| Package | Description |
|---|---|
| org.web3d.x3d.jsail.ParticleSystems |
The Particle Systems component specifies how to model particles and their interactions
through the application of basic physics principles to affect motion.
|
| Modifier and Type | Method and Description |
|---|---|
ExplosionEmitterObject |
ExplosionEmitterObject.addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
|
ExplosionEmitterObject |
ExplosionEmitterObject.addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
|
ExplosionEmitterObject |
ExplosionEmitterObject.addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
|
ExplosionEmitterObject |
ExplosionEmitterObject.clearMetadata()
Utility method to clear SFNode value of metadata field.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String). |
ExplosionEmitterObject |
ExplosionEmitterObject.setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String). |
ExplosionEmitterObject |
ExplosionEmitterObject.setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setMass(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named mass.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setMass(SFFloatObject newValue)
Assign typed object value to SFFloat mass field, similar to
setMass(float). |
ExplosionEmitterObject |
ExplosionEmitterObject.setMetadata(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setPosition(float[] newValue)
Assign 3-tuple float array to inputOutput SFVec3f field named position.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setPosition(float x,
float y,
float z)
Assign values to SFVec3f position field, similar to
setPosition(float[]). |
ExplosionEmitterObject |
ExplosionEmitterObject.setPosition(SFVec3fObject newValue)
Assign typed object value to SFVec3f position field, similar to
setPosition(float[]). |
ExplosionEmitterObject |
ExplosionEmitterObject.setSpeed(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named speed.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setSpeed(SFFloatObject newValue)
Assign typed object value to SFFloat speed field, similar to
setSpeed(float). |
ExplosionEmitterObject |
ExplosionEmitterObject.setSurfaceArea(float newValue)
Assign float value within allowed range of [0,infinity) to initializeOnly SFFloat field named surfaceArea.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setSurfaceArea(SFFloatObject newValue)
Assign typed object value to SFFloat surfaceArea field, similar to
setSurfaceArea(float). |
ExplosionEmitterObject |
ExplosionEmitterObject.setUSE(ExplosionEmitterObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
ExplosionEmitterObject |
ExplosionEmitterObject.setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String). |
ExplosionEmitterObject |
ExplosionEmitterObject.setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setVariation(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named variation.
|
ExplosionEmitterObject |
ExplosionEmitterObject.setVariation(SFFloatObject newValue)
Assign typed object value to SFFloat variation field, similar to
setVariation(float). |
| Modifier and Type | Method and Description |
|---|---|
ExplosionEmitterObject |
ExplosionEmitterObject.setUSE(ExplosionEmitterObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
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