public class CollidableOffsetObject extends X3DConcreteNode implements CollidableOffset
| Modifier and Type | Field and Description |
|---|---|
static float[] |
BBOXCENTER_DEFAULT_VALUE
SFVec3f field named bboxCenter has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).
|
static float[] |
BBOXSIZE_DEFAULT_VALUE
SFVec3f field named bboxSize has default value {-1f,-1f,-1f} (Java syntax) or -1 -1 -1 (XML syntax).
|
static java.lang.String |
COMPONENT
String constant COMPONENT defines X3D component for the CollidableOffset element: RigidBodyPhysics
|
static java.lang.String |
containerField_DEFAULT_VALUE
containerField describes typical field relationship of a node to its parent.
|
static boolean |
ENABLED_DEFAULT_VALUE
SFBool field named enabled has default value true (Java syntax) or true (XML syntax).
|
static java.lang.String |
fromField_ENABLED
fromField ROUTE name for SFBool field named enabled.
|
static java.lang.String |
fromField_METADATA
fromField ROUTE name for SFNode field named metadata.
|
static java.lang.String |
fromField_ROTATION
fromField ROUTE name for SFRotation field named rotation.
|
static java.lang.String |
fromField_TRANSLATION
fromField ROUTE name for SFVec3f field named translation.
|
static int |
LEVEL
Integer constant LEVEL provides default X3D RigidBodyPhysics component level for this element: 1
|
static java.lang.String |
NAME
String constant NAME provides name of this element: CollidableOffset.
|
static float[] |
ROTATION_DEFAULT_VALUE
SFRotation field named rotation has default value {0f,0f,1f,0f} (Java syntax) or 0 0 1 0 (XML syntax).
|
static java.lang.String |
toField_ENABLED
toField ROUTE name for SFBool field named enabled.
|
static java.lang.String |
toField_METADATA
toField ROUTE name for SFNode field named metadata.
|
static java.lang.String |
toField_ROTATION
toField ROUTE name for SFRotation field named rotation.
|
static java.lang.String |
toField_TRANSLATION
toField ROUTE name for SFVec3f field named translation.
|
static float[] |
TRANSLATION_DEFAULT_VALUE
SFVec3f field named translation has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).
|
CLASS_DEFAULT_VALUE, containerField_ALTERNATE_VALUES, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUEvalidationResult| Constructor and Description |
|---|
CollidableOffsetObject()
Constructor for CollidableOffsetObject to initialize member variables with default values.
|
CollidableOffsetObject(java.lang.String DEFlabel)
Utility constructor that assigns DEF label after initializing member variables with default values.
|
| Modifier and Type | Method and Description |
|---|---|
CollidableOffsetObject |
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
|
CollidableOffsetObject |
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
|
CollidableOffsetObject |
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
|
CollidableOffsetObject |
clearCollidable()
Utility method to clear SFNode value of collidable field.
|
CollidableOffsetObject |
clearMetadata()
Utility method to clear SFNode value of metadata field.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteNode |
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
|
java.lang.String |
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.
|
float[] |
getBboxCenter()
Provide array of 3-tuple float results from initializeOnly SFVec3f field named bboxCenter.
|
float[] |
getBboxSize()
Provide array of 3-tuple float results within allowed range of [0,infinity), or default value [-1 -1 -1], from initializeOnly SFVec3f field named bboxSize.
|
X3DNBodyCollidableNode |
getCollidable()
Provide X3DNBodyCollidableNode instance (using a properly typed node) from initializeOnly SFNode field collidable.
|
java.lang.String |
getComponent()
Defines X3D component for the CollidableOffset element: RigidBodyPhysics
|
int |
getComponentLevel()
Provides default X3D component level for this element: 1
|
java.lang.String |
getContainerFieldDefault()
containerField describes typical field relationship of a node to its parent.
|
java.lang.String |
getElementName()
Provides name of this element: CollidableOffset
|
boolean |
getEnabled()
Provide boolean value from inputOutput SFBool field named enabled.
|
java.lang.String |
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.
|
ISObject |
getIS()
Provide field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
float[] |
getRotation()
Provide array of 4-tuple float results unit axis, angle (in radians) from inputOutput SFRotation field named rotation.
|
float[] |
getTranslation()
Provide array of 3-tuple float results from inputOutput SFVec3f field named translation.
|
boolean |
hasCollidable()
Indicate whether an object is available for initializeOnly SFNode field collidable.
|
boolean |
hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
|
boolean |
hasMetadata()
Indicate whether an object is available for inputOutput SFNode field metadata.
|
boolean |
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
|
void |
initialize()
Initialize all member variables to default values.
|
CollidableOffsetObject |
setBboxCenter(float[] newValue)
Assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
|
CollidableOffsetObject |
setBboxCenter(float x,
float y,
float z)
Assign values to SFVec3f bboxCenter field, similar to
setBboxCenter(float[]). |
CollidableOffsetObject |
setBboxCenter(SFVec3fObject newValue)
Assign typed object value to SFVec3f bboxCenter field, similar to
setBboxCenter(float[]). |
CollidableOffsetObject |
setBboxSize(float[] newValue)
Assign 3-tuple float array within allowed range of [0,infinity), or default value [-1 -1 -1], to initializeOnly SFVec3f field named bboxSize.
|
CollidableOffsetObject |
setBboxSize(float x,
float y,
float z)
Assign values to SFVec3f bboxSize field, similar to
setBboxSize(float[]). |
CollidableOffsetObject |
setBboxSize(SFVec3fObject newValue)
Assign typed object value to SFVec3f bboxSize field, similar to
setBboxSize(float[]). |
CollidableOffsetObject |
setCollidable(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to initializeOnly SFNode field collidable.
|
CollidableOffsetObject |
setCollidable(X3DNBodyCollidableNode newValue)
Assign X3DNBodyCollidableNode instance (using a properly typed node) to initializeOnly SFNode field collidable.
|
CollidableOffsetObject |
setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String). |
CollidableOffsetObject |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
CollidableOffsetObject |
setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String). |
CollidableOffsetObject |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
CollidableOffsetObject |
setEnabled(boolean newValue)
Assign boolean value to inputOutput SFBool field named enabled.
|
CollidableOffsetObject |
setEnabled(SFBoolObject newValue)
Assign typed object value to SFBool enabled field, similar to
setEnabled(boolean). |
CollidableOffsetObject |
setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
CollidableOffsetObject |
setMetadata(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
|
CollidableOffsetObject |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
CollidableOffsetObject |
setRotation(float[] newValue)
Assign 4-tuple float array unit axis, angle (in radians) to inputOutput SFRotation field named rotation.
|
CollidableOffsetObject |
setRotation(float x,
float y,
float z,
float angleRadians)
Assign values to SFRotation rotation field, similar to
setRotation(float[]). |
CollidableOffsetObject |
setRotation(SFRotationObject newValue)
Assign typed object value to SFRotation rotation field, similar to
setRotation(float[]). |
CollidableOffsetObject |
setTranslation(float[] newValue)
Assign 3-tuple float array to inputOutput SFVec3f field named translation.
|
CollidableOffsetObject |
setTranslation(float x,
float y,
float z)
Assign values to SFVec3f translation field, similar to
setTranslation(float[]). |
CollidableOffsetObject |
setTranslation(SFVec3fObject newValue)
Assign typed object value to SFVec3f translation field, similar to
setTranslation(float[]). |
CollidableOffsetObject |
setUSE(CollidableOffsetObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
CollidableOffsetObject |
setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String). |
CollidableOffsetObject |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
java.lang.String |
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.
|
java.lang.String |
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.
|
java.lang.String |
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
|
java.lang.String |
validate()
Recursive method to validate this element plus all contained nodes and statements,
using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
|
getContainerFieldAlternateValues, getContainerFieldOverride, getCssClass, getDEF, getUSE, isNode, isStatement, isUSE, resetContainerFieldOverride, setConcreteCssClass, setConcreteDEF, setConcreteUSE, setContainerFieldOverrideclearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3Dpublic static final java.lang.String NAME
public static final java.lang.String COMPONENT
public static final int LEVEL
public static final float[] BBOXCENTER_DEFAULT_VALUE
public static final float[] BBOXSIZE_DEFAULT_VALUE
public static final boolean ENABLED_DEFAULT_VALUE
public static final float[] ROTATION_DEFAULT_VALUE
public static final float[] TRANSLATION_DEFAULT_VALUE
public static final java.lang.String containerField_DEFAULT_VALUE
public static final java.lang.String fromField_ENABLED
public static final java.lang.String toField_ENABLED
public static final java.lang.String fromField_METADATA
public static final java.lang.String toField_METADATA
public static final java.lang.String fromField_ROTATION
public static final java.lang.String toField_ROTATION
public static final java.lang.String fromField_TRANSLATION
public static final java.lang.String toField_TRANSLATION
public CollidableOffsetObject()
public CollidableOffsetObject(java.lang.String DEFlabel)
DEFlabel - unique DEF name for this X3D nodepublic final java.lang.String getElementName()
getElementName in class X3DConcreteElementpublic final java.lang.String getComponent()
getComponent in class X3DConcreteElementpublic final int getComponentLevel()
getComponentLevel in class X3DConcreteElementpublic java.lang.String getFieldType(java.lang.String fieldName)
getFieldType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPEpublic java.lang.String getAccessType(java.lang.String fieldName)
getAccessType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPEpublic final java.lang.String getContainerFieldDefault()
getContainerFieldDefault in class X3DConcreteNodepublic final void initialize()
initialize in class X3DConcreteNodepublic float[] getBboxCenter()
getBboxCenter in interface X3DBoundedObjectgetBboxCenter in interface CollidableOffsetgetBboxCenter in interface X3DNBodyCollidableNodepublic CollidableOffsetObject setBboxCenter(float[] newValue)
setBboxCenter in interface X3DBoundedObjectsetBboxCenter in interface CollidableOffsetsetBboxCenter in interface X3DNBodyCollidableNodenewValue - is new value for the bboxCenter field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setBboxCenter(SFVec3fObject newValue)
setBboxCenter(float[]).newValue - is new value for the bboxCenter field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setBboxCenter(float x, float y, float z)
setBboxCenter(float[]).x - first componenty - second componentz - third componentCollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public float[] getBboxSize()
getBboxSize in interface X3DBoundedObjectgetBboxSize in interface CollidableOffsetgetBboxSize in interface X3DNBodyCollidableNodepublic CollidableOffsetObject setBboxSize(float[] newValue)
setBboxSize in interface X3DBoundedObjectsetBboxSize in interface CollidableOffsetsetBboxSize in interface X3DNBodyCollidableNodenewValue - is new value for the bboxSize field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setBboxSize(SFVec3fObject newValue)
setBboxSize(float[]).newValue - is new value for the bboxSize field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setBboxSize(float x, float y, float z)
setBboxSize(float[]).x - first componenty - second componentz - third componentCollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public X3DNBodyCollidableNode getCollidable()
getCollidable in interface CollidableOffsetgetCollidableProtoInstance()public CollidableOffsetObject setCollidable(X3DNBodyCollidableNode newValue)
setCollidable in interface CollidableOffsetnewValue - is new value for the collidable field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setCollidable(ProtoInstanceObject)public CollidableOffsetObject clearCollidable()
CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public CollidableOffsetObject setCollidable(ProtoInstanceObject newValue)
newValue - is new value for the collidable field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setCollidable(X3DNBodyCollidableNode)public boolean hasCollidable()
getCollidable(),
getCollidableProtoInstance()public boolean getEnabled()
getEnabled in interface CollidableOffsetgetEnabled in interface X3DNBodyCollidableNodepublic CollidableOffsetObject setEnabled(boolean newValue)
setEnabled in interface CollidableOffsetsetEnabled in interface X3DNBodyCollidableNodenewValue - is new value for the enabled field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setEnabled(SFBoolObject newValue)
setEnabled(boolean).newValue - is new value for the enabled field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public X3DMetadataObject getMetadata()
getMetadata in interface X3DChildNodegetMetadata in interface X3DNodegetMetadata in interface CollidableOffsetgetMetadata in interface X3DNBodyCollidableNodegetMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic CollidableOffsetObject setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DChildNodesetMetadata in interface X3DNodesetMetadata in interface CollidableOffsetsetMetadata in interface X3DNBodyCollidableNodesetMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setMetadata(ProtoInstanceObject),
X3D Scene Authoring Hints: Metadata Nodespublic CollidableOffsetObject clearMetadata()
CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public CollidableOffsetObject setMetadata(ProtoInstanceObject newValue)
setMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setMetadata(X3DMetadataObject)public boolean hasMetadata()
getMetadata(),
getMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic float[] getRotation()
getRotation in interface CollidableOffsetgetRotation in interface X3DNBodyCollidableNodepublic CollidableOffsetObject setRotation(float[] newValue)
setRotation in interface CollidableOffsetsetRotation in interface X3DNBodyCollidableNodenewValue - is new value for the rotation field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setRotation(SFRotationObject newValue)
setRotation(float[]).newValue - is new value for the rotation field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setRotation(float x, float y, float z, float angleRadians)
setRotation(float[]).x - first component of axisy - second component of axisz - third component of axisangleRadians - fourth component of rotation around axisCollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public float[] getTranslation()
getTranslation in interface CollidableOffsetgetTranslation in interface X3DNBodyCollidableNodepublic CollidableOffsetObject setTranslation(float[] newValue)
setTranslation in interface CollidableOffsetsetTranslation in interface X3DNBodyCollidableNodenewValue - is new value for the translation field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setTranslation(SFVec3fObject newValue)
setTranslation(float[]).newValue - is new value for the translation field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setTranslation(float x, float y, float z)
setTranslation(float[]).x - first componenty - second componentz - third componentCollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final CollidableOffsetObject setDEF(java.lang.String newValue)
setDEF in interface X3DChildNodesetDEF in interface X3DNodesetDEF in interface CollidableOffsetsetDEF in interface X3DNBodyCollidableNodesetDEF in class X3DConcreteNodenewValue - is new value for the DEF field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setDEF(SFStringObject newValue)
setDEF(String).newValue - is new value for the DEF field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final CollidableOffsetObject setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DChildNodesetUSE in interface X3DNodesetUSE in interface CollidableOffsetsetUSE in interface X3DNBodyCollidableNodesetUSE in class X3DConcreteNodenewValue - is new value for the USE field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setUSE(SFStringObject newValue)
setUSE(String).newValue - is new value for the USE field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final CollidableOffsetObject setCssClass(java.lang.String newValue)
setCssClass in interface X3DChildNodesetCssClass in interface X3DNodesetCssClass in interface CollidableOffsetsetCssClass in interface X3DNBodyCollidableNodesetCssClass in class X3DConcreteNodenewValue - is new value for the class field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setCssClass(SFStringObject newValue)
setCssClass(String).newValue - is new value for the class field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject setIS(ISObject newValue)
setIS in class X3DConcreteNodenewValue - is new value for the description field.CollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ISObject getIS()
getIS in class X3DConcreteNodepublic CollidableOffsetObject setUSE(CollidableOffsetObject DEFnode)
setUSE(String).
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
DEFnode - must have a DEF value definedCollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public CollidableOffsetObject addComments(java.lang.String newComment)
addComments in class X3DConcreteElementnewComment - initial valueCollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public CollidableOffsetObject addComments(java.lang.String[] newComments)
addComments in class X3DConcreteElementnewComments - array of commentsCollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public CollidableOffsetObject addComments(CommentsBlock newCommentsBlock)
addComments in class X3DConcreteElementnewCommentsBlock - block of comments to addCollidableOffsetObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public java.lang.String toStringX3D(int indentLevel)
toStringX3D in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_X3D,
X3DObject.FILE_EXTENSION_XML,
X3DObject.toStringXML(),
X3DObject.toFileXML(String),
X3DObject.toFileX3D(String),
X3D XML Encoding,
X3D Compressed Binary Encoding: X3D Canonical Formpublic java.lang.String toStringClassicVRML(int indentLevel)
toStringClassicVRML in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_CLASSICVRML,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammarpublic java.lang.String toStringVRML97(int indentLevel)
toStringVRML97 in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_VRML97,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Virtual Reality Modeling Language (VRML) 97 specification,
VRML 97 v2.1 Amendmentpublic X3DConcreteElement findElementByNameValue(java.lang.String nameValue)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
nameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findElementByNameValue(String, String)public X3DConcreteNode findNodeByDEF(java.lang.String DEFvalue)
findNodeByDEF in class X3DConcreteElementDEFvalue - is value of the name field being searched for in this element and child elements(if any)findElementByNameValue(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasNodeByDEF(java.lang.String DEFvalue)
DEFvalue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)public java.lang.String validate()
validate in class X3DConcreteElementCopyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.