public interface TextureTransformMatrix3D extends X3DTextureTransformNode
| Modifier and Type | Method and Description |
|---|---|
float[] |
getMatrix()
Provide array of float results from inputOutput SFMatrix4f field named matrix.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
TextureTransformMatrix3D |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
TextureTransformMatrix3D |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
TextureTransformMatrix3D |
setMatrix(float[] newValue)
Assign float array to inputOutput SFMatrix4f field named matrix.
|
TextureTransformMatrix3D |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
TextureTransformMatrix3D |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
float[] getMatrix()
TextureTransformMatrix3D setMatrix(float[] newValue)
newValue - is new value for the matrix field.TextureTransformMatrix3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DMetadataObject getMetadata()
getMetadata in interface X3DAppearanceChildNodegetMetadata in interface X3DNodegetMetadata in interface X3DTextureTransformNodeTextureTransformMatrix3D setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DAppearanceChildNodesetMetadata in interface X3DNodesetMetadata in interface X3DTextureTransformNodenewValue - is new value for the metadata field.TextureTransformMatrix3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).TextureTransformMatrix3D setDEF(java.lang.String newValue)
setDEF in interface X3DAppearanceChildNodesetDEF in interface X3DNodesetDEF in interface X3DTextureTransformNodenewValue - is new value for the DEF field.TextureTransformMatrix3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).TextureTransformMatrix3D setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DAppearanceChildNodesetUSE in interface X3DNodesetUSE in interface X3DTextureTransformNodenewValue - is new value for the USE field.TextureTransformMatrix3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).TextureTransformMatrix3D setCssClass(java.lang.String newValue)
setCssClass in interface X3DAppearanceChildNodesetCssClass in interface X3DNodesetCssClass in interface X3DTextureTransformNodenewValue - is new value for the class field.TextureTransformMatrix3D - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.