.
llimit [llimit accessType inputOutput, type MFFloat CDATA #IMPLIED]
Lower limit for minimum joint rotation in radians. ヒント: always contains 3 values, one for each local axis.
limitOrientation [limitOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of upper/lower rotation limits, relative to HAnimJoint center.
skinCoordIndex [skinCoordIndex accessType inputOutput, type MFInt32 CDATA #IMPLIED] [0,+∞)
Coordinate index values referencing which vertices are influenced by the HAnimJoint.
Warning: -1 sentinel values are not allowed.
Hint: corresponding skinCoord Coordinate and skinNormal Normal nodes are directly contained within the ancestor HAnimHumanoid node for this HAnimJoint.
skinCoordWeight [skinCoordWeight accessType inputOutput, type MFFloat CDATA #IMPLIED]
Weight deformation values for the corresponding values in the skinCoordIndex field.
stiffness [stiffness accessType inputOutput, type MFFloat CDATA "1 1 1"] [0,1] Axial values (0,1)
indicating willingness of joint to move (about local X, Y, Z axes), larger stiffness values means greater resistance. ヒント: used by inverse kinematics (IK) systems.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of children relative to local coordinate system.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | skeleton | joints) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
HAnimSegment HAnimSegment HAnimSegment node contains Shape geometry for each body segment. HAnimSegment contains Coordinate|CoordinateDouble with containerField='coord', HAnimDisplacer with containerField='displacers' and Shape or grouping nodes with containerField='children'.
Hint: HAnimSegment displays geometry between parent HAnimJoint and sibling HAnimJoint nodes. ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html H-Anim Specification ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Segment ヒント: include <component name='H-Anim' level='1'/>
Warning: the number of contained <HAnimSegment USE='*' containerField='segments'/> nodes at top level of HAnimHumanoid needs to match the number of corresponding HAnimJoint node instances found within the preceding skeleton hierarchy.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString #REQUIRED]
Unique name attribute must be defined so that HAnimSegment node can be identified at run time for animation purposes.
Warning: name prefix must match ancestor HAnimHumanoid name followed by underscore character, if more than one humanoid appears within a scene file. For example, 'Nancy_' prepended before location name.
Warning: name is not included if this instance is a USE node.
Examples: sacrum pelvis l_thigh l_calf etc. as listed in H-Anim Specification.
Hint: for abitrary humanoids, HAnimSegment name can describe geometry between parent HAnimJoint and sibling HAnimJoint nodes (for example LeftHip_to_LeftKnee). ヒント: https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSegmentNames19774V1.0.txt ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/concepts.html#Hierarchy
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
mass [mass accessType inputOutput, type SFFloat CDATA "0"]
Total mass of the segment, 0 if not available, defined in mass base units (default is kilograms).
Hint: https://en.wikipedia.org/wiki/Kilogram
Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
centerOfMass [centerOfMass accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Location within segment of center of mass.
momentsOfInertia [momentsOfInertia accessType inputOutput, type MFFloat CDATA "0 0 0 0 0 0 0 0 0"]
3x3 moments of inertia matrix. default: 0 0 0 0 0 0 0 0 0.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | segments) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
HAnimSite HAnimSite An HAnimSite node serves three purposes: (a) define an "end effector" location which can be used by an inverse kinematics system, (b) define an attachment point for accessories such as jewelry and clothing, and (c) define a location for a Viewpoint virtual camera in the reference frame of an HAnimSegment (such as a view "through the eyes" of the humanoid for use in multi-user worlds). ヒント: HAnimSite nodes are stored as children of an HAnimSegment node. ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/HAnimArchitecture.html H-Anim Specification ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/ObjectInterfaces.html#Site ヒント: include <component name='H-Anim' level='1'/>
Warning: the number of contained <HAnimSite USE='*' containerField='sites, skeleton or viewpoints'/> nodes at top level of HAnimHumanoid needs to match the number of corresponding HAnimSite node instances found within the preceding skeleton hierarchy.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Unique name attribute must be defined so that HAnimSite nodecan be identified at run time for animation purposes.
Warning: name is not included if this instance is a USE node.
Hint: HAnimSite nodes used as end effectors have '_tip' suffix appended to the name.
Hint: HAnimSite nodes containing a Viewpoint location have '_view' suffix appended to the name.
Hint: HAnimSite nodes serving other purposes have '_pt' suffix appended to the name.
Warning: HAnimSite name must end in '_tip' or '_view' or '_pt' suffix.
Hint: additional example name bases (such as cervicale l_infraorbitale supramenton etc.) are listed in H-Anim Specification. ヒント: https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/tables/HAnimSiteLoa3Names19774V1.0.txt ヒント: https://www.web3d.org/documents/specifications/19774-1/V2.0/HAnim/BodyDimensionsAndLOAs.html#LOA3DefaultSiteTranslations
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of children relative to local coordinate system.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation of children relative to local coordinate system.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations).
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | sites | skeleton | viewpoints) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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head head head can contain component, unit, and author-defined meta (metadata) elements. ヒント: matches <head> tag in HTML. ヒント: head is first child of X3D element, and precedes the Scene element.
Warning: in order to pass XML validation, these contained optional statements must appear in order: first component statements, then unit statements, then meta statements.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ImageCubeMapTexture
ImageCubeMapTexture
ImageCubeMapTexture (X3D version 3.1 or later) is a texture node that defines a cubic environment map source as a single file format that contains multiple images, one for each side.
Hint: can contain a single TextureProperties node.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Location and filename of image. Multiple locations are more reliable, and including a Web address lets e-mail attachments work. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
containerField [containerField type NMTOKEN (texture | watchList) "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ImageTexture ImageTexture ImageTexture maps a 2D-image file onto a geometric shape. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image. ヒント: insert Shape and Appearance nodes before adding texture.
Warning: bright Material emissiveColor values can wash out some textures. ヒント: support is required for .png and .jpg formats, support is suggested for .gif format. Other image formats are optionally supported. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images
Warning: see ComposedCubeMapTexture and TextureBackground for special containerField values.
Hint: if a texture is opaque, omitting values in the alpha channel can help avoid rendering artifacts related to transparency and reduce file size by 25%.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Location and filename of image. Multiple locations are more reliable, and including a Web address lets e-mail attachments work. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "true"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "true"]
Whether to vertically repeat texture along T axis.
containerField [containerField type NMTOKEN (texture | watchList | back | bottom | front | left | right | top | backTexture | bottomTexture | frontTexture | leftTexture | rightTexture | topTexture) "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ImageTexture3D ImageTexture3D (X3D version 3.1 or later) ImageTexture3D defines a 3D image-based texture map by specifying a single image file that contains complete 3D data.
Warning: there are no required file formats, but at least one of the following formats is recommended for volume support in an X3D browser.
Hint: Microsoft DirectDraw Surface (DDS) https://docs.microsoft.com/en-us/windows/win32/direct3ddds/dx-graphics-dds
Hint: Digital Imaging and Communications in Medicine (DICOM) https://www.dicomstandard.org Nevertheless DDS, DICOM, NRRD and/or .vol formats are recommended.
Hint: Nearly Raw Raster Data (NRRD) http://teem.sourceforge.net/nrrd
Hint: Volume data format (VOL) http://paulbourke.net/dataformats/volumetric
Hint: X3D Scene Authoring Hints, Volume Tools and Volumes Visualization https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Volumes ヒント: insert Shape and Appearance nodes before adding texture.
Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Location and filename of image. Multiple locations are more reliable, and including a Web address lets e-mail attachments work. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "false"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along T axis.
repeatR [repeatR accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along R axis.
containerField [containerField type NMTOKEN (texture | watchList) "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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IMPORT IMPORT IMPORT provides ROUTE access to a node that has a corresponding EXPORT statement within an Inline scene. These connections allow event values to be passed via ROUTE statements between a parent model and a child Inline model. ヒント: Place IMPORT statements next to corresponding Inline scenes for readability.
Warning: corresponding parent-scene IMPORT and child Inline-scene EXPORT statements are necessary in order to ROUTE values between a parent model and a child Inline model.
Hint: X3D Architecture 4.4.6 Import/Export semantics https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ImportExportsemantics
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inlineDEF [inlineDEF type IDREF #REQUIRED]
inlineDEF is the DEF name of Inline node in the same scene as this IMPORT statement.
Warning: the inlineDEF Inline scene must similarly include a corresponding EXPORT statement.
importedDEF #REQUIRED]
importedDEF is DEF name of the node of interest that is contained in the remote inlineDEF scene. ヒント: required.
AS #IMPLIED]
map importedDEF name AS a new name in current scene. ヒント: optional, default export is importedDEF node name.
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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IndexedFaceSet IndexedFaceSet IndexedFaceSet defines polygons using index lists corresponding to vertex coordinates. IndexedFaceSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: Polygon https://en.wikipedia.org/wiki/Polygon ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
Warning: rendering characteristics are undefined if polygons are not planar.
Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
coordIndex [coordIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets.
Hint: sentinel value -1 is used to separate indices for each successive polygon.
Warning: coordIndex is required in order to connect contained coordinate point values.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
convex [convex accessType initializeOnly, type SFBool (true|false) "true"]
Whether all polygons in a shape are convex (true), or possibly concave (false) A convex polygon is planar, does not intersect itself, and has all interior angles < 180 degrees. Interchange profile ヒント: only convex=true IndexedFaceSets have guaranteed supported.
Warning: concave or inverted geometry may be invisible when using default value convex=true.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
creaseAngle [creaseAngle accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
creaseAngle defines angle (in radians) for determining whether adjacent polygons are drawn with sharp edges or smooth shading. If angle between normals of two adjacent polygons is less than creaseAngle, smooth shading is rendered across the shared line segment. Interchange profile ヒント: only 0 and π radians supported. ヒント: creaseAngle=0 means render all edges sharply, creaseAngle=3.14159 means render all edges smoothly.
Hint: https://en.wikipedia.org/wiki/Radian
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
colorIndex [colorIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
normalIndex [normalIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
normalIndex values define the order in which normal vectors are applied to polygons (or vertices).
Warning: if normalIndex array is not provided, then Normal values are indexed according to the coordIndex field.
Hint: If normalPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
Hint: If normalPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.Interchange profile ヒント: this field may be ignored.
texCoordIndex [texCoordIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
List of texture-coordinate indices mapping attached texture to corresponding coordinates. ヒント: use a tool!
set_coordIndex [set_coordIndex accessType inputOnly, type MFInt32 CDATA #FIXED ""]
coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets.
Hint: sentinel value -1 is used to separate indices for each successive polygon.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_colorIndex [set_colorIndex accessType initializeOnly, type MFInt32 CDATA #FIXED ""]
colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_normalIndex [set_normalIndex accessType inputOnly, type MFInt32 CDATA #FIXED ""] [-1,+∞)
normalIndex values define the order in which normal vectors are applied to polygons (or vertices). Interchange profile ヒント: this field may be ignored.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_texCoordIndex [set_texCoordIndex accessType inputOnly, type MFInt32 CDATA #FIXED ""] [-1,+∞)
List of texture-coordinate indices mapping attached texture to corresponding coordinates. ヒント: use a tool!
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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IndexedLineSet IndexedLineSet IndexedLineSet defines polyline segments using index lists corresponding to vertex coordinates. IndexedLineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.
Hint: Polygonal chain https://en.wikipedia.org/wiki/Polygonal_chain
Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points.
Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection. ヒント: use a different color (or Material emissiveColor) than the background color. ヒント: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat each initial vertex to close each polygon outline.
Hint: step-wise variation or linear interpolation of color values can be used as a good scientific visualization technique to map arbitrary function values to a color map. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content. ヒント: consider including Fog (with Fog color matching Background color) to provide further depth cueing for IndexedLineSet (ILS). ヒント: consider including Fog (with Fog color matching Background color) to provide further depth cueing for IndexedLineSet (ILS).
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
coordIndex [coordIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets, use -1 to separate indices for each polyline. ヒント: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
Warning: coordIndex is required in order to connect contained coordinate point values.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color node color values are applied to each point vertex (true) or per polyline (false).
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
colorIndex [colorIndex accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions. ヒント: if rendering Coordinate points originally defined for an IndexedFaceSet, index values may need to repeat initial each initial vertex to close the polygons.
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
set_coordIndex [set_coordIndex accessType inputOnly, type MFInt32 CDATA #FIXED ""]
coordIndex indices provide the order in which coordinates are applied to construct each polygon face. Order starts at index 0, commas are optional between sets.
Hint: sentinel value -1 is used to separate indices for each successive polygon.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_colorIndex [set_colorIndex accessType initializeOnly, type MFInt32 CDATA #FIXED ""]
colorIndex values define the order in which Color|ColorRGBA values are applied to polygons (or vertices).
Hint: if colorIndex array is not provided, then Color|ColorRGBA values are indexed according to the coordIndex field.
Hint: If colorPerVertex='false' then one index is provided for each polygon defined by the coordIndex array. No sentinel -1 values are included.
Hint: If colorPerVertex='true' then a matching set of indices is provided, each separated by sentinel -1, that exactly corresponds to individual values in the coordIndex array polygon definitions.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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IndexedQuadSet IndexedQuadSet (X3D version 3.1 or later) IndexedQuadSet is a geometry node that defines planar quadrilaterals. IndexedQuadSet contains a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: Quadrilateral https://en.wikipedia.org/wiki/Quadrilateral
Hint: Quadrilateral https://en.wikipedia.org/wiki/Quadrilateral
Hint: color, normal and texCoord values are applied in the same order as coord values. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content. ヒント: include <component name='CADGeometry' level='1'/>
Warning: rendering characteristics are undefined if polygons are not planar.
Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
index [index accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [0,+∞)
index values provide order in which coordinates are applied. Order starts at index 0, commas are optional between sets. Four unique indices are defined for each quadrilateral.
Warning: -1 sentinel values are not allowed.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
IndexedTriangleFanSet
IndexedTriangleFanSet
IndexedTriangleFanSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
index [index accessType initializeOnly, type MFInt32 CDATA #IMPLIED] (0,+∞)
index list specifies triangles by connecting Coordinate vertices, each individual fan separated by -1 sentinel value. ヒント: first indexed coordinate is fan center.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
IndexedTriangleSet IndexedTriangleSet IndexedTriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
index [index accessType initializeOnly, type MFInt32 CDATA #IMPLIED] (0,+∞)
index list specifies triangles by connecting Coordinate vertices, noツ-1 sentinel values are needed.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
IndexedTriangleStripSet
IndexedTriangleStripSet
IndexedTriangleStripSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
index [index accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [-1,+∞)
index list specifies triangles by connecting Coordinate vertices for each individual strip, separated by -1 sentinel values.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Inline Inline Inline can load another X3D or VRML model into the current scene via url. Inline is an X3DBoundedObject node that has bounding-box dimensions. ヒント: you cannot ROUTE values into an Inline scene, use IMPORT/EXPORT (or ExternProtoDeclare and ProtoInstance) instead. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
load [load accessType inputOutput, type SFBool (true|false) "true"]
load=true means load immediately, load=false means defer loading or else unload a previously loaded scene. ヒント: use LoadSensor to detect when loading is complete.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Address of X3D world to load into current scene. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | watchList) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
IntegerSequencer IntegerSequencer IntegerSequencer generates periodic discrete integer values. Authors can ROUTE value_changed output events to other SFInt32 attributes (for example, useful when animating whichChoice in a Switch node). ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Output values for linear sequencing, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFInt32 CDATA #FIXED ""]
Single intermittent output value determined by current key time and corresponding keyValue entry.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
previous [previous accessType inputOnly, type SFBool (true|false) ""]
Send previous output value in keyValue array, and reset internal fraction field to match corresponding value in key array. ヒント: loops from first to last if necessary.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
next [next accessType inputOnly, type SFBool (true|false) ""]
Send next output value in keyValue array, and reset internal fraction field to match corresponding value in key array. ヒント: loops from last to first if necessary.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
IntegerTrigger IntegerTrigger IntegerTrigger converts set_boolean true input events to an integer value (for example, useful when animating whichChoice in a Switch node).
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_boolean [set_boolean accessType inputOnly, type SFBool #FIXED ""]
If input event set_boolean is true, trigger output of integer value.
Hint: for logical consistency, input event set_boolean false has no effect (under review as part of Mantis issue 519).
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
integerKey [integerKey accessType inputOutput, type SFInt32 CDATA #FIXED "-1"]
integerKey is value for output when triggered.
Hint: directly setting a new value for the integerKey field generates a corresponding integerKey output event.
triggerValue [triggerValue accessType outputOnly, type SFInt32 CDATA #FIXED ""]
triggerValue provides integer event output matching integerKey when true set_boolean received.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
IS IS The IS statement connects node fields defined inside a ProtoBody declaration back to corresponding ProtoInterface fields. To define each Prototype connection between a ProtoInterface field and a ProtoBody node field, add one or more connect statements within each IS statement.
Warning: IS statements are only allowed within a ProtoBody definition scope, which follows ProtoInterface field declarations, and thus are only found within a ProtoDeclare statement. ヒント: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes.
Hint: see the connect and ProtoBody statements.
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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IsoSurfaceVolumeData
IsoSurfaceVolumeData
(X3D version 3.3 or later) IsoSurfaceVolumeData displays one or more surfaces extracted from a voxel dataset. A surface is defined as the boundary between regions in the volume where the voxel values are larger than a given value (the iso value) on one side of the boundary and smaller on the other side, and the gradient magnitude is larger than surfaceTolerance. ヒント: IsoSurfaceVolumeData can contain a single Texture3D node with containerField='gradients' that is used to provide explicit per-voxel gradient direction information for determining surface boundaries, rather than having values implicitly calculated by the implementation.
Hint: IsoSurfaceVolumeData can contain another Texture3D node with containerField='voxels' containing voxel data.
Hint: IsoSurfaceVolumeData can contain multiple VolumeStyle nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
dimensions [dimensions accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Actual-size X-Y-Z dimensions of volume data in local coordinate system.
contourStepSize [contourStepSize accessType inputOutput, type SFFloat CDATA "0"]
If contourStepSize is non-zero, also render all isosurfaces that are multiples of that step size from initial surface value. ヒント: contourStepSize can be negative so that steppping can proceed in a negative direction.
surfaceTolerance [surfaceTolerance accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
Threshold for gradient magnitude for voxel inolusion in isosurface. ヒント: contained Texture3D node with containerField='gradients' can provide explicit per-voxel gradient direction information for determining surface boundaries.
surfaceValues [surfaceValues accessType inputOutput, type MFFloat CDATA "0"]
If surfaceValues has one value defined, render corresponding isosurface plus any isosurfaces based on contourStepSize. If surfaceValues has more than one value defined, ignore contourStepSize and render surfaces corresponding to listed surfaceValues.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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KeySensor KeySensor KeySensor generates events as the user presses keys on the keyboard. Browser support includes the notion of "keyboard focus". Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
keyPress [keyPress accessType outputOnly, type SFString CDATA #IMPLIED]
Events generated when user presses character-producing keys on keyboard produces integer UTF-8 character values.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
keyRelease [keyRelease accessType outputOnly, type SFString CDATA #IMPLIED]
Events generated when user releases character-producing keys on keyboard produces integer UTF-8 character values.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
actionKeyPress [actionKeyPress accessType outputOnly, type SFInt32 CDATA #IMPLIED]
action key press gives following values: HOME=000 END=1001 PGUP=1002 PGDN=1003 UP=1004 DOWN=1005 LEFT=1006 RIGHT=1007 F1..F12 = 1008..1019.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
actionKeyRelease [actionKeyRelease accessType outputOnly, type SFInt32 CDATA #IMPLIED]
action key release gives following values: HOME=000 END=1001 PGUP=1002 PGDN=1003 UP=1004 DOWN=1005 LEFT=1006 RIGHT=1007 F1..F12 = 1008..1019.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
shiftKey [shiftKey accessType outputOnly, type SFBool #IMPLIED]
shiftKey generates true event when pressed, false event when released.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
controlKey [controlKey accessType outputOnly, type SFBool #IMPLIED]
controlKey generates true event when pressed, false event when released.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
altKey [altKey accessType outputOnly, type SFBool #IMPLIED]
altKey generates true event when pressed, false event when released.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Select geometry by activating the pointing device (e.g. clicking the mouse) to generate isActive events. Output event isActive=true is sent when geometry is selected (e.g. when primary mouse button is pressed), output event isActive=false is sent when geometry is deselected (e.g. when primary mouse button is released).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Layer Layer (X3D version 3.2 or later) Layer contains a list of children nodes that define the contents of the layer. ヒント: no transformations are possible above each Layerset/Layer combination in the scene graph hierarchy. ヒント: each Layer node contains its own binding stacks and thus has its own viewpoints and navigation. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Nodes making up this layer. ヒント: no transformations are possible above each Layerset/Layer combination in the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
viewport [viewport accessType inputOutput, type SFNode singleton, NULL node] [X3DViewportNode]
The viewport field is a single Viewport node that constrains layer output to a sub-region of the render surface.
isPickable [isPickable accessType inputOutput, type SFBool (true|false) "true"]
isPickable determines whether pick traversal is performed for this layer.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
LayerSet LayerSet (X3D version 3.2 or later) LayerSet defines a list of layers and a rendering order. The rendering order is specified by the order field. ヒント: the layer first specified in the order field is the first layer rendered and appears below any other layers. The layer last specified in the order field is the last layer rendered and correspondingly appears on top of all other layers.
Warning: only one LayerSet node is allowed in a scene, and it shall be a root node at the top of the scene graph.
Hint: X3D Architecture 35.2.1 Overview of layering https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/layering.html#OverviewOfLayering
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
layers [layers accessType inputOutput, type MFNode array, empty list] [X3DLayerNode]
The layers list defines a list of Layer nodes that contain the constituent parts of the scene. Each layer is assigned an ordinal number depending on its position in this contained list of nodes. ヒント: Ordinal values start with the numeral 1 representing the first item in the list. ヒント: nodes that are not part of a layer are considered to be in layer 0.
activeLayer [activeLayer accessType inputOutput, type SFInt32 CDATA "0"] [0,+∞)
activeLayer field specifies the layer in which navigation takes place. ヒント: nodes that are not part of a layer are considered to be in layer 0.
order [order accessType inputOutput, type MFInt32 CDATA "0"] [0,+∞)
The order list defines the order in which layers are rendered. Each value corresponds to the ordinals of the layers. ヒント: the order list may contain repetitions of ordinal values, in which case the layer is rendered again.
Warning: if order contains number values that are not ordinals assigned to layers, such numbers are ignored.
Warning: layers that are not included in the order list are not rendered.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Layout Layout (X3D version 3.2 or later) Layout node is used as layout field of LayoutLayer and LayoutGroup nodes. Layout provides all parameters required to define the size, location and scale of a 2D rectangular region. ヒント: the align, offset, and offsetUnits fields are used to determine the location of the layout region. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
align [align accessType inputOutput, type MFString CDATA ( LEFT | CENTER | RIGHT ) ( BOTTOM | CENTER | TOP ) "CENTER" "CENTER"]
The align field values align the sized rectangle to an edge or center of the parent rectangle. Two quoted string values are provided. The first value is for horizontal direction (LEFT | CENTER | RIGHT) and the second value is for vertical direction (BOTTOM | CENTER | TOP).
Examples: "CENTER" "CENTER" (default value), "LEFT" "TOP" or "RIGHT" "BOTTOM".
Warning: two values (or possibly one value) only.
Warning: if the align field has only one value, that value shall be "CENTER" and apply both horizontally and vertically. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
offset [offset accessType initializeOnly, type MFFloat CDATA 0 0] (-∞,+∞)
The values of the offset field are used to translate the location of this rectangle after the initial alignment. The offsetUnits field specifies how to interpret the offset field.
Warning: if only one value is provided, it applies equally to horizontal and vertical directions (width and height). More than two values are not allowed.
offsetUnits [offsetUnits accessType inputOutput, type MFString CDATA ( WORLD | FRACTION | PIXEL ) "WORLD" "WORLD"]
The offsetUnits field values are used to interprete the offset values. Two quoted string values are provided. The first value is for horizontal offset, and the second value is for vertical offset.
Examples: "WORLD" "WORLD" (default value), "FRACTION" "FRACTION" or "PIXEL" "PIXEL". ヒント: If the value of the offsetUnits field is FRACTION, the size of the corresponding dimension is interpreted as a fraction of the corresponding parent窶冱 dimension.
Warning: if only one value is provided, it applies equally to horizontal and vertical directions (width and height). More than two values are not allowed. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
scaleMode [scaleMode accessType inputOutput, type MFString CDATA ( NONE | FRACTION | STRETCH | PIXEL ) "NONE" "NONE"]
The scaleMode field specifies how the scale of the parent is modified. Two quoted string values are provided. The first value is for horizontal scale and the second value is for vertical scale.
Examples: "NONE" "NONE" (default value), "FRACTION" "FRACTION", "STRETCH" "STRETCH" or "PIXEL" "PIXEL". ヒント: A scaleMode field value of NONE specifies that the corresponding scale value is not modified. Instead, the scale is inherited from its parent. Since a LayoutLayer node does not have a parent, the value of NONE reverts to FRACTION. ヒント: A scaleMode value of FRACTION specifies a scale in the corresponding direction so that one unit is equal to the dimension (width or height) of this rectangle. ヒント: a scaleMode value of STRETCH specifies a scale in the corresponding direction such that the resulting scale in the horizontal direction is equal to the scale in the vertical direction, thus producing a uniform scale. ヒント: a value of PIXEL specifies a scale in the corresponding direction such that one unit is equal to one pixel.
Warning: if only one value is provided, it applies equally to horizontal and vertical directions (width and height). More than two values are not allowed. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
size [size accessType initializeOnly, type MFFloat CDATA 1 1] (0,+∞)
The two values in the size field define the width and height of the layout rectangle. The sizeUnits field specifies how to interpret the size values.
Warning: if only one value is provided, it applies equally to horizontal and vertical directions (width and height). More than two values are not allowed.
sizeUnits [sizeUnits accessType inputOutput, type MFString CDATA ( WORLD | FRACTION | PIXEL ) "WORLD" "WORLD"]
The sizeUnits field values are used to interprete the offset values. Two quoted string values are provided. The first value is for horizontal size, and the second value is for vertical size.
Examples: "WORLD" "WORLD" (default value), "FRACTION" "FRACTION" or "PIXEL" "PIXEL". ヒント: If the value of the sizeUnits field is FRACTION, the size of the corresponding dimension is interpreted as a fraction of the corresponding parent窶冱 dimension.
Warning: if only one value is provided, it applies equally to horizontal and vertical directions (width and height). More than two values are not allowed. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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LayoutGroup LayoutGroup (X3D version 3.2 or later) LayoutGroup is a Grouping node that can contain most nodes, whose children are related by a common layout within a parent layout. The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent窶冱 layout region. LayoutGroup content is clipped by the specified viewport node. ヒント: The origin of the node is always in the center of its layout region. Thus, children (with the exception of LayoutGroup) are specified in a coordinate system whose origin is located at the center of the rectangle and can be transformed from that location.
Warning: a LayoutGroup can only be a child of a LayoutLayer node or another LayoutGroup node. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: LayoutGroup does not directly have any pixel-dependent concepts. However, it can contain a Layout node that does have pixel-specific options.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
layout [layout accessType inputOutput, type SFNode singleton, NULL node] [X3DLayoutNode]
The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent窶冱 layout region, and also to scale the contents of the LayoutGroup.
viewport [viewport accessType inputOutput, type SFNode singleton, NULL node] [X3DViewportNode]
The content of the LayoutGroup is clipped by the specified viewport.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
LayoutLayer LayoutLayer (X3D version 3.2 or later) LayoutLayer is a Grouping node that can contain most nodes. LayoutLayer content is clipped by the specified viewport node. ヒント: insert a Shape node before adding geometry or Appearance.
Warning: better functional description needed in X3D specification.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
layout [layout accessType inputOutput, type SFNode singleton, NULL node] [X3DLayoutNode]
The layout field contains an X3DLayoutNode node that provides the information required to locate and size the layout region of the LayoutGroup node relative to its parent窶冱 layout region, and also to scale the contents of the LayoutGroup.
viewport [viewport accessType inputOutput, type SFNode singleton, NULL node] [X3DViewportNode]
The content of the LayoutGroup is clipped by the specified viewport.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
isPickable [isPickable accessType inputOutput, type SFBool (true|false) "true"]
isPickable determines whether pick traversal is performed for this layer.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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LinePickSensor LinePickSensor (X3D version 3.2 or later) LinePickSensor uses one or more pickingGeometry line segments to compute intersections with pickTarget shapes. As each line intersection generates a known point in space, useful event information is returned including normal, geometry and texCoord values. ヒント: sort order for line picking is based on each pair of coordinates that defining a line segment, with first declared vertex of the segment defined to be the start of the line to which the intersection points are closest. ヒント: when the picking line segment intersects a coplanar polygon, computed intersection point(s) are illustrated in Figure 38.1 https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/picking.html#f-LineIntersection ヒント: picking is performed between rendered frames of the event model. An author sets up the picking request in one frame by placing a LinePickSensor in the desired location. At the start of the next frame, any picking intersections are reported by the pick sensor. ヒント: picking notification is performed at the start of the frame for all enabled pick sensors once all other sensors are processed. ヒント: event timing details are explained in X3D Specification 4.4.8.3 Execution model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel
Warning: order of contained nodes is significant, single pickingGeometry node must precede pickTarget node array.
Hint: IndexedLineSet or Lineset can be used for pickingGeometry node.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive indicates when the intersecting object is picked by the picking geometry. Output event isActive=true gets sent once a picked item is found. Output event isActive=false gets sent once no picked item is found.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
intersectionType [intersectionType accessType initializeOnly, type SFString CDATA ( GEOMETRY | BOUNDS ) "BOUNDS"]
intersectionType specifies precision of the collision computation. ヒント: intersectionType constants may be extended by the browser to provide additional options.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
matchCriterion [matchCriterion accessType inputOutput, type SFString CDATA ( MATCH_ANY | MATCH_EVERY | MATCH_ONLY_ONE ) "MATCH_ANY"]
defines whether the intersection test (i.e. pick) by this X3DPickSensorNode must match one or more objectType. Specifically MATCH_ANY means any match of objectType values is acceptable, MATCH_EVERY means that every objectType value in this node shall match an objectType value in the X3DPickableObject, and MATCH_ONLY_ONE means that one and only one objectType value can match.
objectType [objectType accessType inputOutput, type MFString CDATA ( ALL | NONE | TERRAIN | ... ) "ALL"]
The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
Example: labeling a PickableGroup with the objectType value "WATER" and then attempting to intersect a pick sensor with objectType value "GROUND" fails since the objectType values do not match.
Example: the special value "ALL" means that each node is available for picking regardless of the type specified by the pick sensor.
Example: the special value "NONE" effectively disables all picking for this node and is the equivalent of setting the pickable field of the corresponding PickableGroup to false. ヒント: authors may define any value for objectType. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
sortOrder [sortOrder accessType initializeOnly, type SFString CDATA ( ANY | CLOSEST | ALL | ALL_SORTED ) CLOSEST]
The sortOrder field determines the order provided for picked output events.
Example: ANY means that any single object can satisfy picking conditions for this pick sensor. Consistency of results is not guaranteed.
Example: ALL means that every object that satisfies the picking conditions for this pick sensor shall be returned.
Example: ALL_SORTED means that every object that satisfies the picking conditions for this pick sensor shall be returned with the order of the output fields provided in a distance-sorted order from closest to farthest away. The exact algorithm for sorting is defined by the individual node definitions.
Example: CLOSEST means that the closest object by distance that satisfies the conditions of this pick sensor. *The exact algorithm for distance determination shall be defined by individual node definitions*. ヒント: browser implementations may define additional values and algorithms beyond these four required values.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
pickingGeometry [pickingGeometry accessType inputOutput, type SFNode singleton, NULL node] [IndexedLineSet | LineSet]
pickingGeometry specifies the exact geometry coordinates that are used to perform the intersection testing of the picking operation.
pickTarget [pickTarget accessType inputOutput, type MFNode array, empty list] [X3DGroupingNode | X3DShapeNode | Inline]
pickTarget specifies the list of nodes against which picking operations are performed. All nodes declared in this field and their descendents are evaluated for intersections.
pickedGeometry [pickedGeometry accessType outputOnly, type MFNode #FIXED ""]
Output event containing the node or nodes that have been found to intersect with the picking geometry from the last time this node performed a picking operation, given in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pickedPoint [pickedPoint accessType outputOnly, type MFVec3f CDATA #FIXED ""]
Output event containing 3D points on surface of underlying pickingGeometry computed by the picking intersection computations, given in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pickedNormal [pickedNormal accessType outputOnly, type MFVec3f CDATA #FIXED ""]
Output event containing surface normal vectors computed by the picking intersection computations.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pickedTextureCoordinate [pickedTextureCoordinate accessType outputOnly, type MFVec3f CDATA #FIXED ""]
Output event containing 3D texture coordinates of surfaces computed by the picking intersection computations. Picked texture coordinates are in three dimensions. If the target texture coordinate has two dimensions, the third coordinate (z component of an SFVec3f) shall be zero.
Warning: if the target object has multiple textures defined, only texture coordinates for the first texture are returned and all other textures are ignored.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
LineProperties LineProperties LineProperties allows precise fine-grained control over the rendering style of lines and edges for associated geometry nodes inside the same Shape.
Hint: DEF/USE copies of a single node can provide a similar "look + feel" style for related shapes in a scene.ヒント: include <component name='Shape' level='2'/>
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
applied [applied accessType inputOutput, type SFBool (true|false) "true"]
Whether or not LineProperties are applied to associated geometry.
linetype [linetype accessType inputOutput, type SFInt32 CDATA "0"]
linetype selects a line pattern, with solid default if defined value isn't supported. Values with guaranteed support are 1 Solid, 2 Dashed, 3 Dotted, 4 Dashed-dotted, 5 Dash-dot-dot. Optionally supported values are 6 single-headed arrow (arrow tip occurs at last point of each individual list of points), 7 single dot, 8 double-headed arrow, 10 chain line, 11 center line, 12 hidden line, 13 phantom line, 14 break line 1, 15 break line 2, 16 User-specified dash pattern.
linewidthScaleFactor (X3D version 3.1 or later) [linewidthScaleFactor accessType inputOutput, type SFFloat CDATA "0"]
linewidthScaleFactor is a scale factor multiplied by browser-dependent nominal linewidth, mapped to nearest available line width. Values zero or less provide minimum available line width.
containerField [containerField type NMTOKEN "lineProperties"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
LineSet LineSet LineSet is a geometry node that can contain a Coordinate|CoordinateDouble node and optionally a Color|ColorRGBA node.
Hint: Polygonal chain https://en.wikipedia.org/wiki/Polygonal_chain
Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points.
Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection. ヒント: use a different color (or Material emissiveColor) than the background color.
Hint: step-wise variation or linear interpolation of color values can be used as a good scientific visualization technique to map arbitrary function values to a color map. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content. ヒント: consider including Fog (with Fog color matching Background color) to provide further depth cueing for LineSet (LS).
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
vertexCount [vertexCount accessType initializeOnly, type MFInt32 CDATA #IMPLIED] [2,+∞)
vertexCount describes how many vertices are used in each individual polyline segment from the Coordinate point values. Coordinate point values are assigned as a block of points to each line by taking vertexCount[n] vertices at a time.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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LoadSensor LoadSensor LoadSensor generates events as watchList child nodes are either loaded or fail to load. Changing watchlist child nodes restarts the LoadSensor. ヒント: use multiple LoadSensor nodes to track multiple loading nodes individually. ヒント: Background is not sensed due to multiple-image ambiguity.
Warning: watchList child nodes are not rendered, so normally USE copies of other nodes to sense load status. ヒント: use Inline 'load' field to prompt or defer loading.
Warning: new X3D node, not supported in VRML97.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
timeOut [timeOut accessType inputOutput, type SFTime CDATA "0" #IMPLIED]
Time in seconds of maximum load duration prior to declaring failure. Default value zero means use browser defaults.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when sensing starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isLoaded [isLoaded accessType outputOnly, type SFBool #FIXED ""]
Notify when all watchList child nodes are loaded, or at least one has failed. Sends true on successfully loading all watchList child nodes. Sends false on timeOut of any watchList child nodes, failure of any watchList child nodes to load, or no local copies available and no network present. ヒント: use multiple LoadSensor nodes to track multiple loading nodes individually.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
loadTime [loadTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time of successful load complete, not sent on failure.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
progress [progress accessType outputOnly, type SFFloat CDATA #FIXED ""] [0,1]
Sends 0.0 on start and 1.0 on completion. Intermediate values are browser dependent and always increasing (may indicate fraction of bytes, fraction of expected time or another metric). ヒント: only 0 and 1 events are guaranteed.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
LocalFog LocalFog LocalFog simulates atmospheric effects by blending distant objects with fog color. LocalFog effects occur around the local transformation center, rather than bound to the viewer. The nearest LocalFog node within range takes precedence over other LocalFog and Fog nodes.
Hint: LocalFog effects are based on its position in the world, as given by current transformation hierarchy.
Hint: LocalFog effects remain independent of current view location.
Warning: LocalFog only affects geometry within the same scene subgraph.
Warning: LocalFog is not a bindable node.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
Fog color. ヒント: match Background color to make objects fade away.
fogType [fogType accessType inputOutput, type SFString CDATA (LINEAR|EXPONENTIAL) LINEAR]
Specifies algorithm for rate of increasing Fog, either LINEAR or EXPONENTIAL. ヒント: EXPONENTIAL is more natural but also more computationally expensive.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
visibilityRange [visibilityRange accessType inputOutput, type SFFloat CDATA "0.0"]
Distance in meters where objects are totally obscured by the fog, using local coordinate system. ヒント: visibilityRange 0 disables Fog.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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LOD LOD LOD (Level Of Detail) uses camera-to-object distance to switch among contained child levels. (Contained nodes are now called 'children' rather than 'level', for consistent naming among all GroupingNodeType nodes.) LOD range values go from near to far (as child geometry gets simpler for better performance). For n range values, you must have n+1 children levels! Only currently selected children level is rendered, but all levels continue to send/receive events. ヒント: can add <WorldInfo info='null node'/> as a nonrendering, invisible final (or initial or intermediate) child node that also documents the LOD switch-over rationale. ヒント: insert a Shape node before adding geometry or Appearance.
Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Hint: security mechanisms such as encryption and authentication can be applied to high levels of detail, allowing authors to protect intellectual property at high resolution for authorized users while still rendering simple unrestricted models for other users.
Warning: nested LOD (and/or GeoLOD) nodes with overlapping range intervals can lead to unexpected or undefined behavior.
Hint: contained nodes must have type X3DChildNode, such as Group or Transform or Shape.
Warning: LOD is not allowed as a direct parent of Appearance, Material, Color, Coordinate, Normal or Texture nodes, instead ensure that a Shape is present.
Hint: apply containerField='shape' if parent node is CADFace.
Hint: ConformanceNist X3D Examples Archive https://www.web3d.org/x3d/content/examples/ConformanceNist/SpecialGroups/LOD
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
forceTransitions [forceTransitions accessType initializeOnly, type SFBool (true|false) "false"]
Whether to perform every range-based transition, regardless of browser optimizations that might otherwise occur.
center [center accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Viewpoint distance-measurement offset from origin of local coordinate system, used for LOD node distance calculations.
range [range accessType initializeOnly, type MFFloat CDATA #IMPLIED] (0,+∞)
Specifies ideal distances at which to switch between levels. The range field is a floating-point array of camera-to-object distance transitions for each child level, where range values go from near to far. For n range values, you must have n+1 child levels! ヒント: can add <WorldInfo info='null node'/> as a nonrendering, invisible final (or initial or intermediate) child node that also documents the LOD switch-over rationale. ヒント: not setting range values indicates that level switching can be optimized automatically based on performance.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
level_changed [level_changed accessType outputOnly, type SFInt32 CDATA #FIXED ""]
Output event that reports current level of LOD children whenever switching occurs.
Hint: LOD level index counting starts at zero. Thus level_changed value of -1 means no choice, 0 means initial child, 1 means second child, etc.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN (children | proxy |shape) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Material Material Material specifies surface rendering properties for associated geometry nodes. Material attributes are used by the X3D lighting equations during rendering. ヒント: insert Shape and Appearance nodes before adding material.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
Hint: X3D Example Archives, Basic, Universal Media Materials https://www.web3d.org/x3d/content/examples/Basic/UniversalMediaMaterials
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
diffuseColor [diffuseColor accessType inputOutput, type SFColor CDATA "0.8 0.8 0.8"] [0,1]
how much direct, angle-dependent light is reflected from all light sources. ヒント: only emissiveColor affects IndexedLineSet, LineSet and PointSet.
emissiveColor [emissiveColor accessType inputOutput, type SFColor CDATA "0 0 0"] [0,1]
how much glowing light is emitted from this object. ヒント: emissiveColors glow even when all lights are off. ヒント: reset diffuseColor from default (.8 .8 .8) to (0 0 0) to avoid washout. ヒント: only emissiveColor affects IndexedLineSet, LineSet and PointSet.
Warning: bright emissiveColor values can wash out other colors and some textures.
specularColor [specularColor accessType inputOutput, type SFColor CDATA "0 0 0"] [0,1]
specular highlights are brightness reflections (example: shiny spots on an apple). Interchange profile ヒント: this field may be ignored.
shininess [shininess accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
Lower shininess values provide soft specular glows, while higher values result in sharper, smaller highlights. Interchange profile ヒント: this field may be ignored.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
how much ambient omnidirectional light is reflected from all light sources. Interchange profile ヒント: this field may be ignored.
transparency [transparency accessType inputOutput, type SFFloat CDATA "0"] [0,1]
how "clear" an object is: 1.0 is completely transparent, 0.0 is completely opaque. Interchange profile ヒント: transparency < .5 opaque, transparency > .5 transparent.
containerField [containerField type NMTOKEN "material"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Matrix3VertexAttribute
(X3D version 3.1 or later) Matrix3VertexAttribute defines a set of per-vertex 3x3 matrix attributes. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Required name for this particular VertexAttribute instance.
Warning: name is not specified if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFMatrix3f CDATA ""]
value specifies an arbitrary collection of matrix values that will be passed to the shader as per-vertex information. ヒント: the length of the value field shall be a multiple of numComponents.
containerField [containerField type NMTOKEN "attrib"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Matrix4VertexAttribute
(X3D version 3.1 or later) Matrix4VertexAttribute defines a set of per-vertex 4x4 matrix attributes. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type NMTOKEN #REQUIRED]
Required name for this particular VertexAttribute instance.
Warning: name is not specified if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFMatrix4f CDATA ""]
value specifies an arbitrary collection of matrix values that will be passed to the shader as per-vertex information. ヒント: the length of the value field shall be a multiple of numComponents.
containerField [containerField type NMTOKEN "attrib"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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meta meta The meta statement provides metadata information about this X3D model, using the same definitions as HTML's meta tag. The name and content attributes together define attribute=value metadata pairs. ヒント: X3D Architecture https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#METAStatement ヒント: X3D XML Encoding https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#Header ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#metaTags
Hint: W3C HTML5 Recommendation, 4.2.5 The meta element https://www.w3.org/TR/html5/document-metadata.html#the-meta-element
Warning: the META statement is capitalized in the ClassicVRML Encoding.
Hint: X3D Architecture 7.2.5.6 META statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#METAStatement
Hint: HTML5 section 4.2.5.1. Standard metadata names https://www.w3.org/TR/html5/document-metadata.html#standard-metadata-names
Hint: HTML5 section 4.2.5.2. Other metadata names https://www.w3.org/TR/html5/document-metadata.html#other-metadata-names
Hint: WHATWG Wiki MetaExtensions https://wiki.whatwg.org/wiki/MetaExtensions
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name [name type NMTOKEN #IMPLIED]
Keyword name of the meta (metadata) attribute, following the same naming conventions as HTML's meta tag. ヒント: use Dublin Core metadata terms for name/content values. https://www.dublincore.org/documents/dcmi-terms ヒント: if the name attribute is set, the http-equiv attribute should not be set.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
content [content type CDATA #REQUIRED]
The content attribute provides metadata information relevant to the name attribute provided. The name and content attributes together define attribute=value metadata pairs. ヒント: use Dublin Core metadata terms for name/content values. https://www.dublincore.org/documents/dcmi-terms ヒント: alternatively the content attribute can support the http-equiv attribute. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
lang [lang type CDATA #IMPLIED]
Language code, as per [IETF BCP47/RFC5646] https://www.rfc-editor.org/rfc/bcp/bcp47.txt and described in https://www.w3.org/International/questions/qa-http-and-lang ヒント: Language Subtag Lookup at http://people.w3.org/rishida/utils/subelements
dir [dir type ENUMERATION #IMPLIED]
Direction for weak/neutral text (ltr=left-to-right, rtl=right-to-left). See http://www.w3.org/TR/html4/struct/dirlang.html#adef-dir
http-equiv [http-equiv type CDATA #IMPLIED]
The http-equiv attribute provides an HTTP header for the value of the content attribute.
Example: <meta http-equiv='Expires' content='Tue, 20 Aug 1996 14:25:27 GMT'>. ヒント: the http-equiv attribute can be used to simulate an HTTP response header. ヒント: if the name attribute is set, the http-equiv attribute should not be set. ヒント: see http://www.w3.org/TR/html4/struct/global.html#adef-http-equiv
scheme [scheme type CDATA #IMPLIED]
The scheme attribute allows authors to provide user agents more context for the correct interpretation of meta information. For example, <meta scheme="ISBN" name="identifier" content="0-8230-2355-9"> See http://www.w3.org/TR/html4/struct/global.html#idx-scheme
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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MetadataBoolean MetadataBoolean (X3D version 3.3 or later) MetadataBoolean contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata". ヒント: use containerField="value" if the parent node is MetadataSet. ヒント: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes. ヒント: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFBool CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information.
Warning: use lower-case values ("true false") for .x3d XML encoding, and upper-case values ("TRUE FALSE") for .x3dv ClassicVRML encoding.
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare. ヒント: set containerField="value" when part of a MetadataSet payload, otherwise use default value "metadata" when providing information about a parent node itself. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataDouble MetadataDouble MetadataDouble contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata". ヒント: use containerField="value" if the parent node is MetadataSet. ヒント: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes. ヒント: The choice of MetadataDouble versus MetadataFloat usually depends on the relevant tool utilizing the value, or else the relevant metadata reference defining the value. ヒント: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFDouble CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare. ヒント: set containerField="value" when part of a MetadataSet payload, otherwise use default value "metadata" when providing information about a parent node itself. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataFloat MetadataFloat MetadataFloat contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata". ヒント: use containerField="value" if the parent node is MetadataSet. ヒント: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes. ヒント: The choice of MetadataDouble versus MetadataFloat usually depends on the relevant tool utilizing the value, or else the relevant metadata reference defining the value. ヒント: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html Search
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Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFFloat CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare. ヒント: set containerField="value" when part of a MetadataSet payload, otherwise use default value "metadata" when providing information about a parent node itself. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataInteger MetadataInteger MetadataInteger contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata". ヒント: use containerField="value" if the parent node is MetadataSet. ヒント: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes. ヒント: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html Search
mail lists or
Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFInt32 CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare. ヒント: set containerField="value" when part of a MetadataSet payload, otherwise use default value "metadata" when providing information about a parent node itself. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataSet MetadataSet MetadataSet contains a list of Metadata* nodes that each have containerField="value" and together provide information about the parent node of the MetadataSet. Further information about this specific MetadataSet node may be provided by a single child Metadata* node with containerField="metadata". ヒント: use containerField="value" if the parent node is MetadataSet. ヒント: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes. ヒント: MetadataSet can contain other MetadataSet nodes. ヒント: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html Search
mail lists or
Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare. ヒント: set containerField="value" when part of a MetadataSet payload, otherwise use default value "metadata" when providing information about a parent node itself. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
MetadataString MetadataString MetadataString contains a typed list of values providing metadata information about its parent node. Further information about this specific Metadata* node may be provided by a single child Metadata* node with containerField="metadata". ヒント: use containerField="value" if the parent node is MetadataSet. ヒント: an IS statement precedes any sibling Metadata* node, which in turn precedes any other sibling nodes. ヒント: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html Search
mail lists or
Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
name [name accessType inputOutput, type SFString CDATA #IMPLIED]
Depending on the metadata vocabulary, the attribute name is usually required for metadata nodes.
Warning: name is not included if this instance is a USE node.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
value [value accessType inputOutput, type MFString CDATA #IMPLIED]
The value attribute is a strictly typed data array providing relevant metadata information. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
reference [reference accessType inputOutput, type SFString CDATA #IMPLIED]
Reference to the metadata standard or definition defining this particular metadata value.
containerField [containerField type NMTOKEN "metadata"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare. ヒント: set containerField="value" when part of a MetadataSet payload, otherwise use default value "metadata" when providing information about a parent node itself. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
MotorJoint MotorJoint (X3D version 3.2 or later) MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame. Contains two RigidBody nodes (containerField values body1, body2). ヒント: useful in combination with BallJoint. ヒント: RigidBodyPhysics component, level 2. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
autoCalc [autoCalc accessType initializeOnly, type SFBool (true|false) "false"]
autoCalc controls whether user manually provides individual angle rotations each frame (false) or if angle values are automatically calculated by motor implementations (true).
axis1Angle [axis1Angle accessType inputOutput, type SFFloat CDATA "0"]
axis1Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.
Hint: https://en.wikipedia.org/wiki/Radian
axis2Angle [axis2Angle accessType inputOutput, type SFFloat CDATA "0"]
axis2Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.
Hint: https://en.wikipedia.org/wiki/Radian
axis3Angle [axis3Angle accessType inputOutput, type SFFloat CDATA "0"]
axis3Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.
Hint: https://en.wikipedia.org/wiki/Radian
axis1Torque [axis1Torque accessType inputOutput, type SFFloat CDATA "0"]
axis1Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.
axis2Torque [axis2Torque accessType inputOutput, type SFFloat CDATA "0"]
axis2Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.
axis3Torque [axis3Torque accessType inputOutput, type SFFloat CDATA "0"]
axis3Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.
enabledAxes [enabledAxes accessType inputOutput, type SFInt32 CDATA "0"] [0,3]
enabledAxes indicates which motor axes are active. (0) none, (1) axis 1, (2) axes 1 and 2, (3) all three axes.
forceOutput [forceOutput accessType inputOutput, type MFString CDATA "NONE"]
forceOutput controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
motor1Axis [motor1Axis accessType inputOutput, type SFVec3f CDATA "0 0 0"]
motor1Axis defines axis vector of corresponding motor axis. ヒント: 0 0 0 means motor disabled.
motor2Axis [motor2Axis accessType inputOutput, type SFVec3f CDATA "0 0 0"]
motor2Axis defines axis vector of corresponding motor axis. ヒント: 0 0 0 means motor disabled.
motor3Axis [motor3Axis accessType inputOutput, type SFVec3f CDATA "0 0 0"]
motor3Axis defines axis vector of corresponding motor axis. ヒント: 0 0 0 means motor disabled.
stop1Bounce [stop1Bounce accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop1Bounce is velocity factor for bounce back once stop point is reached. ヒント: 0 means no bounce, 1 means return velocity matches.
stop2Bounce [stop2Bounce accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop2Bounce is velocity factor for bounce back once stop point is reached. ヒント: 0 means no bounce, 1 means return velocity matches.
stop3Bounce [stop3Bounce accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop3Bounce is velocity factor for bounce back once stop point is reached. ヒント: 0 means no bounce, 1 means return velocity matches.
stop1ErrorCorrection [stop1ErrorCorrection accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop1ErrorCorrection is fraction of error correction performed during time step once stop point is reached. ヒント: 0 means no error correction, 1 means all error corrected in single step.
stop2ErrorCorrection [stop2ErrorCorrection accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop2ErrorCorrection is fraction of error correction performed during time step once stop point is reached. ヒント: 0 means no error correction, 1 means all error corrected in single step.
stop3ErrorCorrection [stop3ErrorCorrection accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop3ErrorCorrection is fraction of error correction performed during time step once stop point is reached. ヒント: 0 means no error correction, 1 means all error corrected in single step.
motor1Angle [motor1Angle accessType outputOnly, type SFFloat CDATA]
motor1Angle provides calculated angle of rotation (radians) for this motor joint from last frame.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: https://en.wikipedia.org/wiki/Radian
motor2Angle [motor2Angle accessType outputOnly, type SFFloat CDATA]
motor2Angle provides calculated angle of rotation (radians) for this motor joint from last frame.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: https://en.wikipedia.org/wiki/Radian
motor3Angle [motor3Angle accessType outputOnly, type SFFloat CDATA]
motor3Angle provides calculated angle of rotation (radians) for this motor joint from last frame.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: https://en.wikipedia.org/wiki/Radian
motor1AngleRate [motor1AngleRate accessType outputOnly, type SFFloat CDATA]
motor1AngleRate provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
motor2AngleRate [motor2AngleRate accessType outputOnly, type SFFloat CDATA]
motor2AngleRate provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
motor3AngleRate [motor3AngleRate accessType outputOnly, type SFFloat CDATA]
motor3AngleRate provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "joints"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
MovieTexture MovieTexture MovieTexture applies a 2D movie image to surface geometry, or provides audio for a Sound node. First define as texture, then USE as Sound source to see it/hear it/save memory. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image. ヒント: insert Shape and Appearance nodes before adding texture. ヒント: provide a Viewpoint that allows a clear view of the MovieTexture so that users can easily see all details. ヒント: utilize DEF/USE references for multiple copies of a single MovieTexture video file in order to avoid multiple-download delays, reduce memory requirements, and maintain synchronization. ヒント: support for MPEG-1 video format is required, other formats are optional. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Images
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
Hint: apply containerField='watchList' when parent node is LoadSensor.
Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node.
Hint: many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Location and filename of movie file or stream. Multiple locations are more reliable, and including a Web address lets e-mail attachments work. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
loop [loop accessType inputOutput, type SFBool (true|false) "false"]
Repeat indefinitely when loop=true, repeat only once when loop=false.
speed [speed accessType inputOutput, type SFFloat CDATA "1.0"]
Factor for how fast the movie (or soundtrack) is played. ヒント: a negative speed value sets the movie to play in reverse.
startTime [startTime accessType inputOutput, type SFTime CDATA "0"]
Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
stopTime [stopTime accessType inputOutput, type SFTime CDATA "0"]
Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: An active TimeSensor node ignores set_cycleInterval and set_startTime events.
Warning: An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "true"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "true"]
Whether to vertically repeat texture along T axis.
duration_changed [duration_changed accessType outputOnly, type SFTime CDATA #FIXED ""] [0,+∞)
or -1. Length of time in seconds Length of time in seconds for one cycle of media stream.
Warning: duration value of -1 implies that media data has not yet loaded or is unavailable for some reason.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: duration_changed is an SFTime duration interval, normally nonnegative, and not an absolute clock time.
Hint: changing the pitch field does not trigger a duration_changed event. Playback interval may vary but duration of the original media data remains unmodified.
isActive #FIXED ""]
isActive true/false events are sent when playback starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isPaused [isPaused accessType outputOnly, type SFBool #FIXED ""]
isPaused true/false events are sent when MovieTexture is paused/resumed.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pauseTime [pauseTime accessType inputOutput, type SFTime CDATA "0"]
When time now >= pauseTime, isPaused becomes true and MovieTexture becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
resumeTime [resumeTime accessType inputOutput, type SFTime CDATA "0"]
When resumeTime becomes <= time now, isPaused becomes false and MovieTexture becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
elapsedTime [elapsedTime accessType outputOnly, type SFTime CDATA #FIXED ""] [0,+∞)
Current elapsed time since MovieTexture activated/running, cumulative in seconds, and not counting any paused time.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: elapsedTime is a nonnegative SFTime duration interval, not an absolute clock time.
containerField [containerField type NMTOKEN (texture | source | watchList | back | bottom | front | left | right | top | backTexture | bottomTexture | frontTexture | leftTexture | rightTexture | topTexture) "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Warning: MovieTexture has containerField='texture' when parent is an Appearance node, otherwise containerField='source' when parent is a Sound node.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
MultiTexture MultiTexture MultiTexture applies several individual textures to a single geometry node, enabling a variety of visual effects that include light mapping and environment mapping. MultiTexture can contain zero or more ImageTexture, MovieTexture and PixelTexture nodes. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image. ヒント: insert Shape and Appearance nodes before adding texture.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Warning: the number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
Hint: multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
Hint: X3D Texturing component Figure 18.2 Lightmap example, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample
Hint: X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
Hint: MultiTexture does not need to be included in LoadSensor watchList since any child ImageTexture and MovieTexture nodes of interest can be handled separately.
Warning: MultiTexture may not contain another MultiTexture node.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
alpha [alpha accessType inputOutput, type SFFloat CDATA "1.0"] [0,1]
The alpha field defines the alpha (1-transparency) base value for mode operations.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
The color field defines the RGB base values for mode operations.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
function [function accessType inputOutput, type MFString CDATA ( COMPLEMENT | ALPHAREPLICATE ) #IMPLIED]
function operators COMPLEMENT or ALPHAREPLICATE can be applied after the mode blending operation. Empty string value "" indicates that no function operation is applied for that stage. ヒント: include the same number of function values as textures, otherwise the default of no function operation is applied for each remaining stage. ヒント: see Table 18.5 Values for the function field https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-ValuesForFunctionField for further details.
mode [mode accessType inputOutput, type SFString CDATA ( MODULATE | REPLACE | MODULATE2X | MODULATE4X | ADD | ADDSIGNED | ADDSIGNED2X | SUBTRACT | ADDSMOOTH | BLENDDIFFUSEALPHA | BLENDTEXTUREALPHA | BLENDFACTORALPHA | BLENDCURRENTALPHA | MODULATEALPHA_ADDCOLOR | MODULATEINVALPHA_ADDCOLOR | MODULATEINVCOLOR_ADDALPHA | OFF | SELECTARG1 | SELECTARG2 | DOTPRODUCT3 ) #IMPLIED]
mode field indicates the type of blending operation, both for color and for alpha channel. ヒント: include the same number of mode values as textures, otherwise the default value MODULATE is added for each remaining stage.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see Table 18.3 Multitexture modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-MultitextureModes for further details.
source [source accessType inputOutput, type MFString CDATA ( DIFFUSE | SPECULAR | FACTOR ) #IMPLIED]
source field determines whether each image source is treated as DIFFUSE, SPECULAR or a multiplicative FACTOR. Empty string value "" indicates that no source modifier is applied for that stage. ヒント: include the same number of source values as textures, otherwise the default of no source interpretation is applied for each remaining stage. ヒント: see Table 18.4 Values for the source field https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-ValuesForSourceField for further details.
containerField [containerField type NMTOKEN (texture | back | bottom | front | left | right | top | backTexture | bottomTexture | frontTexture | leftTexture | rightTexture | topTexture) "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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MultiTextureCoordinate
MultiTextureCoordinate
MultiTextureCoordinate contains multiple TextureCoordinate or TextureCoordinateGenerator nodes, for use by a parent polygonal geometry node such as IndexedFaceSet or a Triangle* node. Each of the contained texture coordinate nodes correspond to the multiple texture nodes contained in a sibling Appearance/MultiTexture node. ヒント: add Shape and then polgyonal/planar geometry before adding MultiTextureCoordinate.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Warning: the number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
Hint: multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
Hint: X3D Texturing component Figure 18.2 Lightmap example, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample
Hint: X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs
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X3D validation:
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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MultiTextureTransform
MultiTextureTransform
MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node. ヒント: insert Shape and Appearance nodes before adding TextureTransform.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Warning: the number of textures to be blended may have a significant impact on performance, depending on available graphics hardware capabilities.
Hint: multitexturing is accomplished using MultiTexture, MultiTextureCoordinate and MultiTextureTransform nodes.
Hint: X3D Texturing component Figure 18.2 Lightmap example, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-Lightmapexample
Hint: X3D Texturing component Table 18.2: Comparison of single texture and multitexture attributes, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-SingleAndMultitextureAttrs
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "textureTransform"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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NavigationInfo NavigationInfo NavigationInfo describes the user's viewing model, user navigation-interaction modalities, and also dimensional characteristics of the user's (typically invisible) avatar. ヒント: for inspection of simple objects, usability often improves with type="EXAMINE" "ANY" ヒント: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time. ヒント: NavigationInfo types '"WALK" "FLY"' support camera-to-object collision detection.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
type [type accessType inputOutput, type MFString CDATA "EXAMINE" "ANY"]
Enter one or more quoted SFString values: "EXAMINE" "WALK" "FLY" "LOOKAT" "EXPLORE" "ANY" "NONE". ヒント: for inspection of simple objects, usability often improves with type="EXAMINE" "ANY". ヒント: types WALK and FLY force strict camera-to-object collision detection. ヒント: see Collision node for further details on camera-to-object collision detection. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ] Interchange profile ヒント: this field may be ignored.
speed [speed accessType inputOutput, type SFFloat CDATA "1.0"] [0,+∞)
Default rate at which viewer travels through scene, meters/second.
Warning: default 1 m/s usually seems slow for ordinary navigation. Interchange profile ヒント: this field may be ignored.
headlight [headlight accessType inputOutput, type SFBool (true|false) "true"]
Enable/disable directional light that always points in the direction the user is looking.
avatarSize [avatarSize accessType inputOutput, type MFFloat CDATA "0.25 1.6 0.75"]
avatarSize triplet values define three separate parameters: (a) collisionDistance between user and geometry, i.e. near clipping plane of view frustrum, default 0.25m, (b) viewer height above terrain, default 1.6m, and (c) tallest height viewer can WALK over, default 0.75m. ヒント: important design thumbrule is to keep (visibilityLimit / avatarSize.CollisionDistance) < 10,000 to avoid aliasing artifacts (i.e. polygon "tearing").
Hint: Aliasing https://en.wikipedia.org/wiki/Aliasing and Clipping https://en.wikipedia.org/wiki/Clipping_(computer_graphics) Interchange profile ヒント: this field may be ignored.
Hint: transformation hierarchy of currently bound Viewpoint node scales avatarSize, but translations and rotations have no effect.
visibilityLimit [visibilityLimit accessType inputOutput, type SFFloat CDATA "0.0"]
Geometry beyond the visibilityLimit may not be rendered (far clipping plane of the view frustrum).
Hint: visibilityLimit=0.0 indicates an infinite visibility limit (no far clipping plane). ヒント: set visibilityLimit to appropriate positive value in meters to define far culling plane of view frustum. ヒント: important design thumbrule is to keep (visibilityLimit / avatarSize.CollisionDistance) < 10,000 to avoid aliasing artifacts (i.e. polygon "tearing").
Hint: Aliasing https://en.wikipedia.org/wiki/Aliasing and Clipping https://en.wikipedia.org/wiki/Clipping_(computer_graphics) Interchange profile ヒント: this field may be ignored.
transitionType [transitionType accessType inputOutput, type MFString CDATA "LINEAR"]
Camera transition between viewpoints. Enter one or more quoted SFString values: "ANIMATE" "TELEPORT" "LINEAR". ヒント: "ANIMATE" behavior is browser-specific, "TELEPORT" is immediate, and "LINEAR" may proceed directly through intervening objects.
transitionTime (X3D version 3.1 or later) [transitionTime accessType inputOutput, type MFFloat CDATA "1.0"]
transitionTime defines the expected duration of viewpoint transition in seconds. ヒント: If transitionType is "ANIMATE", transitionTime provides browser-dependent animation parameters. Interchange profile ヒント: this field may be ignored.
transitionComplete [transitionComplete accessType outputOnly, type MFFloat CDATA #FIXED ""]
Event signaling viewpoint transition complete. Interchange profile ヒント: this field may be ignored.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
Receiving event set_bind=true activates and binds this node at the top of the binding stack. Receiving event set_bind=false deactivates and unbinds this node from the top of the binding stack. Thus setting set_bind to true/false will enable/disable the effect of this node.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Event sent reporting timestamp when node becomes active/inactive.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
Output event true gets sent when node becomes bound and activated, otherwise output event false gets sent when node becomes unbound and deactivated.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Normal Normal Normal defines a set of 3D surface-normal vectors that apply either to a sibling Coordinate|CoordinateDouble node, or else to a parent ElevationGrid node. Normal values are perpendicular directions that are used per-polygon or per-vertex when computing lighting and shading.
Hint: Normal values are typically only calculated or applied once, during initial loading of model geometry.
Hint: custom Normal values can produce special effects.
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
Hint: computation of normal values is performed quite quickly on modern 3D graphics hardware, often with no perceptible delay.
Warning: adding normal values to a model might significantly increase file size. Testing can help determine proper tradeoffs between file size, network transmission delays and initial rendering speed.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
vector [vector accessType inputOutput, type MFVec3f CDATA #IMPLIED]
set of unit-length normal vectors, corresponding to indexed polygons or vertices.
Warning: unit length means a magnitude of 1.0, so normal values of (0,0,0) are invalid.
containerField [containerField type NMTOKEN "normal"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NormalInterpolator NormalInterpolator NormalInterpolator generates a series of normal (perpendicular) 3-tuple SFVec3f values. Each vector value has unit length, i.e. the set of allowed vectors describes the surface of a unit sphere. Authors can ROUTE value_changed output events to a Normal node's vector field, or to another 3-tuple SFVec3f field. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsCurve NurbsCurve NurbsCurve is a 3D curve analogous to NurbsPatchSurface. ヒント: the contained controlPoint field can hold a Coordinate or CoordinateDouble node. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
knot [knot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
order [order accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Vector assigning relative weight value to each control point.
tessellation [tessellation accessType inputOutput, type SFInt32 CDATA #IMPLIED]
hint for surface tesselation.
closed [closed accessType initializeOnly, type SFBool (true|false) "false"]
Whether or not the curve is closed (i.e. matching end values).
containerField [containerField type NMTOKEN "geometry"]
geometry is the field-label prefix indicating relationship to parent node. Example values: containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsCurve2D NurbsCurve2D NurbsCurve2D defines a trimming segment that is part of a trimming contour in the u-v domain of a surface. NurbsCurve2D and ContourPolyline2D nodes that together form a closed contour, defined in the u-v parametric space of a NURBS surface, may be used as children in a Contour2D node.
Warning: NurbsCurve2D is not a renderable geometry node.
Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
controlPoint [controlPoint accessType inputOutput, type MFVec2f CDATA #IMPLIED]
controlPoint defines a set of control points of dimension uDimension by vDimension, and defines a mesh where the points do not have uniform spacing.
knot [knot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
order [order accessType initializeOnly, type SFInt32 CDATA "2"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Vector assigning relative weight value to each control point.
tessellation [tessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
closed [closed accessType initializeOnly, type SFBool (true|false) "false"]
Whether or not the curve is closed (i.e. matching end values).
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsOrientationInterpolator
NurbsOrientationInterpolator
NurbsOrientationInterpolator describes a 3D NURBS curve and outputs interpolated orientation values. ヒント: the SFNode controlPoint field can contain a single Coordinate or CoordinateDouble node. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
knot [knot accessType inputOutput, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
order [order accessType inputOutput, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to knots. ヒント: number of weights must match number of knots!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsPatchSurface NurbsPatchSurface NurbsPatchSurface defines a contiguous 3D Non-Uniform Rational B-Spline (NURBS) surface. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
uClosed [uClosed accessType initializeOnly, type SFBool (true|false) "false"]
Whether opposite surface sides are closed (seamless) across u dimension.
vClosed [vClosed accessType initializeOnly, type SFBool (true|false) "false"]
Whether opposite surface sides are closed (seamless) across u dimension.
uDimension [uDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in u dimension.
vDimension [vDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in v dimension.
uKnot [uKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
vKnot [vKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
uOrder [uOrder accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
vOrder [vOrder accessType initializeOnly, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
uTessellation [uTessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
vTessellation [vTessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Vector assigning relative weight value to each control point.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "surface"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsPositionInterpolator
NurbsPositionInterpolator
NurbsPositionInterpolator describes a 3D NURBS curve and outputs interpolated position values. ヒント: the SFNode controlPoint field can contain a single Coordinate or CoordinateDouble node. Search
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Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
knot [knot accessType inputOutput, type MFDouble CDATA #IMPLIED]
knot vector, where size = number of control points + order of curve.
order [order accessType inputOutput, type SFInt32 CDATA "3"]
define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to knots. ヒント: number of weights must match number of knots!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsSet NurbsSet NurbsSet collects a set of NurbsSurface nodes into a common group and treats NurbsSurface set as a unit during tessellation, thereby enforcing tessellation continuity along borders. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
tessellationScale [tessellationScale accessType inputOutput, type SFFloat CDATA "1"]
scale for surface tesselation in children NurbsSurface nodes.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsSurfaceInterpolator
NurbsSurfaceInterpolator
NurbsSurfaceInterpolator describes a 3D NURBS curve and outputs interpolated position and normal values. ヒント: the SFNode controlPoint field can contain a single Coordinate or CoordinateDouble node. Search
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Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
uDimension [uDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in u dimension.
vDimension [vDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in v dimension.
uKnot [uKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
Knot vector, where size = number of control points + order of curve.
vKnot [vKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
Knot vector, where size = number of control points + order of curve.
uOrder [uOrder accessType initializeOnly, type SFInt32 CDATA "3"]
Define order of surface by polynomials of degree = order-1.
vOrder [vOrder accessType initializeOnly, type SFInt32 CDATA "3"]
Define order of surface by polynomials of degree = order-1.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to knots. ヒント: number of weights must match number of knots!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
setting fraction in range [0,1] selects input key for corresponding keyValue output, computing a 3D position on the curve.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
normal_changed [normal_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
position_changed [position_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
    NurbsSweptSurface NurbsSweptSurface contains a crossSectionCurve [X3DNurbsControlCurveNode] and a trajectoryCurve [NurbsCurve]. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
    NurbsSwungSurface NurbsSwungSurface contains a profileCurve [X3DNurbsControlCurveNode] and a trajectoryCurve [X3DNurbsControlCurveNode]. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsTextureCoordinate
NurbsTextureCoordinate
NurbsTextureCoordinate describes a 3D NURBS surface in the parametric domain of its surface host, specifying mapping of texture onto the surface. ヒント: the SFNode controlPoint field can contain a single Coordinate or CoordinateDouble node. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
uDimension [uDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in u dimension.
vDimension [vDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in v dimension.
uKnot [uKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
Knot vector, where size = number of control points + order of curve.
vKnot [vKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
Knot vector, where size = number of control points + order of curve.
uOrder [uOrder accessType initializeOnly, type SFInt32 CDATA "3"]
Define order of surface by polynomials of degree = order-1.
vOrder [vOrder accessType initializeOnly, type SFInt32 CDATA "3"]
Define order of surface by polynomials of degree = order-1.
controlPoint [controlPoint accessType inputOutput, type MFVec2f CDATA #IMPLIED]
controlPoint defines a set of control points of dimension uDimension by vDimension, and defines a mesh where the points do not have uniform spacing.
weight [weight accessType inputOutput, type MFFloat CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to knots. ヒント: number of weights must match number of knots!
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
NurbsTrimmedSurface
NurbsTrimmedSurface
NurbsTrimmedSurface generates texture coordinates from a Non-Uniform Rational B-Spline (NURBS) surface. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
uClosed [uClosed accessType initializeOnly, type SFBool (true|false) "false"]
Whether opposite surface sides are closed (seamless) across u dimension.
vClosed [vClosed accessType initializeOnly, type SFBool (true|false) "false"]
Whether opposite surface sides are closed (seamless) across u dimension.
uDimension [uDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in u dimension.
vDimension [vDimension accessType initializeOnly, type SFInt32 CDATA "0"]
Number of control points in v dimension.
uKnot [uKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
Knot vector, where size = number of control points + order of curve.
vKnot [vKnot accessType initializeOnly, type MFDouble CDATA #IMPLIED]
Knot vector, where size = number of control points + order of curve.
uOrder [uOrder accessType initializeOnly, type SFInt32 CDATA "3"]
Define order of surface by polynomials of degree = order-1.
vOrder [vOrder accessType initializeOnly, type SFInt32 CDATA "3"]
Define order of surface by polynomials of degree = order-1.
uTessellation [uTessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
vTessellation [vTessellation accessType inputOutput, type SFInt32 CDATA "0"]
hint for surface tesselation.
weight [weight accessType inputOutput, type MFDouble CDATA #IMPLIED]
Vector assigning relative weight value to each control point.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
OpacityMapVolumeStyle
OpacityMapVolumeStyle
(X3D version 3.3 or later) OpacityMapVolumeStyle specifies that volumetric data is rendered using opacity mapped to a transfer function texture.
Hint: contains a single ImageTexture2D or ImageTexture3D node with containerField='transferFunction'. Voxel values are used as lookup coordinates into the transfer function texture, where the texel value represents the output color.
Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
OrientationChaser OrientationChaser (X3D version 3.2 or later) OrientationChaser generates a series of 4-tuple axis-angle SFRotation values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <Transform> node's rotation field, for example. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
duration [duration accessType inputOutput, type SFTime CDATA "1"] [0,+∞)
duration is the time interval for filter response in seconds.
Hint: duration is a nonnegative SFTime duration interval, not an absolute clock time.
initialValue [initialValue accessType initializeOnly, type SFRotation CDATA "0 1 0 0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFRotation CDATA "0 1 0 0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFRotation CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFRotation CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
OrientationDamper OrientationDamper (X3D version 3.2 or later) OrientationDamper generates a series of 4-tuple axis-angle SFRotation values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <Transform> node's rotation field, for example. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
order [order accessType initializeOnly, type SFInt32 CDATA "3"] [0,5]
order defines the number of internal filters (larger means smoother response, longer delay).
tau [tau accessType inputOutput, type SFTime CDATA "0.3"] [0,+∞)
tau is the exponential-decay time constant for filter response in seconds.
tolerance [tolerance accessType inputOutput, type SFFloat CDATA #IMPLIED] [0,+∞)
or -1. Absolute value for satisfactory completion proximity (-1 lets browser choose).
initialValue [initialValue accessType initializeOnly, type SFRotation CDATA "0 0 0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFRotation CDATA "0 0 0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFRotation CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFRotation CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
OrientationInterpolator
OrientationInterpolator
OrientationInterpolator generates a series of 4-tuple axis-angle SFRotation values. Authors can ROUTE value_changed output events to a Transform node's rotation field or to another 4-tuple SFRotation field. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFRotation CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
OrthoViewpoint OrthoViewpoint OrthoViewpoint provides an orthographic perspective-free view of a scene from a specific location and direction. ヒント: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType initializeOnly, type SFString CDATA #IMPLIED]
Text description or navigation hint to describe the significance of this model Viewpoint.
Hint: a sequence of good Viewpoints with understandable descriptions can provide a guided tour of a model.
Hint: the currently bound NavigationInfo node has a major effect on how a user might change viewing position and orientation after reaching this Viewpoint.
Hint: consider paired Viewpoint/NavigationInfo node combinations by defining ROUTE connections between corresponding isBound/set_bind fields. ヒント: use spaces, make descriptions clear and readable.
Warning: without description, this OrthoViewpoint is unlikely to appear on browser Viewpoint menus. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
position [position accessType inputOutput, type SFVec3f CDATA "0 0 10"]
position (x, y, z in meters) relative to local coordinate system.
orientation [orientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Rotation (axis, angle in radians) of Viewpoint, relative to default -Z axis direction in local coordinate system. ヒント: this is orientation _change_ from default direction (0 0 -1). ヒント: complex rotations can be accomplished axis-by-axis using parent Transforms.
centerOfRotation [centerOfRotation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
centerOfRotation specifies center point about which to rotate user's eyepoint when in EXAMINE or LOOKAT mode.
fieldOfView [fieldOfView accessType inputOutput, type MFFloat CDATA "-1 -1, 1 1"]
Minimum and maximum extents of view in units of local coordinate system. Small field of view roughly corresponds to a telephoto lens, large field of view roughly corresponds to a wide-angle lens.
Warning: minimum corner must remain less than maximum corner. ヒント: rectangular display width/height = (maxX-minX) / (maxY-minY)
jump [jump accessType inputOutput, type SFBool (true|false) "true"]
Transition instantly by jumping, or smoothly adjust offsets in place when changing to this Viewpoint. ヒント: set jump=true for smooth camera motion when going to this viewpoint.
retainUserOffsets [retainUserOffsets accessType inputOutput, type SFBool (true|false) "false"]
Retain (true) or reset to zero (false) any prior user navigation offsets from defined viewpoint position, orientation.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Viewpoint.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Event sent reporting timestamp when node becomes active/inactive.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
Output event true gets sent when node becomes bound and activated, otherwise output event false gets sent when node becomes unbound and deactivated.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PackagedShader PackagedShader (X3D version 3.1 or later) PackagedShader contains a url for a single file that may contain a number of shaders and combined effects.
Hint: PackagedShader contains field declarations and then corresponding IS/connect statements (if any).
Warning: PackagedShader does not contain CDATA section of plain-text source code.
Hint: apply default containerField='shaders' when parent node is Appearance.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
activate [activate accessType inputOnly, type SFBool (true|false)]
activate forces the shader to activate the contained objects.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isSelected [isSelected accessType outputOnly, type SFBool (true|false)]
isSelected indicates this shader instance is selected for use by browser
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isValid [isValid accessType outputOnly, type SFBool (true|false)]
isValid indicates whether current shader objects can be run as a shader program.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available. ヒント: recognized values include "Cg" "GLSL" "HLSL".
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
url points to a shader source-code file that may contain a number of shaders and combined effects.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
containerField [containerField type NMTOKEN (shaders | watchList) "shaders"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ParticleSystem ParticleSystem (X3D version 3.2 or later) ParticleSystem specifies a complete particle system. It can contain Appearance for particle appearance, a geometry node if gemoetryType='GEOMETRY', a colorRamp Color|ColorRGBA node for changing base color over each particle's lifetime, a texcoordRamp TextureCoordinate node to control texture coordinates of provided texture(s) in the Appearance node over time, a single emitter X3DParticleEmitterNode, and an array of physics X3DParticlePhysicsModelNode nodes. ヒント: event timing details are explained in X3D Specification 4.4.8.3 Execution model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel
Hint: Wikipedia, particle system https://en.wikipedia.org/wiki/Particle_system
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
appearance [appearance accessType inputOutput, type SFNode singleton, NULL node] [X3DAppearanceNode]
The appearance field holds an Appearance node that is used for the geometry. All effects, such as material colors and/or multi-textures, are applied to each particle. ヒント: if a texture coordinate ramp and key is supplied with this geometry, it shall be used in preference to any automatic texture coordinate generation. ヒント: if automatic texture coordinate generation is used, results shall be based on the entire volume that the particles consume, not locally applied to each particle.
colorKey [colorKey accessType initializeOnly, type MFFloat CDATA #IMPLIED] [0,+∞)
Array of time intervals in seconds, corresponding to particle lifetime, that are used to interpolate colorRamp array values. ヒント: color values are interpolated in linear Hue Saturation Value (HSV) space, similar to ColorInterpolator node. ヒント: color values are defined as per-vertex color values.
Warning: if an Appearance and Material nodes are provided, those material properties override colorRamp interpolation. ヒント: number of colorKey values must match length of the per-vertex colorRamp arrays!
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
colorRamp [colorRamp accessType initializeOnly, type SFNode singleton, NULL node] [X3DColorNode]
The colorRamp Color|ColorRGBA node holds a series of color values to be used at the given colorKey points in time. ヒント: color values are defined as per-vertex color values.
Warning: if an Appearance and Material nodes are provided, those material properties override colorRamp interpolation. ヒント: number of colorKey values must match length of the per-vertex colorRamp arrays!
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
emitter [emitter accessType initializeOnly, type SFNode singleton, NULL node] [X3DParticleEmitterNode]
The emitter field specifies the type of emitter geometry and properties that the particles are given for their initial positions.
geometryType [geometryType accessType initializeOnly, type SFString CDATA ( LINE | POINT | QUAD | SPRITE | TRIANGLE | GEOMETRY ) QUAD]
specifies type of geometry used to represent individual particles. Typically, a particle is calculated as point in space at which the geometry is placed. Changing the value of the geometry field or the definition of the geometry node shall be applied during current computation of the next frame to be rendered. ヒント: LINE means that a line is drawn along the particle's current velocity vector, for this frame, centered about the particle's position. The length of the line is specified by the particle's height from the particleSize field value. ヒント: POINT means that a point geometry is rendered at the particle's position. ヒント: QUAD means that a 2D quad is rendered aligned in the local coordinate space of the particle system with the face normal pointing along the positive Z axis. Individual quads are not aligned to the user's eye position but are affected in depth by the physics model. The particle's position is at the center of the quad. ヒント: SPRITE means that a point sprite that uses a 2D point position to locate a screen-aligned quad at the center of the particle's location is rendered. ヒント: TRIANGLE means that a 2D quad is rendered using a pair of triangles aligned in the local coordinate space of the particle system with the face normal pointing along the positive Z axis. Individual triangles are not aligned to the user's eye position, but are affected in depth by the physics model. The particle's position is at the center of the triangle. ヒント: GEOMETRY means that the geometry specified by the geometry field is rendered for each particle using the local coordinate system.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: include <component name='Geospatial' level='1'/>
geometry [geometry accessType inputOutput, type SFNode singleton, NULL node] [X3DGeometryNode]
The geometry node provides geometry used for each particle when geometryType=GEOMETRY. ヒント: include <component name='Geospatial' level='1'/>
physics [physics accessType initializeOnly, type MFNode array, empty list] [X3DParticlePhysicsModelNode]
After being created, the individual particles are then manipulated according to the physics model(s) specified in the physics field.
createParticles [createParticles accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables creation of new particles, while any existing particles remain in existence and continue to animate until the end of their lifetimes. ヒント: if no particles are left in scene, system is considered both active and enabled.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
lifetimeVariation [lifetimeVariation accessType inputOutput, type SFFloat CDATA "0.25"] [0,1)
TODO not properly defined in X3D spedification. Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of initial values possible. ヒント: variation of zero does not allow any randomness.
maxParticles [maxParticles accessType inputOutput, type SFInt32 CDATA "200"] [0,+∞)
Maximum number of particles to be generated at one time (subject to player limitations).
particleLifetime [particleLifetime accessType inputOutput, type SFFloat CDATA "5"] [0,+∞)
TODO not properly defined in X3D spedification. Particle animation lifetime in base time units (default is seconds).
particleSize [particleSize accessType inputOutput, type SFVec2f CDATA "0.02 0.02"] [0,+∞)
particleSize describes width and height dimensions for each particle in length base units (default is meters). Changing this value dynamically will only change new particles created after the change. ヒント: particles created before this timestamp will remain at the old size. ヒント: his field only effects particles using LINE, QUAD, SPRITE, and TRIANGLE geometry types.
texCoordKey [texCoordKey accessType initializeOnly, type MFFloat CDATA #IMPLIED] [0,+∞)
Array of time intervals in seconds, corresponding to particle lifetime, that are used to sequence texCoordRamp array values. ヒント: no interpolation is performed, texture coordinates are simply sequenced in order. ヒント: texture-coordinate values map textures to vertices in the geometry. ヒント: number of texCoordKey values must match length of the per-vertex texCoordRamp arrays!
texCoordRamp [texCoordRamp accessType initializeOnly, type SFNode singleton, NULL node] [TextureCoordinate]
texture coordinates of the provided texture(s) in the Appearance node, over time. Particle systems frequently like to change the texture on a particle as it ages, yet there is no good way of accomplishing this through standard interpolators because interpolators have no concept of particle time. This pair of fields hold time-dependent values for the texture coordinates to be applied to the particle. When a particle reaches the next time stamp it moves to the next set of texture coordinates. ヒント: texture-coordinate values map textures to vertices in the geometry. ヒント: number of texCoordKey values must match length of the per-vertex texCoordRamp arrays!
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when playback starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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PickableGroup PickableGroup (X3D version 3.2 or later) PickableGroup is a Grouping node that can contain most nodes. PickableGroup contains children that are marked as having a given classification of picking types, and can also enable or disable picking of the children. ヒント: insert a Shape node before adding geometry or Appearance.
Hint: content must be visible to be pickable.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
objectType [objectType accessType inputOutput, type MFString CDATA ( ALL | NONE | TERRAIN | ... ) "ALL"]
The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
Example: labeling a PickableGroup with the objectType value "WATER" and then attempting to intersect a pick sensor with objectType value "GROUND" fails since the objectType values do not match.
Example: the special value "ALL" means that each node is available for picking regardless of the type specified by the pick sensor.
Example: the special value "NONE" effectively disables all picking for this node and is the equivalent of setting the pickable field to false. ヒント: authors may define any value for objectType. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
pickable [pickable accessType inputOutput, type SFBool (true|false) "true"]
The pickable field determines whether pick traversal is performed on this node or its children. ヒント: pickable only affects children accessed through the transformation hierarchy of the parent.
Warning: if one or more of the children of this instance is accessible through another transformation hierarchy through DEF/USE that still has picking enabled, they are still pickable through that path only.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PixelTexture PixelTexture PixelTexture creates a 2D-image texture map using a numeric array of pixel values. Texture maps have a 2D coordinate system (s, t) horizontal and vertical, with (s, t) texture-coordinate values in range [0.0, 1.0] for opposite corners of the image. ヒント: this is a good way to bundle image(s) into a single scene file, avoiding multiple downloads.
Hint: X3D-Edit includes PixelTexture image-conversion import capabilities. https://savage.nps.edu/X3D-Edit/images/PixelTextureImportImage.png
Warning: aggregate file size can grow dramatically. ヒント: insert Shape and Appearance nodes before adding texture. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#SFImage
Warning: see ComposedCubeMapTexture and TextureBackground for special containerField values.
Hint: if a texture is opaque, omitting values in the alpha channel can help avoid rendering artifacts related to transparency.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
image [image accessType inputOutput, type SFImage CDATA "0 0 0"]
Defines image: width, height, number_of_components per each pixel value, and list of pixel_values. Note that width and height are pixel count, and allowed values for RGBA number_of_components in each pixel value are 1 (intensity), 2 (intensity alpha), 3 (red green blue), 4 (red green blue alpha-opacity).
Warning: the order of initial values in PixelTexture and PixelTexture3D image arrays are different.
Example: intensity [1 2 1 0xFF 0x00]
Example: intensity-alpha [2 2 1 0 255 255 0]
Example: red-green-blue [2 4 3 0xFF0000 0xFF00 0 0 0 0 0xFFFFFF 0xFFFF00]
Example: red-green-blue-alpha [2 2 4 0xFFFFFFAA 0xFFFF00AA 0x11111111AA 0x787800AA]
Hint: it is easier to understand hexadecimal values for each pixel, but integer values are also allowed.
Hint: the array of pixel values has length = (width*height).
Hint: the full list of integers in this field has length = (width*height + 3).
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "true"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "true"]
Whether to vertically repeat texture along T axis.
containerField [containerField type NMTOKEN (texture | back | bottom | front | left | right | top | backTexture | bottomTexture | frontTexture | leftTexture | rightTexture | topTexture) "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PixelTexture3D PixelTexture3D (X3D version 3.1 or later) PixelTexture3D defines a 3D image-based texture map as an explicit array of pixel values (image field). ヒント: insert Shape and Appearance nodes before adding texture.
Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
image [image accessType inputOutput, type MFInt32 CDATA "0 0 0 0"]
image describes raw data for this 3D texture: number of components to the image [0,4], width, height and depth of the texture, followed by (width x height x depth) pixel values.
Warning: the order of initial values in PixelTexture and PixelTexture3D image arrays are different.
repeatS [repeatS accessType initializeOnly, type SFBool (true|false) "false"]
Whether to horizontally repeat texture along S axis.
repeatT [repeatT accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along T axis.
repeatR [repeatR accessType initializeOnly, type SFBool (true|false) "false"]
Whether to vertically repeat texture along R axis.
containerField [containerField type NMTOKEN "texture"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PlaneSensor PlaneSensor PlaneSensor converts pointing device motion into 2D translation parallel to the local Z=0 plane. ヒント: create a LineSensor by constraining one axis: (minPosition.x=maxPosition.x) or (minPosition.y=maxPosition.y). ヒント: TouchSensor detects pointing-device actions affecting peer nodes and their child geometry. ヒント: add semi-transparent surrounding geometry to see the effect of the sensor.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.2 Drag sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#DragSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node. ヒント: use spaces, make descriptions clear and readable. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
minPosition [minPosition accessType inputOutput, type SFVec2f CDATA "0 0"]
minPosition and maxPosition clamp translations to a range of values measured from origin of Z=0 plane default maxPosition < minPosition means no clamping. ヒント: create a LineSensor by constraining one axis (minPosition.x=maxPosition.x) or (minPosition.y=maxPosition.y).
maxPosition [maxPosition accessType inputOutput, type SFVec2f CDATA "-1 -1"]
minPosition and maxPosition clamp translations to a range of values measured from origin of Z=0 plane default maxPosition < minPosition means no clamping. ヒント: create a LineSensor by constraining one axis (minPosition.x=maxPosition.x) or (minPosition.y=maxPosition.y).
autoOffset [autoOffset accessType inputOutput, type SFBool (true|false) "true"]
Determines whether previous offset values are remembered/accumulated.
offset [offset accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Sends event and remembers last value sensed.
Warning: ROUTE connecting translation_changed to set_offset creates a self-reinforcing positive feedback loop and results in unmanageable response.
trackPoint_changed [trackPoint_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
trackPoint_changed events give intersection point of bearing with sensor's virtual geometry.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Warning: trackPoint_changed events represent unclamped intersection points on plane surface. Browsers can interpret drags off of the surface in various ways. Note that translation_changed events are clamped by minPosition/maxPosition and thus may be preferable.
translation_changed [translation_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
translation_changed events equal sum of relative translation change plus offset value.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Select geometry by activating the pointing device (e.g. clicking the mouse) to generate isActive events. Output event isActive=true is sent when geometry is selected (e.g. when primary mouse button is pressed), output event isActive=false is sent when geometry is deselected (e.g. when primary mouse button is released).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isOver [isOver accessType outputOnly, type SFBool #FIXED ""]
Hover over geometry by aiming the mouse (or pointing device) to generate isOver events. Sensor sends output event isOver=true event when pointing device moves over sensor's geometry, and later sends output event isOver=false event when pointing device moves off.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PointEmitter PointEmitter (X3D version 3.2 or later) PointEmitter generates particles from a specific point in space using the specified direction and speed. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
direction [direction accessType inputOutput, type SFVec3f CDATA "0 1 0"]
Initial direction from which particles emanate.
position [position accessType inputOutput, type SFVec3f CDATA "0 1 0"]
Point from which particles emanate.
mass [mass accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Basic mass of each particle, defined in mass base units (default is kilograms). ヒント: mass is needed if gravity or other force-related calculations are performed on a per-particle basis.
Hint: https://en.wikipedia.org/wiki/Kilogram
Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
speed [speed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
surfaceArea [surfaceArea accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Particle surface area in area base units (default is meters squared). Surface area is used for calculations such as wind effects per particle. ヒント: surfaceArea value represents average frontal area presented to the wind. ヒント: assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
variation [variation accessType inputOutput, type SFFloat CDATA "0.25"] [0,+∞)
Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of possible initial values possible. ヒント: variation of zero does not allow any randomness.
containerField [containerField type NMTOKEN "emitter"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PointLight PointLight PointLight is a single light source that illuminates outwards in all directions. Lighting illuminates all geometry except lines and points. By default, light scope only illuminates peer geometry and children nodes within the scene graph hierarchy. Lights have no visible shape themselves and lighting effects continue through any intermediate geometry. ヒント: The bound NavigationInfo controls whether headlight is enabled on/off. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
on [on accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables this light source.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
color of light, applied to colors of objects.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
location [location accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of light relative to local coordinate system.
intensity [intensity accessType inputOutput, type SFFloat CDATA "1"] [0,1]
Brightness of direct emission from the light.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0"] [0,1]
Brightness of ambient (nondirectional background) emission from the light.
radius [radius accessType inputOutput, type SFFloat CDATA "100"]
Maximum effective distance of light relative to local light position, affected by ancestor scaling.
attenuation [attenuation accessType inputOutput, type SFVec3f CDATA "1 0 0"]
Constant, linear-distance and squared-distance dropoff factors as radial distance increases from the source.
Hint: attenuation = 1/max(attenuation[0] + attenuation[1] ⨯ r + attenuation[2] ⨯ r2 , 1)
global (X3D version 3.1 or later) [global accessType inputOutput, type SFBool (true|false) "true"]
Global lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
Warning: DirectionalLight default global=false to limit scope and avoid inadvertently illuminating every object in a large scene. PointLight and SpotLight default global=true since their effects are each limited by maximum radius value.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PointPickSensor PointPickSensor (X3D version 3.2 or later) PointPickSensor tests one or more pickingGeometry points in space as lying inside the provided pickTarget geometry. For each pickingGeometry PointSet coordinate point that lies inside the pickTarget geometry, a pickedPoint coordinate is returned along with a corresponding pickedGeometry node inside which the point lies. ヒント: because points represent an infinitely small location in space, sortOrder values CLOSEST and ALL_SORTED are defined to mean ANY and ALL respectively. ヒント: picking is performed between rendered frames of the event model. An author sets up the picking request in one frame by placing a LinePickSensor in the desired location. At the start of the next frame, any picking intersections are reported by the pick sensor. ヒント: picking notification is performed at the start of the frame for all enabled pick sensors once all other sensors are processed. ヒント: event timing details are explained in X3D Specification 4.4.8.3 Execution model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel
Warning: order of contained nodes is significant, single pickingGeometry node must precede pickTarget node array.
Hint: PointSet can be used for pickingGeometry node.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive indicates when the intersecting object is picked by the picking geometry. Output event isActive=true gets sent once a picked item is found. Output event isActive=false gets sent once no picked item is found.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
intersectionType [intersectionType accessType initializeOnly, type SFString CDATA ( GEOMETRY | BOUNDS ) "BOUNDS"]
intersectionType specifies precision of the collision computation. ヒント: intersectionType constants may be extended by the browser to provide additional options.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
matchCriterion [matchCriterion accessType inputOutput, type SFString CDATA ( MATCH_ANY | MATCH_EVERY | MATCH_ONLY_ONE ) "MATCH_ANY"]
defines whether the intersection test (i.e. pick) by this X3DPickSensorNode must match one or more objectType. Specifically MATCH_ANY means any match of objectType values is acceptable, MATCH_EVERY means that every objectType value in this node shall match an objectType value in the X3DPickableObject, and MATCH_ONLY_ONE means that one and only one objectType value can match.
objectType [objectType accessType inputOutput, type MFString CDATA ( ALL | NONE | TERRAIN | ... ) "ALL"]
The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
Example: labeling a PickableGroup with the objectType value "WATER" and then attempting to intersect a pick sensor with objectType value "GROUND" fails since the objectType values do not match.
Example: the special value "ALL" means that each node is available for picking regardless of the type specified by the pick sensor.
Example: the special value "NONE" effectively disables all picking for this node and is the equivalent of setting the pickable field of the corresponding PickableGroup to false. ヒント: authors may define any value for objectType. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
sortOrder [sortOrder accessType initializeOnly, type SFString CDATA ( ANY | CLOSEST | ALL | ALL_SORTED ) CLOSEST]
The sortOrder field determines the order provided for picked output events.
Example: ANY means that any single object can satisfy picking conditions for this pick sensor. Consistency of results is not guaranteed.
Example: ALL means that every object that satisfies the picking conditions for this pick sensor shall be returned.
Example: ALL_SORTED means that every object that satisfies the picking conditions for this pick sensor shall be returned with the order of the output fields provided in a distance-sorted order from closest to farthest away. The exact algorithm for sorting is defined by the individual node definitions.
Example: CLOSEST means that the closest object by distance that satisfies the conditions of this pick sensor. *The exact algorithm for distance determination shall be defined by individual node definitions*. ヒント: browser implementations may define additional values and algorithms beyond these four required values.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
pickingGeometry [pickingGeometry accessType inputOutput, type SFNode singleton, NULL node] [PointSet]
pickingGeometry specifies the exact geometry coordinates that are used to perform the intersection testing of the picking operation.
pickTarget [pickTarget accessType inputOutput, type MFNode array, empty list] [X3DGroupingNode | X3DShapeNode | Inline]
pickTarget specifies the list of nodes against which picking operations are performed. All nodes declared in this field and their descendents are evaluated for intersections.
pickedGeometry [pickedGeometry accessType outputOnly, type MFNode #FIXED ""]
Output event containing the node or nodes that have been found to intersect with the picking geometry from the last time this node performed a picking operation, given in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pickedPoint [pickedPoint accessType outputOnly, type MFVec3f CDATA #FIXED ""]
Output event containing 3D points on surface of underlying pickingGeometry computed by the picking intersection computations, given in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PointSet PointSet PointSet is a node that contains a set of colored 3D points, represented by contained Color|ColorRGBA and Coordinate|CoordinateDouble nodes.
Hint: Point (geometry) https://en.wikipedia.org/wiki/Point_(geometry)
Hint: either values in a contained Color node, or else Material emissiveColor in corresponding Appearance node, are used for rendering lines and points. ヒント: use a different color (or Material emissiveColor) than the background color. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Polyline2D Polyline2D Polyline2D is a geometry node that defines a connected set of vertices in a contiguous set of line segments in X-Y plane.
Hint: Material emissiveColor in corresponding Appearance is used for rendering lines.
Warning: lines are not lit, are not texture-mapped, and do not participate in collision detection.
Warning: use a different Material emissiveColor than the Background color, otherwise geometry is invisible.
Hint: adding LineProperties to the corresponding Appearance node can modify the rendering style of these lines. ヒント: insert a Shape node before adding geometry or Appearance.
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
lineSegments [lineSegments accessType initializeOnly, type MFVec2f CDATA #FIXED ""]
Coordinates of vertices connected into contiguous Polyline2D.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PolylineEmitter PolylineEmitter (X3D version 3.2 or later) PolylineEmitter emits particles along a single polyline. The coordinates for the line along which particles should be randomly generated are taken from a combination of the coord and coordIndex fields. The starting point for generating particles is randomly distributed along this line and given the initial speed and direction. ヒント: if no coordinates are available, PolylineEmitter acts like a point source located at local origin. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
coord [coord accessType inputOutput, type SFNode singleton, NULL node] [X3DCoordinateNode]
Coordinates for the line along which particles are randomly generated.
Warning: If no coordinates are available, PolylineEmitter acts like a point source located at local origin.
coordIndex [coordIndex accessType initializeOnly, type MFInt32 CDATA "-1"] [-1,+∞)
coordIndex indices are applied to contained Coordinate values in order to define randomly generated initial geometry of the particles.
Warning: If no coordinates are available, PolylineEmitter acts like a point source located at local origin.
Warning: coordIndex is required in order to connect contained coordinate point values.
direction [direction accessType inputOutput, type SFVec3f CDATA "0 1 0"]
Initial direction from which particles emanate.
mass [mass accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Basic mass of each particle, defined in mass base units (default is kilograms). ヒント: mass is needed if gravity or other force-related calculations are performed on a per-particle basis.
Hint: https://en.wikipedia.org/wiki/Kilogram
Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
speed [speed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
surfaceArea [surfaceArea accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Particle surface area in area base units (default is meters squared). Surface area is used for calculations such as wind effects per particle. ヒント: surfaceArea value represents average frontal area presented to the wind. ヒント: assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
variation [variation accessType inputOutput, type SFFloat CDATA "0.25"] [0,+∞)
Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of possible initial values possible. ヒント: variation of zero does not allow any randomness.
containerField [containerField type NMTOKEN "emitter"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Polypoint2D Polypoint2D Polypoint2D is a geometry node that defines a set of 2D points in X-Y plane. ヒント: insert a Shape node before adding geometry or Appearance.
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
Search
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Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType initializeOnly, type MFVec2f CDATA #FIXED ""]
2D coordinates of vertices.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PositionChaser PositionChaser (X3D version 3.2 or later) PositionChaser generates a series of position values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <Transform> node's translation field, for example. Search
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Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
duration [duration accessType inputOutput, type SFTime CDATA "1"] [0,+∞)
duration is the time interval for filter response in seconds.
Hint: duration is a nonnegative SFTime duration interval, not an absolute clock time.
initialValue [initialValue accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFVec3f CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFVec3f CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PositionChaser2D PositionChaser2D (X3D version 3.2 or later) PositionChaser2D generates a series of 2D position values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <TextureTransform> node's translation field, for example. Search
mail lists or
Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
duration [duration accessType inputOutput, type SFTime CDATA "1"] [0,+∞)
duration is the time interval for filter response in seconds.
Hint: duration is a nonnegative SFTime duration interval, not an absolute clock time.
initialValue [initialValue accessType initializeOnly, type SFVec2f CDATA "0 0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFVec2f CDATA "0 0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFVec2f CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFVec2f CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec2f CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PositionDamper PositionDamper (X3D version 3.2 or later) PositionDamper generates a series of position values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <Transform> node's translation field, for example. Search
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Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
order [order accessType initializeOnly, type SFInt32 CDATA "3"] [0,5]
order defines the number of internal filters (larger means smoother response, longer delay).
tau [tau accessType inputOutput, type SFTime CDATA "0.3"] [0,+∞)
tau is the exponential-decay time constant for filter response in seconds.
tolerance [tolerance accessType inputOutput, type SFFloat CDATA #IMPLIED] [0,+∞)
or -1. Absolute value for satisfactory completion proximity (-1 lets browser choose).
initialValue [initialValue accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFVec3f CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFVec3f CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
PositionDamper2D PositionDamper2D (X3D version 3.2 or later) PositionDamper2D generates a series of 2D floating-point values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <TextureTransform> node's translation field, for example. Search
mail lists or
Mantis issues, give feedback
X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
order [order accessType initializeOnly, type SFInt32 CDATA "3"] [0,5]
order defines the number of internal filters (larger means smoother response, longer delay).
tau [tau accessType inputOutput, type SFTime CDATA "0.3"] [0,+∞)
tau is the exponential-decay time constant for filter response in seconds.
tolerance [tolerance accessType inputOutput, type SFFloat CDATA #IMPLIED] [0,+∞)
or -1. Absolute value for satisfactory completion proximity (-1 lets browser choose).
initialValue [initialValue accessType initializeOnly, type SFVec2f CDATA "0 0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFVec2f CDATA "0 0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFVec2f CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFVec2f CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec2f CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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PositionInterpolator
PositionInterpolator
PositionInterpolator generates a series of 3-tuple SFVec3f values. Authors can ROUTE value_changed output events to a Transform node's translation field or another SFVec3f field. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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PositionInterpolator2D
PositionInterpolator2D
PositionInterpolator2D generates a series of SFVec2f values. Authors can ROUTE value_changed output events to a SFVec2f attribute. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='3'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array. ヒント: number of keyValues must be an integer multiple of the number of keys! ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec2f CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function ヒント: number of keyValues must be an integer multiple of the number of keys! ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec2f CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect. ヒント: keyValue/key integer multiple defines how many coordinates are sent in value_changed outputOnlys.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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PrimitivePickSensor
PrimitivePickSensor
(X3D version 3.2 or later) PrimitivePickSensor tests picking intersections using one of the basic primitive shapes specified in the pickingGeometry field [Cone|Cylinder|Sphere|Box] against the pickTarget geometry.
Warning: boolean fields used to control visibility of primitive pickingGeometry subsections are ignored when evaluating picking intersections.
Example: a Cylinder without end caps is still treated as an enclosed Cylinder. ヒント: Sorting is defined based on the primitive type as follows. For Cone, the closest picked primitive is defined to be that closest to the vertex point. For Cylinder, Box, and Sphere, the closest picked primitive is defined to be that closest to the center. ヒント: picking is performed between rendered frames of the event model. An author sets up the picking request in one frame by placing a LinePickSensor in the desired location. At the start of the next frame, any picking intersections are reported by the pick sensor. ヒント: picking notification is performed at the start of the frame for all enabled pick sensors once all other sensors are processed. ヒント: event timing details are explained in X3D Specification 4.4.8.3 Execution model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel
Warning: order of contained nodes is significant, single pickingGeometry node must precede pickTarget node array.
Hint: Box, Cone, Cylinder or Sphere can be used for pickingGeometry node.
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X3D validation:
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive indicates when the intersecting object is picked by the picking geometry. Output event isActive=true gets sent once a picked item is found. Output event isActive=false gets sent once no picked item is found.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
intersectionType [intersectionType accessType initializeOnly, type SFString CDATA ( GEOMETRY | BOUNDS ) "BOUNDS"]
intersectionType specifies precision of the collision computation. ヒント: intersectionType constants may be extended by the browser to provide additional options.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
matchCriterion [matchCriterion accessType inputOutput, type SFString CDATA ( MATCH_ANY | MATCH_EVERY | MATCH_ONLY_ONE ) "MATCH_ANY"]
defines whether the intersection test (i.e. pick) by this X3DPickSensorNode must match one or more objectType. Specifically MATCH_ANY means any match of objectType values is acceptable, MATCH_EVERY means that every objectType value in this node shall match an objectType value in the X3DPickableObject, and MATCH_ONLY_ONE means that one and only one objectType value can match.
objectType [objectType accessType inputOutput, type MFString CDATA ( ALL | NONE | TERRAIN | ... ) "ALL"]
The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
Example: labeling a PickableGroup with the objectType value "WATER" and then attempting to intersect a pick sensor with objectType value "GROUND" fails since the objectType values do not match.
Example: the special value "ALL" means that each node is available for picking regardless of the type specified by the pick sensor.
Example: the special value "NONE" effectively disables all picking for this node and is the equivalent of setting the pickable field of the corresponding PickableGroup to false. ヒント: authors may define any value for objectType. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
sortOrder [sortOrder accessType initializeOnly, type SFString CDATA ( ANY | CLOSEST | ALL | ALL_SORTED ) CLOSEST]
The sortOrder field determines the order provided for picked output events.
Example: ANY means that any single object can satisfy picking conditions for this pick sensor. Consistency of results is not guaranteed.
Example: ALL means that every object that satisfies the picking conditions for this pick sensor shall be returned.
Example: ALL_SORTED means that every object that satisfies the picking conditions for this pick sensor shall be returned with the order of the output fields provided in a distance-sorted order from closest to farthest away. The exact algorithm for sorting is defined by the individual node definitions.
Example: CLOSEST means that the closest object by distance that satisfies the conditions of this pick sensor. *The exact algorithm for distance determination shall be defined by individual node definitions*. ヒント: browser implementations may define additional values and algorithms beyond these four required values.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
pickingGeometry [pickingGeometry accessType inputOutput, type SFNode singleton, NULL node] [Cone | Cylinder | Sphere | Box]
pickingGeometry specifies the exact geometry coordinates that are used to perform the intersection testing of the picking operation.
pickTarget [pickTarget accessType inputOutput, type MFNode array, empty list] [X3DGroupingNode | X3DShapeNode | Inline]
pickTarget specifies the list of nodes against which picking operations are performed. All nodes declared in this field and their descendents are evaluated for intersections.
pickedGeometry [pickedGeometry accessType outputOnly, type MFNode #FIXED ""]
Output event containing the node or nodes that have been found to intersect with the picking geometry from the last time this node performed a picking operation, given in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ProgramShader ProgramShader (X3D version 3.1 or later) ProgramShader defines a shader that consists of one or more individually programmable, self-contained pieces. ProgramShader contains IS/connect and programs [ShaderProgram] nodes.
Warning: ProgramShader contains no field declarations and no plain-text CDATA block source code.
Hint: apply default containerField='shaders' when parent node is Appearance.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
activate [activate accessType inputOnly, type SFBool (true|false)]
activate forces the shader to activate the contained objects.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isSelected [isSelected accessType outputOnly, type SFBool (true|false)]
isSelected indicates this shader instance is selected for use by browser
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isValid [isValid accessType outputOnly, type SFBool (true|false)]
isValid indicates whether current shader objects can be run as a shader program.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available. ヒント: recognized values include "Cg" "GLSL" "HLSL".
containerField [containerField type NMTOKEN "shaders"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ProjectionVolumeStyle
ProjectionVolumeStyle
(X3D version 3.3 or later) ProjectionVolumeStyle uses voxel data to directly generate output color. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
intensityThreshold [intensityThreshold accessType inputOutput, type SFFloat CDATA "0"] [0,1]
Threshold value used when type=MIN (LMIP) or type=MAX (MIP). ヒント: ignored if type=AVERAGE (no thresholding).
type [type accessType inputOutput, type SFString CDATA ( MAX | MIN | AVERAGE ) MAX]
If type=MAX then Maximum Intensity Projection (MIP) or Least MIP (LMIP) algorithm is used to generate output color. If type=MIN then Minimum Intensity Projection algorithm is used. If type=AVERAGE then all voxels along ray are averaged. ヒント: type=AVERAGE matches a simple approximation of an X-ray.#10;
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ProtoBody ProtoBody ProtoBody statement follows the ProtoInterface statement in a ProtoDeclare statement, providing the scene-subgraph node definitions.
Hint: initial scene node in a ProtoDeclare/ProtoBody statement determines this prototype's node type.
Warning: only the first top-level node and its children are rendered, subsequent nodes (such as Scripts and ROUTEs) are active but are not drawn.
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class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ProtoDeclare ProtoDeclare ProtoDeclare is a Prototype Declaration, defining a new node made up of other node(s). ProtoDeclare contains ProtoInterface and ProtoBody statements. ヒント: ProtoInterface contains field interfaces using the <field> tag, then ProtoBody contains the X3D nodes making up this prototype. ヒント: initial scene node in a ProtoDeclare body determines this prototype's node type. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes
Hint: X3D Architecture 7.2.5.8 PROTO statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#PROTOStatement
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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name [name type NMTOKEN #REQUIRED]
name of this prototype being declared.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
appinfo [appinfo type SFString CDATA #IMPLIED]
Application information to provide simple description usable as a tooltip, similar to XML Schema appinfo tag.
documentation [documentation type SFString CDATA #IMPLIED]
Documentation url for further information, similar to XML Schema documentation tag.
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ProtoInstance ProtoInstance ProtoInstance creates an instance node of a locally or externally declared prototype definition. ProtoDeclare/ExternProtoDeclare definitions are abstract, corresponding ProtoInstance nodes are concrete. ProtoInstance nodes typically contain fieldValue statements to override default field values defined in the original ProtoDeclare statement.
Hint: the node type of a ProtoInstance exactly matches the first node in the corresponding ProtoDeclare/ProtoBody declaration.
Warning: be sure to correctly set the containerField value to match the intended field in the parent node.
Warning: do not mismatch node types when placing a ProtoInstance in a scene graph. Most validation tools will not catch this error.
Hint: Nested ProtoInstance and ProtoDeclare statements are allowed within a ProtoDeclare/ProtoBody.
Hint: if contained within a ProtoDeclare, then a ProtoInstance node can also contain IS/connect statements for other defined fields.
Warning: a ProtoInstance node may not be instantiated inside its own ProtoDeclare or ExternProtoDeclare declaration (i.e. recursive prototypes are illegal). ヒント: override default initializations of field values using contained <fieldValue> elements.
Warning: the local context of each ProtoInstance node must match the node type of the first node in the original ProtoDeclare declaration. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#InlinesPrototypes
Warning: ProtoInstance substitution for a Metadata* node might not validate. Workaround: put metadata-typed ProtoInstance nodes as contained values within a parent MetadataSet node.
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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name [name type NMTOKEN #IMPLIED]
name of the prototype node being instanced. ヒント: must match name of corresponding ProtoDeclare or ExternProtoDeclare in this scene.
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ProtoInterface ProtoInterface ProtoInterface is the first statement inside a ProtoDeclare statement and holds field declarations. ProtoInterface is followed by a corresponding ProtoBody statement.
Hint: X3D Architecture 4.4.4 Prototype semantics, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#PROTOdefinitionsemantics
Examples: X3D Example Archives, X3D for Web Authors, Chapter 14 Prototypes https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes
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class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ProximitySensor ProximitySensor ProximitySensor generates events when the viewer enters, exits and moves within a region of space (defined by a box). ヒント: multiple USEd instances are cumulative, but avoid overlaps. ヒント: can first use Transform to relocate/reorient box. ヒント: surround entire world to start behaviors once scene is loaded. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position offset from origin of local coordinate system.
size [size accessType inputOutput, type SFVec3f CDATA "0 0 0"] [0,+∞)
size of Proximity box. ヒント: size 0 0 0 is same as enabled false.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent as viewer enters/exits Proximity box. isActive=true when viewer enters Proximity box, isActive=false when viewer exits Proximity box.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
position_changed [position_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Sends translation event relative to center.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
orientation_changed [orientation_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Sends rotation event relative to center.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
centerOfRotation_changed [centerOfRotation_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Sends changed centerOfRotation values, likely caused by user interaction.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
enterTime [enterTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when user's camera enters the box.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
exitTime [exitTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when user's camera exits the box.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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QuadSet QuadSet (X3D version 3.1 or later) QuadSet is a geometry node that defines planar quadrilaterals. QuadSet contains a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: Quadrilateral https://en.wikipedia.org/wiki/Quadrilateral
Hint: color, normal and texCoord values are applied in the same order as coord values. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content. ヒント: include <component name='CADGeometry' level='1'/>
Warning: rendering characteristics are undefined if polygons are not planar.
Warning: avoid self-intersecting polygon line segments, otherwise defined geometry is irregular and rendering results are undefined.
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ReceiverPdu ReceiverPdu ReceiverPdu is a networked Protocol Data Unit (PDU) information node that transmits the state of radio frequency (RF) receivers modeled in a simulation.
Hint: ReceiverPdu packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS ヒント: include <component name='DIS' level='1'/>
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X3D validation:
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enable/disable network sensing and event passing.
whichGeometry [whichGeometry accessType inputOutput, type SFInt32 CDATA "1"]
Select geometry to render: -1 for no geometry, 0 for text trace, 1 for default geometry, (optional) higher values to render different states.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
entityID [entityID accessType inputOutput, type SFInt32 CDATA "0"]
EntityID unique ID for entity within that application.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
readInterval [readInterval accessType inputOutput, type SFTime CDATA "0.1"] [0,+∞)
Seconds between read updates, 0 means no reading.
Hint: readInterval is a nonnegative SFTime duration interval, not an absolute clock time.
writeInterval [writeInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
Seconds between write updates, 0 means no writing (sending).
Hint: writeInterval is a nonnegative SFTime duration interval, not an absolute clock time.
networkMode [networkMode accessType inputOutput, type SFString CDATA ( standAlone | networkReader | networkWriter ) standAlone]
Whether this entity is ignoring the network, sending DIS packets to the network, or receiving DIS packets from the network. (1) standAlone: ignore network but still respond to events in local scene. (2) networkReader: listen to network and read PDU packets at readInterval, act as remotely linked copy of entity. (3) networkWriter: send PDU packets to network at writeInterval, act as master entity. Default value "standAlone" ensures that DIS network activation within a scene as networkReader or networkWriter is intentional.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
Warning: network activity may have associated security issues.
isStandAlone [isStandAlone accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="local" (ignore network but still respond to local events)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkReader [isNetworkReader accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="remote" (listen to network as copy of remote entity)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkWriter [isNetworkWriter accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="master" (output to network as master entity at writeInterval)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost"
Example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Multicast network port, for example: 3000.
multicastRelayHost [multicastRelayHost accessType inputOutput, type SFString CDATA #IMPLIED]
Fallback server address if multicast not available locally. For example: track.nps.edu.
multicastRelayPort [multicastRelayPort accessType inputOutput, type SFInt32 CDATA "0"]
Fallback server port if multicast not available locally. For example: 8010.
rtpHeaderExpected [rtpHeaderExpected accessType initializeOnly, type SFBool (true|false) "false"]
Whether RTP headers are prepended to DIS PDUs.
isRtpHeaderHeard [isRtpHeaderHeard accessType outputOnly, type SFBool #FIXED ""]
Whether incoming DIS packets have an RTP header prepended.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Have we had a network update recently?.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
timestamp [timestamp accessType outputOnly, type SFTime CDATA #FIXED ""]
DIS timestamp in X3D units (value 0.0 matches 1 January 1970) in seconds.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
radioID [radioID accessType inputOutput, type SFInt32 CDATA "0"]
Identifies a particular radio within a given entity.
receivedPower [receivedPower accessType inputOutput, type SFFloat CDATA "0"]
receivedPower indicates radio frequency (RF) power received, in units of decibel-milliwatts (dBm), after applying any propagation loss and antenna gain
receiverState [receiverState accessType inputOutput, type SFInt32 CDATA "0"]
receiverState indicates if receiver is currently idle or busy via one of these enumerated values: 0 = off, 1 = on but not receiving, or 2 = on and receiving.
transmitterRadioID [transmitterRadioID accessType inputOutput, type SFInt32 CDATA "0"]
Identifies a particular radio within a given entity.
transmitterEntityID [transmitterEntityID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise transmitterEntityID is a unique ID for a single entity within that application.
transmitterApplicationID [transmitterApplicationID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise transmitterApplicationID is unique for transmitter application at that site. Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
transmitterSiteID [transmitterSiteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise transmitterSiteID of the participating LAN or organization.
geoSystem (X3D version 3.3 or later) [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords (X3D version 3.3 or later) [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters). ヒント: include <component name='Geospatial' level='1'/>
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Rectangle2D Rectangle2D Rectangle2D is a geometry node that defines a 2D rectangle in X-Y plane. ヒント: insert a Shape node before adding geometry or Appearance.
Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
size [size accessType initializeOnly, type SFVec2f CDATA "2 2"]
2D dimensions of Rectangle2D.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
solid [solid accessType initializeOnly, type SFBool (true|false) "false"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
RigidBody RigidBody (X3D version 3.2 or later) RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model. Contains a Sphere, Box, or Cone (containerField='massDensityModel') and multiple CollidableOffset or CollidableShape nodes (containerField='geometry') for animating collidable geometry. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
angularDampingFactor [angularDampingFactor accessType inputOutput, type SFFloat CDATA "0.001"] [0,1]
angularDampingFactor automatically damps a portion of body motion over time.
angularVelocity [angularVelocity accessType inputOutput, type SFVec3f CDATA "0 0 0"]
angularVelocity sets constant velocity value to object every frame, and reports updates by physics model. ヒント: initial value only applied during first frame if forces applied.
Warning: instantaneous velocity changes may lead to numerical instability.
autoDamp [autoDamp accessType inputOutput, type SFBool (true|false) "false"]
autoDamp enables/disables angularDampingFactor and linearDampingFactor.
autoDisable [autoDisable accessType inputOutput, type SFBool (true|false) "false"]
autoDisable toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime.
centerOfMass [centerOfMass accessType inputOutput, type SFFloat CDATA "0 0 0"]
centerOfMass defines local center of mass for physics calculations.
disableAngularSpeed [disableAngularSpeed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
disableAngularSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculations, reducing numeric instabilities. ヒント: only activated if autoDisable='true'
disableLinearSpeed [disableLinearSpeed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
disableLinearSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculation, reducing numeric instabilitiess. ヒント: only activated if autoDisable='true'
disableTime [disableTime accessType inputOutput, type SFTime CDATA "0"] [0,+∞)
disableTime defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities. ヒント: only activated if autoDisable='true'
Hint: disableTime is an SFTime duration interval, not an absolute clock time.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
finiteRotationAxis [finiteRotationAxis accessType inputOutput, type SFVec3f CDATA "0 0 0"]
finiteRotationAxis specifies vector around which the object rotates.
fixed [fixed accessType inputOutput, type SFBool (true|false) "true"]
fixed indicates whether body is able to move. ヒント: fixed is useful for indicating objects that do not move: walls, ground, etc.
forces [forces accessType inputOutput, type MFVec3f CDATA ""]
forces defines linear force values applied to the object every frame.
inertia [inertia accessType inputOutput, type SFMatrix3f CDATA "1 0 0, 0 1 0, 0 0 1"]
inertia matrix defines a 3x2 inertia tensor matrix.
Warning: only the first 6 values are used.
linearDampingFactor [linearDampingFactor accessType inputOutput, type SFFloat CDATA "0.001"] [0,1]
linearDampingFactor automatically damps a portion of body motion over time.
linearVelocity [linearVelocity accessType inputOutput, type SFVec3f CDATA "0 0 0"]
linearVelocity sets constant velocity value to object every frame, and reports updates by physics model. ヒント: initial value only applied during first frame if forces applied.
Warning: instantaneous velocity changes may lead to numerical instability.
mass [mass accessType inputOutput, type SFFloat CDATA "1"] (0,1]
mass of the body in kilograms.
Warning: mass must be greater than 0.
Hint: https://en.wikipedia.org/wiki/Kilogram
Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
orientation [orientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
orientation sets body direction in world space, then reports physics updates.
position [position accessType inputOutput, type SFVec3f CDATA "0 0 0"]
position sets body location in world space, then reports physics updates.
torques [torques accessType inputOutput, type MFVec3f CDATA ""]
torques defines rotational force values applied to the object every frame.
useFiniteRotation [useFiniteRotation accessType inputOutput, type SFBool (true|false) "false"]
useFiniteRotation enables/disables higher-resolution, higher-cost computational method for calculating rotations.
useGlobalGravity [useGlobalGravity accessType inputOutput, type SFBool (true|false) "true"]
useGlobalGravity indicates whether this particular body is influenced by parent RigidBodyCollection's gravity setting. ヒント: contained sub-bodies are not affected by this setting.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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RigidBodyCollection
RigidBodyCollection
(X3D version 3.2 or later) RigidBodyCollection represents a system of bodies that interact within a single physics model. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_contacts [set_contacts accessType inputOnly, type SFNode singleton] [Contact]
set_contacts input field for Contact nodes provides per-frame information about contacts between bodies.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
autoDisable [autoDisable accessType inputOutput, type SFBool (true|false) "false"]
autoDisable toggles operation of disableAngularSpeed, disableLinearSpeed, disableTime.
constantForceMix [constantForceMix accessType inputOutput, type SFFloat CDATA "0.0001"] [0,+∞)
constantForceMix modifies damping calculations by violating normal constraints while applying small, constant forces in those calculations. ヒント: this allows joints and bodies to be a fraction springy, and helps to eliminate numerical instability. ヒント: spring-driven or spongy connections can be emulated by combined use of errorCorrection and constantForceMix.
contactSurfaceThickness [contactSurfaceThickness accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
contactSurfaceThickness defines how far bodies may interpenetrate after a collision, allowing simulation of softer bodies that deform somewhat during collision.
disableAngularSpeed [disableAngularSpeed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
disableAngularSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculations, reducing numeric instabilities. ヒント: only activated if autoDisable='true'
disableLinearSpeed [disableLinearSpeed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
disableLinearSpeed defines lower-limit tolerance value when body is considered at rest and not part of rigid body calculation, reducing numeric instabilitiess. ヒント: only activated if autoDisable='true'
disableTime [disableTime accessType inputOutput, type SFTime CDATA "0"] [0,+∞)
disableTime defines interval when body becomes at rest and not part of rigid body calculations, reducing numeric instabilities. ヒント: only activated if autoDisable='true'
Hint: disableTime is an SFTime duration interval, not an absolute clock time.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
errorCorrection [errorCorrection accessType inputOutput, type SFFloat CDATA "0.8"] [0,1]
errorCorrection describes how quickly intersection errors due to floating-point inaccuracies are resolved (0=no correction, 1=all corrected in single step).
gravity [gravity accessType inputOutput, type SFVec3f CDATA "0 -9.8 0"]
gravity indicates direction and strength of local gravity vector for this collection of bodies (units m/sec^2).
iterations [iterations accessType inputOutput, type SFInt32 CDATA "10"] [0,+∞)
iterations controls number of iterations performed over collectioned joints and bodies during each evaluation.
maxCorrectionSpeed [maxCorrectionSpeed accessType inputOutput, type SFFloat CDATA "-1"] [0,+∞)
or -1, maxCorrectionSpeed .
preferAccuracy [preferAccuracy accessType inputOutput, type SFBool (true|false) "true"]
preferAccuracy provides hint for performance preference: higher accuracy or faster computational speed.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ROUTE ROUTE ROUTE connects fields between nodes to enable event passing.
Warning: each ROUTE must follow the DEF definition of both event-source and event-target nodes.
Warning: strongly typed event checking means that data type (SFInt32, MFVec3f, etc.) must match identically for both event-source and event-target fields.
Warning: event-source fields can have accessType outputOnly or inputOutput, while event-target nodes can have accessType inputOnly or inputOutput.
Hint: event tracing supports animation debugging https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter07-EventAnimationInterpolation/Chapter07-EventAnimationInterpolation-EventTracing.pdf
Hint: X3D Architecture 7.2.5.7 ROUTE statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#ROUTEStatement
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fromNode [fromNode type IDREF #REQUIRED]
fromNode is the DEF name of the node originating an event.
fromField [fromField type NMTOKEN #REQUIRED]
fromField is the field name in the source node which is originating an event. ヒント: when field has accessType inputOutput, author has option to append "_changed" to field name.
toNode [toNode type IDREF #REQUIRED]
toNode is the DEF name of the destination node receiving an event.
toField [toField type NMTOKEN #REQUIRED]
toField is the field name in the destination node which is receiving an event. ヒント: when field has accessType inputOutput, author has option to prepend "set_" to field name.
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ScalarChaser ScalarChaser (X3D version 3.2 or later) ScalarChaser generates a series of single floating-point values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to an interpolator node's set_fraction field, for example. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
duration [duration accessType inputOutput, type SFTime CDATA "1"] [0,+∞)
duration is the time interval for filter response in seconds.
Hint: duration is a nonnegative SFTime duration interval, not an absolute clock time.
initialValue [initialValue accessType initializeOnly, type SFFloat CDATA "0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFFloat CDATA "0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ScalarDamper ScalarDamper (X3D version 3.3 or later) ScalarDamper generates a series of floating-point values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to an interpolator node's set_fraction field, for example. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
order [order accessType initializeOnly, type SFInt32 CDATA "3"] [0,5]
order defines the number of internal filters (larger means smoother response, longer delay).
tau [tau accessType inputOutput, type SFTime CDATA "0.3"] [0,+∞)
tau is the exponential-decay time constant for filter response in seconds.
tolerance [tolerance accessType inputOutput, type SFFloat CDATA #IMPLIED] [0,+∞)
or -1. Absolute value for satisfactory completion proximity (-1 lets browser choose).
initialValue [initialValue accessType initializeOnly, type SFFloat CDATA "0"]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type SFFloat CDATA "0"]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ScalarInterpolator ScalarInterpolator ScalarInterpolator generates piecewise-linear SFFloat values. Authors can ROUTE value_changed output events to other SFFloat fields. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition values for linear-interpolation function input intervals, listed in non-decreasing order and corresponding to a value in the keyValue array.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFFloat CDATA #IMPLIED]
Output values for linear interpolation, each corresponding to an input-fraction value in the key array.
Hint: identical adjacent entries in keyValue array have the effect of defining constant-value step functions. https://en.wikipedia.org/wiki/Step_function
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding keyValue output.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Linearly interpolated output value determined by current key time and corresponding keyValue pair.
Hint: X3D players might not send unchanging intermediate values, thus avoiding excessive superfluous events that have no effect.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Scene Scene Scene is the root element that contains an X3D scene graph. Add nodes and children to build an X3D model. Only one Scene root element is allowed per X3D file. ヒント: Scene fields expose the functionality of the Script node's Browser class.
Hint: Scene can contain regular children nodes, Metadata* nodes and LayerSet as top-level root nodes.
Hint: Scene is implicit, and not explicitly defined, in VRML97 and ClassicVRML encodings.
Hint: the Scene statement cannot have a DEF since it is not a node, cannot be re-USEd, and cannot receive or send events.
Hint: Scene nodes for Inline models report identical values as top-most root of the contained model.
Warning: player support for attribute fields in this node is not defined.
Warning: Scene is a child of X3D statement, and must follow the (optional) head statement.
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class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ScreenFontStyle ScreenFontStyle (X3D version 3.2 or later) ScreenFontStyle is an X3DFontStyleNode defines the size, family, justification, and other styles used within a screen layout. ScreenFontStyle renders text so that it appears identical to typical 2D applications by specifying pointSize in points (as in 2D document layout) rather than size in meters. Each glyph of text is rendered as a quadrilateral with a texture applied. ヒント: first add a Text node as a parent. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
family [family accessType initializeOnly, type MFString CDATA ( SERIF | SANS | TYPEWRITER ) "SERIF"]
Array of quoted font family names in preference order, browsers use the first supported family.
Hint: example family array might be "Times" "SERIF"
Warning: font family support often varies. ヒント: values with guaranteed support include "SERIF" "SANS" "TYPEWRITER". ヒント: SERIF and SANS are variable-width fonts (for example, Times Roman and Arial). ヒント: TYPEWRITER is a fixed-width font (for example, Courier). ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks". ヒント: see 15.2.2.2 Font family and style https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Fontfamilyandstyle for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
style [style accessType initializeOnly, type SFString CDATA ( PLAIN | BOLD | ITALIC | MIDDLE ) PLAIN]
Pick one of four values for text style.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see 15.2.2.2 Font family and style https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Fontfamilyandstyle for details.
justify [justify accessType initializeOnly, type MFString CDATA ( BEGIN | END | FIRST | MIDDLE ) "BEGIN" or "BEGIN" "END"]
The justify field determines alignment of the above text layout relative to the origin of the object coordinate system.
Hint: preferred value is usually justify=' "MIDDLE" "MIDDLE" ' for centered justification horizontally and vertically.
Warning: exactly two string values are provided for major and minor axis alignment.
Warning: do not use illegal values such as LEFT RIGHT TOP BOTTOM or CENTER. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks". ヒント: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
pointSize [pointSize accessType initializeOnly, type SFFloat CDATA "12.0"] (0,+∞)
pointSize field specifies the size of text in points. Nominal height (in local coordinate system) of text glyphs Also sets default spacing between adjacent lines of text. ヒント: pointSize replaces the size field of the FontStyle node.
spacing [spacing accessType initializeOnly, type SFFloat CDATA "1.0"] [0,+∞)
Adjustment factor for line spacing between adjacent lines of text.
language [language accessType initializeOnly, type SFString CDATA #IMPLIED]
Language codes consist of a primary code and a (possibly empty) series of subcodes. [ language-code = primary-code ( "-" subcode )* ] Two-letter primary codes are reserved for language abbreviations. Two-letter primary codes include en (English), fr (French), de (German), it (Italian), nl (Dutch), el (Greek), es (Spanish), pt (Portuguese), ar (Arabic), he (Hebrew), ru (Russian), zh (Chinese), ja (Japanese), hi (Hindi), ur (Urdu), and sa (Sanskrit). Any two-letter subcode is understood to be a country code.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see ISO3166 or http://xml.coverpages.org/languageIdentifiers.html
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
horizontal [horizontal accessType initializeOnly, type SFBool (true|false) "true"]
Whether text direction is horizontal (true) or vertical (false). ヒント: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
leftToRightll [leftToRightl accessType initializeOnly, type SFBool (true|false) "true"]
Whether text direction is left-to-right (true) or right-to-left (false). ヒント: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
topToBottom [topToBottom accessType initializeOnly, type SFBool (true|false) "true"]
Whether text direction is top-to-bottom (true) or bottom-to-top (false). ヒント: see 15.2.2.3 Direction and justification https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/text.html#Directionandjustification for details.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
containerField [containerField type NMTOKEN "fontStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ScreenGroup ScreenGroup (X3D version 3.2 or later) ScreenGroup is a Grouping node that can contain most nodes. ScreenGroup modifies the screen scale in such a way that one unit is equal to one pixel in both the horizontal and vertical directions. ヒント: insert a Shape node before adding geometry or Appearance. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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Script Script Script contains author-programmed event behaviors for a scene. Define the script input-output event interface by including <field/> elements. Scripting code is embedded in a child CDATA node or (deprecated) in the url field. Optionally supported programming languages are ECMAScript (JavaScript) and Java (via url to a myNode.class file).
Hint: insert a CDATA block to contain source code embedded within an X3D scene.
Hint: a contained CDATA block for source code protects whitespace, line breaks, and literal characters (such as & < and >) from unintended escape-character modifications by XML parsers.
Warning: strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scripts
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: DEF name is needed or else ROUTEs cannot connect Script node interfaces. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
List of address links for runnable script files.
Hint: browsers are not required to support any particular scripting language, but ECMAScript (JavaScript) is widely supported.
Hint: equivalent script code written in multiple programming languages can be provided for portability, the first runnable version is chosen at run time.
Hint: X3D Scene Authoring Hints, Scripts https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scripts
Warning: source code can be placed in url attribute but may be unparsable due to escaping of special characters and elimination of line breaks (causing comments to nullify follow-on code). Use contained CDATA section instead for embedding source code.
Hint: if both url field and CDATA section are provided simultaneously, the url field is processed first. This approach allows utilization of update modifications or live queries in external scripts, while still providing reliable script source as a fallback alternative within the model itself.
Hint: X3D XML Encoding, 4.3.13 Encapsulating Script node code https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#EncapsulatingScriptNodeCode
Hint: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
Hint: alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
Hint: can replace embedded blank(s) in url queries with %20 for each blank character.
Hint: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
directOutput [directOutput accessType initializeOnly, type SFBool (true|false) "false"]
Set directOutput true if Script has field reference(s) of type SFNode/MFNode, and also uses direct access to modify attributes of a referenced node in the Scene. ヒント: set directOutput true if Script dynamically establishes or breaks ROUTEs. ヒント: directOutput is a browser hint to avoid overoptimizing referenced nodes, since a Script might directly change attribute values in referenced SFNode/MFNode fields, without a ROUTE connecting output events. ヒント: directOutput false means Script cannot modify referenced nodes or change ROUTEs.
mustEvaluate [mustEvaluate accessType initializeOnly, type SFBool (true|false) "false"]
If mustEvaluate false, then the X3D player may delay sending input events to Script until output events are needed. If mustEvaluate true, then Script must receive input events immediately without any event-aggregation delays. ヒント: set mustEvaluate true when sending/receiving values via the network.
containerField [containerField type NMTOKEN (children | watchList) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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SegmentedVolumeData
SegmentedVolumeData
(X3D version 3.3 or later) SegmentedVolumeData displays a segmented voxel dataset with different RenderStyle nodes.
Hint: SegmentedVolumeData can contain a single ComposedTexture3D, ImageTexture3D or PixelTexture3D node with containerField='segmentIdentifiers' and another with containerField='voxels'.
Hint: SegmentedVolumeData can contain multiple RenderStyle nodes.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
dimensions [dimensions accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Actual-size X-Y-Z dimensions of volume data in local coordinate system.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ShadedVolumeStyle ShadedVolumeStyle (X3D version 3.3 or later) ShadedVolumeStyle applies Blinn-Phong illumination model to volume rendering.
Hint: ShadedVolumeStyle can contain a single Texture3D node with containerField='surfaceNormals' and a single Material node.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
lighting [lighting accessType inputOutput, type SFBool (true|false) "false"]
Whether rendering calculates and applies shading effects to visual output.
shadows [shadows accessType inputOutput, type SFBool (true|false) "false"]
Whether rendering calculates and applies shadows to visual output (using global illumination model).
phaseFunction [phaseFunction accessType inputOutput, type SFString CDATA ( NONE | Henyey-Greenstein ) Henyey-Greenstein]
define scattering model for implementations using global illumination (NONE or Henyey-Greenstein phase function).#10;
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ShaderPart ShaderPart (X3D version 3.1 or later) ShaderPart defines the source for a portion of source code used by a ComposedShader node. The source is not required to be a complete shader for all of the vertex/fragment processing.
Hint: ShaderPart can contain a CDATA block of plain-text source code.
Warning: ShaderPart contains no field declarations.
Hint: insert a CDATA block to contain source code embedded within an X3D scene.
Hint: a contained CDATA block for source code protects whitespace, line breaks, and literal characters (such as & for ampersand character, < for less-than-sign character, and > for greater-than-sign character) from unintended escape-character modifications by XML parsers.
Warning: strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
Hint: ShaderPart subprograms are written in the same language, which is specified in the parent ComposedShader node.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Location and filename of shader. Multiple locations are more reliable, and including a Web address lets e-mail attachments work. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
type [type accessType initializeOnly, type SFString CDATA (VERTEX|FRAGMENT) VERTEX]
type indicates whether this ShaderProgram is a vertex or fragment (pixel) shader.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
containerField [containerField type NMTOKEN (parts | watchList) "parts"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ShaderProgram ShaderProgram (X3D version 3.1 or later) ShaderProgram is contained by ProgramShader and provides the source and interface to a self-contained program that occupies one part of the rendering process: either a vertex or fragment shader.
Hint: ShaderProgram contains field declarations and then corresponding IS/connect statements (if any).
Hint: insert a CDATA block to contain source code embedded within an X3D scene.
Hint: a contained CDATA block for source code protects whitespace, line breaks, and literal characters (such as & for ampersand character, < for less-than-sign character, and > for greater-than-sign character) from unintended escape-character modifications by XML parsers.
Warning: strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
Hint: apply containerField='watchList' when parent node is LoadSensor.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
url [url accessType inputOutput, type MFString CDATA #IMPLIED]
Location and filename of shader. Multiple locations are more reliable, and including a Web address lets e-mail attachments work. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: XML encoding for quotation mark " is &quot; (which is an example of a character entity).
Warning: strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https url addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches. ヒント: can replace embedded blank(s) in url queries with %20 for each blank character. ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls ヒント: X3D Scene Authoring Hints, urls https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls
type [type accessType initializeOnly, type SFString CDATA (VERTEX|FRAGMENT) VERTEX]
type indicates whether this ShaderProgram is a vertex or fragment (pixel) shader.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
containerField [containerField type NMTOKEN (programs | watchList) "programs"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Shape Shape Shape can appear under any grouping node. Shape can contain an Appearance node and a geometry node (for example one of the primitives Box Cone Cylinder Sphere Text, one of ElevationGrid Extrusion IndexedFaceSet IndexedLineSet LineSet PointSet, or one of the other geometry nodes).
Hint: Shape https://en.wikipedia.org/wiki/Shape
Hint: the Shape design pattern to collect appearance and geometry together is fundamentally the same for many types of 3D graphics software and hardware. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
Hint: X3D Architecture 12.2.1 Shape nodes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#Shapenodes
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
Hint: apply containerField='shape' if parent node is CADFace.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | proxy |shape) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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SignalPdu SignalPdu SignalPdu is a networked Protocol Data Unit (PDU) information node that communicates the transmission of voice, audio or other data modeled in a simulation.
Hint: SignalPdu packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS ヒント: include <component name='DIS' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enable/disable network sensing and event passing.
whichGeometry [whichGeometry accessType inputOutput, type SFInt32 CDATA "1"]
Select geometry to render: -1 for no geometry, 0 for text trace, 1 for default geometry, (optional) higher values to render different states.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
entityID [entityID accessType inputOutput, type SFInt32 CDATA "0"]
EntityID unique ID for entity within that application.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
readInterval [readInterval accessType inputOutput, type SFTime CDATA "0.1"] [0,+∞)
Seconds between read updates, 0 means no reading.
Hint: readInterval is a nonnegative SFTime duration interval, not an absolute clock time.
writeInterval [writeInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
Seconds between write updates, 0 means no writing (sending).
Hint: writeInterval is a nonnegative SFTime duration interval, not an absolute clock time.
networkMode [networkMode accessType inputOutput, type SFString CDATA ( standAlone | networkReader | networkWriter ) standAlone]
Whether this entity is ignoring the network, sending DIS packets to the network, or receiving DIS packets from the network. (1) standAlone: ignore network but still respond to events in local scene. (2) networkReader: listen to network and read PDU packets at readInterval, act as remotely linked copy of entity. (3) networkWriter: send PDU packets to network at writeInterval, act as master entity. Default value "standAlone" ensures that DIS network activation within a scene as networkReader or networkWriter is intentional.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
Warning: network activity may have associated security issues.
isStandAlone [isStandAlone accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="local" (ignore network but still respond to local events)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkReader [isNetworkReader accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="remote" (listen to network as copy of remote entity)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkWriter [isNetworkWriter accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="master" (output to network as master entity at writeInterval)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost" example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Multicast network port, for example: 3000.
multicastRelayHost [multicastRelayHost accessType inputOutput, type SFString CDATA #IMPLIED]
Fallback server address if multicast not available locally. For example: track.nps.edu.
multicastRelayPort [multicastRelayPort accessType inputOutput, type SFInt32 CDATA "0"]
Fallback server port if multicast not available locally. For example: 8010.
rtpHeaderExpected [rtpHeaderExpected accessType initializeOnly, type SFBool (true|false) "false"]
Whether RTP headers are prepended to DIS PDUs.
isRtpHeaderHeard [isRtpHeaderHeard accessType outputOnly, type SFBool #FIXED ""]
Whether incoming DIS packets have an RTP header prepended.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Have we had a network update recently?.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
timestamp [timestamp accessType outputOnly, type SFTime CDATA #FIXED ""]
DIS timestamp in X3D units (value 0.0 matches 1 January 1970) in seconds.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
radioID [radioID accessType inputOutput, type SFInt32 CDATA "0"]
Identifies a particular radio within a given entity.
encodingScheme [encodingScheme accessType inputOutput, type SFInt32 CDATA "0"]
designates both Encoding Class and Encoding Type. Encoding Class enumerated value (2 most significant bits): 0 = Encoded Voice; 1 = Raw Binary Data; 2 = Application-Specific Data; 3 = Database Index. Encoding Type enumerated value (14 least significant bits): 1 = 8-bit mu-law; 2 = CVSD per MIL-STD-188-113; 3 = ADPCM per CCITT G.721; 4 = 16-bit linear PCM; 5 = 8-bit linear PCM; 6 = Vector Quantization.
tdlType [tdlType accessType inputOutput, type SFInt32 CDATA "0"]
Tactical Data Link (TDL) type as an enumerated value when the Encoding Class is voice, raw binary, application-specific, or database index representation of a TDL message.
sampleRate [sampleRate accessType inputOutput, type SFInt32 CDATA "0"]
sampleRate gives either (1) sample rate in samples per second if Encoding Class is encoded audio, or (2) data rate in bits per second for data transmissions. If Encoding Class is database index, sampleRate is set to zero.
samples [samples accessType inputOutput, type SFInt32 CDATA "0"]
Number of samples in the PDU if the Encoding Class is encoded voice, otherwise the field is set to zero.
dataLength [dataLength accessType inputOutput, type SFInt32 CDATA "0"]
number of bits of digital voice audio or digital data being sent in the Signal PDU. If the Encoding Class is database index, then dataLength field is set to 96.
data [data accessType inputOutput, type MFInt32 CDATA #IMPLIED]
Holds audio or digital data conveyed by the radio transmission. Interpretation of the field depends on values of encodingScheme and tdlType fields.
geoSystem (X3D version 3.3 or later) [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords (X3D version 3.3 or later) [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters). ヒント: include <component name='Geospatial' level='1'/>
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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SilhouetteEnhancementVolumeStyle
SilhouetteEnhancementVolumeStyle
(X3D version 3.3 or later) SilhouetteEnhancementVolumeStyle specifies that volumetric data is rendered with silhouette enhancement.
Hint: SilhouetteEnhancementVolumeStyle can contain a single Texture3D node with containerField='surfaceNormals'
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
silhouetteBoundaryOpacity [silhouetteBoundaryOpacity accessType inputOutput, type SFFloat CDATA "0"] [0,1]
amount of the silhouette enhancement to use.
silhouetteRetainedOpacity [silhouetteRetainedOpacity accessType inputOutput, type SFFloat CDATA "1"] [0,1]
scaling of non-silhouette regions.
silhouetteSharpness [silhouetteSharpness accessType inputOutput, type SFFloat CDATA "0.5"] [0,+∞)
power function to control sharpness of the silhouette.
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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SingleAxisHingeJoint
SingleAxisHingeJoint
(X3D version 3.2 or later) SingleAxisHingeJoint has single axis about which to rotate, similar to a traditional door hinge. Contains two RigidBody nodes (containerField values body1, body2). ヒント: RigidBodyPhysics component, level 2. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
anchorPoint [anchorPoint accessType inputOutput, type SFVec3f CDATA "0 0 0"]
anchorPoint is joint center, specified in world coordinates.
axis [axis accessType inputOutput, type SFVec3f CDATA "0 0 0"]
axis defines vector of joint connection between body1 and body2.
forceOutput [forceOutput accessType inputOutput, type MFString CDATA "NONE"]
forceOutput controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
minAngle [minAngle accessType inputOutput, type SFFloat CDATA "-3.1416"] [-π,π]
minAngle is minimum rotation angle for hinge.
Hint: https://en.wikipedia.org/wiki/Radian
maxAngle [maxAngle accessType inputOutput, type SFFloat CDATA "3.1416"] [-π,π]
maxAngle is maximum rotation angle for hinge.
Hint: https://en.wikipedia.org/wiki/Radian
stopBounce [stopBounce accessType inputOutput, type SFFloat CDATA "0"] [0,1]
stopBounce is velocity factor for bounce back once stop point is reached. ヒント: 0 means no bounce, 1 means return velocity matches.
stopErrorCorrection [stopErrorCorrection accessType inputOutput, type SFFloat CDATA "0.8"] [0,1]
stopErrorCorrection is fraction of error correction performed during time step once stop point is reached. ヒント: 0 means no error correction, 1 means all error corrected in single step.
containerField [containerField type NMTOKEN "joints"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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SliderJoint SliderJoint (X3D version 3.2 or later) SliderJoint constrains all movement between body1 and body2 along a single axis. Contains two RigidBody nodes (containerField values body1, body2). ヒント: RigidBodyPhysics component, level 2. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.do NOT include DEF (or any other attribute values) when using a USE attribute!
axis [axis accessType inputOutput, type SFVec3f CDATA "0 0 0"] [0,1]
axis is normalized vector specifying direction of motion.
forceOutput [forceOutput accessType inputOutput, type MFString CDATA "NONE"]
forceOutput controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
minSeparation [minSeparation accessType inputOutput, type SFFloat CDATA "0"]
minSeparation is minimum separation distance between the two bodies. ヒント: if (minSeparation is less than maxSeparation) then no stop is effective.
maxSeparation [maxSeparation accessType inputOutput, type SFFloat CDATA "1"]
maxSeparation is maximum separation distance between the two bodies. ヒント: if (minSeparation is less than maxSeparation) then no stop is effective.
stopBounce [stopBounce accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stopBounce is velocity factor for bounce back once stop point is reached. ヒント: 0 means no bounce, 1 means return velocity matches.
stopErrorCorrection [stopErrorCorrection accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stopErrorCorrection is fraction of error correction performed during time step once stop point is reached. ヒント: 0 means no error correction, 1 means all error corrected in single step.
separation [separation accessType outputOnly, type SFFloat CDATA]
separation indicates final separation distance between the two bodies.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
separationRate [separationRate accessType outputOnly, type SFFloat CDATA]
separationRate indicates change in separation distance over time between the two bodies.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "joints"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Sound Sound The Sound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node. Sound intensity includes stereo support, varying according to user location and view direction in the scene. ヒント: if the audio source is stereo or multi-channel, channel separation is retained during playback.
Warning: while providing sounds on the ground plane, ensure that the audible auralization ellipse is sufficiently elevated to match avatar height. ヒント: X3D Scene Authoring Hints:Audio https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Audio
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
location [location accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of sound ellipsoid center, relative to local coordinate system.
Hint: improve audibility by setting location='0 1.6 0' so that center height of sound ellipsoid matches typical NavigationInfo avatarSize height.
direction [direction accessType inputOutput, type SFVec3f CDATA "0 0 1"]
direction of sound axis, relative to local coordinate system.
intensity [intensity accessType inputOutput, type SFFloat CDATA "1"]
Factor [0,1] adjusting loudness (decibels) of emitted sound.
minFront [minFront accessType inputOutput, type SFFloat CDATA "1"]
Inner (full loudness) ellipsoid distance along front direction.
Warning: ensure minFront <= maxFront.
minBack [minBack accessType inputOutput, type SFFloat CDATA "1"]
Inner (full loudness) ellipsoid distance along back direction.
Warning: ensure minBack <= maxBack.
maxFront [maxFront accessType inputOutput, type SFFloat CDATA "10"]
Outer (zero loudness)ellipsoid distance along front direction.
Warning: ensure minFront <= maxFront.
maxBack [maxBack accessType inputOutput, type SFFloat CDATA "10"]
Outer (zero loudness)ellipsoid distance along back direction.
Warning: ensure minBack <= maxBack.
priority [priority accessType inputOutput, type SFFloat CDATA "0"]
Player hint [0,1] if needed to choose which sounds to play.
spatialize [spatialize accessType initializeOnly, type SFBool (true|false) "true"]
Whether to spatialize sound playback relative to viewer. ヒント: only effective between minimum and maximum ellipsoids.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Sphere Sphere Sphere is a geometry node, representing a perfectly round geometrical object that is the surface of a completely round ball.
Hint: Sphere https://en.wikipedia.org/wiki/Sphere ヒント: insert a Shape node before adding geometry or Appearance.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
radius [radius accessType initializeOnly, type SFFloat CDATA "1"] (0,+∞)
Size in meters.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
SphereSensor SphereSensor SphereSensor converts pointing device motion into a spherical rotation about the origin of the local coordinate system. ヒント: TouchSensor detects pointing-device actions affecting peer nodes and their child geometry. ヒント: add semi-transparent surrounding geometry to see the effect of the sensor.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.2 Drag sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#DragSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node. ヒント: use spaces, make descriptions clear and readable. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
autoOffset [autoOffset accessType inputOutput, type SFBool (true|false) "true"]
Determines whether previous offset values are remembered/accumulated.
offset [offset accessType inputOutput, type SFRotation CDATA "0 1 0 0"]
Sends event and remembers last value sensed.
Warning: ROUTE connecting rotation_changed to set_offset creates a self-reinforcing positive feedback loop and results in unmanageable response.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Select geometry by activating the pointing device (e.g. clicking the mouse) to generate isActive events. Output event isActive=true is sent when geometry is selected (e.g. when primary mouse button is pressed), output event isActive=false is sent when geometry is deselected (e.g. when primary mouse button is released).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isOver [isOver accessType outputOnly, type SFBool #FIXED ""]
Hover over geometry by aiming the mouse (or pointing device) to generate isOver events. Sensor sends output event isOver=true event when pointing device moves over sensor's geometry, and later sends output event isOver=false event when pointing device moves off.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
rotation_changed [rotation_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
rotation_changed events equal sum of relative bearing changes plus offset value.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
trackPoint_changed [trackPoint_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
trackPoint_changed events give intersection point of bearing with sensor's virtual geometry.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Warning: trackPoint_changed events represent unclamped intersection points on plane surface. Browsers can interpret drags off of the surface in various ways. Note that translation_changed events are clamped by minPosition/maxPosition and thus may be preferable.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
SplinePositionInterpolator
SplinePositionInterpolator
(X3D version 3.2 or later) SplinePositionInterpolator performs non-linear interpolation among paired lists of 3-tuple values and velocities to produce an SFVec3f value_changed output event. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='4'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
closed [closed accessType inputOutput, type SFBool (true|false) "false"]
Whether or not the curve is closed (i.e. matching end values), with continuous velocity vectors as the interpolator transitions from the last key to the first key.
Warning: if velocity vectors at first and last keys are specified, the closed field is ignored.
Warning: if keyValues at first and last key are not identical, the closed field is ignored.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition parameters for nonlinear-interpolation function time intervals, listed in non-decreasing order and corresponding to keyValue, keyVelocity array values.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Output values for nonlinear interpolation, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyValues!
keyVelocity [keyVelocity accessType inputOutput, type MFVec3f CDATA #IMPLIED]
Output values for nonlinear interpolation, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyVelocity values!
normalizeVelocity [normalizeVelocity accessType inputOutput, type SFBool (true|false) "false"]
normalizeVelocity field specifies whether the velocity vectors are normalized to produce smooth speed transitions, or transformed into tangency vectors. ヒント: https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/interp.html#NonlinearInterpolation
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding use of keyValue, keyVelocity values for output computation.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Nonlinearly interpolated output value computed by using current time fraction along with corresponding key, keyValue and keyVelocity values.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
SplinePositionInterpolator2D
SplinePositionInterpolator2D
(X3D version 3.2 or later) SplinePositionInterpolator2D performs non-linear interpolation among paired lists of 2-tuple values and velocities to produce an SFVec2f value_changed output event. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='4'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
closed [closed accessType inputOutput, type SFBool (true|false) "false"]
Whether or not the curve is closed (i.e. matching end values), with continuous velocity vectors as the interpolator transitions from the last key to the first key.
Warning: if velocity vectors at first and last keys are specified, the closed field is ignored.
Warning: if keyValues at first and last key are not identical, the closed field is ignored.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition parameters for nonlinear-interpolation function time intervals, listed in non-decreasing order and corresponding to keyValue, keyVelocity array values.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFVec2f CDATA #IMPLIED]
Output values for nonlinear interpolation, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyValues!
keyVelocity [keyVelocity accessType inputOutput, type MFVec2f CDATA #IMPLIED]
Output values for nonlinear interpolation, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyVelocity values!
normalizeVelocity [normalizeVelocity accessType inputOutput, type SFBool (true|false) "false"]
normalizeVelocity field specifies whether the velocity vectors are normalized to produce smooth speed transitions, or transformed into tangency vectors. ヒント: https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/interp.html#NonlinearInterpolation
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding use of keyValue, keyVelocity values for output computation.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFVec2f CDATA #FIXED ""]
Nonlinearly interpolated output value computed by using current time fraction along with corresponding key, keyValue and keyVelocity values.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
SplineScalarInterpolator
SplineScalarInterpolator
(X3D version 3.2 or later) SplineScalarInterpolator performs non-linear interpolation among paired lists of float values and velocities to produce an SFFloat value_changed output event. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='4'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
closed [closed accessType inputOutput, type SFBool (true|false) "false"]
Whether or not the curve is closed (i.e. matching end values), with continuous velocity vectors as the interpolator transitions from the last key to the first key.
Warning: if velocity vectors at first and last keys are specified, the closed field is ignored.
Warning: if keyValues at first and last key are not identical, the closed field is ignored.
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition parameters for nonlinear-interpolation function time intervals, listed in non-decreasing order and corresponding to keyValue, keyVelocity array values.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFFloat CDATA #IMPLIED]
Output values for nonlinear interpolation, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyValues!
keyVelocity [keyVelocity accessType inputOutput, type MFFloat CDATA #IMPLIED]
Output values for nonlinear interpolation, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyVelocity values!
normalizeVelocity [normalizeVelocity accessType inputOutput, type SFBool (true|false) "false"]
normalizeVelocity field specifies whether the velocity vectors are normalized to produce smooth speed transitions, or transformed into tangency vectors. ヒント: https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/interp.html#NonlinearInterpolation
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding use of keyValue, keyVelocity values for output computation.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
Nonlinearly interpolated output value computed by using current time fraction along with corresponding key, keyValue and keyVelocity values.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
SpotLight SpotLight SpotLight is a light source that illuminates geometry within a conical beam. Lighting illuminates all geometry except lines and points. By default, light scope only illuminates peer geometry and children nodes within the scene graph hierarchy. Lights have no visible shape themselves and lighting effects continue through any intermediate geometry. ヒント: The bound NavigationInfo controls whether headlight is enabled on/off. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
on [on accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables this light source.
color [color accessType inputOutput, type SFColor CDATA "1 1 1"] [0,1]
color of light, applied to colors of objects.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
location [location accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position of light relative to local coordinate system.
direction [direction accessType inputOutput, type SFVec3f CDATA "0 0 -1"]
Orientation vector of light relative to local coordinate system.
intensity [intensity accessType inputOutput, type SFFloat CDATA "1"] [0,1]
Brightness of direct emission from the light.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0"] [0,1]
Brightness of ambient (nondirectional background) emission from the light.
attenuation [attenuation accessType inputOutput, type SFVec3f CDATA "1 0 0"]
Constant, linear-distance and squared-distance dropoff factors as radial distance increases from the source.
Hint: attenuation = 1/max(attenuation[0] + attenuation[1] ⨯ r + attenuation[2] ⨯ r2 , 1)
radius [radius accessType inputOutput, type SFFloat CDATA "100"]
Maximum effective distance of light relative to local light position, affected by ancestor scaling.
beamWidth [beamWidth accessType inputOutput, type SFFloat CDATA "0.7854"] [0,1.570796]
Inner conical solid angle (in radians) where light source has uniform full intensity. ヒント: beamWidth is inner angle of full intensity, cutOffAngle is outer angle of zero intensity. Therefore set beamWidth <= cutOffAngle.
Warning: if beamWidth > cutOffAngle, then beamWidth reset to equal cutOffAngle.
Hint: https://en.wikipedia.org/wiki/Radian
cutOffAngle [cutOffAngle accessType inputOutput, type SFFloat CDATA "1.570796"] [0,1.570796]
Outer conical solid angle (in radians) where light source intensity becomes zero. ヒント: beamWidth is inner angle of full intensity, cutOffAngle is outer angle of zero intensity. Therefore set beamWidth <= cutOffAngle.
Warning: if beamWidth > cutOffAngle, then beamWidth reset to equal cutOffAngle.
Hint: https://en.wikipedia.org/wiki/Radian
global (X3D version 3.1 or later) [global accessType inputOutput, type SFBool (true|false) "true"]
Global lights illuminate all objects within their volume of lighting influence. Scoped lights only illuminate objects within the same transformation hierarchy.
Warning: DirectionalLight default global=false to limit scope and avoid inadvertently illuminating every object in a large scene. PointLight and SpotLight default global=true since their effects are each limited by maximum radius value.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
SquadOrientationInterpolator
SquadOrientationInterpolator
(X3D version 3.2 or later) SquadOrientationInterpolator performs non-linear interpolation among paired lists of rotation values to produce an SFRotation value_changed output event. ヒント: Squad is an acronym for Spherical Cubic Interpolation. ヒント: typical input connection is ROUTE someTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction ヒント: typical output connection is ROUTE someInterpolatorDEF.value_changed TO destinationNode.set_attribute.
Warning: requires X3D profile='Full' or else include <component name='Interpolation' level='5'/>
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
normalizeVelocity [normalizeVelocity accessType inputOutput, type SFBool (true|false) "false"]
normalizeVelocity field specifies whether the velocity vectors are normalized to produce smooth speed transitions, or transformed into tangency vectors.
Hint: X3D 19.2.3 Non-linear interpolation https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/interp.html#NonlinearInterpolation
key [key accessType inputOutput, type MFFloat CDATA #IMPLIED]
Definition parameters for nonlinear-interpolation function time intervals, listed in non-decreasing order and corresponding to keyValue, keyVelocity array values.
Warning: number of keys must match number of keyValues!
Warning: values in key array shall be monotonically non-decreasing, meaning that each value is greater than or equal to the preceding value.
Hint: typical interval for values in key array is within range of 0 to 1, but larger intervals can be defined with arbitrary bounds.
keyValue [keyValue accessType inputOutput, type MFRotation CDATA #IMPLIED]
Output values for nonlinear interpolation, each corresponding to an input-fraction value in the key array.
Warning: number of keys must match number of keyValues!
set_fraction [set_fraction accessType inputOnly, type SFFloat CDATA #FIXED ""]
set_fraction selects input key for corresponding use of keyValue, keyVelocity values for output computation.
Hint: set_fraction values are typically in same range interval as values in the key array. Response to an input set_fraction value less than minimum is equivalent to minimum key, and response to an input set_fraction value greater than maximum is equivalent to maximum key.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
value_changed [value_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Nonlinearly interpolated output value computed by using current time fraction along with corresponding key, keyValue and keyVelocity values.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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StaticGroup StaticGroup StaticGroup is a Grouping node that can contain most nodes. StaticGroup children are guaranteed to not change, send events, receive events, or include re-USE-able content. This allows browser optimizations of contained-node content. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: include <component name='Grouping' level='3'/> Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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StringSensor StringSensor StringSensor generates events as the user presses keys on the keyboard. Browser support includes the notion of "keyboard focus". Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
deletionAllowed [deletionAllowed accessType inputOutput, type SFBool (true|false) "true"]
If deletionAllowed is true, then previously entered character in enteredText can be removed. If deletionAllowed is false, then characters may only be added to the string. ヒント: deletion key is typically defined by local system.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Select geometry by activating the pointing device (e.g. clicking the mouse) to generate isActive events. Output event isActive=true is sent when geometry is selected (e.g. when primary mouse button is pressed), output event isActive=false is sent when geometry is deselected (e.g. when primary mouse button is released).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
enteredText [enteredText accessType outputOnly, type SFString CDATA #FIXED ""]
Events generated as character-producing keys are pressed on keyboard.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
finalText [finalText accessType outputOnly, type SFString CDATA #FIXED ""]
Events generated when sequence of keystrokes matches keys in terminationText string when this condition occurs, enteredText is moved to finalText and enteredText is set to empty string. ヒント: termination key is typically defined by local system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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SurfaceEmitter SurfaceEmitter (X3D version 3.2 or later) SurfaceEmitter generates particles from the surface of an object. New particles are generated by first randomly choosing a face on the tessellated geometry and then a random position on that face. Particles are generated with an initial direction of the normal to that point (including any normal averaging due to normalPerVertex and creaseAngle field settings). ヒント: ff surface is not solid (solid=false), randomly choose from which side of the surface to emit, negating the normal direction when generating from the back side.
Warning: only valid geometry shall be used.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
surface [surface accessType inputOutput, type SFNode singleton, NULL node] [X3DGeometryNode]
The geometry node provides geometry used as the emitting surface. ヒント: If the surface is indicated as not being solid (solid field set to false), randomly choose from which side of the surface to emit, negating the normal direction when generating from the back side.
Warning: only valid geometry shall be used.
mass [mass accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Basic mass of each particle, defined in mass base units (default is kilograms). ヒント: mass is needed if gravity or other force-related calculations are performed on a per-particle basis.
Hint: https://en.wikipedia.org/wiki/Kilogram
Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
speed [speed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
surfaceArea [surfaceArea accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Particle surface area in area base units (default is meters squared). Surface area is used for calculations such as wind effects per particle. ヒント: surfaceArea value represents average frontal area presented to the wind. ヒント: assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
variation [variation accessType inputOutput, type SFFloat CDATA "0.25"] [0,+∞)
Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of possible initial values possible. ヒント: variation of zero does not allow any randomness.
containerField [containerField type NMTOKEN "emitter"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Switch Switch Switch is a Grouping node that only renders one (or zero) child at a time. Switch can contain most nodes. (Contained nodes are now called 'children' rather than 'choice', for consistent naming among all GroupingNodeType nodes.) All child choices continue to receive and send events regardless of whichChoice is active. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: authors can temporarily hide test geometry under an unselected child of a Switch. This is a good alternative to "commenting out" nodes.
Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Hint: contained nodes must have type X3DChildNode, such as Group or Transform or Shape.
Warning: Switch is not allowed as parent of Appearance, Material, Color, Coordinate, Normal or Texture nodes.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
whichChoice [whichChoice accessType inputOutput, type SFInt32 CDATA "-1"] [-1,+∞)
Index of active child choice, counting from 0.
Warning: default value whichChoice= -1 means no selection (and no rendering), whichChoice=0 means initial child, whichChoice=1 means second child, etc.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TexCoordChaser2D TexCoordChaser2D (X3D version 3.3 or later) TexCoordChaser2D generates a series of single floating-point values that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <TextureTransform> node's translation field, for example. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
duration [duration accessType inputOutput, type SFTime CDATA "1"] [0,+∞)
duration is the time interval for filter response in seconds.
Hint: duration is a nonnegative SFTime duration interval, not an absolute clock time.
initialValue [initialValue accessType initializeOnly, type MFVec2f CDATA #IMPLIED]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type MFVec2f CDATA #IMPLIED]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type MFVec2f CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type MFVec2f CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec2f CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TexCoordDamper2D TexCoordDamper2D (X3D version 3.2 or later) TexCoordDamper2D generates a series of 2D floating-point arrays that progressively change from initial value to destination value. ヒント: ROUTE value_changed output events to a <TextureTransform> node's translation field, for example. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
order [order accessType initializeOnly, type SFInt32 CDATA "3"] [0,5]
order defines the number of internal filters (larger means smoother response, longer delay).
tau [tau accessType inputOutput, type SFTime CDATA "0.3"] [0,+∞)
tau is the exponential-decay time constant for filter response in seconds.
tolerance [tolerance accessType inputOutput, type SFFloat CDATA #IMPLIED] [0,+∞)
or -1. Absolute value for satisfactory completion proximity (-1 lets browser choose).
initialValue [initialValue accessType initializeOnly, type MFVec2f CDATA #IMPLIED]
Initial starting value for this node.
initialDestination [initialDestination accessType initializeOnly, type MFVec2f CDATA #IMPLIED]
Initial destination value for this node.
set_value [set_value accessType inputOnly, type MFVec2f CDATA #FIXED ""]
set_value resets current value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
set_destination [set_destination accessType inputOnly, type MFVec2f CDATA #FIXED ""]
set_destination resets destination value of this node.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when follower-node computation starts/stops.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
value_changed [value_changed accessType outputOnly, type MFVec2f CDATA #FIXED ""]
Computed output value that approaches within tolerance of destination value, as determined by elapsed time, order and tau.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Text Text Text is a 2D (flat) geometry node that can contain multiple lines of string values. Layout and styling is controlled by a contained FontStyle node.
Hint: String (computer science) https://en.wikipedia.org/wiki/String_(computer_science)
Hint: full internationalization (i18n) and localization (l10n) features are available for any written language.
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
string [string accessType inputOutput, type MFString CDATA #IMPLIED]
Single or multiple string values to present as Text. Each value in the string array (including empty strings) gets displayed on a separate line. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks ヒント: Strings can contain quote marks by first escaping them with a backslash example: "say \"hello\" please" ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
Hint: relates to Internationalization (i18n) http://www.w3.org/standards/webdesign/i18n
Example: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives/TextIndex.html
Example: https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02-GeometryPrimitives/TextSpecialCharactersIndex.html
length [length accessType inputOutput, type MFFloat CDATA #IMPLIED]
Array of length values for each text string in the local coordinate system. Each string is stretched or compressed to fit.
maxExtent [maxExtent accessType inputOutput, type SFFloat CDATA "0.0"]
Limits/compresses all text strings if max string length is longer than maxExtent, as measured in local coordinate system.
solid [solid accessType initializeOnly, type SFBool (true|false) "false"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
lineBounds [lineBounds accessType outputOnly, type MFVec2f CDATA #IMPLIED]
Array of 2D bounding box values for each line of text in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
origin [origin accessType outputOnly, type SFVec3f CDATA #IMPLIED]
origin of the text local coordinate system, in units of the coordinate system in which the Text node is embedded. The value of the origin field represents the upper left corner of the textBounds.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
textBounds [textBounds accessType outputOnly, type SFVec2f CDATA #IMPLIED]
2D bounding box value for all lines of text in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TextureBackground TextureBackground TextureBackground simulates ground and sky, using vertical arrays of wraparound color values, TextureBackground can also provide backdrop texture images on all six sides. ヒント: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
Warning: results are undefined if a bindable node (Background, Fog, NavigationInfo, OrthoViewpoint, TextureBackground, Viewpoint) is a contained descendant node of either LOD or Switch.
Warning: each of the child ImageTexture or PixelTexture nodes must have unique containerField values for backTexture, bottomTexture, frontTexture, leftTexture, rightTexture, or topTexture.
Hint: authors can have LoadSensor nodes receive notifications and send reporting events when background texture node(s) are loaded.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
skyColor [skyColor accessType inputOutput, type MFColor CDATA "0 0 0"]
Color of the sky at various angles on the sky sphere. First value is color of sky at 0.0 radians representing the zenith (straight up).
Hint: setting the same color at two consecutive angles produces a solid color band.
Warning: you must have one more skyColor value than skyAngle values. Interchange profile ヒント: only one color might be rendered, others can be ignored.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
skyAngle [skyAngle accessType inputOutput, type MFFloat CDATA #IMPLIED] [0,π]
The angle array values increase from 0.0 zenith (straight up) to π/2=1.570796 (horizon) to π=3.14159 (nadir).
Warning: you must have one more skyColor value than skyAngle values.
Warning: colors at skyAngle=0 are ignored. Interchange profile ヒント: this field may be ignored.
Hint: https://en.wikipedia.org/wiki/Radian
groundColor [groundColor accessType inputOutput, type MFColor CDATA #IMPLIED]
Color of the ground at the various angles on the ground partial sphere. First value is color of ground at 0.0 radians representing the nadir (straight down).
Hint: setting the same color at two consecutive angles produces a solid color band.
Warning: you must have one more groundColor value than groundAngle values. Interchange profile ヒント: this field may be ignored.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
groundAngle [groundAngle accessType inputOutput, type MFFloat CDATA #IMPLIED] [0,π/2]
The angle array values increase from 0.0 nadir (straight down) to π/2=1.570796 (horizon).
Warning: you must have one more groundColor value than groundAngle values.
Warning: colors at groundAngle=0 are ignored. Interchange profile ヒント: this field may be ignored.
Hint: https://en.wikipedia.org/wiki/Radian
transparency [transparency accessType inputOutput, type MFFloat CDATA "0"]
transparency applied to texture images, enabling an X3D scene to overlay an HTML page or desktop.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
Input event set_bind=true makes this node active, input event set_bind=false makes this node inactive. Thus setting set_bind true/false will pop/push (enable/disable) this node.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
event sent when node becomes active/inactive.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
event true sent when node becomes active, event false sent when unbound by another node.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TextureCoordinate TextureCoordinate TextureCoordinate specifies 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces). ヒント: add Shape and then polgyonal/planar geometry before adding TextureCoordinate.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Texturing component Figure 18.1, Texture map coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-TextureMapCoordSystem
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType inputOutput, type MFVec2f CDATA #IMPLIED]
pairs of 2D (s,t) texture coordinates, either in range [0,1] or higher if repeating.
containerField [containerField type NMTOKEN (texCoord | texCoordRamp) "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TextureCoordinate3D
TextureCoordinate3D
(X3D version 3.1 or later) TextureCoordinate3D specifies a set of 3D texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices. ヒント: add Shape and then polgyonal/planar geometry before adding texture coordinates.
Hint: X3D Architecture 33.2.2 3D texturing concepts https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texture3D.html#3DTextureconcepts
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType inputOutput, type MFVec3f CDATA #IMPLIED]
triplets of 3D (s,t,r) texture coordinates, either in range [0,1] or higher if repeating.
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TextureCoordinate4D
TextureCoordinate4D
(X3D version 3.1 or later) TextureCoordinate4D specifies a set of 4D (homogeneous 3D) texture coordinates used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map 3D textures to vertices. ヒント: add Shape and then polgyonal/planar geometry before adding texture coordinates. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
point [point accessType inputOutput, type MFVec4f CDATA #IMPLIED]
4-tuple values of 4D texture coordinates, either in range [0,1] or higher if repeating.
containerField [containerField type NMTOKEN "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TextureCoordinateGenerator
TextureCoordinateGenerator
TextureCoordinateGenerator computes 2D (s,t) texture-coordinate points, used by vertex-based geometry nodes (such as IndexedFaceSet or ElevationGrid) to map textures to vertices (and patches to NURBS surfaces). ヒント: add Shape and then polgyonal/planar geometry before adding TextureCoordinateGenerator.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
Hint: X3D Texturing component Figure 18.1, Texture map coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#f-TextureMapCoordSystem
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
mode [mode accessType inputOutput, type SFString CDATA ( SPHERE | CAMERASPACENORMAL | CAMERASPACEPOSITION | CAMERASPACEREFLECTIONVECTOR | SPHERE-LOCAL | COORD | COORD-EYE | NOISE | NOISE-EYE | SPHERE-REFLECT | SPHERE-REFLECT-LOCAL ) SPHERE]
parameter field defines the algorithm used to compute texture coordinates.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see Table 18.6 Texture coordinate generation modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-Texturecoordgeneration for further details.
parameter [parameter accessType inputOutput, type MFVec2f CDATA #IMPLIED]
parameter array contains scale and translation (x y z) values for Perlin NOISE mode, parameter[0] contains index of refraction for SPHERE-REFLECT mode, parameter[0] contains index of refraction and parameter[1 to 3] contains the eye point in local coordinates for SPHERE-REFLECT-LOCAL mode.
containerField [containerField type NMTOKEN (texCoord | texCoordRamp) "texCoord"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TextureProperties TextureProperties TextureProperties allows precise fine-grained control over application of image textures to geometry. ヒント: include <component name='Shape' level='2'/>
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
anisotropicDegree [anisotropicDegree accessType inputOutput, type SFFloat CDATA "1"] [1,+∞)
anisotropicDegree defines minimum degree of anisotropy to account for in texture filtering (1=no effect for symmetric filtering, otherwise provide higher value). At least 2-to-1 anisotropy is often supported in low-level graphics rendering software and hardware, relative to horizontal and vertical directions.
Hint: Anisotropy indicates directional dependence of properties. https://en.wikipedia.org/wiki/Anisotropy
Hint: OpenGL EXT_texture_filter_anisotropic https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_texture_filter_anisotropic.txt
borderColor [borderColor accessType inputOutput, type SFColorRGBA CDATA "0 0 0 0"] [0,1]
borderColor defines border pixel color.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
borderWidth [borderWidth accessType inputOutput, type SFInt32 CDATA "0"] [0,+∞)
borderWidth number of pixels for texture border.
boundaryModeS [boundaryModeS accessType inputOutput, type SFString CDATA ( CLAMP | CLAMP_TO_EDGE | CLAMP_TO_BOUNDARY | MIRRORED_REPEAT | REPEAT ) REPEAT]
boundaryModeS describes handling of texture-coordinate boundaries.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see Table 18.7 Texture boundary modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-TextureBoundaryModes for details.
boundaryModeT [boundaryModeT accessType inputOutput, type SFString CDATA ( CLAMP | CLAMP_TO_EDGE | CLAMP_TO_BOUNDARY | MIRRORED_REPEAT | REPEAT ) REPEAT]
boundaryModeT describes handling of texture-coordinate boundaries.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see Table 18.7 Texture boundary modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-TextureBoundaryModes for details.
boundaryModeR [boundaryModeR accessType inputOutput, type SFString CDATA ( CLAMP | CLAMP_TO_EDGE | CLAMP_TO_BOUNDARY | MIRRORED_REPEAT | REPEAT ) REPEAT]
boundaryModeR describes handling of texture-coordinate boundaries.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see Table 18.7 Texture boundary modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-TextureBoundaryModes for details.
generateMipMaps [generateMipMaps accessType initializeOnly, type SFBool (true|false) "false"]
Determines whether MIPMAPs are generated for texture images.
Warning: must declare generateMipMaps='true' for minificationFilter modes with MIPMAP in their value.
Hint: mipmap preprocessing is a low-level rendering technique that can increase rendering speed and reduce aliasing artifacts.
Hint: Mipmap pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the same image. The height and width of each image level in the mipmap is a power of two smaller than the previous level.
Hint: Aliasing https://en.wikipedia.org/wiki/Aliasing and Clipping https://en.wikipedia.org/wiki/Clipping_(computer_graphics)
Hint: Mipmap https://en.wikipedia.org/wiki/Mipmap
magnificationFilter [magnificationFilter accessType inputOutput, type SFString CDATA ( AVG_PIXEL | DEFAULT | FASTEST | NEAREST_PIXEL | NICEST ) FASTEST]
magnificationFilter indicates texture filter when image is smaller than screen space representation.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see Table 18.8 Texture magnification modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-TextureMagnificationModes for details.
minificationFilter [minificationFilter accessType inputOutput, type SFString CDATA ( AVG_PIXEL | AVG_PIXEL_AVG_MIPMAP | AVG_PIXEL_NEAREST_MIPMAP | DEFAULT | FASTEST | NEAREST_PIXEL | NEAREST_PIXEL_AVG_MIPMAP | NEAREST_PIXEL_NEAREST_MIPMAP | NICEST ) FASTEST]
minificationFilter indicates texture filter when image is larger than screen space representation.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see Table 18.9 Texture minification modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-TextureMinificationModes for details.
textureCompression [textureCompression accessType inputOutput, type SFString CDATA ( DEFAULT | FASTEST | HIGH | LOW | MEDIUM | NICEST ) FASTEST]
textureCompression indicates compression algorithm selection mode.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values. ヒント: see Table 18.10 Texture compression modes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#t-TextureCompressionModes for details.
Hint: Texture compression https://en.wikipedia.org/wiki/Texture_compression
texturePriority [texturePriority accessType inputOutput, type SFFloat CDATA "0"] [0,1]
texturePriority defines relative priority for this texture when allocating texture memory, an important rendering resource in graphics-card hardware. Default value 0 is lowest, 1 is highest.
containerField [containerField type NMTOKEN "lineProperties"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TextureTransform TextureTransform TextureTransform shifts 2D texture coordinates for positioning, orienting and scaling image textures on geometry.
Warning: resulting visible effects appear reversed because image changes occur before mapping to geometry. ヒント: order of operations is translation, rotation about center, non-uniform scale about center. ヒント: insert Shape and Appearance nodes before adding TextureTransform.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
translation [translation accessType inputOutput, type SFVec2f CDATA "0 0"]
Lateral/vertical shift in 2D (s,t) texture coordinates (opposite effect appears on geometry).
center [center accessType inputOutput, type SFVec2f CDATA "0 0"]
center point in 2D (s,t) texture coordinates for rotation and scaling.
rotation [rotation accessType inputOutput, type SFFloat CDATA "0"]
single rotation angle of texture about center (opposite effect appears on geometry).
Warning: use a single radian angle value, not a 4-tuple Rotation.
scale [scale accessType inputOutput, type SFVec2f CDATA "1 1"]
Non-uniform planar scaling of texture about center (opposite effect appears on geometry).
containerField [containerField type NMTOKEN "textureTransform"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TextureTransform3D TextureTransform3D (X3D version 3.1 or later) TextureTransform3D applies a 3D transformation to texture coordinates.
Warning: resulting visible effects appear reversed because image changes occur before mapping to geometry. ヒント: order of operations is translation, rotation about center, non-uniform scale about center. ヒント: insert Shape and Appearance nodes before adding TextureTransform.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Lateral/vertical shift in 2D (s,t) texture coordinates (opposite effect appears on geometry).
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
center point in 2D (s,t) texture coordinates for rotation and scaling.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
rotation angle of texture about center (opposite effect appears on geometry).
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform planar scaling of texture about center (opposite effect appears on geometry).
containerField [containerField type NMTOKEN "textureTransform"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TextureTransformMatrix3D
TextureTransformMatrix3D
(X3D version 3.1 or later) TextureTransformMatrix3D applies a 3D transformation to texture coordinates.
Warning: resulting visible effects appear reversed because image changes occur before mapping to geometry. ヒント: order of operations is translation, rotation about center, non-uniform scale about center. ヒント: insert Shape and Appearance nodes before adding TextureTransform.
Hint: Texture mapping https://en.wikipedia.org/wiki/Texture_mapping
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
matrix [matrix accessType inputOutput, type SFMatrix4f CDATA "1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1"]
matrix is a generalized, unfiltered 4x4 transformation matrix to modify texture (opposite effect appears on geometry).
containerField [containerField type NMTOKEN "textureTransform"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TimeSensor TimeSensor TimeSensor continuously generates events as time passes. Typical use: ROUTE thisTimeSensorDEF.fraction_changed TO someInterpolatorDEF.set_fraction. Interchange profile ヒント: TimeSensor may be ignored if cycleInterval < 0.01 second. ヒント: event timing details are explained in X3D Specification 4.4.8.3 Execution model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel
Hint: X3D Architecture 8 Time component https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/time.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
cycleInterval [cycleInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
cycleInterval is loop duration in seconds. Interchange profile ヒント: TimeSensor may be ignored if cycleInterval < 0.01 second.
Warning: An active TimeSensor node ignores set_cycleInterval and set_startTime events.
Hint: cycleInterval is a nonnegative SFTime duration interval, not an absolute clock time.
loop [loop accessType inputOutput, type SFBool (true|false) "false"]
Repeat indefinitely when loop=true, repeat only once when loop=false.
startTime [startTime accessType inputOutput, type SFTime CDATA "0"]
When time now >= startTime, isActive becomes true and TimeSensor becomes active. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
stopTime [stopTime accessType inputOutput, type SFTime CDATA "0"]
When stopTime becomes <= time now, isActive becomes false and TimeSensor becomes inactive. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: An active TimeSensor node ignores set_cycleInterval and set_startTime events.
Warning: An active TimeSensor node ignores set_stopTime event values less than or equal to startTime.
cycleTime [cycleTime accessType outputOnly, type SFTime CDATA #FIXED ""]
cycleTime sends a time outputOnly at startTime, and also at the beginning of each new cycle (useful for synchronization with other time-based objects).
Hint: the first cycleTime event for a TimeSensor node can be used as an alarm (single pulse at a specified time).
Hint: cycleTime is a nonnegative SFTime duration interval, not an absolute clock time.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when TimeSensor starts/stops running.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isPaused [isPaused accessType outputOnly, type SFBool #FIXED ""]
isPaused true/false events are sent when TimeSensor is paused/resumed.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
pauseTime [pauseTime accessType inputOutput, type SFTime CDATA "0"]
When time now >= pauseTime, isPaused becomes true and TimeSensor becomes paused. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
resumeTime [resumeTime accessType inputOutput, type SFTime CDATA "0"]
When resumeTime becomes <= time now, isPaused becomes false and TimeSensor becomes inactive. Absolute time: number of seconds since January 1, 1970, 00:00:00 GMT. ヒント: ROUTE a time value matching system clock to this field, such as output event from TouchSensor touchTime or TimeTrigger triggerTime.
Warning: not supported in VRML97.
elapsedTime [elapsedTime accessType outputOnly, type SFTime CDATA #FIXED ""] [0,+∞)
Current elapsed time since TimeSensor activated/running, cumulative in seconds, and not counting any paused time.
Warning: not supported in VRML97.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
Hint: elapsedTime is a nonnegative SFTime duration interval, not an absolute clock time.
fraction_changed [fraction_changed accessType outputOnly, type SFFloat CDATA #FIXED ""]
fraction_changed continuously sends value in range [0,1] showing time progress in the current cycle.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
time [time accessType outputOnly, type SFTime CDATA #FIXED ""] [0,+∞)
Time continuously sends the absolute time (value 0.0 matches 1 January 1970) in seconds for a given simulation tick.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TimeTrigger TimeTrigger TimeTrigger converts boolean true events to time events.
Hint: example scenes and authoring assets at https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting
Hint: X3D Event-Utility Node Diagrams https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09-EventUtilitiesScripting/X3dEventUtilityNodeEventDiagrams.pdf
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
set_boolean [set_boolean accessType inputOnly, type SFBool #FIXED ""]
If input event set_boolean is true, send output triggerTime event.
Hint: for logical consistency, input event set_boolean false has no effect (under review as part of Mantis issue 519).
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
triggerTime [triggerTime accessType outputOnly, type SFTime CDATA #FIXED ""]
triggerTime is output time event, sent when input event set_boolean is true.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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ToneMappedVolumeStyle
ToneMappedVolumeStyle
(X3D version 3.3 or later) ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.
Hint: ToneMappedVolumeStyle can contain a single Texture3D node with containerField='surfaceNormals'
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
coolColor [coolColor accessType inputOutput, type SFColorRGBA CDATA "0 0 1 0"] [0,1]
coolColor is used for surfaces facing away from the light direction.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
warmColor [warmColor accessType inputOutput, type SFColorRGBA CDATA "1 1 0 0"] [0,1]
warmColor is used for surfaces facing towards the light.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
containerField [containerField type NMTOKEN "renderStyle"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TouchSensor TouchSensor TouchSensor tracks location and state of the pointing device, detecting when a user points at or selects (activates) geometry. ヒント: TouchSensor detects pointing-device actions affecting peer nodes and their child geometry.
Hint: X3D Architecture 20.2.1 Overview of pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#OverviewOfPointingDeviceSensors
Hint: X3D Architecture 20.2.3 Activating and manipulating pointing device sensors https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/pointingsensor.html#Activatingandmanipulating
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType inputOutput, type SFString CDATA #IMPLIED]
Author-provided text tooltip that tells users the expected action of this node. ヒント: use spaces, make descriptions clear and readable. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Select geometry by activating the pointing device (e.g. clicking the mouse) to generate isActive events. Output event isActive=true is sent when pointing device selection is activated, output event isActive=false is sent when pointing device is deselected.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isOver [isOver accessType outputOnly, type SFBool #FIXED ""]
Hover over geometry by aiming the mouse (or pointing device) to generate isOver events. Sensor sends output event isOver=true event when pointing device moves over sensor's geometry, and later sends output event isOver=false event when pointing device moves off.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitPoint_changed [hitPoint_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
When pointing device selects geometry, send event containing 3D point on surface of underlying geometry, as measured in reference frame for TouchSensor's local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitNormal_changed [hitNormal_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
When pointing device selects geometry, send event containing surface normal vector at the hitPoint.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
hitTexCoord_changed [hitTexCoord_changed accessType outputOnly, type SFVec2f CDATA #FIXED ""]
When pointing device selects geometry, send event containing texture coordinates of surface at the hitPoint.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
touchTime [touchTime accessType outputOnly, type SFTime CDATA "0"]
Time event generated when sensor is touched by pointing device, and then deselected by the user.
Hint: touchTime event is generated when following three conditions are all met: (a) pointing device was pointing towards geometry when initially activated (isActive=true), (b) pointing device is currently pointing towards the geometry (isOver=true), and (c) pointing device selection is deactivated/deselected by user (isActive=false event is also generated).
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Transform Transform Transform is a Grouping node that can contain most nodes. Transform translates, orients and scales child geometry within the local world coordinate system.
Hint: each transformation creates a new coordinate system relative to the parent coordinate system. ヒント: +Y axis is the up direction. (Similarly some scenes may consider +X is North and +Z is East.) ヒント: best authoring approach is to keep +Y axis pointing towards local up direction, supporting scene composability and effective navigation response (which is based on gravity direction). ヒント: insert a Shape node before adding geometry or Appearance. ヒント: translation/rotation/scaling field attributes can be defined in any order in the scene. The applied order of translation/rotation/scaling transformation-matrix operations remains consistent.
Hint: authors can modify order of translation/rotation/scaling operations by splitting them into separate nested parent/child Transform nodes.
Warning: Transform contained by CADFace can only hold a single LOD or Shape node. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#CoordinateSystems ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scale
Hint: apply containerField='shape' if parent node is CADFace.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
translation [translation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Position (x, y, z in meters) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
rotation [rotation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Orientation (axis, angle in radians) of children relative to local coordinate system. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system, applied prior to rotation or scaling. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scale [scale accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Non-uniform x-y-z scale of child coordinate system, adjusted by center and scaleOrientation. ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
scaleOrientation [scaleOrientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Preliminary rotation of coordinate system before scaling (to allow scaling around arbitrary orientations). ヒント: The order of operation is first apply the center offset, then scaleOrientation and scale, then rotation, then restore the center offset, then translation.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN (children | proxy |shape) "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TransformSensor TransformSensor (X3D version 3.2 or later) TransformSensor generates output events when its targetObject enters, exits, and moves within a region in space (defined by a box). ヒント: Each TransformSensor node behaves independently of all other TransformSensor nodes, so that every enabled TransformSensor node affected by targetObject motion sends output events. ヒント: multiply instanced (DEF/USE) TransformSensor nodes in different locations use the union of all boxes to check for enter and exit, detecting enter and exit for all instances of the box, and sending enter/exit events appropriately. For non-overlapping bounding boxes, position_changed and orientation_changed events are calculated relative to the coordinate system associated with the bounding box in which the proximity was detected.
Warning: results are undefined if boxes overlap for multiply instanced TransformSensor nodes.
Warning: a TransformSensor node with a zero-volume box (i.e. any size dimension equal to 0.0) cannot generate events, equivalent to enabled=false.
Warning: unlike TouchSensor nodes, there is no notion of a TransformSensor node lower in the scene graph grabbing events.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system.
size [size accessType inputOutput, type SFVec3f CDATA "0 0 0"] [0,+∞)
size of intersection box, measured from center in meters.
targetObject [targetObject accessType inputOutput, type SFNode singleton, NULL node] [X3DGroupingNode | X3DShapeNode]
targetObject is the movable geometry represented by any valid X3DGroupingNode or X3DShapeNode which may enter or exit the box.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when triggering the sensor. isActive=true when targetObject enters the box region, isActive=false when targetObject exits the box region.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
enterTime [enterTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when targetObject enters the box region for sensor.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
exitTime [exitTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when targetObject exits the box region for sensor.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
position_changed [position_changed accessType outputOnly, type SFVec3f CDATA #FIXED ""]
Sends translation event relative to center whenever the target object is contained within the box region and results change.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
orientation_changed [orientation_changed accessType outputOnly, type SFRotation CDATA #FIXED ""]
Sends rotation event relative to center whenever the target object is contained within the box region and results change.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
TransmitterPdu TransmitterPdu TransmitterPdu is a networked Protocol Data Unit (PDU) information node that provides detailed information about a radio transmitter modeled in a simulation.
Hint: TransmitterPdu packets use the IEEE Distributed Interactive Simulation (DIS) protocol.
Hint: Savage Developers Guide on DIS https://savage.nps.edu/Savage/developers.html#DIS ヒント: include <component name='DIS' level='1'/>
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enable/disable network sensing and event passing.
whichGeometry [whichGeometry accessType inputOutput, type SFInt32 CDATA "1"]
Select geometry to render: -1 for no geometry, 0 for text trace, 1 for default geometry, (optional) higher values to render different states.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
entityID [entityID accessType inputOutput, type SFInt32 CDATA "0"]
EntityID unique ID for entity within that application.
applicationID [applicationID accessType inputOutput, type SFInt32 CDATA "1"]
Each simulation application that can respond to simulation management PDUs needs to have a unique applicationID.
siteID [siteID accessType inputOutput, type SFInt32 CDATA "0"]
Simulation/exercise siteID of the participating LAN or organization.
readInterval [readInterval accessType inputOutput, type SFTime CDATA "0.1"] [0,+∞)
Seconds between read updates, 0 means no reading.
Hint: readInterval is a nonnegative SFTime duration interval, not an absolute clock time.
writeInterval [writeInterval accessType inputOutput, type SFTime CDATA "1.0"] [0,+∞)
Seconds between write updates, 0 means no writing (sending).
Hint: writeInterval is a nonnegative SFTime duration interval, not an absolute clock time.
networkMode [networkMode accessType inputOutput, type SFString CDATA ( standAlone | networkReader | networkWriter ) standAlone]
Whether this entity is ignoring the network, sending DIS packets to the network, or receiving DIS packets from the network. (1) standAlone: ignore network but still respond to events in local scene. (2) networkReader: listen to network and read PDU packets at readInterval, act as remotely linked copy of entity. (3) networkWriter: send PDU packets to network at writeInterval, act as master entity. Default value "standAlone" ensures that DIS network activation within a scene as networkReader or networkWriter is intentional.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
Warning: network activity may have associated security issues.
isStandAlone [isStandAlone accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="local" (ignore network but still respond to local events)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkReader [isNetworkReader accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="remote" (listen to network as copy of remote entity)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isNetworkWriter [isNetworkWriter accessType outputOnly, type SFBool #FIXED ""]
Whether networkMode="master" (output to network as master entity at writeInterval)
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
address [address accessType inputOutput, type SFString CDATA localhost]
Multicast network address, or else "localhost" example: 224.2.181.145.
port [port accessType inputOutput, type SFInt32 CDATA "0"]
Multicast network port, for example: 3000.
multicastRelayHost [multicastRelayHost accessType inputOutput, type SFString CDATA #IMPLIED]
Fallback server address if multicast not available locally. For example: track.nps.edu.
multicastRelayPort [multicastRelayPort accessType inputOutput, type SFInt32 CDATA "0"]
Fallback server port if multicast not available locally. For example: 8010.
rtpHeaderExpected [rtpHeaderExpected accessType initializeOnly, type SFBool (true|false) "false"]
Whether RTP headers are prepended to DIS PDUs.
isRtpHeaderHeard [isRtpHeaderHeard accessType outputOnly, type SFBool #FIXED ""]
Whether incoming DIS packets have an RTP header prepended.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
Have we had a network update recently?.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
timestamp [timestamp accessType outputOnly, type SFTime CDATA #FIXED ""]
DIS timestamp in X3D units (value 0.0 matches 1 January 1970) in seconds.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
radioID [radioID accessType inputOutput, type SFInt32 CDATA "0"]
Identifies a particular radio within a given entity.
antennaLocation [antennaLocation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
World coordinates for antenna location.
relativeAntennaLocation [relativeAntennaLocation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Relative coordinates for antenna location.
antennaPatternLength [antennaPatternLength accessType inputOutput, type SFInt32 CDATA "0"]
antennaPatternType [antennaPatternType accessType inputOutput, type SFInt32 CDATA "0"]
Antenna shape pattern: 0 for omnidirectional, 1 for beam, 2 for spherical harmonic (deprecated), or optional higher value
cryptoKeyID [cryptoKeyID accessType inputOutput, type SFInt32 CDATA "0"]
Nonzero value corresponding to the simulated cryptographic key. Enumerations value 0 indicates plain (unencrypted) communications.
cryptoSystem [cryptoSystem accessType inputOutput, type SFInt32 CDATA "0"]
Indicates type of crypto system being used, even if the encryption equipment is not keyed. Value 0 for No Encryption Device, higher enumerations values correspond to other specific equipment..
frequency [frequency accessType inputOutput, type SFInt32 CDATA "0"]
Transmission frequency in Hz. If the radio is in frequency hopping mode, this field may be set to the center of the frequency hopping band currently in use, or to some other appropriate value.
inputSource [inputSource accessType inputOutput, type SFInt32 CDATA "0"]
Source of transmission input. Enumerations value 0 for Other, 1 for Pilot, 2 for Copilot, 3 for First Officer, 4 for Driver, 5 for Loader, 6 for Gunner, 7 for Commander, 8 for Digital Data Device, 9 for Intercom, 10 for Audio Jammer, 11 for Data Jammer, 12 for GPS Jammer, 13 for GPS Meaconer (masking beacon).
lengthOfModulationParameters [lengthOfModulationParameters accessType inputOutput, type SFInt32 CDATA "0"]
modulationTypeDetail [modulationTypeDetail accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration containing detailed information depending on the major modulation type.
modulationTypeMajor [modulationTypeMajor accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration containing major classification of the modulation type. Enumerations value 0 for No Statement, 1 for Amplitude, 2 for Amplitude and Angle, 3 for Angle, 4 for Combination, 5 for Pulse, 6 for Unmodulated, 7 for Carrier Phase Shift Modulation (CPSM).
modulationTypeSpreadSpectrum [modulationTypeSpreadSpectrum accessType inputOutput, type SFInt32 CDATA "0"]
Indicates the spread spectrum technique or combination of spread spectrum techniques in use.
modulationTypeSystem [modulationTypeSystem accessType inputOutput, type SFInt32 CDATA "0"]
Specifies radio system associated with this Transmitter PDU and used to interpret other fields whose values depend on a specific radio system.
power [power accessType inputOutput, type SFFloat CDATA "0"]
Power that radio would be capable of outputting if on and transmitting, independent of actual transmit state of the radio.
radioEntityTypeCategory [radioEntityTypeCategory accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumeration containing EntityType of transmitter radio. Enumerations value: 0 for Other, 1 for Generic Radio or Simple Intercom, 2 for HAVE QUICK, 3 for HAVE QUICK II, 4 for HAVE QUICK IIA, 5 for SINCGARS, 6 for CCTT SINCGARS, 7 for EPLRS (Enhanced Position Location Reporting System), 8 for JTIDS/MIDS, 9 for Link 11, 10 for Link 11B, 11 for L-Band SATCOM, 12 for Enhanced SINCGARS 7.3, 13 for Navigation Aid.
radioEntityTypeCountry [radioEntityTypeCountry accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for country to which the design of the entity or its design specification is attributed.
radioEntityTypeDomain [radioEntityTypeDomain accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for domain in which the entity operates: LAND, AIR, SURFACE, SUBSURFACE, SPACE or OTHER.
radioEntityTypeKind [radioEntityTypeKind accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value for whether entity is a PLATFORM, MUNITION, LIFE_FORM, ENVIRONMENTAL, CULTURAL_FEATURE, SUPPLY, RADIO, EXPENDABLE, SENSOR_EMITTER or OTHER.
radioEntityTypeNomenclature [radioEntityTypeNomenclature accessType inputOutput, type SFInt32 CDATA "0"]
Integer enumerations value indicating nomenclature (name) for a particular emitter. See DIS enumerations reference for value/name pairs.
radioEntityTypeNomenclatureVersion [radioEntityTypeNomenclatureVersion accessType inputOutput, type SFInt32 CDATA "0"]
Named equipment version number.
transmitFrequencyBandwidth [transmitFrequencyBandwidth accessType inputOutput, type SFFloat CDATA "0.0"]
Bandwidth of the particular transmitter measured between the half-power (-3 dB) points (this value represents total bandwidth, not the deviation from the center frequency).
transmitState [transmitState accessType inputOutput, type SFInt32 CDATA "0"]
Specify radio transmission state where enumerations value 0 is for off, value 1 for powered but not transmitting, or value 1 is for powered and transmitting,
geoSystem (X3D version 3.3 or later) [geoSystem accessType initializeOnly, type MFString CDATA "GD" "WE"]
Identifies spatial reference frame: Geodetic (GD), Geocentric (GC), Universal Transverse Mercator (UTM). Supported values: "GD" "UTM" or "GC" followed by additional quoted string parameters as appropriate for the type.
Hint: X3D Architecture 25.2.2 Spatial reference frames https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Spatialreferenceframes
Hint: X3D Architecture 25.2.4 Specifying geospatial coordinates https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geodata.html#Specifyinggeospatialcoords
Hint: UTM is Universal Transverse Mercator coordinate system https://en.wikipedia.org/wiki/Universal_Transverse_Mercator_coordinate_system
Warning: deprecated values are GDC (replaced by GD) and GCC (replaced by GC).
geoCoords (X3D version 3.3 or later) [geoCoords accessType inputOutput, type SFVec3d CDATA "0 0 0"]
Geographic location (specified in current geoSystem coordinates) for children geometry (specified in relative coordinate system, in meters). ヒント: include <component name='Geospatial' level='1'/>
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TriangleFanSet TriangleFanSet TriangleFanSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
fanCount [fanCount accessType initializeOnly, type MFInt32 CDATA #IMPLIED] (3,+∞)
fanCount array provides number of vertices in each fan.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TriangleSet TriangleSet TriangleSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TriangleSet2D TriangleSet2D TriangleSet2D is a geometry node that defines a set of filled 2D triangles in X-Y plane. ヒント: insert a Shape node before adding geometry or Appearance. Search
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DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
vertices [vertices accessType initializeOnly, type MFVec2f CDATA #FIXED ""]
2D coordinates of TriangleSet2D vertices.
Warning: simple-geometry dimensions are initializeOnly and cannot be changed after initial creation, for size animation use an ancestor Transform scale instead.
solid [solid accessType initializeOnly, type SFBool (true|false) "false"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
Warning: solid false not supported in VRML97.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TriangleStripSet TriangleStripSet TriangleStripSet is a geometry node containing a Coordinate|CoordinateDouble node, and can also contain Color|ColorRGBA, Normal and TextureCoordinate nodes.
Hint: color, normal and texCoord values are applied in the same order as coord values. ヒント: insert a Shape node before adding geometry or Appearance. ヒント: for advanced extensibility, authors can substitute a type-matched ProtoInstance node (with correct containerField value) for contained node content.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
stripCount [stripCount accessType initializeOnly, type MFInt32 CDATA #IMPLIED] (3,+∞)
stripCount array provides number of vertices in each strip.
Warning: do not exceed number of points in contained Coordinate|CoordinateDouble node.
ccw [ccw accessType initializeOnly, type SFBool (true|false) "true"]
ccw = counterclockwise: ordering of vertex coordinates orientation, according to Right-Hand Rule (RHR). ヒント: ccw false can reverse solid (backface culling) and normal-vector orientation. Note that consistency of left-handed or right-handed point sequences is important throughout.
colorPerVertex [colorPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Color|ColorRGBA values are applied to each point vertex (true) or to each polygon face (false).
Warning: if child Color|ColorRGBA node is not provided, then geometry is rendered using corresponding Appearance and material/texture values.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
normalPerVertex [normalPerVertex accessType initializeOnly, type SFBool (true|false) "true"]
Whether Normal node vector values are applied to each point vertex (true) or to each polygon face (false).
Hint: if no child Normal node is provided, the X3D browser shall automatically generate normals, using creaseAngle to determine smoothed shading across shared vertices.
solid [solid accessType initializeOnly, type SFBool (true|false) "true"]
Setting solid true means draw only one side of polygons (backface culling on), setting solid false means draw both sides of polygons (backface culling off).
Warning: default value true can completely hide geometry if viewed from wrong side! ヒント: if in doubt, use solid='false' for maximum visibility.
containerField [containerField type NMTOKEN "geometry"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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TwoSidedMaterial TwoSidedMaterial (X3D version 3.2 or later) TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons. Material attributes are used by the X3D lighting equations during rendering. ヒント: include <component name='Shape' level='4'/> ヒント: insert Shape and Appearance nodes before adding material.
Hint: X3D Scene Authoring Hints, Color https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Color
Warning: corresponding geometry within the parent Shape must have solid='false' for two-sided rendering, otherwise no reverse-side back geometry is displayed.
Hint: X3D Architecture 12.2.3 Two-sided materials https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#TwoSidedMaterials
Hint: X3D Architecture 17.2.2 Lighting model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/lighting.html#Lightingmodel
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
separateBackColor [separateBackColor accessType inputOutput, type SFBool (true|false) "false"]
separateBackColor determines whether separate Material values are used for back faces.
Warning: backface Material values are ignored unless you set separateBackColor='true'
backDiffuseColor [backDiffuseColor accessType inputOutput, type SFColor CDATA "0.8 0.8 0.8"] [0,1]
how much direct, angle-dependent light is reflected from all light sources. ヒント: only emissiveColor affects IndexedLineSet, LineSet and PointSet.
backEmissiveColor [backEmissiveColor accessType inputOutput, type SFColor CDATA "0 0 0"] [0,1]
how much glowing light is emitted from this object. ヒント: emissiveColors glow even when all lights are off. ヒント: reset diffuseColor from default (.8 .8 .8) to (0 0 0) to avoid washout. ヒント: only emissiveColor affects IndexedLineSet, LineSet and PointSet.
Warning: bright emissiveColor values can wash out other colors and some textures.
backSpecularColor [backSpecularColor accessType inputOutput, type SFColor CDATA "0 0 0"] [0,1]
specular highlights are brightness reflections (example: shiny spots on an apple). Interchange profile ヒント: this field may be ignored.
backShininess [backShininess accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
Lower shininess values provide soft specular glows, while higher values result in sharper, smaller highlights. Interchange profile ヒント: this field may be ignored.
backAmbientIntensity [backAmbientIntensity accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
how much ambient omnidirectional light is reflected from all light sources. Interchange profile ヒント: this field may be ignored.
backTransparency [backTransparency accessType inputOutput, type SFFloat CDATA "0"] [0,1]
how "clear" an object is: 1.0 is completely transparent, 0.0 is completely opaque. Interchange profile ヒント: transparency < .5 opaque, transparency > .5 transparent.
diffuseColor [diffuseColor accessType inputOutput, type SFColor CDATA "0.8 0.8 0.8"] [0,1]
how much direct, angle-dependent light is reflected from all light sources. ヒント: only emissiveColor affects IndexedLineSet, LineSet and PointSet.
emissiveColor [emissiveColor accessType inputOutput, type SFColor CDATA "0 0 0"] [0,1]
how much glowing light is emitted from this object. ヒント: emissiveColors glow even when all lights are off. ヒント: reset diffuseColor from default (.8 .8 .8) to (0 0 0) to avoid washout. ヒント: only emissiveColor affects IndexedLineSet, LineSet and PointSet.
Warning: bright emissiveColor values can wash out other colors and some textures.
specularColor [specularColor accessType inputOutput, type SFColor CDATA "0 0 0"] [0,1]
specular highlights are brightness reflections (example: shiny spots on an apple). Interchange profile ヒント: this field may be ignored.
shininess [shininess accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
Lower shininess values provide soft specular glows, while higher values result in sharper, smaller highlights. Interchange profile ヒント: this field may be ignored.
ambientIntensity [ambientIntensity accessType inputOutput, type SFFloat CDATA "0.2"] [0,1]
how much ambient omnidirectional light is reflected from all light sources. Interchange profile ヒント: this field may be ignored.
transparency [transparency accessType inputOutput, type SFFloat CDATA "0"] [0,1]
how "clear" an object is: 1.0 is completely transparent, 0.0 is completely opaque. Interchange profile ヒント: transparency < .5 opaque, transparency > .5 transparent.
containerField [containerField type NMTOKEN "material"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
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unit unit (X3D version 3.3 or later) A unit statement defines data-conversion factors for typed values defined within a scene. ヒント: unit statements are optional secondary children of head statement (add a head statement and optionally any component elements first).
Hint: unit conversionFactor scale values only affect node definitions in the current Scene, leaving Inline and ExternProtoDeclare content subject to their own independent unit statements.
Hint: a good practice is to always include unit statements in CAD scenes in order to ensure correct model composition.
Hint: X3D XML Encoding https://www.web3d.org/documents/specifications/19776-1/V3.3/Part01/concepts.html#Header
Hint: X3D Scene Authoring Hints, Scale Factors and Unit Conversions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scale
Warning: the UNIT statement is capitalized in the ClassicVRML Encoding.
Hint: X3D Architecture 7.2.5.5 UNIT statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#UNITStatement
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name [name type NMTOKEN #REQUIRED]
Author-defined name for this unit conversionFactor value (for example, FeetToMeters).
Hint: well-defined names can simplify design and debugging through improved author understanding.
Hint: X3D Scene Authoring Hints, Naming Conventions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
category [category type ENUMERATION #REQUIRED (angle | length | force | mass)]
Base-unit category as defined in X3D Specification.
Hint: X3D Specification 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
conversionFactor [conversionFactor type SFDouble #REQUIRED] [0,+∞)
Positive double-precision factor that converts new base unit to default base unit.
Hint: X3D Scene Authoring Hints, Scale Factors and Unit Conversions https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Scale
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
UniversalJoint UniversalJoint (X3D version 3.2 or later) UniversalJoint is like a BallJoint that constrains an extra degree of rotational freedom. Contains two RigidBody nodes (containerField values body1, body2). ヒント: useful in combination with BallJoint. ヒント: RigidBodyPhysics component, level 2. Search
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XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
anchorPoint [anchorPoint accessType inputOutput, type SFVec3f CDATA "0 0 0"]
anchorPoint is joint center, specified in world coordinates.
axis1 [axis1 accessType inputOutput, type SFVec3f CDATA "0 0 0"]
axis1 defines axis vector of joint connection to body1. ヒント: 0 0 0 means motor disabled.
axis2 [axis2 accessType inputOutput, type SFVec3f CDATA "0 0 0"]
axis2 defines axis vector of joint connection to body2. ヒント: 0 0 0 means motor disabled.
forceOutput [forceOutput accessType inputOutput, type MFString CDATA "NONE"]
forceOutput controls which output fields are generated for the next frame. Values are ALL, NONE, or exact names of output fields updated at start of next frame.
stop1Bounce [stop1Bounce accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop1Bounce is velocity factor for bounce back once stop point is reached. ヒント: 0 means no bounce, 1 means return velocity matches.
stop2Bounce [stop2Bounce accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop2Bounce is velocity factor for bounce back once stop point is reached. ヒント: 0 means no bounce, 1 means return velocity matches.
stop1ErrorCorrection [stop1ErrorCorrection accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop1ErrorCorrection is fraction of error correction performed during time step once stop point is reached. ヒント: 0 means no error correction, 1 means all error corrected in single step.
stop2ErrorCorrection [stop2ErrorCorrection accessType inputOutput, type SFFloat CDATA "1"] [0,1]
stop2ErrorCorrection is fraction of error correction performed during time step once stop point is reached. ヒント: 0 means no error correction, 1 means all error corrected in single step.
containerField [containerField type NMTOKEN "joints"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Viewpoint Viewpoint Viewpoint provides a specific location and direction where the user may view the scene. Viewpoints are the primary way for a user to navigate within a scene, and for an author to show critical aspects of a model.
Hint: a sequence of good Viewpoints with understandable descriptions can provide a guided tour of a model.
Hint: the currently bound NavigationInfo node has a major effect on how a user might change viewing position and orientation after reaching this Viewpoint.
Hint: consider paired Viewpoint/NavigationInfo node combinations by defining ROUTE connections between corresponding isBound/set_bind fields.
Hint: consider how users might interact with the current X3D model, either standalone or as an Inline within a larger parent scene. ヒント: Background, Fog, GeoViewpoint, NavigationInfo, OrthoViewpoint, TextureBackground and Viewpoint are bindable nodes, meaning that no more than one of each node type can be active at a given time.
Hint: GeoViewpoint OrthoViewpoint and Viewpoint share the same binding stack, so no more than one of these nodes can be bound and active at a given time.
Warning: do not include GeoViewpoint OrthoViewpoint or Viewpoint as a child of LOD or Switch, instead use ViewpointGroup as parent to constrain location proximity where the viewpoint is available to user. ヒント: X3D Scene Authoring Hints https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Viewpoints
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType initializeOnly, type SFString CDATA #IMPLIED]
Text description or navigation hint to describe the significance of this model Viewpoint.
Hint: a sequence of good Viewpoints with understandable descriptions can provide a guided tour of a model.
Hint: the currently bound NavigationInfo node has a major effect on how a user might change viewing position and orientation after reaching this Viewpoint.
Hint: consider paired Viewpoint/NavigationInfo node combinations by defining ROUTE connections between corresponding isBound/set_bind fields. ヒント: use spaces, make descriptions clear and readable.
Warning: without description, this Viewpoint is unlikely to appear on browser Viewpoint menus. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character). Interchange profile ヒント: this field may be ignored.
position [position accessType inputOutput, type SFVec3f CDATA "0 0 10"]
position (x, y, z in meters) relative to local coordinate system.
orientation [orientation accessType inputOutput, type SFRotation CDATA "0 0 1 0"]
Rotation (axis, angle in radians) of Viewpoint, relative to default -Z axis direction in local coordinate system. ヒント: this is orientation _change_ from default direction (0 0 -1). ヒント: complex rotations can be accomplished axis-by-axis using parent Transforms.
centerOfRotation [centerOfRotation accessType inputOutput, type SFVec3f CDATA "0 0 0"]
centerOfRotation specifies center point about which to rotate user's eyepoint when in EXAMINE or LOOKAT mode.
fieldOfView [fieldOfView accessType inputOutput, type SFFloat CDATA "0.7854" (0,π)]
Preferred minimum viewing angle from this viewpoint in radians, providing minimum height or minimum width (whichever is smaller). Small field of view roughly corresponds to a telephoto lens, large field of view roughly corresponds to a wide-angle lens. ヒント: modifying Viewpoint distance to object may be better for zooming.
Warning: fieldOfView may not be correct for different window sizes and aspect ratios. Interchange profile ヒント: this field may be ignored.
jump [jump accessType inputOutput, type SFBool (true|false) "true"]
Transition instantly by jumping, or smoothly adjust offsets in place when changing to this Viewpoint. ヒント: set jump=true for smooth camera motion when going to this viewpoint.
retainUserOffsets [retainUserOffsets accessType inputOutput, type SFBool (true|false) "false"]
Retain (true) or reset to zero (false) any prior user navigation offsets from defined viewpoint position, orientation.
set_bind [set_bind accessType inputOnly, type SFBool #FIXED ""]
Sending event set_bind=true makes this node active. Sending event set_bind=false makes this node inactive. Thus setting set_bind to true/false will pop/push (enable/disable) this Viewpoint.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
bindTime [bindTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Event sent reporting timestamp when node becomes active/inactive.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
isBound [isBound accessType outputOnly, type SFBool #FIXED ""]
Output event true gets sent when node becomes bound and activated, otherwise output event false gets sent when node becomes unbound and deactivated.
Hint: paired node operations can be established by connecting set_bind and isBound fields of corresponding bindable nodes.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
ViewpointGroup ViewpointGroup (X3D version 3.2 or later) ViewpointGroup collects Viewpoint, OrthoViewpoint, GeoViewpoint and other ViewpointGroup nodes for better user-navigation support with a shared description on the viewpoint list. ヒント: use ViewpointGroup as parent for Viewpoint, OrthoViewpoint, GeoViewpoint and other ViewpointGroup nodes to constrain location proximity where contained viewpoints are available to user.
Hint: ViewpointGroup and OrthoViewpoint require Navigation component level 3, which is higher than CADInterchange profile.
Hint: Viewpoint and ViewpointGroup descriptions together build simple menu/submenu lists for simple user navigation. ViewpointGroup is not an X3DGroupingNode, and can only contain a Metadata* node, Viewpoint, OrthoViewpoint, GeoViewpoint and other ViewpointGroup nodes.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
description [description accessType initializeOnly, type SFString CDATA #IMPLIED]
Text description or navigation hint to identify this ViewpointGroup. ヒント: use spaces, make descriptions clear and readable.
Warning: without description, this ViewpointGroup is unlikely to appear on browser Viewpoint menus. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
displayed [displayed accessType inputOutput, type SFBool (true|false) "true"]
displayed determines whether this ViewpointGroup is displayed in the current viewpoint list.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
center specifies center point of proximity box within which ViewpointGroup is usable and displayed on viewpoint list.
size [size accessType inputOutput, type SFVec3f CDATA "0 0 0"] [0,+∞)
Size of proximity box around center location within which ViewpointGroup is usable and displayed on viewpoint list. ヒント: size 0 0 0 specifies that ViewpointGroup is always usable and displayable.
retainUserOffsets [retainUserOffsets accessType inputOutput, type SFBool (true|false) "false"]
Retain (true) or reset to zero (false) any prior user navigation offsets from defined viewpoint position, orientation.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
Viewport Viewport (X3D version 3.2 or later) Viewport is a Grouping node that can contain most nodes. Viewport specifies a set of rectangular clip boundaries against which the children nodes are clipped as they are rendered. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
children [children accessType inputOutput, type MFNode array, empty list] [X3DChildNode]
Grouping nodes contain an ordered list of children nodes. ヒント: Each grouping node defines a coordinate space for its children, relative to the coordinate space of its parent node. Thus transformations accumulate down the scene graph hierarchy.
Hint: inputOnly MFNode addChildren field can append new X3DChildNode nodes via a ROUTE connection, duplicate input nodes (i.e. matching DEF, USE values) are ignored.
Hint: inputOnly MFNode removeChildren field can remove nodes from the children list, unrecognized input nodes (i.e. nonmatching DEF, USE values) are ignored.
Hint: X3D Architecture 10.2.1 Grouping and children node types, https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#GroupingAndChildrenNodes
clipBoundary [clipBoundary accessType inputOutput, type SFVec4f CDATA "0 1 0 1"] [0,1]
clipBoundary is specified in fractions of the normal render surface in the sequence left/right/bottom/top. When children are rendered, the output will only appear in the specified subset of the render surface. ヒント: default value 0 1 0 1 indicates 0-1 left-to-right and 0-1 bottom-to-top, meaning full view.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "viewport"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Warning: X3D Schema has incorrect default value for containerField.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
VisibilitySensor VisibilitySensor VisibilitySensor detects when user can see a specific object or region as they navigate the world. The region sensed for visibility to the user is bounded by a rectangular box. ヒント: often used to attract user attention or improve performance. ヒント: TouchSensor detects pointing-device actions affecting peer nodes and their child geometry. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
center [center accessType inputOutput, type SFVec3f CDATA "0 0 0"]
Translation offset from origin of local coordinate system.
size [size accessType inputOutput, type SFVec3f CDATA "0 0 0"] [0,+∞)
size of visibility box, measured from center in meters.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive true/false events are sent when triggering the sensor. isActive=true when entering visibility region, isActive=false when exiting visibility region.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
enterTime [enterTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when user's camera enters visibility region for sensor.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
exitTime [exitTime accessType outputOnly, type SFTime CDATA #FIXED ""]
Time event generated when user's camera exits visibility region for sensor.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
VolumeData VolumeData (X3D version 3.3 or later) [inherits X3DVolumeDataNode]
VolumeData displays a simple non-segmented voxel dataset with a single RenderStyle node.
Hint: VolumeData voxels field contains a single ComposedTexture3D, ImageTexture3D or PixelTexture3D node.
Hint: VolumeData also contains a single RenderStyle node.
Hint: VolumeData can contain a single Texture3D node with containerField='voxels' and a single RenderStyle node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
dimensions [dimensions accessType inputOutput, type SFVec3f CDATA "1 1 1"]
Actual-size X-Y-Z dimensions of volume data in local coordinate system.
bboxCenter [bboxCenter accessType initializeOnly, type SFVec3f CDATA "0 0 0"]
Bounding box center accompanies bboxSize and provides an optional hint for bounding box position offset from origin of local coordinate system.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
bboxSize [bboxSize accessType initializeOnly, type SFVec3f CDATA "-1 -1 -1"]
Bounding box size is usually omitted, and can easily be calculated automatically by an X3D player at scene-loading time with minimal computational cost. Bounding box size can also be defined as an optional authoring hint that suggests an optimization or constraint.
Hint: can be useful for collision computations or inverse-kinematics (IK) engines.
Hint: precomputation and inclusion of bounding box information can speed up the initialization of large detailed models, with a corresponding cost of increased file size.
Hint: X3D Architecture, 10.2.2 Bounding boxes https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#BoundingBoxes
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
VolumeEmitter VolumeEmitter (X3D version 3.2 or later) VolumeEmitter emits particles from a random position confined within the given closed geometry volume. ヒント: otherwise, a VolumeEmitter node acts like a PolylineEmitter node. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
coord [coord accessType inputOutput, type SFNode singleton, NULL node] [X3DCoordinateNode]
Coordinates for the geometry used as the emitting volume.
coordIndex [coordIndex accessType initializeOnly, type MFInt32 CDATA "-1"] [-1,+∞)
coordIndex indices are applied to contained Coordinate values in order to define randomly generated initial geometry of the particles.
Warning: coordIndex is required in order to connect contained coordinate point values.
direction [direction accessType inputOutput, type SFVec3f CDATA "0 1 0"]
Initial direction from which particles emanate.
internal [internal accessType initializeOnly, type SFBool (true|false) "true"]
TODO, X3D specification is unclear.
mass [mass accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Basic mass of each particle, defined in mass base units (default is kilograms). ヒント: mass is needed if gravity or other force-related calculations are performed on a per-particle basis.
Hint: https://en.wikipedia.org/wiki/Kilogram
Hint: X3D Architecture 4.3.6 Standard units and coordinate system https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#Standardunitscoordinates
speed [speed accessType inputOutput, type SFFloat CDATA "0"] [0,+∞)
Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
surfaceArea [surfaceArea accessType initializeOnly, type SFFloat CDATA "0"] [0,+∞)
Particle surface area in area base units (default is meters squared). Surface area is used for calculations such as wind effects per particle. ヒント: surfaceArea value represents average frontal area presented to the wind. ヒント: assumes spherical model for each particle (i.e., surface area is the same regardless of direction).
variation [variation accessType inputOutput, type SFFloat CDATA "0.25"] [0,+∞)
Multiplier for the randomness used to control the range of possible output values. The bigger the value, the more random the output and the bigger the range of possible initial values possible. ヒント: variation of zero does not allow any randomness.
containerField [containerField type NMTOKEN "emitter"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
VolumePickSensor VolumePickSensor (X3D version 3.2 or later) VolumePickSensor tests picking intersections using the pickingGeometry against the pickTarget geometry volume. ヒント: sort order is based on distance between centers of the bounds of the picking geometry and the picked geometry.
Warning: pickingGeometry volume is defined by the convex hull of the enclosing planes of the provided X3DGeometryNode. If the provided volume is not manifold, pick results are undefined. ヒント: a pick is successful if any vertex of the pickTarget geometry intersects the volume defined by the pickingGeometry. ヒント: Sorting is defined based on distance between the centers of the bounds of the picking geometry and the picked geometry. ヒント: picking is performed between rendered frames of the event model. An author sets up the picking request in one frame by placing a LinePickSensor in the desired location. At the start of the next frame, any picking intersections are reported by the pick sensor. ヒント: picking notification is performed at the start of the frame for all enabled pick sensors once all other sensors are processed. ヒント: event timing details are explained in X3D Specification 4.4.8.3 Execution model https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/concepts.html#ExecutionModel
Warning: order of contained nodes is significant, single pickingGeometry node must precede pickTarget node array.
Hint: any geometry can be used for pickingGeometry node.
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
isActive [isActive accessType outputOnly, type SFBool #FIXED ""]
isActive indicates when the intersecting object is picked by the picking geometry. Output event isActive=true gets sent once a picked item is found. Output event isActive=false gets sent once no picked item is found.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
intersectionType [intersectionType accessType initializeOnly, type SFString CDATA ( GEOMETRY | BOUNDS ) "BOUNDS"]
intersectionType specifies precision of the collision computation. ヒント: intersectionType constants may be extended by the browser to provide additional options.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
matchCriterion [matchCriterion accessType inputOutput, type SFString CDATA ( MATCH_ANY | MATCH_EVERY | MATCH_ONLY_ONE ) "MATCH_ANY"]
defines whether the intersection test (i.e. pick) by this X3DPickSensorNode must match one or more objectType. Specifically MATCH_ANY means any match of objectType values is acceptable, MATCH_EVERY means that every objectType value in this node shall match an objectType value in the X3DPickableObject, and MATCH_ONLY_ONE means that one and only one objectType value can match.
objectType [objectType accessType inputOutput, type MFString CDATA ( ALL | NONE | TERRAIN | ... ) "ALL"]
The objectType field specifies a set of labels used in the picking process. Each string specified is treated as an independent label that needs to be matched against the same type in one of the pick sensor instances.
Example: labeling a PickableGroup with the objectType value "WATER" and then attempting to intersect a pick sensor with objectType value "GROUND" fails since the objectType values do not match.
Example: the special value "ALL" means that each node is available for picking regardless of the type specified by the pick sensor.
Example: the special value "NONE" effectively disables all picking for this node and is the equivalent of setting the pickable field of the corresponding PickableGroup to false. ヒント: authors may define any value for objectType. ヒント: MFString arrays can have multiple values, so "separate each individual string" "by using quote marks".
sortOrder [sortOrder accessType initializeOnly, type SFString CDATA ( ANY | CLOSEST | ALL | ALL_SORTED ) CLOSEST]
The sortOrder field determines the order provided for picked output events.
Example: ANY means that any single object can satisfy picking conditions for this pick sensor. Consistency of results is not guaranteed.
Example: ALL means that every object that satisfies the picking conditions for this pick sensor shall be returned.
Example: ALL_SORTED means that every object that satisfies the picking conditions for this pick sensor shall be returned with the order of the output fields provided in a distance-sorted order from closest to farthest away. The exact algorithm for sorting is defined by the individual node definitions.
Example: CLOSEST means that the closest object by distance that satisfies the conditions of this pick sensor. *The exact algorithm for distance determination shall be defined by individual node definitions*. ヒント: browser implementations may define additional values and algorithms beyond these four required values.
Warning: do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
pickingGeometry [pickingGeometry accessType inputOutput, type SFNode singleton, NULL node] [X3DGeometryNode]
pickingGeometry specifies the exact geometry coordinates that are used to perform the intersection testing of the picking operation.
pickTarget [pickTarget accessType inputOutput, type MFNode array, empty list] [X3DGroupingNode | X3DShapeNode | Inline]
pickTarget specifies the list of nodes against which picking operations are performed. All nodes declared in this field and their descendents are evaluated for intersections.
pickedGeometry [pickedGeometry accessType outputOnly, type MFNode #FIXED ""]
Output event containing the node or nodes that have been found to intersect with the picking geometry from the last time this node performed a picking operation, given in the local coordinate system.
Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
WindPhysicsModel WindPhysicsModel (X3D version 3.2 or later) WindPhysicsModel applies a wind effect to the particles. The wind includes a random variation factor to model gustiness. Search
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
enabled [enabled accessType inputOutput, type SFBool (true|false) "true"]
Enables/disables node operation.
direction [direction accessType inputOutput, type SFVec3f CDATA "1 0 0"]
direction in which wind is travelling in the form of a normalized, unit vector.
gustiness [gustiness accessType inputOutput, type SFFloat CDATA "0.1"] [0,+∞)
gustiness specifies how much wind speed varies from the average speed. ヒント: wind speed variation is calculated once per frame and applied equally to all particles.
speed [speed accessType inputOutput, type SFFloat CDATA "0.1"] [0,+∞)
Initial linear speed (default is m/s) imparted to all particles along their direction of movement.
turbulence [turbulence accessType inputOutput, type SFFloat CDATA "0.1"] [0,1]
turbulence field specifies how much the wind acts directly in line with the direction, and how much variation is applied in directions other than the wind direction. ヒント: this is determined per-particle to model how each is effected by turbulence.
containerField [containerField type NMTOKEN "physics"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
WorldInfo WorldInfo WorldInfo contains a title and persistent documentation or simple metadata information about an X3D scene.
Hint: comments are not readable when a model file is loaded for viewing, but WorldInfo and Metadata* nodes are persistent and inspectable at run time.
Hint: X3D for Web Authors, Chapter 15, Metadata Information https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter15-Metadata/Chapter15-MetadataInformation.html
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
DEF [DEF type ID #IMPLIED]
DEF defines a unique ID name for this node, referenceable by other nodes. ヒント: descriptive DEF names improve clarity and help document a model. ヒント: https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#NamingConventions
USE [USE type IDREF #IMPLIED]
USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value). ヒント: USE references to previously defined DEF geometry (instead of duplicating nodes) can improve performance.
Warning: do NOT include any child nodes, a DEF attribute, or any other attribute values (except for containerField) when defining a USE attribute.
Warning: each USE value must match a corresponding DEF value that is defined earlier in the scene.
title [title accessType inputOutput, type SFString CDATA #IMPLIED]
title of this world, placed in window title. ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
info [info accessType inputOutput, type MFString CDATA #IMPLIED]
Additional information about this model. ヒント: MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc." ヒント: many XML tools substitute XML character references automatically if needed (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
containerField [containerField type NMTOKEN "children"]
containerField is a field-label prefix indicating this node's field relationship to its parent node, for example <Transform><Shape containerField='children'/></Transform>.
Hint: default containerField values for each node are correct in most cases, so the need to override default containerField values is rare.
Hint: example values include containerField='geometry' for Box node, containerField='children' for Group node, containerField='proxy' for hidden proxy shape within a Collision node, etc. ヒント: containerField attribute is only supported in XML encoding of X3D scenes.
Hint: X3D Scene Authoring Hints, containerField https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#containerField
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top
X3D X3D X3D is the top-most XML element for an Extensible 3D (X3D) Graphics model. The X3D element contains a single head element for metadata, and a single Scene element which is root node of the 3D scene graph. ヒント: add or select a Scene tag to edit the scene graph.
Hint: X3D Architecture 7.2.5.2 Header statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#HeaderStatement
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X3D validation:
XML Schema, DOCTYPE, JSON Schema, Java SAI, X3DJSAIL
version [version type ENUMERATION #REQUIRED (3.0 | 3.1 | 3.2 | 3.3)]
Default is highest value matching schema and DOCTYPE in the scene. X3D version 3.0 standardization occurred in 2004, version 3.1 standardization occurred in 2006, version 3.2 standardization occurred in 2008, version 3.3 standardization occurred in 2012.
Warning: X3D version 4.0 is experimental and under development, focused on HTML5/DOM interoperability.
Warning: X3D version 4.1 is experimental and under development, focused on Mixed and Augmented Reality (MAR).
Hint: X3D version 4 overview at https://www.web3d.org/x3d4
Hint: X3D version 4 candidate changes at https://www.web3d.org/wiki/index.php/X3D_version_4.0_Development
profile [profile type ENUMERATION #REQUIRED (Core | Interchange | CADInterchange | Interactive | Immersive | MPEG4Interactive | MedicalInterchange | Full)]
profile attribute is required and defines the player or tool support needed for this model.
Hint: Core profile corresponds to minimalist extensible profile with Metadata* nodes, useful for defining custom scene capabilities via addition of individual component statements. https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/coreprofile.html
Hint: Interchange profile corresponds to minimum lightweight subset of nodes needed to display (or import/export) compelling 3D content. https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/interchange.html
Hint: Interactive profile corresponds to Interchange geometry plus simple user interaction. https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/interactive.html
Hint: Immersive profile is common and approximately matches VRML97 with Script and Prototypes. https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/immersive.html
Hint: CADInterchange profile (X3D version 3.1 or later) corresponds to Interchange geometry plus distillation of computer-aided design (CAD) models. https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/CADInterchange.html
Hint: MedicalInterchange profile (X3D version 3.3 or later) adds support for VolumeRendering component to Interchange profile. https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/MedInterchange.html
Hint: Full profile contains all nodes defined in X3D specification. https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/fullProfile.html
Warning: PROFILE is capitalized and is a separate statement in the ClassicVRML Encoding.
Hint: X3D Architecture 7.2.5.3 PROFILE statement https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/core.html#PROFILEStatement
xmlns:xsd [xmlns:xsd type CDATA "http://www.w3.org/2001/XMLSchema-instance"]
XML namespace (xmlns) for XML Schema Definition (xsd).
Hint: X3D Scene Authoring Hints, Validation of X3D Scenes using DTD and XML Schema https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Validation
xsd:noNamespaceSchemaLocation [xsd:noNamespaceSchemaLocation type CDATA "https://www.web3d.org/specifications/x3d-3.3.xsd"]
url for the X3D Schema defining the X3D document-validation rules.
Hint: X3D Scene Authoring Hints, Validation of X3D Scenes using DTD and XML Schema https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#Validation
class [class type CDATA #IMPLIED]
The class attribute is a space-separated list of classes, reserved for use by CSS cascading stylesheets.
Warning: currently the class attribute is only supported in XML encoding of X3D scenes.
Hint: W3C Cascading Style Sheets https://www.w3.org/Style/CSS
  accessType and type   Credits and Translations   X3D Resources   to top

🔖  accessType Definitionsto top

References: X3D Abstract Specification 4.4.2.2 Field semantics and X3D XML Encoding 4.3.7 Prototype and field declaration syntax

accessType determines whether a field corresponds to event input, event output, or persistent state information. Events are strictly typed values with a corresponding timestamp. ROUTE connections must match accessType between source field and target field.

  • initializeOnly: can be initialized, but cannot send or receive events. This is usually the case for fields that are considered too computationally expensive to change at run time.
  • inputOutput: can be initialized, and can also send or receive events during run-time operations.
  • inputOnly: cannot be initialized or included in a scene file, but can receive input event values via a ROUTE during run-time operations.
  • outputOnly: cannot be initialized or included in a scene file, but can send output event values via a ROUTE during run-time operations.

X3D accessType design keeps 3D graphics rendering fast and interactive, also helping to keep X3D players small and lightweight.

🔖  type Definitionsto top

The X3D Architecture specification of field types classify the possible values for a field. Each field in each node (i.e. each XML attribute) has a strictly defined data type. Multiple data types are provided for boolean, integer, floating-point and string values. X3D is a strongly typed language, meaning that all data must strictly conform to these data types in order for a scene to be correct.

  • Each of the base types are either single-value (SF Single Field) or multiple-value (MF Multiple Field). Examples: SFFloat (single-value), SFVec2f (singleton 2-tuple), SFVec3f (singleton 3-tuple), SFOrientation (singleton 4-tuple for axis-angle values).
  • Arrays are also provided for all base types. Nomenclature: SF = Single Field (single value of base type), MF = Multiple Field (array of base-type values). Examples: MFFloat (array of zero or more SFFloat values), MFVec4d (array of zero or more 4-tuple SFVec4d values), etc.
  • The X3D Schema is able to validate numeric type information and array tuple sizes in X3D scenes for field initializations (having accessType of initializeOnly and inputOutput) that appear within an X3D file.
  • ROUTEs pass events, which are strictly typed values with a corresponding timestamp. ROUTE connections must match type between source field and target field. Since they are transient, event values themselves cannot appear within an X3D file.
  • For MF Multiple-Field arrays, commas between values are normally treated as whitespace. However, X3D Schema validation will not accept commas that appear within vector values, only between values. MFColor examples: color="0.25 0.5 0.75, 1 1 0" is valid while color="0.25, 0.5, 0.75, 1, 1, 0" is invalid. This is an authoring assist to help authors troubleshoot errors in long arrays of values.
  • Failure to match data types correctly is an error! Types must match during scene validation, scene loading, and at run time. This is A Good Thing since it allows authors to find problems when they exist, rather than simply hoping (perhaps mistakenly) that everything will work for end users.

🔖  XML Data Types and default attribute values defined in the Extensible Markup Language (XML) Recommendation are also included in these tooltips.

  • CDATA is an XML term for Character Data. The base type for all XML attributes consists of string-based CDATA characters. CDATA is used throughout the X3D DOCTYPE definitions, which can only check for the presence of legal strings and thus are not able to validate numeric type information. XML Schema provides stricter validation based on data types.
  • COMMENT statements contain string characters. Comments have great value for documenting design and significance in X3D model source. Comment strings cannot contain a double hyphen -- since that character pair is part of the comment terminator. XML comments can only appear between other elements and comments, and are not allowed within element or attribute markup. Comments have no effect on X3D model rendering and are not accessible programmatically at run time. Example:
    <-- here is my most excellent XML comment! -->
  • DOCTYPE statements are Document Type Declaration (DTD) statements, immediately following the initial XML prolog statement in an .x3d file. DOCTYPE statements enable XML-aware document processors to validate parent-child node relationships and element-attribute string values. DOCTYPE validation is always optional. Allowed DOCTYPE statements for each X3D version are found at X3D Specifications: Schema and DOCTYPE Validation.
  • ENUMERATION indicates that the given value can only equal one of several allowed NMTOKEN values.
  • FIXED indicates that the given value is required and no other value is allowed. A FIXED value of empty string "" indicates that no value is allowed to appear in this attribute.
  • ID is a NMTOKEN that is unique within the scene, corresponding to the DEF attribute in X3D.
  • IDREF is a NMTOKEN reference to one of these unique scene IDs, corresponding to the USE attribute in X3D.
  • IMPLIED means that that no default value is provided for this attribute.
  • NMTOKEN is an XML term for Name Token. NMTOKEN is a special kind of CDATA string that must match naming requirements for legal characters, with no whitespace characters allowed. Additionally, from XML specification: disallowed initial characters for Names include numeric digits, diacritics (letter with accent or marking), the "." period character (sometimes called full stop) and the "-" hyphen character. For further information see X3D Scene Authoring Hints: Naming Conventions.
  • NMTOKENS is an XML term for an array of NMTOKEN values.
  • xs:token is similar to NMTOKEN string and allows further restrictions via regular expression (regex) pattern. No leading, trailing or multiple-adjacent whitespace characters can occur.
  • REQUIRED means that an attribute value MUST always be provided.

🔖 Range Intervals may be defined to indicate lower and upper bounds on allowed attribute values. These are typically defined by the X3D Architecture Specification in order to avoid illegal or illogical results. Value constraints being within allowed range intervals are checked by schema validation tools (but not XML DTD). Example range intervals:

  • [0,1]     places limits on an allowed value from range 0 to 1, inclusive.
  • (0,+∞)   is positive, i.e. greater than zero and less than positive infinity.
  • [0,+∞)   is non-negative, i.e. greater than or equal to zero, and less than positive infinity.
  • [-1,+∞) is greater than or equal to -1.
  • (-∞,+∞) is unbounded, any numeric value is allowed.

🔖 Field Types Table that follows provides a complete list of X3D data type names, descriptions and example values. The X3D Architecture Specification: 5 Field type reference defines default values for each field type. to top

Field-type names Description Example values Scene Access
Interface (SAI)
🔖 SFBool Single-Field boolean value Default value false. Example values: true or false for XML syntax in .x3d files.
Warning: capitalization of each boolean XML attribute value must be all lower case, matching HTML.
Hint: XML, Java, JavaScript and JSON syntax is true or false.
Hint: ClassicVRML syntax is TRUE or FALSE in .wrl or .x3dv files.
Hint: Python syntax is True or False in .py files.
Hint: see Wikipedia: Boolean data type.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFBool Multiple-Field boolean array, containing an ordered list of SFBool values Default value [ ] empty list. Example values: true false false true for XML syntax in .x3d files.
Warning: capitalization of each boolean XML attribute value must be all lower case, matching HTML.
Hint: XML, Java, JavaScript and JSON syntax is true or false.
Hint: ClassicVRML syntax is [ TRUE FALSE FALSE TRUE ] in .wrl or .x3dv files.
Hint: Python syntax is True or False in .py files.
Hint: see Wikipedia: Boolean data type.
Hint: a single comma character is allowed as part of whitespace between individual SFBool values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFColor Single-Field color value, red-green-blue, all values in range [0,1] Default value 0 0 0. Example values: 0 0.5 1.0
Hint: see X3D Scene Authoring Hints: Color.
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFColor Multiple-Field color array, containing an ordered list of SFColor values Default value [ ] empty list. Example values: 1 0 0, 0 1 0, 0 0 1
Hint: see X3D Scene Authoring Hints: Color.
Hint: optional comma characters between singleton 3-tuple SFColor attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 3-tuple SFColor values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFColor values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFColorRGBA Single-Field color value, red-green-blue alpha (opacity), all values in range [0,1] Default value 0 0 0 0. Example values: 0 0.5 1.0 0.75
Hint: see X3D Scene Authoring Hints: Color.
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFColorRGBA Multiple-Field color array, containing an ordered list of SFColorRGBA values Default value [ ] empty list. Example values: 1 0 0 0.25, 0 1 0 0.5, 0 0 1 0.75 (red green blue, with varying opacity)
Hint: see X3D Scene Authoring Hints: Color.
Hint: optional comma characters between singleton 4-tuple SFColorRGBA attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 4-tuple SFColorRGBA values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFColorRGBA values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFInt32 Single-Field 32-bit integer value, range [−2,147,483,648 to 2,147,483,647] Default value 0. Example values: -1 0 7
Hint: see Wikipedia: Integer (computer science).
Warning: avoid scientific notation or else value is considered floating point.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFInt32 Multiple-Field 32-bit integer array, containing an ordered list of SFInt32 values Default value [ ] empty list. Example values: 1 2 3 4 5
Hint: see Wikipedia: Integer (computer science).
Warning: avoid scientific notation or else value is considered floating point.
Hint: a single comma character is allowed as part of whitespace between individual SFInt32 values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFFloat Single-Field single-precision (32-bit) floating-point value, 9 significant digits, maximum value ~3.4 × 10^38 Default value 0.0. Example values: 1.0 0 1 -0.0 5E-6 78.0E+9 1.57
Warning: do not use illegal values INF (infinity) or NaN (Not a Number).
Hint: see Wikipedia: Single-precision floating-point format. and Meter (British spelling "metre").
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFFloat Multiple-Field single-precision (32-bit) floating-point array, containing an ordered list of SFFloat values Default value [ ] empty list. Example values: −1 2.0 3.141592653
Hint: see Wikipedia: Single-precision floating-point format.
Hint: a single comma character is allowed as part of whitespace between individual SFFloat values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFDouble Single-Field double-precision (64-bit) floating-point value, 15-17 significant digits, maximum value ~1.8 × 10^308 Default value 0.0. Example values: 2.7128 3.141592653
Hint: see Wikipedia: Double-precision floating-point format. and Meter (British spelling "metre").
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFDouble Multiple-Field double-precision array, containing an ordered list of SFDouble values Default value [ ] empty list. Example values: −1 2.0 3.14159
Hint: see Wikipedia: Double-precision floating-point format.
Hint: a single comma character is allowed as part of whitespace between individual SFDouble values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFImage Single-Field image value. SFImage fields contain three nonnegative integers representing width, height and number of components [0-4] for the following pixel values, followed by width×height hexadecimal (or integer) values representing all of the pixel colors defining the SFIimage texture. Default value 0 0 0. Contains special pixel-encoding parameters and values to numerically create a texture image.
The tooltip for PixelTexture image field shows example SFImage values.
Hint: see X3D Architecture Specification: 5.3.6 SFImage MFImage.
Hint: see X3D Scene Authoring Hints: Images.
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFImage Multiple-Field image value, containing an ordered list of SFImage values Default value [ ] empty list. Contains special pixel-encoding parameters and values to numerically create an array of texture images.
Hint: see X3D Architecture Specification: 5.3.6 SFImage MFImage.
Hint: see X3D Scene Authoring Hints: Images.
Hint: a single comma character is allowed as part of whitespace between individual SFImage values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFNode SFNode Single-Field singleton node. Default value is NULL node, meaning no entry. <Shape/> or Shape
Warning: o not include keyword NULL for an empty node in XML encoding..
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFNode Multiple-Field node array, containing an ordered list of SFNode values. Default value is an empty list. <Shape/> <Group/> <Transform/>
Warning: do not include keyword NULL for an empty node list in XML encoding.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFRotation Single-Field rotation value using 3-tuple axis, radian angle form Default value 0 0 1 0. Model authors and authoring tools may prefer the equivalent zero-rotation default value 0 1 0 0 since rotation about the vertical Y-axis is most common. Example values: 0 1 0 1.57
Warning: initial 3-tuple axis vector cannot hold a zero-magnitude vector.
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
Hint: see Wikipedia: Radian, Rotation matrix and Rotation formalisms in three dimensions.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFRotation Multiple-Field rotation array, containing an ordered list of SFRotation values Default value [ ] empty list. Example values: 0 1 0 0, 0 1 0 1.5707963265, 0 1 0 3.141592653
Warning: initial 3-tuple axis vectors cannot hold a zero-magnitude vector within contained 4-tuple SFRotation attribute values.
Hint: optional comma characters between singleton 4-tuple SFRotation attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 4-tuple SFRotation values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFRotation values in the list.
Hint: separating comma characters are not included in X3D canonical form.
Hint: see Wikipedia: Radian, Rotation matrix and Rotation formalisms in three dimensions.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFString Single-Field string value Default value is empty string "". Example: "an SFString is a simple string value."
Warning: do not wrap quotation marks around SFString values.
Warning: SFString is not defined in ECMAScript Scene Access Interface (SAI), use string type instead.
Hint: insert backslash characters prior to \"embedded quotation marks\" within an SFString value.
Hint: XML rules for encoding special characters can be found at
Wikipedia: List of XML and HTML character entity references.
Hint: see Wikipedia: String (computer science).
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFString Multiple-Field string array, containing an ordered list of SFString values (each of which must be quoted). Default value [ ] empty list. Example values: Example: "EXAMINE" "FLY" "WALK" "ANY"
Warning: MFString is not defined in ECMAScript Scene Access Interface (SAI), use string[] array type instead.
Hint: XML rules for encoding special characters can be found at
Wikipedia: List of XML and HTML character entity references.
Hint: see Wikipedia: String (computer science).
Hint: a single comma character is allowed as part of whitespace between individual SFString values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFTime Single-Field time value in seconds, specified as a double-precision (64-bit) floating point number, 15-17 significant digits, maximum value ~1.8 × 10^308 Default value -1. Example values: 0, 10 (seconds), or -1 (indicating no actual time value has been provided).
Hint: Time values are usually either a system time (matching current clock time) in seconds, or else a nonnegative duration interval in seconds.
Hint: Typically, SFTime fields represent the number of seconds since Jan 1, 1970, 00:00:00 GMT.
Hint:X3D Abstract Specification, Time component, 8.2 Concepts for time model, time origin, discrete and continuous changes, time-dependent node cycles and activation, pausing time, etc.
Warning: -1 is default initial value, typically indicating no updated time value has yet been provided.
Warning: Negative duration intervals are not allowed.
Hint: Negative absolute time values are explicitly allowed and occur prior to Jan 1, 1970, 00:00:00 GMT.
Hint: Processing an event with timestamp t may only result in generating events with timestamps greater than or equal to t.
Hint: see Wikipedia: Double-precision floating-point format.
Hint: see Wikipedia: Time, Seconds and System time.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFTime Multiple-Field time array, containing an ordered list of SFTime values Default value [ ] empty list. Example values: −1 0 1 567890
Warning: -1 is the only valid negative value (indicating no actual time value is provided).
Hint: see Wikipedia: Double-precision floating-point format.
Hint: see Wikipedia: Time and System time.
Hint: a single comma character is allowed as part of whitespace between individual SFTime values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec2f Single-Field 2-tuple single-precision (32-bit) float vector Default value 0 0. Example values: 0.5 0.5
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec2f Multiple-Field array of 2-tuple single-precision (32-bit) float vectors, containing an ordered list of SFVec2f values Default value [ ] empty list. Example values: 0 0, 0 1, 1 1, 1 0
Warning: comma characters within contained singleton 2-tuple SFVec2f values do not pass strict validation.
Hint: optional comma characters between singleton 2-tuple SFVec2f attribute values can help authors keep track of long array definitions.
Hint: a single comma character is allowed as part of whitespace between individual SFVec2f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec2d Single-Field 2-tuple double-precision (64-bit) float vector Default value 0 0. Example values: 0.5 0.5
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec2d Multiple-Field array of 2-tuple double-precision (64-bit) float vectors, containing an ordered list of SFVec2d values Default value [ ] empty list. Example values: 0 0, 0 1, 1 1, 1 0
Hint: optional comma characters between singleton 2-tuple SFVec2d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 2-tuple SFVec2d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec2d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec3f Single-Field 3-tuple single-precision (32-bit) float vector Default value 0 0 0. Example values: 0.0 0.0 0.0
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec3f Multiple-Field array of 3-tuple single-precision (32-bit) float vectors, containing an ordered list of SFVec3f values Default value [ ] empty list. Example values: 0 0 0, 0 0 1, 0 1 1, 0 1 0, 1 0 0, 1 0 1, 1 1 1, 1 1 0
Hint: optional comma characters between singleton 3-tuple SFVec3f attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 3-tuple SFVec3f values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec3f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec3d Single-Field 3-tuple double-precision (64-bit) float vector Default value 0 0 0. Example values: 0.0 0.0 0.0
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec3d Multiple-Field array of 3-tuple double-precision (64-bit) float vectors, containing an ordered list of SFVec3d values Default value [ ] empty list. Example values: 0 0 0, 0 0 1, 0 1 1, 0 1 0, 1 0 0, 1 0 1, 1 1 1, 1 1 0
Hint: optional comma characters between singleton 3-tuple SFVec3d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 3-tuple SFVec3d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec3d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec4f Single-Field 4-tuple single-precision (32-bit) float vector Default value 0 0 0 1. Example values: 1.0 2.0 3.0 4.0
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec4f Multiple-Field array of 4-tuple single-precision (32-bit) float vectors, containing an ordered list of SFVec4f values Default value [ ] empty list. Example values: 1 1 1 1, 2 2 2 2, 3 3 3 3, 4 4 4 4
Hint: optional comma characters between singleton 4-tuple SFVec4f attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 4-tuple SFVec4f values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec4f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFVec4d Single-Field 4-tuple double-precision (64-bit) float vector Default value 0 0 0 1. Example values: 1.0 2.0 3.0 4.0
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFVec4d Multiple-Field array of 4-tuple double-precision (64-bit) float vectors, containing an ordered list of SFVec4d values Default value [ ] empty list. Example values: 1 1 1 1, 2 2 2 2, 3 3 3 3, 4 4 4 4
Hint: optional comma characters between singleton 4-tuple SFVec4d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 4-tuple SFVec4d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFVec4d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFMatrix3f Single 3×3 matrix of single-precision (32-bit) floating point numbers Default value 1 0 0 0 1 0 0 0 1 (which is identity matrix).
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFMatrix3f Zero or more 3×3 matrices of single-precision (32-bit) floating point numbers, containing an ordered list of SFMatrix3f values Default value [ ] empty list. Example values: 1 0 0 0 1 0 0 0 1, 1 0 0 0 1 0 0 0 1 (default value is empty list)
Hint: optional comma characters between singleton 9-tuple SFMatrix3f attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 9-tuple SFMatrix3f values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFMatrix3f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFMatrix3d Single 3×3 matrix of double-precision (64-bit) floating point numbers Default value 1 0 0 0 1 0 0 0 1 (which is identity matrix).
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFMatrix3d Zero or more 3×3 matrices of double-precision (64-bit) floating point numbers, containing an ordered list of SFMatrix3d values Default value [ ] empty list. Example values: 1 0 0 0 1 0 0 0 1, 1 0 0 0 1 0 0 0 1 (default value is empty list)
Hint: optional comma characters between singleton 9-tuple SFMatrix3d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 9-tuple SFMatrix3d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFMatrix3d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFMatrix4f Single 4×4 matrix of single-precision (32-bit) floating point numbers Default value 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (which is identity matrix).
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFMatrix4f Zero or more 4×4 matrices of single-precision (32-bit) floating point numbers, containing an ordered list of SFMatrix4f values Default value [ ] empty list. Example values: 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1, 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (default value is empty list)
Hint: optional comma characters between singleton 16-tuple SFMatrix4f attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 16-tuple SFMatrix4f values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFMatrix4f values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 SFMatrix4d Single 4×4 matrix of double-precision (64-bit) floating point numbers Default value 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (which is identity matrix).
Warning: comma characters within attribute values are not allowed, and do not pass strict validation.
XML Schema, X3D regexes, Java SAI, X3DJSAIL
🔖 MFMatrix4d Zero or more 4×4 matrices of double-precision (64-bit) floating point numbers, containing an ordered list of SFMatrix4d values Default value [ ] empty list. Example values: 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1, 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 (default value is empty list)
Hint: optional comma characters between singleton 16-tuple SFMatrix4d attribute values can help authors keep track of long array definitions.
Warning: comma characters within contained singleton 16-tuple SFMatrix4d values do not pass strict validation.
Hint: a single comma character is allowed as part of whitespace between individual SFMatrix4d values in the list.
Hint: separating comma characters are not included in X3D canonical form.
XML Schema, X3D regexes, Java SAI, X3DJSAIL

Table adapted from Chapter 1 Technical Overview, Table 1.4 X3D Field Types, X3D for Web Authors,
Don Brutzman and Leonard Daly, Morgan Kaufman Publishers, 2007. Used with permission.

🔖 Credits and Translations to top

Many thanks to our contributors and translators.

to top Reference Tooltip Versions

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