Package org.web3d.x3d.sai.Sound

  • Interface Summary 
    Interface Description
    Analyser
    Analyser provides real-time frequency and time-domain analysis information, without any change to the input.
    AudioBufferSource
    AudioBufferSource node represents a memory-resident audio asset that can contain one or more channels.
    AudioClip
    AudioClip provides audio data used by parent Sound nodes.
    AudioDestination
    AudioDestination node represents the final audio destination and is what user ultimately hears, typically from the speakers of user device.
    BiquadFilter
    BiquadFilter node.
    ChannelMerger
    ChannelMerger unites different input channels into a single output channel.
    ChannelSelector
    ChannelSelector selects a single channel output from all input channels.
    ChannelSplitter
    ChannelSplitter separates the different channels of a single audio source into a set of monophonic output channels.
    Convolver
    Convolver performs a linear convolution on a given AudioBuffer, often used to achieve a reverberation effect.
    Delay
    Delay causes a time delay between the arrival of input data and subsequent propagation to the output.
    DynamicsCompressor
    DynamicsCompressor node implements a dynamics compression effect, lowering volume of loudest parts of signal and raising volume of softest parts.
    Gain
    The Gain node amplifies or deamplifies the input signal.
    ListenerPoint
    ListenerPoint node represents position and orientation of a person listening to virtual sound in the audio scene, and provides single or multiple sound channels as output.
    MicrophoneSource
    MicrophoneSource captures input from a physical microphone in the real world.
    OscillatorSource
    OscillatorSource node represents an audio source generating a periodic waveform, providing a constant tone.
    PeriodicWave
    PeriodicWave defines a periodic waveform that can be used to shape the output of an Oscillator.
    Sound
    The Sound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node.
    SpatialSound
    The SpatialSound node controls the 3D spatialization of sound playback by a child AudioClip or MovieTexture node.
    StreamAudioDestination
    StreamAudioDestination node represents the final audio destination via a media stream.
    StreamAudioSource
    StreamAudioSource operates as an audio source whose media is received from a MediaStream obtained using the WebRTC or Media Capture and Streams APIs.
    WaveShaper
    WaveShaper node represents a nonlinear distorter that applies a wave-shaping distortion curve to the signal.
    X3DSoundChannelNode
    Base type for all sound destination nodes, which represent the final destination of an audio signal and are what the user can ultimately hear.
    X3DSoundDestinationNode
    Base type for all sound destination nodes, which represent the final destination of an audio signal and are what the user can ultimately hear.
    X3DSoundNode
    Base type for all sound nodes.
    X3DSoundProcessingNode
    Base type for all sound processing nodes, which are used to enhance audio with filtering, delaying, changing gain, etc.
    X3DSoundSourceNode
    Nodes implementing X3DSoundSourceNode are allowed as children of Sound node.