public interface X3DNBodyCollisionSpaceNode extends X3DNode, X3DBoundedObject
| Modifier and Type | Method and Description |
|---|---|
float[] |
getBboxCenter()
Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
|
float[] |
getBboxSize()
Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
|
boolean |
getEnabled()
Provide boolean value from inputOutput SFBool field named enabled.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
X3DNBodyCollisionSpaceNode |
setBboxCenter(float[] newValue)
Assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
|
X3DNBodyCollisionSpaceNode |
setBboxSize(float[] newValue)
Assign 3-tuple float array within allowed range of [0,infinity), or default value [-1 -1 -1], to initializeOnly SFVec3f field named bboxSize.
|
X3DNBodyCollisionSpaceNode |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
X3DNBodyCollisionSpaceNode |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
X3DNBodyCollisionSpaceNode |
setEnabled(boolean newValue)
Assign boolean value to inputOutput SFBool field named enabled.
|
X3DNBodyCollisionSpaceNode |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
X3DNBodyCollisionSpaceNode |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
float[] getBboxCenter()
getBboxCenter in interface X3DBoundedObjectX3DNBodyCollisionSpaceNode setBboxCenter(float[] newValue)
setBboxCenter in interface X3DBoundedObjectnewValue - is new value for the bboxCenter field.X3DNBodyCollisionSpaceNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float[] getBboxSize()
getBboxSize in interface X3DBoundedObjectX3DNBodyCollisionSpaceNode setBboxSize(float[] newValue)
setBboxSize in interface X3DBoundedObjectnewValue - is new value for the bboxSize field.X3DNBodyCollisionSpaceNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).boolean getEnabled()
X3DNBodyCollisionSpaceNode setEnabled(boolean newValue)
newValue - is new value for the enabled field.X3DNBodyCollisionSpaceNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DMetadataObject getMetadata()
getMetadata in interface X3DNodeX3DNBodyCollisionSpaceNode setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodenewValue - is new value for the metadata field.X3DNBodyCollisionSpaceNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DNBodyCollisionSpaceNode setDEF(java.lang.String newValue)
setDEF in interface X3DNodenewValue - is new value for the DEF field.X3DNBodyCollisionSpaceNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DNBodyCollisionSpaceNode setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DNodenewValue - is new value for the USE field.X3DNBodyCollisionSpaceNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DNBodyCollisionSpaceNode setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodenewValue - is new value for the class field.X3DNBodyCollisionSpaceNode - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.