public interface WindPhysicsModel extends X3DParticlePhysicsModelNode
| Modifier and Type | Method and Description |
|---|---|
float[] |
getDirection()
Provide array of 3-tuple float results from inputOutput SFVec3f field named direction.
|
boolean |
getEnabled()
Provide boolean value from inputOutput SFBool field named enabled.
|
float |
getGustiness()
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named gustiness.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
float |
getSpeed()
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named speed.
|
float |
getTurbulence()
Provide float value within allowed range of [0,1] from inputOutput SFFloat field named turbulence.
|
WindPhysicsModel |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
WindPhysicsModel |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
WindPhysicsModel |
setDirection(float[] newValue)
Assign 3-tuple float array to inputOutput SFVec3f field named direction.
|
WindPhysicsModel |
setEnabled(boolean newValue)
Assign boolean value to inputOutput SFBool field named enabled.
|
WindPhysicsModel |
setGustiness(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named gustiness.
|
WindPhysicsModel |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
WindPhysicsModel |
setSpeed(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named speed.
|
WindPhysicsModel |
setTurbulence(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named turbulence.
|
WindPhysicsModel |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
float[] getDirection()
WindPhysicsModel setDirection(float[] newValue)
newValue - is new value for the direction field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).boolean getEnabled()
getEnabled in interface X3DParticlePhysicsModelNodeWindPhysicsModel setEnabled(boolean newValue)
setEnabled in interface X3DParticlePhysicsModelNodenewValue - is new value for the enabled field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float getGustiness()
WindPhysicsModel setGustiness(float newValue)
newValue - is new value for the gustiness field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DMetadataObject getMetadata()
getMetadata in interface X3DNodegetMetadata in interface X3DParticlePhysicsModelNodeWindPhysicsModel setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodesetMetadata in interface X3DParticlePhysicsModelNodenewValue - is new value for the metadata field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float getSpeed()
WindPhysicsModel setSpeed(float newValue)
newValue - is new value for the speed field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float getTurbulence()
WindPhysicsModel setTurbulence(float newValue)
newValue - is new value for the turbulence field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).WindPhysicsModel setDEF(java.lang.String newValue)
setDEF in interface X3DNodesetDEF in interface X3DParticlePhysicsModelNodenewValue - is new value for the DEF field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).WindPhysicsModel setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DNodesetUSE in interface X3DParticlePhysicsModelNodenewValue - is new value for the USE field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).WindPhysicsModel setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodesetCssClass in interface X3DParticlePhysicsModelNodenewValue - is new value for the class field.WindPhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.