| Package | Description |
|---|---|
| org.web3d.x3d.jsail.CubeMapTexturing |
The Cube Map Environmental Texturing component describes how additional texturing
effects are defined to produce environmental effects such as reflections from objects.
|
| org.web3d.x3d.jsail.ParticleSystems |
The Particle Systems component specifies how to model particles and their interactions
through the application of basic physics principles to affect motion.
|
| org.web3d.x3d.jsail.RigidBodyPhysics |
The Rigid Body Physics component describes how to model rigid bodies and their interactions
through the application of basic physics principles to effect motion.
|
| org.web3d.x3d.jsail.Shaders |
The programmable shaders component describes how programmable shaders are specified
and how they affect the visual appearance of geometry.
|
| org.web3d.x3d.jsail.Shape |
The Shape component defines nodes for associating geometry with their visible properties
and the scene environment.
|
| org.web3d.x3d.jsail.Texturing |
The Texturing component specifies how 2D texture images are defined and then positioned
on associated geometry.
|
| org.web3d.x3d.jsail.Texturing3D |
The Texturing3D component specifies how 3D volumetric textures describe surface properties
as data points in a volume of space, rather than a flat surface.
|
| org.web3d.x3d.jsail.VolumeRendering |
The Volume Rendering component provides the ability to specify and render volumetric
data sets.
|
| org.web3d.x3d.sai.CubeMapTexturing |
The Cube Map Environmental Texturing component describes how additional texturing
effects are defined to produce environmental effects such as reflections from objects.
|
| org.web3d.x3d.sai.ParticleSystems |
The Particle Systems component specifies how to model particles and their interactions
through the application of basic physics principles to affect motion.
|
| org.web3d.x3d.sai.RigidBodyPhysics |
The Rigid Body Physics component describes how to model rigid bodies and their interactions
through the application of basic physics principles to effect motion.
|
| org.web3d.x3d.sai.Shaders |
The programmable shaders component describes how programmable shaders are specified
and how they affect the visual appearance of geometry.
|
| org.web3d.x3d.sai.Shape |
The Shape component defines nodes for associating geometry with their visible properties
and the scene environment.
|
| org.web3d.x3d.sai.Texturing |
The Texturing component specifies how 2D texture images are defined and then positioned
on associated geometry.
|
| org.web3d.x3d.sai.Texturing3D |
The Texturing3D component specifies how 3D volumetric textures describe surface properties
as data points in a volume of space, rather than a flat surface.
|
| org.web3d.x3d.sai.VolumeRendering |
The Volume Rendering component provides the ability to specify and render volumetric
data sets.
|
| Class and Description |
|---|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| Class and Description |
|---|
| X3DAppearanceNode
Base type for all Appearance nodes.
|
| X3DShapeNode
Base type for all Shape nodes.
|
| Class and Description |
|---|
| Shape
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| Class and Description |
|---|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| Class and Description |
|---|
| Appearance
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| FillProperties
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| LineProperties
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| Material
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| Shape
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| TwoSidedMaterial
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| X3DAppearanceNode
Base type for all Appearance nodes.
|
| X3DMaterialNode
Base type for all Material nodes.
|
| X3DShapeNode
Base type for all Shape nodes.
|
| Class and Description |
|---|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| Class and Description |
|---|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| Class and Description |
|---|
| X3DMaterialNode
Base type for all Material nodes.
|
| Class and Description |
|---|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| Class and Description |
|---|
| X3DAppearanceNode
Base type for all Appearance nodes.
|
| X3DShapeNode
Base type for all Shape nodes.
|
| Class and Description |
|---|
| Shape
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| Class and Description |
|---|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| Class and Description |
|---|
| Appearance
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| FillProperties
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| LineProperties
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| Material
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| Shape
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| TwoSidedMaterial
Abstract node interface, defined by X3D specification to support X3D Java interoperability.
|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| X3DAppearanceNode
Base type for all Appearance nodes.
|
| X3DMaterialNode
Base type for all Material nodes.
|
| X3DShapeNode
Base type for all Shape nodes.
|
| Class and Description |
|---|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| Class and Description |
|---|
| X3DAppearanceChildNode
Nodes of this type can be used as child nodes for Appearance.
|
| Class and Description |
|---|
| X3DMaterialNode
Base type for all Material nodes.
|
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