| Package | Description |
|---|---|
| org.web3d.x3d.jsail.Texturing |
The Texturing component specifies how 2D texture images are defined and then positioned
on associated geometry.
|
| org.web3d.x3d.sai.Texturing |
The Texturing component specifies how 2D texture images are defined and then positioned
on associated geometry.
|
| Modifier and Type | Class and Description |
|---|---|
class |
MultiTextureTransformObject
X3D node tooltip: [X3DTextureTransformNode] MultiTextureTransform contains multiple TextureTransform nodes, each provided for use by corresponding ImageTexture MovieTexture or PixelTexture nodes within a sibling MultiTexture node.
|
| Modifier and Type | Method and Description |
|---|---|
MultiTextureTransform |
MultiTextureTransform.setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
MultiTextureTransform |
MultiTextureTransform.setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
MultiTextureTransform |
MultiTextureTransform.setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
MultiTextureTransform |
MultiTextureTransform.setTextureTransform(X3DNode[] newValue)
Assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field textureTransform.
|
MultiTextureTransform |
MultiTextureTransform.setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
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