| Package | Description |
|---|---|
| org.web3d.x3d.jsail.RigidBodyPhysics |
The Rigid Body Physics component describes how to model rigid bodies and their interactions
through the application of basic physics principles to effect motion.
|
| org.web3d.x3d.sai.RigidBodyPhysics |
The Rigid Body Physics component describes how to model rigid bodies and their interactions
through the application of basic physics principles to effect motion.
|
| Modifier and Type | Class and Description |
|---|---|
class |
CollisionCollectionObject
X3D node tooltip: (X3D version 3.2 or later) [X3DChildNode] CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.
|
| Modifier and Type | Method and Description |
|---|---|
CollisionCollection |
CollisionSensorObject.getCollider()
Provide CollisionCollection instance (using a properly typed node) from inputOutput SFNode field collider.
|
CollisionCollection |
RigidBodyCollectionObject.getCollider()
Provide CollisionCollection instance (using a properly typed node) from initializeOnly SFNode field collider.
|
| Modifier and Type | Method and Description |
|---|---|
CollisionSensorObject |
CollisionSensorObject.setCollider(CollisionCollection newValue)
Assign CollisionCollection instance (using a properly typed node) to inputOutput SFNode field collider.
|
RigidBodyCollectionObject |
RigidBodyCollectionObject.setCollider(CollisionCollection newValue)
Assign CollisionCollection instance (using a properly typed node) to initializeOnly SFNode field collider.
|
| Modifier and Type | Method and Description |
|---|---|
CollisionCollection |
CollisionSensor.getCollider()
Provide CollisionCollection instance (using a properly typed node) from inputOutput SFNode field collider.
|
CollisionCollection |
RigidBodyCollection.getCollider()
Provide CollisionCollection instance (using a properly typed node) from initializeOnly SFNode field collider.
|
CollisionCollection |
CollisionCollection.setAppliedParameters(java.lang.String[] newValue)
Assign String enumeration array (""BOUNCE""|""USER_FRICTION""|""FRICTION_COEFFICIENT-2""|""ERROR_REDUCTION""|""CONSTANT_FORCE""|""SPEED-1""|""SPEED-2""|""SLIP-1""|""SLIP-2"") ['"BOUNCE"'|'"USER_FRICTION"'|'"FRICTION_COEFFICIENT-2"'|'"ERROR_REDUCTION"'|'"CONSTANT_FORCE"'|'"SPEED-1"'|'"SPEED-2"'|'"SLIP-1"'|'"SLIP-2"'|'"etc."'] to inputOutput MFString field named appliedParameters.
|
CollisionCollection |
CollisionCollection.setBounce(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named bounce.
|
CollisionCollection |
CollisionCollection.setCollidables(X3DNode[] newValue)
Assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) with acceptable node types limited to X3DNBodyCollisionSpaceNode|X3DNBodyCollidableNode, to inputOutput MFNode field collidables.
// newValueInstanceAcceptableNodeTypesTest checks are needed for methods that override/subset X3DNode interfaces #1
boolean isNodeTypeAllowed =
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollisionSpaceNode) ||
(((X3DConcreteNode)newValue) instanceof org.web3d.x3d.sai.RigidBodyPhysics.X3DNBodyCollidableNode);
if (!
|
CollisionCollection |
CollisionCollection.setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
CollisionCollection |
CollisionCollection.setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
CollisionCollection |
CollisionCollection.setEnabled(boolean newValue)
Assign boolean value to inputOutput SFBool field named enabled.
|
CollisionCollection |
CollisionCollection.setFrictionCoefficients(float[] newValue)
Assign 2-tuple float array within allowed range of [0,infinity) to inputOutput SFVec2f field named frictionCoefficients.
|
CollisionCollection |
CollisionCollection.setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
CollisionCollection |
CollisionCollection.setMinBounceSpeed(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named minBounceSpeed.
|
CollisionCollection |
CollisionCollection.setSlipFactors(float[] newValue)
Assign 2-tuple float array to inputOutput SFVec2f field named slipFactors.
|
CollisionCollection |
CollisionCollection.setSoftnessConstantForceMix(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named softnessConstantForceMix.
|
CollisionCollection |
CollisionCollection.setSoftnessErrorCorrection(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named softnessErrorCorrection.
|
CollisionCollection |
CollisionCollection.setSurfaceSpeed(float[] newValue)
Assign 2-tuple float array to inputOutput SFVec2f field named surfaceSpeed.
|
CollisionCollection |
CollisionCollection.setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
| Modifier and Type | Method and Description |
|---|---|
CollisionSensor |
CollisionSensor.setCollider(CollisionCollection newValue)
Assign CollisionCollection instance (using a properly typed node) to inputOutput SFNode field collider.
|
RigidBodyCollection |
RigidBodyCollection.setCollider(CollisionCollection newValue)
Assign CollisionCollection instance (using a properly typed node) to initializeOnly SFNode field collider.
|
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