public interface ProjectionVolumeStyle extends X3DVolumeRenderStyleNode
| Modifier and Type | Method and Description |
|---|---|
boolean |
getEnabled()
Provide boolean value from inputOutput SFBool field named enabled.
|
float |
getIntensityThreshold()
Provide float value within allowed range of [0,1] from inputOutput SFFloat field named intensityThreshold.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
java.lang.String |
getType()
Provide String enumeration value ['MAX'|'MIN'|'AVERAGE'] from inputOutput SFString field named type.
|
ProjectionVolumeStyle |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
ProjectionVolumeStyle |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
ProjectionVolumeStyle |
setEnabled(boolean newValue)
Assign boolean value to inputOutput SFBool field named enabled.
|
ProjectionVolumeStyle |
setIntensityThreshold(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named intensityThreshold.
|
ProjectionVolumeStyle |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
ProjectionVolumeStyle |
setType(java.lang.String newValue)
Assign String enumeration value ("MAX"|"MIN"|"AVERAGE") ['MAX'|'MIN'|'AVERAGE'] to inputOutput SFString field named type.
|
ProjectionVolumeStyle |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
boolean getEnabled()
getEnabled in interface X3DVolumeRenderStyleNodeProjectionVolumeStyle setEnabled(boolean newValue)
setEnabled in interface X3DVolumeRenderStyleNodenewValue - is new value for the enabled field.ProjectionVolumeStyle - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float getIntensityThreshold()
ProjectionVolumeStyle setIntensityThreshold(float newValue)
newValue - is new value for the intensityThreshold field.ProjectionVolumeStyle - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DMetadataObject getMetadata()
getMetadata in interface X3DNodegetMetadata in interface X3DVolumeRenderStyleNodeProjectionVolumeStyle setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodesetMetadata in interface X3DVolumeRenderStyleNodenewValue - is new value for the metadata field.ProjectionVolumeStyle - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).java.lang.String getType()
ProjectionVolumeStyle setType(java.lang.String newValue)
newValue - is new value for the type field.ProjectionVolumeStyle - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ProjectionVolumeStyle setDEF(java.lang.String newValue)
setDEF in interface X3DNodesetDEF in interface X3DVolumeRenderStyleNodenewValue - is new value for the DEF field.ProjectionVolumeStyle - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ProjectionVolumeStyle setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DNodesetUSE in interface X3DVolumeRenderStyleNodenewValue - is new value for the USE field.ProjectionVolumeStyle - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ProjectionVolumeStyle setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodesetCssClass in interface X3DVolumeRenderStyleNodenewValue - is new value for the class field.ProjectionVolumeStyle - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.