public interface MetadataSet extends X3DNode, X3DMetadataObject
| Modifier and Type | Method and Description |
|---|---|
void |
addValue(X3DNode[] newValue)
Add array of child value nodes to array of existing nodes (if any).
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
java.lang.String |
getName()
Provide String value from inputOutput SFString field named name.
|
java.lang.String |
getReference()
Provide String value from inputOutput SFString field named reference.
|
X3DNode[] |
getValue()
Provide array of X3DNode results (using an array consisting of properly typed nodes or ProtoInstanceObjects) from inputOutput MFNode field value.
|
MetadataSet |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
MetadataSet |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
MetadataSet |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
MetadataSet |
setName(java.lang.String newValue)
Assign String value to inputOutput SFString field named name.
|
MetadataSet |
setReference(java.lang.String newValue)
Assign String value to inputOutput SFString field named reference.
|
MetadataSet |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
void |
setValue(X3DNode newValue)
Set single child value node, replacing prior array of existing nodes (if any).
|
MetadataSet |
setValue(X3DNode[] newValue)
Assign X3DNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field value.
|
X3DMetadataObject getMetadata()
getMetadata in interface X3DNodeMetadataSet setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodenewValue - is new value for the metadata field.MetadataSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).java.lang.String getName()
getName in interface X3DMetadataObjectMetadataSet setName(java.lang.String newValue)
setName in interface X3DMetadataObjectnewValue - is new value for the name field.MetadataSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).java.lang.String getReference()
getReference in interface X3DMetadataObjectMetadataSet setReference(java.lang.String newValue)
setReference in interface X3DMetadataObjectnewValue - is new value for the reference field.MetadataSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).X3DNode[] getValue()
X3DMetadataObjectMetadataSet setValue(X3DNode[] newValue)
newValue - is new value for the value field.MetadataSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).void addValue(X3DNode[] newValue)
newValue - is new value array to be appended the value field.void setValue(X3DNode newValue)
newValue - is new node for the value fieldMetadataSet setDEF(java.lang.String newValue)
setDEF in interface X3DNodenewValue - is new value for the DEF field.MetadataSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).MetadataSet setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DNodenewValue - is new value for the USE field.MetadataSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).MetadataSet setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodenewValue - is new value for the class field.MetadataSet - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.