public class TextureTransformObject extends X3DConcreteNode implements TextureTransform
| Modifier and Type | Field and Description |
|---|---|
static float[] |
CENTER_DEFAULT_VALUE
SFVec2f field named center has default value {0f,0f} (Java syntax) or 0 0 (XML syntax).
|
static java.lang.String |
COMPONENT
String constant COMPONENT defines X3D component for the TextureTransform element: Texturing
|
static java.lang.String |
containerField_DEFAULT_VALUE
containerField describes typical field relationship of a node to its parent.
|
static java.lang.String |
fromField_CENTER
fromField ROUTE name for SFVec2f field named center.
|
static java.lang.String |
fromField_METADATA
fromField ROUTE name for SFNode field named metadata.
|
static java.lang.String |
fromField_ROTATION
fromField ROUTE name for SFFloat field named rotation.
|
static java.lang.String |
fromField_SCALE
fromField ROUTE name for SFVec2f field named scale.
|
static java.lang.String |
fromField_TRANSLATION
fromField ROUTE name for SFVec2f field named translation.
|
static int |
LEVEL
Integer constant LEVEL provides default X3D Texturing component level for this element: 1
|
static java.lang.String |
NAME
String constant NAME provides name of this element: TextureTransform.
|
static float |
ROTATION_DEFAULT_VALUE
SFFloat field named rotation has default value 0f (Java syntax) or 0 (XML syntax).
|
static float[] |
SCALE_DEFAULT_VALUE
SFVec2f field named scale has default value {1f,1f} (Java syntax) or 1 1 (XML syntax).
|
static java.lang.String |
toField_CENTER
toField ROUTE name for SFVec2f field named center.
|
static java.lang.String |
toField_METADATA
toField ROUTE name for SFNode field named metadata.
|
static java.lang.String |
toField_ROTATION
toField ROUTE name for SFFloat field named rotation.
|
static java.lang.String |
toField_SCALE
toField ROUTE name for SFVec2f field named scale.
|
static java.lang.String |
toField_TRANSLATION
toField ROUTE name for SFVec2f field named translation.
|
static float[] |
TRANSLATION_DEFAULT_VALUE
SFVec2f field named translation has default value {0f,0f} (Java syntax) or 0 0 (XML syntax).
|
CLASS_DEFAULT_VALUE, containerField_ALTERNATE_VALUES, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUEvalidationResult| Constructor and Description |
|---|
TextureTransformObject()
Constructor for TextureTransformObject to initialize member variables with default values.
|
TextureTransformObject(java.lang.String DEFlabel)
Utility constructor that assigns DEF label after initializing member variables with default values.
|
| Modifier and Type | Method and Description |
|---|---|
TextureTransformObject |
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
|
TextureTransformObject |
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
|
TextureTransformObject |
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
|
TextureTransformObject |
clearMetadata()
Utility method to clear SFNode value of metadata field.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteNode |
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
|
java.lang.String |
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.
|
float[] |
getCenter()
Provide array of 2-tuple float results from inputOutput SFVec2f field named center.
|
java.lang.String |
getComponent()
Defines X3D component for the TextureTransform element: Texturing
|
int |
getComponentLevel()
Provides default X3D component level for this element: 1
|
java.lang.String |
getContainerFieldDefault()
containerField describes typical field relationship of a node to its parent.
|
java.lang.String |
getElementName()
Provides name of this element: TextureTransform
|
java.lang.String |
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.
|
ISObject |
getIS()
Provide field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
float |
getRotation()
Provide float value unit axis, angle (in radians) from inputOutput SFFloat field named rotation.
|
float[] |
getScale()
Provide array of 2-tuple float results from inputOutput SFVec2f field named scale.
|
float[] |
getTranslation()
Provide array of 2-tuple float results from inputOutput SFVec2f field named translation.
|
boolean |
hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
|
boolean |
hasMetadata()
Indicate whether an object is available for inputOutput SFNode field metadata.
|
boolean |
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
|
void |
initialize()
Initialize all member variables to default values.
|
TextureTransformObject |
setCenter(float[] newValue)
Assign 2-tuple float array to inputOutput SFVec2f field named center.
|
TextureTransformObject |
setCenter(float x,
float y)
Assign values to SFVec2f center field, similar to
setCenter(float[]). |
TextureTransformObject |
setCenter(SFVec2fObject newValue)
Assign typed object value to SFVec2f center field, similar to
setCenter(float[]). |
TextureTransformObject |
setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String). |
TextureTransformObject |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
TextureTransformObject |
setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String). |
TextureTransformObject |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
TextureTransformObject |
setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
TextureTransformObject |
setMetadata(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
|
TextureTransformObject |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
TextureTransformObject |
setRotation(float newValue)
Assign float value unit axis, angle (in radians) to inputOutput SFFloat field named rotation.
|
TextureTransformObject |
setRotation(SFFloatObject newValue)
Assign typed object value to SFFloat rotation field, similar to
setRotation(float). |
TextureTransformObject |
setScale(float[] newValue)
Assign 2-tuple float array to inputOutput SFVec2f field named scale.
|
TextureTransformObject |
setScale(float x,
float y)
Assign values to SFVec2f scale field, similar to
setScale(float[]). |
TextureTransformObject |
setScale(SFVec2fObject newValue)
Assign typed object value to SFVec2f scale field, similar to
setScale(float[]). |
TextureTransformObject |
setTranslation(float[] newValue)
Assign 2-tuple float array to inputOutput SFVec2f field named translation.
|
TextureTransformObject |
setTranslation(float x,
float y)
Assign values to SFVec2f translation field, similar to
setTranslation(float[]). |
TextureTransformObject |
setTranslation(SFVec2fObject newValue)
Assign typed object value to SFVec2f translation field, similar to
setTranslation(float[]). |
TextureTransformObject |
setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String). |
TextureTransformObject |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
TextureTransformObject |
setUSE(TextureTransformObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
java.lang.String |
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.
|
java.lang.String |
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.
|
java.lang.String |
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
|
java.lang.String |
validate()
Recursive method to validate this element plus all contained nodes and statements,
using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
|
getContainerFieldAlternateValues, getContainerFieldOverride, getCssClass, getDEF, getUSE, isNode, isStatement, isUSE, resetContainerFieldOverride, setConcreteCssClass, setConcreteDEF, setConcreteUSE, setContainerFieldOverrideclearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3Dpublic static final java.lang.String NAME
public static final java.lang.String COMPONENT
public static final int LEVEL
public static final float[] CENTER_DEFAULT_VALUE
public static final float ROTATION_DEFAULT_VALUE
public static final float[] SCALE_DEFAULT_VALUE
public static final float[] TRANSLATION_DEFAULT_VALUE
public static final java.lang.String containerField_DEFAULT_VALUE
public static final java.lang.String fromField_CENTER
public static final java.lang.String toField_CENTER
public static final java.lang.String fromField_METADATA
public static final java.lang.String toField_METADATA
public static final java.lang.String fromField_ROTATION
public static final java.lang.String toField_ROTATION
public static final java.lang.String fromField_SCALE
public static final java.lang.String toField_SCALE
public static final java.lang.String fromField_TRANSLATION
public static final java.lang.String toField_TRANSLATION
public TextureTransformObject()
public TextureTransformObject(java.lang.String DEFlabel)
DEFlabel - unique DEF name for this X3D nodepublic final java.lang.String getElementName()
getElementName in class X3DConcreteElementpublic final java.lang.String getComponent()
getComponent in class X3DConcreteElementpublic final int getComponentLevel()
getComponentLevel in class X3DConcreteElementpublic java.lang.String getFieldType(java.lang.String fieldName)
getFieldType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPEpublic java.lang.String getAccessType(java.lang.String fieldName)
getAccessType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPEpublic final java.lang.String getContainerFieldDefault()
getContainerFieldDefault in class X3DConcreteNodepublic final void initialize()
initialize in class X3DConcreteNodepublic float[] getCenter()
getCenter in interface TextureTransformpublic TextureTransformObject setCenter(float[] newValue)
setCenter in interface TextureTransformnewValue - is new value for the center field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setCenter(SFVec2fObject newValue)
setCenter(float[]).newValue - is new value for the center field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setCenter(float x, float y)
setCenter(float[]).x - first componenty - second componentTextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public X3DMetadataObject getMetadata()
getMetadata in interface X3DNodegetMetadata in interface X3DAppearanceChildNodegetMetadata in interface TextureTransformgetMetadata in interface X3DTextureTransformNodegetMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic TextureTransformObject setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodesetMetadata in interface X3DAppearanceChildNodesetMetadata in interface TextureTransformsetMetadata in interface X3DTextureTransformNodesetMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setMetadata(ProtoInstanceObject),
X3D Scene Authoring Hints: Metadata Nodespublic TextureTransformObject clearMetadata()
TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public TextureTransformObject setMetadata(ProtoInstanceObject newValue)
setMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setMetadata(X3DMetadataObject)public boolean hasMetadata()
getMetadata(),
getMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic float getRotation()
getRotation in interface TextureTransformpublic TextureTransformObject setRotation(float newValue)
setRotation in interface TextureTransformnewValue - is new value for the rotation field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setRotation(SFFloatObject newValue)
setRotation(float).newValue - is new value for the rotation field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public float[] getScale()
getScale in interface TextureTransformpublic TextureTransformObject setScale(float[] newValue)
setScale in interface TextureTransformnewValue - is new value for the scale field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setScale(SFVec2fObject newValue)
setScale(float[]).newValue - is new value for the scale field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setScale(float x, float y)
setScale(float[]).x - first componenty - second componentTextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public float[] getTranslation()
getTranslation in interface TextureTransformpublic TextureTransformObject setTranslation(float[] newValue)
setTranslation in interface TextureTransformnewValue - is new value for the translation field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setTranslation(SFVec2fObject newValue)
setTranslation(float[]).newValue - is new value for the translation field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setTranslation(float x, float y)
setTranslation(float[]).x - first componenty - second componentTextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final TextureTransformObject setDEF(java.lang.String newValue)
setDEF in interface X3DNodesetDEF in interface X3DAppearanceChildNodesetDEF in interface TextureTransformsetDEF in interface X3DTextureTransformNodesetDEF in class X3DConcreteNodenewValue - is new value for the DEF field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setDEF(SFStringObject newValue)
setDEF(String).newValue - is new value for the DEF field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final TextureTransformObject setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DNodesetUSE in interface X3DAppearanceChildNodesetUSE in interface TextureTransformsetUSE in interface X3DTextureTransformNodesetUSE in class X3DConcreteNodenewValue - is new value for the USE field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setUSE(SFStringObject newValue)
setUSE(String).newValue - is new value for the USE field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final TextureTransformObject setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodesetCssClass in interface X3DAppearanceChildNodesetCssClass in interface TextureTransformsetCssClass in interface X3DTextureTransformNodesetCssClass in class X3DConcreteNodenewValue - is new value for the class field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setCssClass(SFStringObject newValue)
setCssClass(String).newValue - is new value for the class field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject setIS(ISObject newValue)
setIS in class X3DConcreteNodenewValue - is new value for the description field.TextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ISObject getIS()
getIS in class X3DConcreteNodepublic TextureTransformObject setUSE(TextureTransformObject DEFnode)
setUSE(String).
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
DEFnode - must have a DEF value definedTextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public TextureTransformObject addComments(java.lang.String newComment)
addComments in class X3DConcreteElementnewComment - initial valueTextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public TextureTransformObject addComments(java.lang.String[] newComments)
addComments in class X3DConcreteElementnewComments - array of commentsTextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public TextureTransformObject addComments(CommentsBlock newCommentsBlock)
addComments in class X3DConcreteElementnewCommentsBlock - block of comments to addTextureTransformObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public java.lang.String toStringX3D(int indentLevel)
toStringX3D in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_X3D,
X3DObject.FILE_EXTENSION_XML,
X3DObject.toStringXML(),
X3DObject.toFileXML(String),
X3DObject.toFileX3D(String),
X3D XML Encoding,
X3D Compressed Binary Encoding: X3D Canonical Formpublic java.lang.String toStringClassicVRML(int indentLevel)
toStringClassicVRML in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_CLASSICVRML,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammarpublic java.lang.String toStringVRML97(int indentLevel)
toStringVRML97 in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_VRML97,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Virtual Reality Modeling Language (VRML) 97 specification,
VRML 97 v2.1 Amendmentpublic X3DConcreteElement findElementByNameValue(java.lang.String nameValue)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
nameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findElementByNameValue(String, String)public X3DConcreteNode findNodeByDEF(java.lang.String DEFvalue)
findNodeByDEF in class X3DConcreteElementDEFvalue - is value of the name field being searched for in this element and child elements(if any)findElementByNameValue(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasNodeByDEF(java.lang.String DEFvalue)
DEFvalue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)public java.lang.String validate()
validate in class X3DConcreteElementCopyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.