public class ExplosionEmitterObject extends X3DConcreteNode implements ExplosionEmitter
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
COMPONENT
String constant COMPONENT defines X3D component for the ExplosionEmitter element: ParticleSystems
|
static java.lang.String |
containerField_DEFAULT_VALUE
containerField describes typical field relationship of a node to its parent.
|
static java.lang.String |
fromField_MASS
fromField ROUTE name for SFFloat field named mass.
|
static java.lang.String |
fromField_METADATA
fromField ROUTE name for SFNode field named metadata.
|
static java.lang.String |
fromField_POSITION
fromField ROUTE name for SFVec3f field named position.
|
static java.lang.String |
fromField_SPEED
fromField ROUTE name for SFFloat field named speed.
|
static java.lang.String |
fromField_VARIATION
fromField ROUTE name for SFFloat field named variation.
|
static int |
LEVEL
Integer constant LEVEL provides default X3D ParticleSystems component level for this element: 1
|
static float |
MASS_DEFAULT_VALUE
SFFloat field named mass has default value 0f (Java syntax) or 0 (XML syntax).
|
static java.lang.String |
NAME
String constant NAME provides name of this element: ExplosionEmitter.
|
static float[] |
POSITION_DEFAULT_VALUE
SFVec3f field named position has default value {0f,0f,0f} (Java syntax) or 0 0 0 (XML syntax).
|
static float |
SPEED_DEFAULT_VALUE
SFFloat field named speed has default value 0f (Java syntax) or 0 (XML syntax).
|
static float |
SURFACEAREA_DEFAULT_VALUE
SFFloat field named surfaceArea has default value 0f (Java syntax) or 0 (XML syntax).
|
static java.lang.String |
toField_MASS
toField ROUTE name for SFFloat field named mass.
|
static java.lang.String |
toField_METADATA
toField ROUTE name for SFNode field named metadata.
|
static java.lang.String |
toField_POSITION
toField ROUTE name for SFVec3f field named position.
|
static java.lang.String |
toField_SPEED
toField ROUTE name for SFFloat field named speed.
|
static java.lang.String |
toField_VARIATION
toField ROUTE name for SFFloat field named variation.
|
static float |
VARIATION_DEFAULT_VALUE
SFFloat field named variation has default value 0.25f (Java syntax) or 0.25 (XML syntax).
|
CLASS_DEFAULT_VALUE, containerField_ALTERNATE_VALUES, DEF_DEFAULT_VALUE, USE_DEFAULT_VALUEvalidationResult| Constructor and Description |
|---|
ExplosionEmitterObject()
Constructor for ExplosionEmitterObject to initialize member variables with default values.
|
ExplosionEmitterObject(java.lang.String DEFlabel)
Utility constructor that assigns DEF label after initializing member variables with default values.
|
| Modifier and Type | Method and Description |
|---|---|
ExplosionEmitterObject |
addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to contained commentsList.
|
ExplosionEmitterObject |
addComments(java.lang.String newComment)
Add comment as String to contained commentsList.
|
ExplosionEmitterObject |
addComments(java.lang.String[] newComments)
Add comments as String[] array to contained commentsList.
|
ExplosionEmitterObject |
clearMetadata()
Utility method to clear SFNode value of metadata field.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteElement |
findElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to provide object reference to node or statement by name attribute, if found as part of this element or in a contained element.
|
X3DConcreteNode |
findNodeByDEF(java.lang.String DEFvalue)
Recursive method to provide object reference to node by DEF, if found as this node or in a contained node.
|
java.lang.String |
getAccessType(java.lang.String fieldName)
Indicate accessType corresponding to given fieldName.
|
java.lang.String |
getComponent()
Defines X3D component for the ExplosionEmitter element: ParticleSystems
|
int |
getComponentLevel()
Provides default X3D component level for this element: 1
|
java.lang.String |
getContainerFieldDefault()
containerField describes typical field relationship of a node to its parent.
|
java.lang.String |
getElementName()
Provides name of this element: ExplosionEmitter
|
java.lang.String |
getFieldType(java.lang.String fieldName)
Indicate type corresponding to given fieldName.
|
ISObject |
getIS()
Provide field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
float |
getMass()
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named mass.
|
X3DMetadataObject |
getMetadata()
Provide X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
|
float[] |
getPosition()
Provide array of 3-tuple float results from inputOutput SFVec3f field named position.
|
float |
getSpeed()
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named speed.
|
float |
getSurfaceArea()
Provide float value within allowed range of [0,infinity) from initializeOnly SFFloat field named surfaceArea.
|
float |
getVariation()
Provide float value within allowed range of [0,infinity) from inputOutput SFFloat field named variation.
|
boolean |
hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
Recursive method to determine whether node or statement with given name attribute is found, meaning both objects are attached to same scene graph.
|
boolean |
hasMetadata()
Indicate whether an object is available for inputOutput SFNode field metadata.
|
boolean |
hasNodeByDEF(java.lang.String DEFvalue)
Recursive method to determine whether node with DEFvalue is found, meaning both objects are attached to same scene graph.
|
void |
initialize()
Initialize all member variables to default values.
|
ExplosionEmitterObject |
setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String). |
ExplosionEmitterObject |
setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
ExplosionEmitterObject |
setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String). |
ExplosionEmitterObject |
setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
ExplosionEmitterObject |
setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
ExplosionEmitterObject |
setMass(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named mass.
|
ExplosionEmitterObject |
setMass(SFFloatObject newValue)
Assign typed object value to SFFloat mass field, similar to
setMass(float). |
ExplosionEmitterObject |
setMetadata(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
|
ExplosionEmitterObject |
setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
ExplosionEmitterObject |
setPosition(float[] newValue)
Assign 3-tuple float array to inputOutput SFVec3f field named position.
|
ExplosionEmitterObject |
setPosition(float x,
float y,
float z)
Assign values to SFVec3f position field, similar to
setPosition(float[]). |
ExplosionEmitterObject |
setPosition(SFVec3fObject newValue)
Assign typed object value to SFVec3f position field, similar to
setPosition(float[]). |
ExplosionEmitterObject |
setSpeed(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named speed.
|
ExplosionEmitterObject |
setSpeed(SFFloatObject newValue)
Assign typed object value to SFFloat speed field, similar to
setSpeed(float). |
ExplosionEmitterObject |
setSurfaceArea(float newValue)
Assign float value within allowed range of [0,infinity) to initializeOnly SFFloat field named surfaceArea.
|
ExplosionEmitterObject |
setSurfaceArea(SFFloatObject newValue)
Assign typed object value to SFFloat surfaceArea field, similar to
setSurfaceArea(float). |
ExplosionEmitterObject |
setUSE(ExplosionEmitterObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
ExplosionEmitterObject |
setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String). |
ExplosionEmitterObject |
setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
ExplosionEmitterObject |
setVariation(float newValue)
Assign float value within allowed range of [0,infinity) to inputOutput SFFloat field named variation.
|
ExplosionEmitterObject |
setVariation(SFFloatObject newValue)
Assign typed object value to SFFloat variation field, similar to
setVariation(float). |
java.lang.String |
toStringClassicVRML(int indentLevel)
Recursive method to provide ClassicVRML string serialization.
|
java.lang.String |
toStringVRML97(int indentLevel)
Recursive method to provide VRML97 string serialization.
|
java.lang.String |
toStringX3D(int indentLevel)
Recursive method to provide X3D string serialization of this model subgraph, utilizing XML encoding and conforming to X3D Canonical Form.
|
java.lang.String |
validate()
Recursive method to validate this element plus all contained nodes and statements,
using both datatype-specification value checks and regular expression (regex) checking of corresponding string values.
|
getContainerFieldAlternateValues, getContainerFieldOverride, getCssClass, getDEF, getUSE, isNode, isStatement, isUSE, resetContainerFieldOverride, setConcreteCssClass, setConcreteDEF, setConcreteUSE, setContainerFieldOverrideclearParentObject, findAncestorElementByName, findAncestorProtoBody, findAncestorSceneObject, findAncestorX3DObject, getPackageName, getParentObject, getValidationResult, hasAncestorElementByName, hasAncestorProtoBody, hasAncestorSceneObject, hasAncestorX3DObject, setParentObject, toStringClassicVRML, toStringVRML97, toStringX3Dpublic static final java.lang.String NAME
public static final java.lang.String COMPONENT
public static final int LEVEL
public static final float MASS_DEFAULT_VALUE
public static final float[] POSITION_DEFAULT_VALUE
public static final float SPEED_DEFAULT_VALUE
public static final float SURFACEAREA_DEFAULT_VALUE
public static final float VARIATION_DEFAULT_VALUE
public static final java.lang.String containerField_DEFAULT_VALUE
public static final java.lang.String fromField_MASS
public static final java.lang.String toField_MASS
public static final java.lang.String fromField_METADATA
public static final java.lang.String toField_METADATA
public static final java.lang.String fromField_POSITION
public static final java.lang.String toField_POSITION
public static final java.lang.String fromField_SPEED
public static final java.lang.String toField_SPEED
public static final java.lang.String fromField_VARIATION
public static final java.lang.String toField_VARIATION
public ExplosionEmitterObject()
public ExplosionEmitterObject(java.lang.String DEFlabel)
DEFlabel - unique DEF name for this X3D nodepublic final java.lang.String getElementName()
getElementName in class X3DConcreteElementpublic final java.lang.String getComponent()
getComponent in class X3DConcreteElementpublic final int getComponentLevel()
getComponentLevel in class X3DConcreteElementpublic java.lang.String getFieldType(java.lang.String fieldName)
getFieldType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_TYPEpublic java.lang.String getAccessType(java.lang.String fieldName)
getAccessType in class X3DConcreteElementfieldName - name of field in this X3D nodeConfigurationProperties.ERROR_UNKNOWN_FIELD_ACCESSTYPEpublic final java.lang.String getContainerFieldDefault()
getContainerFieldDefault in class X3DConcreteNodepublic final void initialize()
initialize in class X3DConcreteNodepublic float getMass()
getMass in interface ExplosionEmittergetMass in interface X3DParticleEmitterNodepublic ExplosionEmitterObject setMass(float newValue)
setMass in interface ExplosionEmittersetMass in interface X3DParticleEmitterNodenewValue - is new value for the mass field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setMass(SFFloatObject newValue)
setMass(float).newValue - is new value for the mass field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public X3DMetadataObject getMetadata()
getMetadata in interface X3DNodegetMetadata in interface ExplosionEmittergetMetadata in interface X3DParticleEmitterNodegetMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic ExplosionEmitterObject setMetadata(X3DMetadataObject newValue)
setMetadata in interface X3DNodesetMetadata in interface ExplosionEmittersetMetadata in interface X3DParticleEmitterNodesetMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setMetadata(ProtoInstanceObject),
X3D Scene Authoring Hints: Metadata Nodespublic ExplosionEmitterObject clearMetadata()
ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ExplosionEmitterObject setMetadata(ProtoInstanceObject newValue)
setMetadata in class X3DConcreteNodenewValue - is new value for the metadata field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).setMetadata(X3DMetadataObject)public boolean hasMetadata()
getMetadata(),
getMetadataProtoInstance(),
X3D Scene Authoring Hints: Metadata Nodespublic float[] getPosition()
getPosition in interface ExplosionEmitterpublic ExplosionEmitterObject setPosition(float[] newValue)
setPosition in interface ExplosionEmitternewValue - is new value for the position field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setPosition(SFVec3fObject newValue)
setPosition(float[]).newValue - is new value for the position field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setPosition(float x, float y, float z)
setPosition(float[]).x - first componenty - second componentz - third componentExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public float getSpeed()
getSpeed in interface ExplosionEmittergetSpeed in interface X3DParticleEmitterNodepublic ExplosionEmitterObject setSpeed(float newValue)
setSpeed in interface ExplosionEmittersetSpeed in interface X3DParticleEmitterNodenewValue - is new value for the speed field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setSpeed(SFFloatObject newValue)
setSpeed(float).newValue - is new value for the speed field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public float getSurfaceArea()
getSurfaceArea in interface ExplosionEmittergetSurfaceArea in interface X3DParticleEmitterNodepublic ExplosionEmitterObject setSurfaceArea(float newValue)
setSurfaceArea in interface ExplosionEmittersetSurfaceArea in interface X3DParticleEmitterNodenewValue - is new value for the surfaceArea field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setSurfaceArea(SFFloatObject newValue)
setSurfaceArea(float).newValue - is new value for the surfaceArea field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public float getVariation()
getVariation in interface ExplosionEmittergetVariation in interface X3DParticleEmitterNodepublic ExplosionEmitterObject setVariation(float newValue)
setVariation in interface ExplosionEmittersetVariation in interface X3DParticleEmitterNodenewValue - is new value for the variation field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setVariation(SFFloatObject newValue)
setVariation(float).newValue - is new value for the variation field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final ExplosionEmitterObject setDEF(java.lang.String newValue)
setDEF in interface X3DNodesetDEF in interface ExplosionEmittersetDEF in interface X3DParticleEmitterNodesetDEF in class X3DConcreteNodenewValue - is new value for the DEF field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setDEF(SFStringObject newValue)
setDEF(String).newValue - is new value for the DEF field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final ExplosionEmitterObject setUSE(java.lang.String newValue)
USE node is still an independent object, with the USE value matching the DEF value in the preceding object.
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.setUSE in interface X3DNodesetUSE in interface ExplosionEmittersetUSE in interface X3DParticleEmitterNodesetUSE in class X3DConcreteNodenewValue - is new value for the USE field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setUSE(SFStringObject newValue)
setUSE(String).newValue - is new value for the USE field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public final ExplosionEmitterObject setCssClass(java.lang.String newValue)
setCssClass in interface X3DNodesetCssClass in interface ExplosionEmittersetCssClass in interface X3DParticleEmitterNodesetCssClass in class X3DConcreteNodenewValue - is new value for the class field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setCssClass(SFStringObject newValue)
setCssClass(String).newValue - is new value for the class field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject setIS(ISObject newValue)
setIS in class X3DConcreteNodenewValue - is new value for the description field.ExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ISObject getIS()
getIS in class X3DConcreteNodepublic ExplosionEmitterObject setUSE(ExplosionEmitterObject DEFnode)
setUSE(String).
setUSE() method on this node resets all other fields to their default values (except for containerField) and also releases all child nodes.
DEFnode - must have a DEF value definedExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).public ExplosionEmitterObject addComments(java.lang.String newComment)
addComments in class X3DConcreteElementnewComment - initial valueExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ExplosionEmitterObject addComments(java.lang.String[] newComments)
addComments in class X3DConcreteElementnewComments - array of commentsExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public ExplosionEmitterObject addComments(CommentsBlock newCommentsBlock)
addComments in class X3DConcreteElementnewCommentsBlock - block of comments to addExplosionEmitterObject - namely this same object to allow sequential method pipelining (i.e. consecutive
setAttribute method invocations).public java.lang.String toStringX3D(int indentLevel)
toStringX3D in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_X3D,
X3DObject.FILE_EXTENSION_XML,
X3DObject.toStringXML(),
X3DObject.toFileXML(String),
X3DObject.toFileX3D(String),
X3D XML Encoding,
X3D Compressed Binary Encoding: X3D Canonical Formpublic java.lang.String toStringClassicVRML(int indentLevel)
toStringClassicVRML in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_CLASSICVRML,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding,
Extensible 3D (X3D) encodings Part 2: Classic VRML encoding, Annex A: Grammarpublic java.lang.String toStringVRML97(int indentLevel)
toStringVRML97 in class X3DConcreteElementindentLevel - number of levels of indentation for this elementX3DObject.FILE_EXTENSION_VRML97,
X3D Resources: Virtual Reality Modeling Language (VRML) 97,
Virtual Reality Modeling Language (VRML) 97 specification,
VRML 97 v2.1 Amendmentpublic X3DConcreteElement findElementByNameValue(java.lang.String nameValue)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public X3DConcreteElement findElementByNameValue(java.lang.String nameValue, java.lang.String elementName)
findElementByNameValue in class X3DConcreteElementnameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findNodeByDEF(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasElementByNameValue(java.lang.String nameValue,
java.lang.String elementName)
nameValue - is value of the name field being searched for in this element and child elements(if any)elementName - identifies the element of interest (meta MetadataString ProtoDeclare CADassembly ProtoInstance HAnimHumanoid etc.)findElementByNameValue(String, String)public X3DConcreteNode findNodeByDEF(java.lang.String DEFvalue)
findNodeByDEF in class X3DConcreteElementDEFvalue - is value of the name field being searched for in this element and child elements(if any)findElementByNameValue(String),
X3DConcreteElement.hasAncestorSceneObject(),
X3DConcreteElement.findAncestorX3DObject()public boolean hasNodeByDEF(java.lang.String DEFvalue)
DEFvalue - is value of the name field being searched for in this element and child elements(if any)findNodeByDEF(String)public java.lang.String validate()
validate in class X3DConcreteElementCopyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.