| Package | Description |
|---|---|
| org.web3d.x3d.jsail.Shape |
The Shape component defines nodes for associating geometry with their visible properties
and the scene environment.
|
| Modifier and Type | Method and Description |
|---|---|
MaterialObject |
MaterialObject.addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
|
MaterialObject |
MaterialObject.addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
|
MaterialObject |
MaterialObject.addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
|
MaterialObject |
MaterialObject.clearMetadata()
Utility method to clear SFNode value of metadata field.
|
MaterialObject |
MaterialObject.setAmbientIntensity(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named ambientIntensity.
|
MaterialObject |
MaterialObject.setAmbientIntensity(SFFloatObject newValue)
Assign typed object value to SFFloat ambientIntensity field, similar to
setAmbientIntensity(float). |
MaterialObject |
MaterialObject.setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String). |
MaterialObject |
MaterialObject.setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
MaterialObject |
MaterialObject.setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String). |
MaterialObject |
MaterialObject.setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
MaterialObject |
MaterialObject.setDiffuseColor(float[] newValue)
Assign 3-tuple float array using RGB values [0..1] using RGB values [0..1] to inputOutput SFColor field named diffuseColor.
|
MaterialObject |
MaterialObject.setDiffuseColor(float red,
float green,
float blue)
Assign values to SFColor diffuseColor field, similar to
setDiffuseColor(float[]). |
MaterialObject |
MaterialObject.setDiffuseColor(SFColorObject newValue)
Assign typed object value to SFColor diffuseColor field, similar to
setDiffuseColor(float[]). |
MaterialObject |
MaterialObject.setEmissiveColor(float[] newValue)
Assign 3-tuple float array using RGB values [0..1] using RGB values [0..1] to inputOutput SFColor field named emissiveColor.
|
MaterialObject |
MaterialObject.setEmissiveColor(float red,
float green,
float blue)
Assign values to SFColor emissiveColor field, similar to
setEmissiveColor(float[]). |
MaterialObject |
MaterialObject.setEmissiveColor(SFColorObject newValue)
Assign typed object value to SFColor emissiveColor field, similar to
setEmissiveColor(float[]). |
MaterialObject |
MaterialObject.setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
MaterialObject |
MaterialObject.setMetadata(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
|
MaterialObject |
MaterialObject.setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
MaterialObject |
MaterialObject.setShininess(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named shininess.
|
MaterialObject |
MaterialObject.setShininess(SFFloatObject newValue)
Assign typed object value to SFFloat shininess field, similar to
setShininess(float). |
MaterialObject |
MaterialObject.setSpecularColor(float[] newValue)
Assign 3-tuple float array using RGB values [0..1] using RGB values [0..1] to inputOutput SFColor field named specularColor.
|
MaterialObject |
MaterialObject.setSpecularColor(float red,
float green,
float blue)
Assign values to SFColor specularColor field, similar to
setSpecularColor(float[]). |
MaterialObject |
MaterialObject.setSpecularColor(SFColorObject newValue)
Assign typed object value to SFColor specularColor field, similar to
setSpecularColor(float[]). |
MaterialObject |
MaterialObject.setTransparency(float newValue)
Assign float value within allowed range of [0,1] to inputOutput SFFloat field named transparency.
|
MaterialObject |
MaterialObject.setTransparency(SFFloatObject newValue)
Assign typed object value to SFFloat transparency field, similar to
setTransparency(float). |
MaterialObject |
MaterialObject.setUSE(MaterialObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
MaterialObject |
MaterialObject.setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String). |
MaterialObject |
MaterialObject.setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
| Modifier and Type | Method and Description |
|---|---|
MaterialObject |
MaterialObject.setUSE(MaterialObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
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