| Package | Description |
|---|---|
| org.web3d.x3d.jsail.Grouping |
The Grouping component describes how nodes are organized into groups to establish
a transformation hierarchy for the X3D scene graph.
|
| Modifier and Type | Method and Description |
|---|---|
SwitchObject |
SwitchObject.addChild(X3DChildNode newValue)
Utility method to add single child element to contained list of existing children nodes (if any).
|
SwitchObject |
SwitchObject.addComments(CommentsBlock newCommentsBlock)
Add CommentsBlock to children field
|
SwitchObject |
SwitchObject.addComments(java.lang.String newComment)
Add comment as CommentsBlock to children field
|
SwitchObject |
SwitchObject.addComments(java.lang.String[] newComments)
Add comments as String[] array to children field
|
SwitchObject |
SwitchObject.clearChildren()
Utility method to clear MFNode value of children field.
|
SwitchObject |
SwitchObject.clearMetadata()
Utility method to clear SFNode value of metadata field.
|
SwitchObject |
SwitchObject.setBboxCenter(float[] newValue)
Assign 3-tuple float array to initializeOnly SFVec3f field named bboxCenter.
|
SwitchObject |
SwitchObject.setBboxCenter(float x,
float y,
float z)
Assign values to SFVec3f bboxCenter field, similar to
setBboxCenter(float[]). |
SwitchObject |
SwitchObject.setBboxCenter(SFVec3fObject newValue)
Assign typed object value to SFVec3f bboxCenter field, similar to
setBboxCenter(float[]). |
SwitchObject |
SwitchObject.setBboxSize(float[] newValue)
Assign 3-tuple float array within allowed range of [0,infinity), or default value [-1 -1 -1], to initializeOnly SFVec3f field named bboxSize.
|
SwitchObject |
SwitchObject.setBboxSize(float x,
float y,
float z)
Assign values to SFVec3f bboxSize field, similar to
setBboxSize(float[]). |
SwitchObject |
SwitchObject.setBboxSize(SFVec3fObject newValue)
Assign typed object value to SFVec3f bboxSize field, similar to
setBboxSize(float[]). |
SwitchObject |
SwitchObject.setChildren(java.util.ArrayList<X3DChildNode> newValue)
Assign ArrayList value of MFNode children field, similar to
setChildren(X3DNode[]). |
SwitchObject |
SwitchObject.setChildren(X3DNode[] newValue)
Assign X3DChildNode array (using an array consisting of properly typed nodes or ProtoInstanceObjects) to inputOutput MFNode field children.
|
SwitchObject |
SwitchObject.setCssClass(SFStringObject newValue)
Assign typed object value to SFString cssClass field, similar to
setCssClass(String). |
SwitchObject |
SwitchObject.setCssClass(java.lang.String newValue)
Assign String value to inputOutput SFString field named class.
|
SwitchObject |
SwitchObject.setDEF(SFStringObject newValue)
Assign typed object value to SFString DEF field, similar to
setDEF(String). |
SwitchObject |
SwitchObject.setDEF(java.lang.String newValue)
Assign String value to inputOutput SFString field named DEF.
|
SwitchObject |
SwitchObject.setIS(ISObject newValue)
Assign field named IS for establishing IS/connect field connections between ProtoInterface fields and internal ProtoBody nodes.
|
SwitchObject |
SwitchObject.setMetadata(ProtoInstanceObject newValue)
Assign ProtoInstance (using a properly typed node) to inputOutput SFNode field metadata.
|
SwitchObject |
SwitchObject.setMetadata(X3DMetadataObject newValue)
Assign X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
|
SwitchObject |
SwitchObject.setUSE(SFStringObject newValue)
Assign typed object value to SFString USE field, similar to
setUSE(String). |
SwitchObject |
SwitchObject.setUSE(java.lang.String newValue)
Assign String value to inputOutput SFString field named USE.
|
SwitchObject |
SwitchObject.setUSE(SwitchObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
SwitchObject |
SwitchObject.setWhichChoice(int newValue)
Assign int value within allowed range of [-1,infinity) to inputOutput SFInt32 field named whichChoice.
|
SwitchObject |
SwitchObject.setWhichChoice(SFInt32Object newValue)
Assign typed object value to SFInt32 whichChoice field, similar to
setWhichChoice(int). |
| Modifier and Type | Method and Description |
|---|---|
SwitchObject |
SwitchObject.setUSE(SwitchObject DEFnode)
Assign a USE reference to another DEF node of same node type, similar to
setUSE(String). |
Copyright ©2005-2017 Web3D Consortium under an open-source license, free for any use. Feedback is welcome.