public interface ExplosionEmitter extends X3DParticleEmitterNode
| Modifier and Type | Method and Description |
|---|---|
float |
getMass()
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named mass.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
float[] |
getPosition()
Provide array of 3-tuple float results from inputOutput SFVec3f field named position.
|
float |
getSpeed()
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named speed.
|
float |
getSurfaceArea()
Provide float value within allowed range of [0,infinity) from initializeOnly SFFloat field named surfaceArea.
|
float |
getVariation()
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named variation.
|
ExplosionEmitter |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
ExplosionEmitter |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
ExplosionEmitter |
setMass(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named mass.
|
ExplosionEmitter |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
ExplosionEmitter |
setPosition(float[] newValue)
Assign 3-tuple float array to inputOutput SFVec3f field named position.
|
ExplosionEmitter |
setSpeed(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named speed.
|
ExplosionEmitter |
setSurfaceArea(float newValue)
Assign float value within allowed range of [0,infinity) to initializeOnly SFFloat field named surfaceArea.
|
ExplosionEmitter |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
ExplosionEmitter |
setVariation(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named variation.
|
float getMass()
getMass in interface X3DParticleEmitterNodeExplosionEmitter setMass(float newValue)
setMass in interface X3DParticleEmitterNodenewValue - is new value for the mass field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DMetadataObject getMetadata()
getMetadata in interface X3DNodegetMetadata in interface X3DParticleEmitterNodeExplosionEmitter setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodesetMetadata in interface X3DParticleEmitterNodenewValue - is new value for the metadata field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float[] getPosition()
ExplosionEmitter setPosition(float[] newValue)
newValue - is new value for the position field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float getSpeed()
getSpeed in interface X3DParticleEmitterNodeExplosionEmitter setSpeed(float newValue)
setSpeed in interface X3DParticleEmitterNodenewValue - is new value for the speed field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float getSurfaceArea()
getSurfaceArea in interface X3DParticleEmitterNodeExplosionEmitter setSurfaceArea(float newValue)
setSurfaceArea in interface X3DParticleEmitterNodenewValue - is new value for the surfaceArea field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).float getVariation()
getVariation in interface X3DParticleEmitterNodeExplosionEmitter setVariation(float newValue)
setVariation in interface X3DParticleEmitterNodenewValue - is new value for the variation field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ExplosionEmitter setDEF(java.lang.String newValue)
setDEF in interface X3DNodesetDEF in interface X3DParticleEmitterNodenewValue - is new value for the DEF field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ExplosionEmitter setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DNodesetUSE in interface X3DParticleEmitterNodenewValue - is new value for the USE field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ExplosionEmitter setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodesetCssClass in interface X3DParticleEmitterNodenewValue - is new value for the class field.ExplosionEmitter - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.