See: Description
| Class | Description |
|---|---|
| BoxObject |
X3D node tooltip: [X3DGeometryNode] Box is a geometry node specifying a rectangular cuboid.
|
| ConeObject |
X3D node tooltip: [X3DGeometryNode] Cone is a geometry node.
|
| CylinderObject |
X3D node tooltip: [X3DGeometryNode] Cylinder is a geometry node.
|
| ElevationGridObject |
X3D node tooltip: [X3DGeometryNode] ElevationGrid is a geometry node defining a rectangular height field, with default values for a 1m by 1m square at height 0.
|
| ExtrusionObject |
X3D node tooltip: [X3DGeometryNode] Extrusion is a geometry node that sequentially stretches a 2D cross section along a 3D-spine path in the local coordinate system, creating an outer hull.
|
| IndexedFaceSetObject |
X3D node tooltip: [X3DComposedGeometryNode] IndexedFaceSet defines polygons using index lists corresponding to vertex coordinates.
|
| SphereObject |
X3D node tooltip: [X3DGeometryNode] Sphere is a geometry node, representing a perfectly round geometrical object that is the surface of a completely round ball.
|
The Geometry3D component describes how three-dimensional geometry is specified and defines ElevationGrid, Extrusion, IndexedFaceSet, and most primitive geometry nodes (Box, Cone, Cylinder, Sphere).
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