public interface ImageCubeMapTexture extends X3DEnvironmentTextureNode, X3DUrlObject
| Modifier and Type | Method and Description |
|---|---|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
TextureProperties |
getTextureProperties()
Provide TextureProperties instance (using a properly typed node) from initializeOnly SFNode field textureProperties.
|
java.lang.String[] |
getUrl()
Provide array of String results from inputOutput MFString field named url.
|
ImageCubeMapTexture |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
ImageCubeMapTexture |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
ImageCubeMapTexture |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
ImageCubeMapTexture |
setTextureProperties(TextureProperties newValue)
Assign TextureProperties instance (using a properly typed node) to initializeOnly SFNode field textureProperties.
|
ImageCubeMapTexture |
setUrl(java.lang.String[] newValue)
Assign String array to inputOutput MFString field named url.
|
ImageCubeMapTexture |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
X3DMetadataObject getMetadata()
getMetadata in interface X3DAppearanceChildNodegetMetadata in interface X3DEnvironmentTextureNodegetMetadata in interface X3DNodegetMetadata in interface X3DTextureNodeImageCubeMapTexture setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DAppearanceChildNodesetMetadata in interface X3DEnvironmentTextureNodesetMetadata in interface X3DNodesetMetadata in interface X3DTextureNodenewValue - is new value for the metadata field.ImageCubeMapTexture - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).TextureProperties getTextureProperties()
ImageCubeMapTexture setTextureProperties(TextureProperties newValue)
newValue - is new value for the textureProperties field.ImageCubeMapTexture - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).java.lang.String[] getUrl()
getUrl in interface X3DUrlObjectImageCubeMapTexture setUrl(java.lang.String[] newValue)
setUrl in interface X3DUrlObjectnewValue - is new value for the url field.ImageCubeMapTexture - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ImageCubeMapTexture setDEF(java.lang.String newValue)
setDEF in interface X3DAppearanceChildNodesetDEF in interface X3DEnvironmentTextureNodesetDEF in interface X3DNodesetDEF in interface X3DTextureNodenewValue - is new value for the DEF field.ImageCubeMapTexture - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ImageCubeMapTexture setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DAppearanceChildNodesetUSE in interface X3DEnvironmentTextureNodesetUSE in interface X3DNodesetUSE in interface X3DTextureNodenewValue - is new value for the USE field.ImageCubeMapTexture - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).ImageCubeMapTexture setCssClass(java.lang.String newValue)
setCssClass in interface X3DAppearanceChildNodesetCssClass in interface X3DEnvironmentTextureNodesetCssClass in interface X3DNodesetCssClass in interface X3DTextureNodenewValue - is new value for the class field.ImageCubeMapTexture - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.