See: Description
| Class | Description |
|---|---|
| DISEntityManagerObject |
X3D node tooltip: [X3DChildNode] DISEntityManager notifies a scene when new DIS ESPDU entities arrive or current entities leave.
|
| DISEntityTypeMappingObject |
X3D node tooltip: [X3DInfoNode,X3DUrlObject] DISEntityTypeMapping provides a best-match mapping from DIS ESPDU entity type information to a specific X3D model, thus providing a visual and behavioral representation that best matches the entity type.
|
| EspduTransformObject |
X3D node tooltip: [X3DGroupingNode,X3DSensorNode] EspduTransform is a networked Transform node that can contain most nodes.
|
| ReceiverPduObject |
X3D node tooltip: [X3DNetworkSensorNode,X3DBoundedObject] ReceiverPdu is a networked Protocol Data Unit (PDU) information node that transmits the state of radio frequency (RF) receivers modeled in a simulation.
|
| SignalPduObject |
X3D node tooltip: [X3DNetworkSensorNode,X3DBoundedObject] SignalPdu is a networked Protocol Data Unit (PDU) information node that communicates the transmission of voice, audio or other data modeled in a simulation.
|
| TransmitterPduObject |
X3D node tooltip: [X3DNetworkSensorNode,X3DBoundedObject] TransmitterPdu is a networked Protocol Data Unit (PDU) information node that provides detailed information about a radio transmitter modeled in a simulation.
|
The Distributed Interactive Simulation (DIS) component provides networked interoperability with the IEEE DIS protocol for sharing state and conducting real-time platform-level simulations across multiple host computers.
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