public interface MultiTextureTransform extends X3DTextureTransformNode
| Modifier and Type | Method and Description |
|---|---|
void |
addTextureTransform(X3DNode[] newValue)
Add array of child textureTransform nodes to array of existing nodes (if any).
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
X3DNode[] |
getTextureTransform()
Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field textureTransform.
|
MultiTextureTransform |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
MultiTextureTransform |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
MultiTextureTransform |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
void |
setTextureTransform(X3DNode newValue)
Set single child textureTransform node, replacing prior array of existing nodes (if any).
|
MultiTextureTransform |
setTextureTransform(X3DNode[] newValue)
Assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field textureTransform.
|
MultiTextureTransform |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
X3DMetadataObject getMetadata()
getMetadata in interface X3DAppearanceChildNodegetMetadata in interface X3DNodegetMetadata in interface X3DTextureTransformNodeMultiTextureTransform setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DAppearanceChildNodesetMetadata in interface X3DNodesetMetadata in interface X3DTextureTransformNodenewValue - is new value for the metadata field.MultiTextureTransform - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DNode[] getTextureTransform()
X3DTextureTransformNodeMultiTextureTransform setTextureTransform(X3DNode[] newValue)
newValue - is new value for the textureTransform field.MultiTextureTransform - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).void addTextureTransform(X3DNode[] newValue)
newValue - is new value array to be appended the textureTransform field.void setTextureTransform(X3DNode newValue)
newValue - is new node for the textureTransform fieldMultiTextureTransform setDEF(java.lang.String newValue)
setDEF in interface X3DAppearanceChildNodesetDEF in interface X3DNodesetDEF in interface X3DTextureTransformNodenewValue - is new value for the DEF field.MultiTextureTransform - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).MultiTextureTransform setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DAppearanceChildNodesetUSE in interface X3DNodesetUSE in interface X3DTextureTransformNodenewValue - is new value for the USE field.MultiTextureTransform - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).MultiTextureTransform setCssClass(java.lang.String newValue)
setCssClass in interface X3DAppearanceChildNodesetCssClass in interface X3DNodesetCssClass in interface X3DTextureTransformNodenewValue - is new value for the class field.MultiTextureTransform - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.