See: Description
| Interface | Description |
|---|---|
| MetadataBoolean |
The metadata provided by this node is contained in the Boolean values of the value field.
|
| MetadataDouble |
The metadata provided by this node is contained in the double-precision floating point numbers of the value field.
|
| MetadataFloat |
The metadata provided by this node is contained in the single-precision floating point numbers of the value field.
|
| MetadataInteger |
The metadata provided by this node is contained in the integer numbers of the value field.
|
| MetadataSet |
The metadata provided by this node is contained in the metadata nodes of the value field.
|
| MetadataString |
The metadata provided by this node is contained in the strings of the value field.
|
| ProtoInstance |
ProtoInstance can override field default values via fieldValue initializations.
|
| WorldInfo |
WorldInfo contains a title and simple persistent metadata information about an X3D scene.
|
| X3DBindableNode |
Bindable nodes implement the binding stack, so that only one of each node type is active at a given time.
|
| X3DChildNode |
A node that implements X3DChildNode is one of the legal children for a X3DGroupingNode parent.
|
| X3DInfoNode |
Base type for all nodes that contain only information without visual semantics.
|
| X3DMetadataObject |
Each node inheriting the X3DMetadataObject interface contains a single array of strictly typed values: MFBool, MFInt32, MFFloat, MFDouble, MFString, or MFNode, the latter having children that are all Metadata nodes.
|
| X3DNode |
All instantiable nodes implement X3DNode, which corresponds to SFNode in the X3D specification.
|
| X3DPrototypeInstance |
Base type for all prototype instances.
|
| X3DSensorNode |
Base type for all sensors.
|
The Core component supplies the base functionality for the X3D run-time system, including the abstract base node type, field types, the event model, and routing.
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