| Package | Description |
|---|---|
| org.web3d.x3d.jsail.RigidBodyPhysics |
The Rigid Body Physics component describes how to model rigid bodies and their interactions
through the application of basic physics principles to effect motion.
|
| org.web3d.x3d.sai.RigidBodyPhysics |
The Rigid Body Physics component describes how to model rigid bodies and their interactions
through the application of basic physics principles to effect motion.
|
| Modifier and Type | Class and Description |
|---|---|
class |
CollisionSensorObject
X3D node tooltip: (X3D version 3.2 or later) [X3DSensorNode] CollisionSensor generates collision-detection events.
|
| Modifier and Type | Method and Description |
|---|---|
CollisionSensor |
CollisionSensor.setCollider(CollisionCollection newValue)
Assign CollisionCollection instance (using a properly typed node) to inputOutput SFNode field collider.
|
CollisionSensor |
CollisionSensor.setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
CollisionSensor |
CollisionSensor.setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
CollisionSensor |
CollisionSensor.setEnabled(boolean newValue)
Assign boolean value to inputOutput SFBool field named enabled.
|
CollisionSensor |
CollisionSensor.setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
CollisionSensor |
CollisionSensor.setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
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