| Package | Description |
|---|---|
| org.web3d.x3d.jsail.RigidBodyPhysics |
The Rigid Body Physics component describes how to model rigid bodies and their interactions
through the application of basic physics principles to effect motion.
|
| org.web3d.x3d.sai.RigidBodyPhysics |
The Rigid Body Physics component describes how to model rigid bodies and their interactions
through the application of basic physics principles to effect motion.
|
| Modifier and Type | Class and Description |
|---|---|
class |
ContactObject
X3D node tooltip: (X3D version 3.2 or later) [X3DNode] Contact nodes are produced as output events when two collidable objects or spaces make contact.
|
| Modifier and Type | Method and Description |
|---|---|
Contact |
Contact.setAppliedParameters(java.lang.String[] newValue)
Assign String enumeration array (""BOUNCE""|""USER_FRICTION""|""FRICTION_COEFFICIENT-2""|""ERROR_REDUCTION""|""CONSTANT_FORCE""|""SPEED-1""|""SPEED-2""|""SLIP-1""|""SLIP-2"") ['"BOUNCE"'|'"USER_FRICTION"'|'"FRICTION_COEFFICIENT-2"'|'"ERROR_REDUCTION"'|'"CONSTANT_FORCE"'|'"SPEED-1"'|'"SPEED-2"'|'"SLIP-1"'|'"SLIP-2"'|'"etc."'] to inputOutput MFString field named appliedParameters.
|
Contact |
Contact.setBody1(RigidBody newValue)
Assign RigidBody instance (using a properly typed node) to inputOutput SFNode field body1.
|
Contact |
Contact.setBody2(RigidBody newValue)
Assign RigidBody instance (using a properly typed node) to inputOutput SFNode field body2.
|
Contact |
Contact.setBounce(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named bounce.
|
Contact |
Contact.setContactNormal(float[] newValue)
Assign 3-tuple float array to inputOutput SFVec3f field named contactNormal.
|
Contact |
Contact.setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
Contact |
Contact.setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
Contact |
Contact.setDepth(float newValue)
Assign float value to inputOutput SFFloat field named depth.
|
Contact |
Contact.setFrictionCoefficients(float[] newValue)
Assign 2-tuple float array within allowed range of [0,infinity) to inputOutput SFVec2f field named frictionCoefficients.
|
Contact |
Contact.setFrictionDirection(float[] newValue)
Assign 3-tuple float array to inputOutput SFVec3f field named frictionDirection.
|
Contact |
Contact.setGeometry1(X3DNBodyCollidableNode newValue)
Assign X3DNBodyCollidableNode instance (using a properly typed node) to inputOutput SFNode field geometry1.
|
Contact |
Contact.setGeometry2(X3DNBodyCollidableNode newValue)
Assign X3DNBodyCollidableNode instance (using a properly typed node) to inputOutput SFNode field geometry2.
|
Contact |
Contact.setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
Contact |
Contact.setMinBounceSpeed(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named minBounceSpeed.
|
Contact |
Contact.setPosition(float[] newValue)
Assign 3-tuple float array to inputOutput SFVec3f field named position.
|
Contact |
Contact.setSlipCoefficients(float[] newValue)
Assign 2-tuple float array to inputOutput SFVec2f field named slipCoefficients.
|
Contact |
Contact.setSoftnessConstantForceMix(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named softnessConstantForceMix.
|
Contact |
Contact.setSoftnessErrorCorrection(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named softnessErrorCorrection.
|
Contact |
Contact.setSurfaceSpeed(float[] newValue)
Assign 2-tuple float array to inputOutput SFVec2f field named surfaceSpeed.
|
Contact |
Contact.setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
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